CE:Control schemes
From Halopedia, the Halo wiki
The following control schemes are available for use in the original releases of Halo: Combat Evolved, its PC port, and Custom Edition.
Halo: Combat Evolved (Xbox)[edit]
Stick layouts[edit]
Button Settings[edit]
Default[edit]
A - Jump
B - Melee attack
X - Reload weapon/Action
Y - Switch weapons
Left Analog Click - Hold Crouch
Right Analog Click - Zoom
Right Trigger - Fire primary weapon
Left Trigger - Throw grenade
"Back" Button - Go back/Multiplayer score
"Start" Button - Pause game
↑ D-Pad - Teamspeak
Black Button / Right Bumper - Switch grenades
White Button / Left Bumper - Flashlight/Teamspeak
Southpaw[edit]
A - Jump
B - Melee attack
X - Reload weapon/Action
Y - Switch weapons
Left Analog Click - Hold Crouch
Right Analog Click - Zoom
Right Trigger - Throw grenade
Left Trigger - Fire primary weapon
"Back" Button - Go back/Multiplayer score
"Start" Button - Pause game
↑ D-Pad - Teamspeak
Black Button / Right Bumper - Switch grenades
White Button / Left Bumper - Flashlight/Teamspeak
Jumpy[edit]
A - Throw grenade
B - Melee attack
X - Reload weapon/Action
Y - Switch weapons
Left Analog Click - Hold Crouch
Right Analog Click - Zoom
Right Trigger - Fire primary weapon
Left Trigger - Jump
"Back" Button - Go back/Multiplayer score
"Start" Button - Pause game
↑ D-Pad - Teamspeak
Black Button / Right Bumper - Switch grenades
White Button / Left Bumper - Flashlight/Teamspeak
Boxer[edit]
A - Jump
B - Throw grenade
X - Reload weapon/Action
Y - Switch weapons
Left Analog Click - Hold Crouch
Right Analog Click - Zoom
Right Trigger - Fire primary weapon
Left Trigger - Melee attack
"Back" Button - Go back/Multiplayer score
"Start" Button - Pause game
↑ D-Pad - Teamspeak
Black Button / Right Bumper - Switch grenades
White Button / Left Bumper - Flashlight/Teamspeak
Green Thumb[edit]
A - Jump
B - Zoom
X - Reload weapon/Action
Y - Switch weapons
Left Analog Click - Hold Crouch
Right Analog Click - Melee attack
Right Trigger - Fire primary weapon
Left Trigger - Throw grenade
"Back" Button - Go back/Multiplayer score
"Start" Button - Pause game
↑ D-Pad - Teamspeak
Black Button / Right Bumper - Switch grenades
White Button / Left Bumper - Flashlight/Teamspeak
Advanced Setup[edit]
| Setting | Options | Official Info | |
|---|---|---|---|
| Invert Thumbstick | No | Default | Your thumbstick will use the default settings: press up to look up and down to look down. |
| Yes | The Y-axis of your thumbstick will reverse, so that pushing up makes you look down, and vice versa. | ||
| Look Sensitivity | 1 | Look sensitivity will be moderately sluggish. | |
| 2 | Look sensitivity will be a little sluggish. | ||
| 3 | Default | Look sensitivity will be just right - not too fast, not too slow. | |
| 4 | Look sensitivity will be just a tiny bit faster than average. | ||
| 5 | Look sensitivity will be just a little faster than average. | ||
| 6 | Look sensitivity will be faster than average. | ||
| 7 | Look sensitivity will be moderately faster than average. | ||
| 8 | Look sensitivity will be quite fast. | ||
| 9 | Look sensitivity will be extremely fast. | ||
| 10 | Look sensitivity will be ultra-sensitive. | ||
| Controller Vibration | Yes | Default | Every hit you take will be accompanied by a pleasant vibrating sensation in your hands. |
| No | Your controller will remain inert, with none of that silly vibrating to distract you. | ||
| Invert flight Control | No | Default | Your controller will keep the default behavior when piloting any flying vehicles you might encounter. |
| Yes | Your controller will act as a flight control stick when piloting any flying vehicles you might find. | ||
| Auto-center | No | Default | Your viewpoint will stay the same until you change it, even when you're moving. |
| Yes | Your view will automatically center itself when you move. | ||
Halo: Combat Evolved (PC port)[edit]
The PC release of Combat Evolved and Halo Custom Edition had rebindable maps for mouse & keyboard. The following represents the default controls in the game.
Mouse and Keyboard[edit]
| Category | Input Action | Button | Information | Bindable | |
|---|---|---|---|---|---|
| Keyboard | Mouse | ||||
| Movement | Move Forward | Yes | |||
| Move Backward | |||||
| Move Left | |||||
| Move Right | |||||
| Look Up | N/A | ||||
| Look Down | N/A | ||||
| Look Left | N/A | ||||
| Look Right | N/A | ||||
| Combat | Fire Weapon | ||||
| Throw Grenade | |||||
| Switch Grenade | |||||
| Switch Weapon | |||||
| Reload | |||||
| Melee Attack | |||||
| Exchange Weapon | Exchange Weapon is an alternate way to pick up weapons, but without having to hold it for a short second. | ||||
| Actions | Jump | ||||
| Crouch | |||||
| Flashlight | |||||
| Scope Zoom | |||||
| Action | |||||
| MISC. | Menu Accept | No | |||
| Menu Back | |||||
| Say | Yes | ||||
| Say to Team | |||||
| Say To Vehicle | |||||
| Show Scores | |||||
| Open Console | Opening the console requires modifying the game's .exe shortcut file. | No | |||
Various Input Devices[edit]
The PC release of Combat Evolved and Halo Custom Edition supports various input devices and has rebindable maps for them, including the Xbox 360 controller, Gamepad F310, and more. By default, every input action is always set to Unbind.
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