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Grappleshot: Difference between revisions

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==Gallery==
==Gallery==
<gallery>
<gallery>
File:HINF Grappleshot Concept.png|Concept art of the Grappleshot.
File:HINF XGS 2020 Grappleshot in use.jpg|The Grappleshot being used in ''Halo Infinite''.
File:HINF XGS 2020 Grappleshot in use.jpg|The Grappleshot being used in ''Halo Infinite''.
File:HINF XGS2020 Grappleshot First Person.png|Grappling the underside of a [[Banished anti-aircraft cannon]] in the [[Halo Infinite Campaign Gameplay Trailer]].
File:HINF XGS2020 Grappleshot First Person.png|Grappling the underside of a [[Banished anti-aircraft cannon]] in the [[Halo Infinite Campaign Gameplay Trailer]].
File:HINF_XGS2020_Grappleshot_Fusion_Core.png|Grappling a [[fusion core]] in ''Halo Infinite''.
File:HINF_XGS2020_Grappleshot_Fusion_Core.png|Grappling a [[fusion core]] in ''Halo Infinite''.
File:HI Grappleshot.jpg|Concept art of the Grappleshot.
</gallery>
</gallery>



Revision as of 13:17, January 29, 2021

Template:Weapon

The Grappleshot[1] is a piece of wrist-mounted UNSC equipment, which fires a grappling hook that can attach to a surface and pull its user towards it, allowing for easier traversal of their environment. John-117 made use of a grappleshot with his MJOLNIR Powered Assault Armor [GEN3], in May 2560.[2]

Gameplay

Halo Infinite

The Grappleshot is a piece of usable equipment in Halo Infinite, which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as fusion coils. After use, the grappleshot has a short cooldown time before it can be used again.[2] It is available in multiplayer as well, but will function slightly differently than in singleplayer, serving as a battlefield pickup in a similar manner as equipment in Halo 3.[1][3]

Production notes

While the Grappleshot's first in-game appearance occurred in Halo Infinite, the idea of a grappling hook has been around for many years, with Bungie or 343 Industries trying the mechanic on several prior Halo titles, ultimately shelving it due to the mechanic not working well.[4]

Gallery

List of appearances

Sources

  1. ^ a b Halo Waypoint, News - Campaign Evolved
  2. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named HICGP
  3. ^ Halo Waypoint, Infinite Inquiries
  4. ^ Twitter, Vic Deleon: "Gameplay looks solid! The weapons feel and sound great. Not sold on the grappling hook- that’s a very difficult thing to implement well, was tried on several earlier Halos but never got working well enough and shelved."