Halopedia Era UNSC.png

M6/V Spartan Laser: Difference between revisions

From Halopedia, the Halo wiki

< M6
(Version 0.8)
No edit summary
Line 25: Line 25:


The '''M6V Spartan Laser''' is a [[United Nations Space Command|UNSC]] [[directed-energy weapon]].{{Ref/Site|URL=https://news.toyark.com/2020/08/02/official-photos-of-jazwares-halo-the-spartan-collection-figures-397441|SiteName=The Toyark|Section=News|PageName=Official Photos of Jazwares Halo The Spartan Collection Figures}}{{Ref/Site|URL=http://www.gamestop.com/toys-collectibles/collectibles/figures/products/halo-reach-kat-b320-the-spartan-collection-action-figure/11101159.html|SiteName=Gamestop|PageName=Halo: Reach Kat-B320 The Spartan Collection}} It is one of a myriad of variants of the [[M6 Spartan Laser|M6 Grindell/Galilean Nonlinear Rifle]], an initially exorbitantly expensive weapon which underwent several refinements and iterations to reduce its cost.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/universe/weapons/spartan-laser|SiteName=Halo Waypoint|Section=Universe|PageName=Spartan Laser}}
The '''M6V Spartan Laser''' is a [[United Nations Space Command|UNSC]] [[directed-energy weapon]].{{Ref/Site|URL=https://news.toyark.com/2020/08/02/official-photos-of-jazwares-halo-the-spartan-collection-figures-397441|SiteName=The Toyark|Section=News|PageName=Official Photos of Jazwares Halo The Spartan Collection Figures}}{{Ref/Site|URL=http://www.gamestop.com/toys-collectibles/collectibles/figures/products/halo-reach-kat-b320-the-spartan-collection-action-figure/11101159.html|SiteName=Gamestop|PageName=Halo: Reach Kat-B320 The Spartan Collection}} It is one of a myriad of variants of the [[M6 Spartan Laser|M6 Grindell/Galilean Nonlinear Rifle]], an initially exorbitantly expensive weapon which underwent several refinements and iterations to reduce its cost.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/universe/weapons/spartan-laser|SiteName=Halo Waypoint|Section=Universe|PageName=Spartan Laser}}
==Gameplay==
=== Changes from M6 Spartan Laser in ''Halo 3'' and ''Halo 3: ODST'' ===
* The Spartan Laser has a slightly altered form factor, a darker color scheme, a different charging animation, and a thermal display attached to the side, which folds out when the weapon is unholstered or picked up.
* The Spartan Laser has a longer forward grip, with less space between it and the trigger than in ''Halo 3'', making it appear that there is not enough space for the forward grip to fold up when not in use.
* When the weapon is charged, instead of one arrow moving down on the side of the reticule, two arrows move toward each other, meeting at the side of the reticule.
* The charging time is now 2.5 seconds exactly.
* The scope no longer zooms out instantly after each shot.
* The beam can now be moved in a sweeping motion (albeit for a brief time), inflicting (reduced) damage to multiple targets.
* The battery consumption for each shot is now increased to 25%, limiting the weapon to four shots.


==Gallery==
==Gallery==
===Concept art===
===Concept art===
<gallery>
<gallery>
File:HR SpartanLaser Concept 1.jpg|Concept art for ''Halo: Reach'' that eventually turned into the M6V.
File:HR SpartanLaser Concept 1.jpg|Concept art for ''Halo: Reach'' that eventually became the M6V.
File:HR SpartanLaser Concept 2.jpg|Concept art for ''Halo: Reach'' that eventually turned into the M6V.
File:HR SpartanLaser Concept 2.jpg|Concept art for ''Halo: Reach'' that eventually became the M6V.
</gallery>
</gallery>


===Normal===
===Screenshots===
<gallery>
<gallery>
File:Spartan Laser fsp Reticle.jpg|A first-person view of the Spartan Laser's targeting reticule firing at short-range in the ''Halo: Reach'' Beta.
File:Spartan Laser fsp Reticle.jpg|A first-person view of the Spartan Laser's targeting reticule firing at short-range in the ''Halo: Reach'' Beta.
File:Spartan Laser Reach Beta.jpg|A Mark V(B)-clad Spartan-III wielding a Spartan Laser in the Halo: Reach Beta.
File:Spartan Laser Reach Beta.jpg|A Mark V(B)-clad Spartan-III wielding a Spartan Laser in the ''Halo: Reach'' Beta.
File:HReach-M6SpartanLaser.png|M6V side view.
File:HReach-M6SpartanLaser.png|M6V side view.
File:Halo Reach - Side Profile Model 8.png|M6V side view.
File:Halo Reach - Side Profile Model 8.png|M6V side view.
File:Spartan Laser Secondary Weapon.jpg|A M6V on the back of a Spartan.
File:Spartan Laser Secondary Weapon.jpg|A M6V on the back of a Spartan in final build of ''Halo: Reach''.
File:HR M6VFireProfile.jpg|[[SPARTAN-B312]] firing an M6V Spartan Laser.
File:HR BoneyardBattle2.jpg|SPARTAN-B312 firing an M6V Spartan Laser at a Ghost.
File:Halo-Reach-Defiant-5.jpg|A burst of Spartan Laser destroys a [[UH-144 Falcon]] mid-air.
File:Toy Jazwares M6VSpartanLaser.png|Jazwares version of the M6V.
File:Toy Jazwares M6VSpartanLaser.png|Jazwares version of the M6V.
</gallery>
</gallery>

Revision as of 01:28, February 22, 2021

M6V Spartan Laser
Halo Reach - Model 8 SP Laser.png
Production overview

Model series:

M6

Type:

Directed-energy weapon

 

The M6V Spartan Laser is a UNSC directed-energy weapon.[1][2] It is one of a myriad of variants of the M6 Grindell/Galilean Nonlinear Rifle, an initially exorbitantly expensive weapon which underwent several refinements and iterations to reduce its cost.[3]

Gameplay

Changes from M6 Spartan Laser in Halo 3 and Halo 3: ODST

  • The Spartan Laser has a slightly altered form factor, a darker color scheme, a different charging animation, and a thermal display attached to the side, which folds out when the weapon is unholstered or picked up.
  • The Spartan Laser has a longer forward grip, with less space between it and the trigger than in Halo 3, making it appear that there is not enough space for the forward grip to fold up when not in use.
  • When the weapon is charged, instead of one arrow moving down on the side of the reticule, two arrows move toward each other, meeting at the side of the reticule.
  • The charging time is now 2.5 seconds exactly.
  • The scope no longer zooms out instantly after each shot.
  • The beam can now be moved in a sweeping motion (albeit for a brief time), inflicting (reduced) damage to multiple targets.
  • The battery consumption for each shot is now increased to 25%, limiting the weapon to four shots.

Gallery

Concept art

Screenshots

List of appearances

Sources