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From Halopedia, the Halo wiki

  • M6D magnum (category M6 magnum variants) (section List of appearances)
    the M6D in Halo: Combat Evolved. The 2× telescopic sight of an M6D Magnum Pistol from Halo: Combat Evolved. The M6D in the Halo 2 map Tombstone. The M6D storage
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  • M6G magnum (category M6 magnum variants) (section List of appearances)
    This article is about M6G magnum introduced in Halo: Reach. For M6G variant introduced in Halo 3, see M6G2 magnum. The M6G Personal Defense Weapon System
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  • M6C magnum (category M6 magnum variants) (section Changes from the M6D PDWS in Halo: Combat Evolved)
    fired. An M6C magazine. The M6C in Halo 2. An in-game profile view of the M6C Magnum Pistol in Halo 2. Models for the cinematic appearance of the Halo Wars
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  • M6/Z magnum (category M6 magnum variants) (section Menu images)
    fully-automatic machine pistol variant of the veritable M6 series of sidearms produced by Misriah Armory. The M6/Z is a modified Magnum pistol, designed to support
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  • M6G2 magnum (category M6 magnum variants) (section List of appearances)
    about M6G2 magnum introduced in Halo 3. For M6G variant introduced in Halo: Reach, see M6G magnum. "The M6 is either the world’s biggest pistol or the
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  • the M6H. Note that it closely resembles the M6G from Halo: Reach. Concept art of the final build of the M6H magnum pistol. The M6H in Halo 4. An in-game side
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  • M6H2 magnum (category M6 magnum variants) (section Developmental images)
    The M6H2 Personal Defense Weapon (M6H PDWS) is a variant of the M6H magnum of the M6 series of handguns and was issued to all branches of the UNSC. The
    8 KB (829 words) - 18:53, February 27, 2024
  • M6C/SOCOM (category M6 magnum variants) (section Changes from the M6G PDWS in Halo 3)
    scope of the M6C/SOCOM in Halo 3: ODST. The scope of the M6C/SOCOM with VISR activated. Kojo Agu with an M6C/SOCOM. Edward Buck in combat with an M6C/SOCOM
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  • "AUTO MAG" Halo 3, Magnum ammo pack Halo: Combat Evolved, Pistol ammo pack Halo: Combat Evolved Anniversary, Pistol ammo pack Halo 2, Magnum ammo pack Halo
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  • fast rate of fire and a large ammo capacity to compensate. Main article: M6/Z magnum The M6/Z Magnum is a machine pistol that comprised part of Misriah Armory's
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  • Mk50 Sidekick (category Pistols) (section Developmental images)
    the M6C/SOCOM and the Tactical variant of the M6H2 magnum, as well as some other small changes. HUD Icon of the Mk50 Sidekick. An early render of the Mk50
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  • in the final game. The M6D magnum went through a handful of design phases throughout development. The earliest images of the Magnum originate in 1999 and
    26 KB (3,554 words) - 18:19, June 16, 2023
  • behind the right side of the fence, stretched over the water trench in the middle of the map. There is also an M6D pistol out of the box, but it cannot
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  • advantage of Reach-era gameplay options. Forge and Theater support is available. The M6G magnum can be modified to function like the M6D magnum from the
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  • at 300–400 m/s in a plume of fiery gasses. After the weapon is discharged via the depression of a trigger positioned at the top of the pistol grip, the
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  • their M90s remaining in the possession of the resultant combat forms. Towards the end of the Battle of Installation 05, during the opening stages of the
    12 KB (1,473 words) - 10:52, December 25, 2023
  • Sentinel BR85N during a match of Warzone on Escape from ARC. A Spartan-IV wearing Hunter armor and using a M6D Magnum Pistol on Eden. A wallpaper made resembling
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  • M7 SMG. An angled view of an early render of the M7 SMG. A back-view of an early render of the M7 SMG. Master Chief John-117 dual-wielding M7 SMGs. Master
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  • to make the weapon one-handed. M6D Personal Defense Weapon System (Pistol) Type-25 Directed Energy Pistol (Plasma Pistol) {{Expansion depth limit exceeded|u
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  • art of the M363 Remote Projectile Detonator in Halo 4. In-game left side view of the M363 RPD. In-game right side view of the M363 RPD. Detail of the weapon's
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  • 1:17-1:18 show a close-up of the Master Chief firing the M6G Pistol. It then switches to a first person view of a series of plasma grenade explosions.
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  • members of Omega Team. A Riz-028 weapon charm in Halo Infinite. Promotional image of Riz-028. Riz-028 putting on her armor. Riz Dual wielding M6G magnums
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  • - An early version of the M6-series of pistols with an 18-round magazine. It was named in reference to the .44 Magnum Mega Class A1. ASW Needler - The pre-Xbox
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  • Loadout (section Menu images)
    menu of Halo 4 on the Xbox 360 edition of the game, in a build of the game seen at E3 2012. The loadout menu of Halo 4 on the Xbox 360 edition of the game
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  • Nightmare in the form of the Flood infester form. Stealth form The Stealth form has two images featured in the Art of Halo 3. The images both depict a similar
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  • output of 100-150 KV @ 2~3 dA, and can fire between 360 and 540 rounds per minute. Unlike the Type-25 plasma pistol, the plasma rifle is capable of both
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  • shots of Kat running are shown, one from first-person view of her firing her pistol (killing a Skirmisher) and another showing the reflection of the Covenant
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  • by the year 2555. The Army is the only branch of the UNSC to make use of the M6J carbine variant of the M6 series. Snipers operate the SRS99-AM sniper rifle
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  • 28%. The Battle Rifle is now capable of killing in 11 bullets (four bursts instead of five). The Battle Rifle rate-of-fire has been decreased by 16%. The
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  • with an M11 in Halo 4. The model of the M11. A close up of the M11 in Halo 4. Sarah Palmer with an unsheathed M11. Gabriel Thorne sneaking up on Kig-Yar
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  • Recon M20. Smart scope with the Recon M20. First-person view of the Hybrid M20. Smart scope with the Hybrid M20. First-person view of the COG M20. Smart
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  • Destruction no longer displays the Halo 3 Magnum instead of ODST Magnum. Suppressed SMG tool of destruction is no longer displayed as standard SMG. There is no longer
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  • art of one of the pioneer buildings. Concept art of one of the pioneer buildings. Concept art of one of the pioneer buildings. Concept art of one of the
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  • characters are trademarks of the Microsoft group of companies. Microsoft is the author and creator of this motion picture for the purpose of copyright, trademark
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  • Master Chief in an early build of Halo. The machete being wielded by the player. Another image of the machete. An image showcasing the Pattern-2 Composite
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  • First-person view of the M7S on Last Resort in Halo: The Master Chief Collection. The 2× zoom. Concept art of the M7S for Halo 3: ODST. The M7S in Halo 3: ODST
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  • I don’t recognise it, is it some sort of modified insurrectionist magnum pistol?" Leviathan: "Yep, exactly. :D") HBO Forums: Well since you outed me:
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  • hold her M6G pistol in her dominant right hand. Both Kat and Carter took responsibility over the death of Thom, unable to admit that the death of the SPARTAN
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  • showing the first in-game gameplay of Halo: Online, displaying the return of some weapons of Halo 3 and the introduction of new armors. On March 26, 2015 a
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  • buildings and ships, concepts of the Forward Unto Dawn's wreckage, and some concepts of the then-unidentified Requiem. Two of these images were repurposed as the
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  • squad of UNSC Marines. When Sam feigned an injury before the Marines, one of them moved to attack him. However, as part of their plan, the rest of the Spartans
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  • 600 pieces of screenshots, renders and several pieces of artwork specially commissioned by Microsoft artists. The book was a collaboration of many at 343
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  • base game on Xbox but ultimately cut. By the late stages of development, the now-infamous M6D magnum was still not where it was intended to be in the balance
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  • details follow. The prologue begins during the Fall of Reach and flashes back to Chapter 34 of Halo: The Fall of Reach, where Captain Jacob Keyes informs Master
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  • Evolved Anniversary (All Platforms) Several instances of UE4 errors when playing Multiplayer Magnum Pistol spread increased when playing at higher than 30fps
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  • exterior shell of a monitor. A Rebel agent wields a blaster pistol clearly modeled on the M6C/SOCOM. However, its grip resembles that of Han Solo's DL-44
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  • final moments of the Forerunners. Cradle of Life: The Cradle of Life is a short flash animation web comic, and is one of the first parts of the Iris campaign
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  • levels of scope, and is best used to pick off enemies at a great distance. The Sniper deals a large amount of damage per shot, but has a slow rate of fire
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  • drastically stronger. The M6G Magnum, for example, is now almost as powerful as the M6D Pistol in Halo: CE, and has an even higher rate of fire. Players are able
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  • render of her hair. Development render portrait of Sarah Palmer. Development render of Palmer's Scout armor. Portrait of Sarah Palmer wielding an M6H magnum
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  • use weapons that require a certain amount of energy to spawn. Single use vehicles that require a certain amount of energy to spawn. Vehicles can spawn within
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  • including the Battle of Arcadia, the Battle of Jericho VII, the Battle of Sigma Octanus IV, and the Fall of Reach. One incarnation of Red Team was also among
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  • several redesigns of the film's Covenant to make them look more scary. The Grunts of Faith were based off of gorillas and octopi, with elements of albinism and
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  • Olympia Vale (category Office of Naval Intelligence personnel) (section Development images)
    the M20 PDW as her primary weapon, with the Type-54D plasma pistol as her sidearm. However, she also arms herself with an M6H magnum. As a member of Fireteam
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  • six years, instead of four years. On page 84, Operation: PROMETHEUS is dated June 2537 instead of July. On page 85, the approval of the SPARTAN-III program
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  • Return from Exile Fate of Maethrillian Destruction of the Ark Activation of the Array The Dreadnought War of Beginnings Formation of the Covenant Domus Diaspora
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  • blade made of a hyperdense material. Modern UNSC combat knives are made of strong enough material to pierce a Spartan's helmet, and the hull of a Lich. The
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  • the floor of the ice quarry. Visibility was so poor that each of the Spartans could barely even see the ends of their rifles, but the flashes of plasma bolts
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  • standard amount of ammo. Jackals, the only enemies found in the Halo 3 campaign to overcharge Plasma Pistol shots, are very likely to run out of charge due
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  • station over a span of five months that resulted in the establishment of remote aspects of herself in five different sectors of human-held space. These
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  • remains in the "night" side of the star it orbits. The concept of having the main portion of the plot be set on a dying fragment of Alpha Halo came in around
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  • form. Art of Keyes in Halo Mythos, and art of his daughter from The Art of Halo 3. Close-up of Keyes in Halo Mythos. A MegaConstrux render of Keyes holding
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  • such as the Sniper Rifle or Rocket Launcher, if they are available. The M6D pistol is only moderately effective, taking 16 head shots to kill a fully shielded
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  • he learns of the complete destruction of Alpha Company during Operation: PROMETHEUS. Devastated by the images of the battle and the loss of his soldiers
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  • First-person view of John attempting to kill a Sangheili with a plasma pistol. John uses a Jackal shield to absorb most of the blow of Atriox's gravity
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  • together with the following three images so they optically spell "HALO." Landscape version of release poster Landscape version of second release poster Viacom
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  • timeframe of the original Halo: Combat Evolved, this new immersive experience hot-drops players feet first into the boots of Fireteam Raven – a group of elite
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  • was 2002 Game of the Year for IGN, EGM, OXM, and AIAS. It got a 9.5 out of 10 from Game Informer, and an average meta-score of 97 out of 100, making it
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  • being part of the UNSC, but Romeo, holding back tears of laugher at Mickey’s reasoning, rebuts that because the Hole in the Wall is one of the only human
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  • sniper and scout of Blue Team. By 2558, she had engaged in a total of 189 military operations (of which 174 were full campaigns), most of them during the
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  • head off but not killing it. He then shoots down the combat form with his pistol. He makes his way across an light bridge, jumping onto the other side just
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  • Halo: The Fall of Reach - The Animated Series (category Halo: The Fall of Reach - The Animated Series)
    the origins of John-117, Blue Team, and the SPARTAN-II program. One of the goals of the project was to bring new life to the backstory of the Master Chief
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  • level: The Pillar of Autumn (video-guide) The terminal is one of the computer consoles located on the left side of the Autumn's bridge. All of the console's
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  • article: Spirit of Fire Archives A series of personal logs, crew reports, and incident reports centered around the staff of the Spirit of Fire were written
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  • Halo Wars 2 (redirect from War of Wits) (section Development images)
    The crew of the Spirit of Fire, having been in cryo-sleep since 2531, are unaware of the nature of the installation, nor do they know the result of the Human-Covenant
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  • videos of a possible version of the Master Chief's face. This face was an Easter egg left by Bungie, and is, in truth, a photoshopped image of Marcus Lehto
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  • before the fall of the planet, Buck met Jun-A266. Main articles: Battle of Earth, Battle of Mombasa During the early stages of the Battle of Earth on October
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  • remake of the Halo 2 map Midship. Arena map set on one of the ships attached to the Fleet of Particular Justice in a re-imagining of the Battle of Installation
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  • characters are trademarks of the Microsoft group of companies. Microsoft is the author and creator of this motion picture for the purpose of copyright, trademark
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  • enemy. John was armed with an M99 Stanchion, a suppressed MA5K carbine, and an M6D magnum. At three minutes from the start of the maneuver, John ordered final
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  • race by the side of the Elites. The events of this demo were featured in the final version of Halo 2. Some of the events and dialog of this demo was changed
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  • her out of the hands of the Covenant. Once he had slotted Cortana's data crystal chip into his neural interface Keyes gave the Spartan his own M6D magnum
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  • combating a band of Grunts and a Brute armed with a Brute Shot. You can use your Battle Rifle to get rid of the latter, but using a Plasma Pistol or Needler
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  • illustrates that John ran out of ammo for his MA5B Assault Rifle, switching to an M6D pistol; in the game, there are no pistols on that level at all. Also
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  • light introduction to the world of Halo and some of its most iconic characters and weapons. It has players assume the role of an unnamed United Nations Space
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  • Needler - Xenotech Shard Launcher - Covenant Landscape version of teaser poster Landscape version of release poster The Futon Critic, Shows A-Z – Halo on Paramount+
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  • relative lack of agility. Brutes Aggressive and prone to shocking acts of violence, these creatures are easily provoked into foolhardy acts of bravado. Skirmishers
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