Character compatibility
From Halopedia, the Halo wiki
| This article does not meet the wiki's general standards and/or standards on layouts. You can help by cleaning this article. |
Character compatibility is the set of animations for weapons that a particular player model has that basically decide what weapons that model can wield. Most of these animations are not used, however can be tested using modding. This does not include swapping the actual character models - for example, swapping Marine character models with Grunts allows Grunts to throw Frag Grenades. This only applies to swapping weapons, otherwise everyone could use every weapon. This information is not absolutely guaranteed to be accurate, as not all combinations have been tested, some have been assumed based on the results of other weapon wield tests.
Halo: Combat Evolved[edit]
Spartan[edit]
The Spartan II can use all weapons in Halo: Combat Evolved except the Energy Sword. The Fuel Rod Gun is only usable in Halo: PC.
- MA5B Individual Combat Weapon System (Assault Rifle)
- M6D Personal Defense Weapon System (Pistol)
- M19 SSM Rocket Launcher (Rocket Launcher)
- M90 Close Assault Weapon System (Shotgun)
- Sniper Rifle System 99C-S2 Anti-Matériel (Sniper Rifle)
- Okarda'phaa-pattern plasma rifle (Plasma Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Anskum-pattern plasma grenade (Plasma Grenade)
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- Pez'tk-pattern fuel rod gun (Fuel Rod Gun — not to be confused with Fuel Rod Cannon, which is mounted on Covenant vehicles — is only usable in the PC version of the game)
UNSC Marine[edit]
Though there is no apparent reason why, the UNSC Marine cannot use the M6D Pistol or Plasma Pistol in the Halo: Combat Evolved game, even though it is in canon. They can not use the Rocket Launcher. (Test: Swap Assault Rifle meta to the Rocket Launcher in Assault on the Control room, and go to the outdoor part - not the bridge though. The three or so marines there - one will have a Needler, the other a Plasma Rifle, and one marine without a weapon at all because he can't use the Rocket Launcher).
- MA5B Individual Combat Weapon System (Assault Rifle)
- M90 Close Assault Weapon System (Shotgun)
- Sniper Rifle System 99C-S2 Anti-Matériel (Sniper Rifle)
- Okarda'phaa-pattern plasma rifle (Plasma Rifle)
- Type-33 Guided Munitions Launcher (Needler)
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Unggoy[edit]
- Anskum-pattern plasma grenade (Plasma Grenade)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Okarda'phaa-pattern plasma rifle (Plasma Rifle)
- Unidentified fuel rod gun (Fuel Rod Gun)
Kig-Yar[edit]
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Okarda'phaa-pattern plasma rifle (Plasma Rifle)
- Type-33 Guided Munitions Launcher (Needler)
Sangheili[edit]
Elites can only use one-handed weapons (e.g. Plasma Rifle). For any other weapons, modding must be used to make the weapon one-handed.
- M6D Personal Defense Weapon System (Pistol)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Okarda'phaa-pattern plasma rifle (Plasma Rifle)
- Type-33 Guided Munitions Launcher (Needler)
Hunter[edit]
The Hunter can only use the Hunter Fuel Rod that is mounted on its arm. In Halo game physics, it is actually a separate model, not part of the Hunter itself. This is technically a different weapon to the Fuel Rod that Grunts use, because they're different weapons in the coding.
- Hunter Fuel Rod Variant (not to be confused with the Fuel Rod Gun or the Fuel Rod Cannon)
Halo 2[edit]
Spartan[edit]
The Spartan II can wield all weapons found in the game.
- BR55 Battle Rifle (Battle Rifle)
- M6C Magnum Sidearm (Pistol)
- M7/Caseless Submachine Gun (SMG)
- M19 SSM Rocket Launcher (Rocket Launcher)
- M90 Close Assault Weapon System (Shotgun)
- Sniper Rifle System 99C-S2 Anti-Matériel (Sniper Rifle)
- Okarda'phaa-pattern plasma rifle (Plasma Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-50 particle beam rifle (Beam Rifle)
- Type-51 Carbine (Covenant Carbine)
- Anskum-pattern plasma grenade (Plasma Grenade)
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- Pez'tk-pattern fuel rod gun (Fuel Rod Gun)
- Type-1 Energy Weapon/Sword (Energy Sword)
- Type-25 Grenade Launcher (Brute Shot)
- Sentinel Beam