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{{Status|Gameplay}} {{Pageimage|Infinite_ControllerLayoutDefault.png}} The following '''[[control schemes]]''' are available in ''[[Halo Infinite]]''. ==Controller== ===Default Button Layout & informations=== ''Halo Infinite'' has rebindable button maps for the controller. The following represents the default controls in the game. [[File:HINF_—_ControllerLayoutDefault_Menu_Screenshot.png|right|400px]] {| class="wikitable sortable" |- !colspan=2 class="unsortable"|Input Action!!Button!!class="unsortable"|Description||Bindable |- |colspan=2|Game Menu (Text Chat)||<center><span data-sort-value="8">'''"Menu" Button'''</span></center>||||style="text-align: center; background:#fdd;--darkbg:#600|No |- |rowspan=14|On-foot||Jump||<center><span data-sort-value="1">'''A'''</span></center>||''Set the input to jump.''{{Ref/Note|Id=Official Description|The "Set the input to _." descriptions are from the settings menus of ''Halo Infinite''.}}||rowspan=54 style="text-align: center; background:#dfd;--darkbg:#060|Yes |- |Crouch/Slide||<center><span data-sort-value="2">'''B'''</span></center>||''Set the input to crouch. While sprinting, press this input to slide.'' |- |[[HINF:Sprint|Sprint]]||<center><span data-sort-value="9">'''Left Analog Click'''</span></center>||''Set the input to sprint.'' |- |Fire [[Weapons (gameplay)|Weapon]]||<center><span data-sort-value="12">'''Right Trigger'''</span></center>||''Set the input to fire the equipped weapon.'' |- |Use [[Equipment]]||<center><span data-sort-value="6">'''Right Bumper'''</span></center>||''Set the input to use the equipped equipment.'' |- |[[HINF:Melee|Melee]]||<center><span data-sort-value="10">'''Right Analog Click'''</span></center>||''Set the input to melee.'' |- |Throw [[Grenade|Grenade]]||<center><span data-sort-value="5">'''Left Bumper'''</span></center>||''Set the input to throw the equipped grenade.'' |- |Reload/Vent/Interact||<center><span data-sort-value="3">'''X'''</span></center>||''Set the input to reload or vent the equipped weapon or interact with a nearby object.'' |- |Switch Weapon/Drop Weapon||<center><span data-sort-value="4">'''Y'''</span></center>||''Set the input to switch weapons. Hold to drop the equipped weapon.'' |- |Drop Weapon||<center><span data-sort-value="0">'''Unbind'''</span></center>||''Set the input to drop the equipped weapon.'' |- |[[HINF:Smart Scope|Zoom]]||<center><span data-sort-value="11">'''Left Trigger'''</span></center>||''Set the input to zoom in with the equipped weapon. Also cycles through zoom levels if the scope supports multiple zoom levels.'' |- |Zoom Level||<center><span data-sort-value="9">'''Left Analog Click'''</span></center>||''Set the input to change the zoom level while zoomed in with a scoped weapon.'' |- |AI Scan||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center>||''Set the input to highlight objectives and interactive objects.'' |- |Helmet Light/Mark||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center>||''Set the input to toggle the Helmet Light during Campaign. This input will call out locations and objects during Multiplayer.'' |- |rowspan=2|Campaign Menu/Scoreboard||Campaign Menu/Scoreboard||<center><span data-sort-value="7">'''"View" Button'''</span></center>||''Set the input to access the TacMap, Upgrade, Database, and other menus during Campaign. This input will display the Scoreboard during Multiplayer.'' |- |Scoreboard Interact||<center><span data-sort-value="1">'''A'''</span></center>||''Set the input to interact with the multiplayer scoreboard.'' |- |rowspan=10|Vehicle||Boost/E-Brake||<center><span data-sort-value="11">'''Left Trigger'''</span></center>||''Set the input to use the vehicle's boost or e-brake while driving.'' |- |Ascend/Brake||<center><span data-sort-value="6">'''Right Bumper'''</span></center>||''Set the input to ascend with the vehicle or use the brake while driving.'' |- |Descend/Tricks||<center><span data-sort-value="5">'''Left Bumper'''</span></center>||''Set the input to descend with the vehicle or activate tricks while piloting.'' |- |Fire Weapon||<center><span data-sort-value="12">'''Right Trigger'''</span></center>||''Set the input to fire a vehicle's weapon.'' |- |Reload/Vent||<center><span data-sort-value="3">'''X'''</span></center>||''Set the input to reload or vent an equipped weapon as a passenger.'' |- |Switch Seats||<center><span data-sort-value="1">'''A'''</span></center>||''Set the input to switch seats.'' |- |Switch Weapon||<center><span data-sort-value="4">'''Y'''</span></center>||''Set the input to switch weapons as a passenger.'' |- |Melee||<center><span data-sort-value="10">'''Right Analog Click'''</span></center>||''Set the input to melee as a passenger.'' |- |AI Scan||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center>||''Set the input to highlight objectives and interactive objects.'' |- |Throw Grenade||<center><span data-sort-value="5">'''Left Bumper'''</span></center>||''Set the input to throw a grenade as a passenger.'' |- |rowspan=5|Equipment||Switch Equipment||<center><span data-sort-value="16">'''→ D-Pad'''</span></center>||''Set the input to open the Equipment Switcher during Campaign.'' |- |Equip Slot 1||<center><span data-sort-value="16">'''→ D-Pad'''</span></center>||''Set the input to switch to the Equipment in the first slot af the Equipment Switcher while it is open.'' |- |Equip Slot 2||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center>||''Set the input to switch to the Equipment in the second slot of the Equipment Switcher while it is open.'' |- |Equip Slot 3||<center><span data-sort-value="14">'''← D-Pad'''</span></center>||''Set the input to switch to the Equipment in the third slot of the Equipment Switcher while it is open.'' |- |Equip Slot 4||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center>||''Set the input to switch to the Equipment in the fourth slot of the Equipment Switcher while it is open.'' |- |rowspan=5|Grenades||Switch Grenade||<center><span data-sort-value="14">'''← D-Pad'''</span></center>||''Set the input to open the Grenade Switcher during Campaign. This input will switch grenade types during Multiplayer.'' |- |Equip [[HINF:Frag Grenade|Frag Grenade]]||<center><span data-sort-value="14">'''← D-Pad'''</span></center>||''Set the input to switch to Frag Grenades while the Grenade Switcher is open.'' |- |Equip [[HINF:Plasma Grenade|Plasma Grenade]]||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center>||''Set the input to switch to Plasma Grenades while the Grenade Switcher is open.'' |- |Equip [[HINF:Dynamo Grenade|Dynamo Grenade]]||<center><span data-sort-value="16">'''→ D-Pad'''</span></center>||''Set the input to switch to Dynamo Grenades while the Grenade Switcher is open.'' |- |Equip [[HINF:Spike Grenade|Spike Grenade]]||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center>||''Set the input to switch to Spike Grenades while the Grenade Switcher is open.'' |- |rowspan=17|Theater/Observer||Cycle Camera||<center><span data-sort-value="4">'''Y'''</span></center>||''Set the input to change the camera.'' |- |Toggle UI||<center><span data-sort-value="2">'''B'''</span></center>||''Set the input to toggle through the Theater UI and HUD visibility options.'' |- |Toggle Outlines||<center><span data-sort-value="3">'''X'''</span></center>||''Set the input to show or hide all outlines.'' |- |Toggle Outline Occlusion||<center><span data-sort-value="0">'''Unbind'''</span></center>||''Set the input to switch whether outlines show through walls and objects.'' |- |Skip Forward||<center><span data-sort-value="0">'''Unbind'''</span></center>||''Set the input to skip forward on the timeline.'' |- |Skip Backward||<center><span data-sort-value="11">'''Left Trigger'''</span></center>||''Set the input to skip backward on the timeline.'' |- |Fast Forward||<center><span data-sort-value="12">'''Right Trigger'''</span></center>||''Set the input to fast forward on the timeline.'' |- |Toggle Legend||<center><span data-sort-value="7">'''"View" Button'''</span></center>||''Set the input to show or hide the legend.'' |- |Camera Up||<center><span data-sort-value="0">'''Unbind'''</span></center>||''Set the input to move the camera up.'' |- |Camera Down||<center><span data-sort-value="0">'''Unbind'''</span></center>||''Set the input to move the camera down.'' |- |Camera Zoom||<center><span data-sort-value="10">'''Right Analog Click'''</span></center>||''Set the input to zoom the camera.'' |- |Camera Boost||<center><span data-sort-value="9">'''Left Analog Click'''</span></center>||''Set the input to toggle camera zoom boost.'' |- |View Previous Player||<center><span data-sort-value="5">'''Left Bumper'''</span></center>||''Set the input to view the previous player.'' |- |View Next Player||<center><span data-sort-value="6">'''Right Bumper'''</span></center>||''Set the input to view the next player.'' |- |Toggle Team Stat Boards||<center><span data-sort-value="12">'''Right Trigger'''</span></center>||''Set the input to show or hide the team stat boards in Observer mode.'' |- |Toggle Player Switcher||<center><span data-sort-value="0">'''Unbind'''</span></center>||''Set the input to show or hide the player switcher in Observer mode.'' |- |Toggle Timeline Zoom||<center><span data-sort-value="10">'''Right Analog Click'''</span></center>||''Set the input to toggle timeline zoom in Theater.'' |- |Forge Gamplay||Custom Input||<center><span data-sort-value="16">'''→ D-Pad'''</span></center>||''Set the input to interact with node graph scripts that have been created in Forge maps and modes.'' |- |colspan=2|[[Alert carry]]||<center><span data-sort-value="3">'''X''' + '''↓ D-Pad'''</span></center>||Press and hold them until the weapon is lower; it should take 5 seconds.{{Ref/Note|Id=Button Combination|It only works in [[Custom Game]] (with "MACHINIMA CONTROLS" on{{Ref|[[:File:Infinite_—_Machinima_Control_Is_Enabled_in_Custom_Games_Settings.png]]}}) and in [[HINF:Forge|Forge]].}}||rowspan=7 style="text-align: center; background:#fdd;--darkbg:#600|No |- |colspan=2|[[Panoramic camera mode|Hide/show coordinates]]||<center><span data-sort-value="3">'''X''' + '''→ D-Pad'''</span></center>||{{Ref/NoteReuse|Button Combination}} |- |colspan=2|Toggle freecam||<center><span data-sort-value="3">'''X''' + '''↑ D-Pad'''</span></center>||Press and hold them until freecam is enabled; it should take 5 seconds.{{Ref/NoteReuse|Button Combination}} |- |colspan=2|Enable/disable Pan Cam||<center><span data-sort-value="3">'''X''' + '''← D-Pad'''</span></center>||rowspan=4|These are after freecam is enabled. |- |colspan=2|Toggle Control||<center><span data-sort-value="7">'''"View" Button'''</span></center> |- |colspan=2|Increase camera movement speed||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center> |- |colspan=2|Decrease camera movement speed||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |} ===Button Layout settings=== Well, ''Halo Infinite'' features rebindable button maps; the game comes with the "BUTTON LAYOUT" setting. <div class="tabcontainer"> <div class="tabbox"> <div class="tab">View 1</div> <div class="tabcontainer"> <div class="tabbox"> <div class="tab">Legacy</div> [[File:Infinite_ControllerLayoutLegacy.png|right|400px]] {| class="wikitable sortable" |- !colspan=2 class="unsortable"|Input Action!!Button |- |rowspan=14|On-foot||Jump||<center><span data-sort-value="1">'''A'''</span></center> |- |Crouch/Slide||<center><span data-sort-value="2">'''B'''</span></center> |- |Sprint||<center><span data-sort-value="9">'''Left Analog Click'''</span></center> |- |Fire Weapon||<center><span data-sort-value="12">'''Right Trigger'''</span></center> |- |Use Equipment||<center><span data-sort-value="5">'''Left Bumper'''</span></center> |- |Melee||<center><span data-sort-value="6">'''Right Bumper'''</span></center> |- |Throw Grenade||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |- |Reload/Vent/Interact||<center><span data-sort-value="3">'''X'''</span></center> |- |Switch Weapon/Drop Weapon||<center><span data-sort-value="4">'''Y'''</span></center> |- |Drop Weapon||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Zoom||<center><span data-sort-value="10">'''Right Analog Click'''</span></center> |- |Zoom Level||<center><span data-sort-value="9">'''Left Analog Click'''</span></center> |- |AI Scan||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |- |Helmet Light/Mark||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center> |- |rowspan=2|Campaign Menu/Scoreboard||Campaign Menu/Scoreboard||<center><span data-sort-value="7">'''"View" Button'''</span></center> |- |Scoreboard Interact||<center><span data-sort-value="1">'''A'''</span></center> |- |rowspan=10|Vehicle||Boost/E-Brake||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |- |Ascend/Brake||<center><span data-sort-value="6">'''Right Bumper'''</span></center> |- |Descend/Tricks||<center><span data-sort-value="5">'''Left Bumper'''</span></center> |- |Fire Weapon||<center><span data-sort-value="12">'''Right Trigger'''</span></center> |- |Reload/Vent||<center><span data-sort-value="3">'''X'''</span></center> |- |Switch Seats||<center><span data-sort-value="1">'''A'''</span></center> |- |Switch Weapon||<center><span data-sort-value="4">'''Y'''</span></center> |- |Melee||<center><span data-sort-value="6">'''Right Bumper'''</span></center> |- |AI Scan||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |- |Throw Grenade||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |- |rowspan=5|Equipment||Switch Equipment||<center><span data-sort-value="16">'''→ D-Pad'''</span></center> |- |Equip Slot 1||<center><span data-sort-value="16">'''→ D-Pad'''</span></center> |- |Equip Slot 2||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |- |Equip Slot 3||<center><span data-sort-value="14">'''← D-Pad'''</span></center> |- |Equip Slot 4||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center> |- |rowspan=5|Grenades||Switch Grenade||<center><span data-sort-value="14">'''← D-Pad'''</span></center> |- |Equip Frag Grenade||<center><span data-sort-value="14">'''← D-Pad'''</span></center> |- |Equip Plasma Grenade||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center> |- |Equip Dynamo Grenade||<center><span data-sort-value="16">'''→ D-Pad'''</span></center> |- |Equip Spike Grenade||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |- |rowspan=17|Theater/Observer||Cycle Camera||<center><span data-sort-value="4">'''Y'''</span></center> |- |Toggle UI||<center><span data-sort-value="2">'''B'''</span></center> |- |Toggle Outlines||<center><span data-sort-value="3">'''X'''</span></center> |- |Toggle Outline Occlusion||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Skip Forward||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Skip Backward||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |- |Fast Forward||<center><span data-sort-value="12">'''Right Trigger'''</span></center> |- |Toggle Legend||<center><span data-sort-value="7">'''"View" Button'''</span></center> |- |Camera Up||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Camera Down||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Camera Zoom||<center><span data-sort-value="10">'''Right Analog Click'''</span></center> |- |Camera Boost||<center><span data-sort-value="9">'''Left Analog Click'''</span></center> |- |View Previous Player||<center><span data-sort-value="5">'''Left Bumper'''</span></center> |- |View Next Player||<center><span data-sort-value="6">'''Right Bumper'''</span></center> |- |Toggle Team Stat Boards||<center><span data-sort-value="12">'''Right Trigger'''</span></center> |- |Toggle Player Switcher||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Toggle Timeline Zoom||<center><span data-sort-value="10">'''Right Analog Click'''</span></center> |- |Forge Gamplay||Custom Input||<center><span data-sort-value="16">'''→ D-Pad'''</span></center> |} </div> <div class="tabbox"> <div class="tab">Bumper Jumper</div> [[File:Infinite_ControllerLayoutBumperJumper.png|right|400px]] {| class="wikitable sortable" |- !colspan=2 class="unsortable"|Input Action!!Button |- |rowspan=14|On-foot||Jump||<center><span data-sort-value="5">'''Left Bumper'''</span></center> |- |Crouch/Slide||<center><span data-sort-value="9">'''Left Analog Click'''</span></center> |- |Sprint||<center><span data-sort-value="1">'''A'''</span></center> |- |Fire Weapon||<center><span data-sort-value="12">'''Right Trigger'''</span></center> |- |Use Equipment||<center><span data-sort-value="3">'''X'''</span></center> |- |Melee||<center><span data-sort-value="6">'''Right Bumper'''</span></center> |- |Throw Grenade||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |- |Reload/Vent/Interact||<center><span data-sort-value="2">'''B'''</span></center> |- |Switch Weapon/Drop Weapon||<center><span data-sort-value="4">'''Y'''</span></center> |- |Drop Weapon||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Zoom||<center><span data-sort-value="10">'''Right Analog Click'''</span></center> |- |Zoom Level||<center><span data-sort-value="1">'''A'''</span></center> |- |AI Scan||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |- |Helmet Light/Mark||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center> |- |rowspan=2|Campaign Menu/Scoreboard||Campaign Menu/Scoreboard||<center><span data-sort-value="7">'''"View" Button'''</span></center> |- |Scoreboard Interact||<center><span data-sort-value="1">'''A'''</span></center> |- |rowspan=10|Vehicle||Boost/E-Brake||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |- |Ascend/Brake||<center><span data-sort-value="6">'''Right Bumper'''</span></center> |- |Descend/Tricks||<center><span data-sort-value="5">'''Left Bumper'''</span></center> |- |Fire Weapon||<center><span data-sort-value="12">'''Right Trigger'''</span></center> |- |Reload/Vent||<center><span data-sort-value="2">'''B'''</span></center> |- |Switch Seats||<center><span data-sort-value="5">'''Left Bumper'''</span></center> |- |Switch Weapon||<center><span data-sort-value="4">'''Y'''</span></center> |- |Melee||<center><span data-sort-value="6">'''Right Bumper'''</span></center> |- |AI Scan||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |- |Throw Grenade||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |- |rowspan=5|Equipment||Switch Equipment||<center><span data-sort-value="16">'''→ D-Pad'''</span></center> |- |Equip Slot 1||<center><span data-sort-value="16">'''→ D-Pad'''</span></center> |- |Equip Slot 2||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |- |Equip Slot 3||<center><span data-sort-value="14">'''← D-Pad'''</span></center> |- |Equip Slot 4||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center> |- |rowspan=5|Grenades||Switch Grenade||<center><span data-sort-value="14">'''← D-Pad'''</span></center> |- |Equip Frag Grenade||<center><span data-sort-value="14">'''← D-Pad'''</span></center> |- |Equip Plasma Grenade||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center> |- |Equip Dynamo Grenade||<center><span data-sort-value="16">'''→ D-Pad'''</span></center> |- |Equip Spike Grenade||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |- |rowspan=17|Theater/Observer||Cycle Camera||<center><span data-sort-value="4">'''Y'''</span></center> |- |Toggle UI||<center><span data-sort-value="2">'''B'''</span></center> |- |Toggle Outlines||<center><span data-sort-value="3">'''X'''</span></center> |- |Toggle Outline Occlusion||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Skip Forward||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Skip Backward||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |- |Fast Forward||<center><span data-sort-value="12">'''Right Trigger'''</span></center> |- |Toggle Legend||<center><span data-sort-value="7">'''"View" Button'''</span></center> |- |Camera Up||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Camera Down||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Camera Zoom||<center><span data-sort-value="10">'''Right Analog Click'''</span></center> |- |Camera Boost||<center><span data-sort-value="9">'''Left Analog Click'''</span></center> |- |View Previous Player||<center><span data-sort-value="5">'''Left Bumper'''</span></center> |- |View Next Player||<center><span data-sort-value="6">'''Right Bumper'''</span></center> |- |Toggle Team Stat Boards||<center><span data-sort-value="12">'''Right Trigger'''</span></center> |- |Toggle Player Switcher||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Toggle Timeline Zoom||<center><span data-sort-value="10">'''Right Analog Click'''</span></center> |- |Forge Gamplay||Custom Input||<center><span data-sort-value="16">'''→ D-Pad'''</span></center> |} </div> <div class="tabbox"> <div class="tab">Recon</div> [[File:Infinite_ControllerLayoutRecon.png|right|400px]] {| class="wikitable sortable" |- !colspan=2 class="unsortable"|Input Action!!Button |- |rowspan=14|On-foot||Jump||<center><span data-sort-value="1">'''A'''</span></center> |- |Crouch/Slide||<center><span data-sort-value="9">'''Left Analog Click'''</span></center> |- |Sprint||<center><span data-sort-value="3">'''X'''</span></center> |- |Fire Weapon||<center><span data-sort-value="12">'''Right Trigger'''</span></center> |- |Use Equipment||<center><span data-sort-value="5">'''Left Bumper'''</span></center> |- |Melee||<center><span data-sort-value="2">'''B'''</span></center> |- |Throw Grenade||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |- |Reload/Vent/Interact||<center><span data-sort-value="6">'''Right Bumper'''</span></center> |- |Switch Weapon/Drop Weapon||<center><span data-sort-value="4">'''Y'''</span></center> |- |Drop Weapon||<center><span data-sort-value="0">'''Unbind'''</span></center> |- |Zoom||<center><span data-sort-value="10">'''Right Analog Click'''</span></center> |- |Zoom Level||<center><span data-sort-value="3">'''X'''</span></center> |- |AI Scan||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |- |Helmet Light/Mark||<center><span data-sort-value="15">'''↑ D-Pad'''</span></center> |- |rowspan=2|Campaign Menu/Scoreboard||Campaign Menu/Scoreboard||<center><span data-sort-value="7">'''"View" Button'''</span></center> |- |Scoreboard Interact||<center><span data-sort-value="1">'''A'''</span></center> |- |rowspan=10|Vehicle||Boost/E-Brake||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |- |Ascend/Brake||<center><span data-sort-value="3">'''X'''</span></center> |- |Descend/Tricks||<center><span data-sort-value="5">'''Left Bumper'''</span></center> |- |Fire Weapon||<center><span data-sort-value="12">'''Right Trigger'''</span></center> |- |Reload/Vent||<center><span data-sort-value="6">'''Right Bumper'''</span></center> |- |Switch Seats||<center><span data-sort-value="1">'''A'''</span></center> |- |Switch Weapon||<center><span data-sort-value="4">'''Y'''</span></center> |- |Melee||<center><span data-sort-value="2">'''B'''</span></center> |- |AI Scan||<center><span data-sort-value="17">'''↓ D-Pad'''</span></center> |- |Throw Grenade||<center><span data-sort-value="11">'''Left Trigger'''</span></center> |