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M247 machine gun: Difference between revisions

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{{Era|HCW|Post}}
{{Status|Canon}}
{{Weapon
{{Weapon infobox
| image=[[File:M247_1.png|300px]]
|image=[[File:HINF - M247 Machine Gun Product Logo.png|100px]]
| name=M247 General Purpose Machine Gun
[[File:HINF M247 Full.png|350px]]
| manufacturer=[[Misriah Armory]]
|name=M247 Heavy Machine Gun
| model=M247
|manufacturer=[[Misriah Armory]]{{Ref/Book|Id=enc22|Enc22|Page=174}}
| type=Machine gun
|series=M247 series
| cost=
|type=[[Machine gun]]
| length=*Portable: 156 centimeters
|variant=
*Mounted: 154.5 centimeters
*[[M247H machine gun]]
| feed=Unlimited (in-game)
**[[M247 general purpose machine gun]]
| fire=
*[[M247T machine gun]]
| ammotype=[[M118 Full Metal Jacket Armor-Piercing]]
|cost=
| operation=Fully automatic
|length={{Convert|64.6|in|cm}}{{Ref/Reuse|enc22}}
| rate= 600 rounds per minute
|width=
| accuracy=Short to medium
|height=
| range=Long (1,100 meters)<ref>'''[[Halo Encyclopedia]]''', ''page 317''</ref>
|capacity=
| service=[[Human-Covenant War]] <br> [[Reclamation conflict]]
|feed=200-round box{{Ref/Reuse|enc22}}
| affiliation=[[United Nations Space Command]]
|ammotype=[[wikipedia:.50 BMG|M340 12.7 x 99mm High Velocity, Explosive]]{{Ref/Reuse|enc22}}
|operation=Air-cooled, gas-operated, electrically fired, drum/linkless-fed{{Ref/Book|Id=EVG|EVG|Page=115}}{{Ref/Note|Id=M247H|Given their near-identical appearances, the M247 likely operates in the same manner as its [[M247H machine gun|M247H variant]].}}
|rate=Automatic{{Ref/Reuse|enc22}}
|velocity=
|optics=
|range=
|service=
*[[Human-Covenant War]]{{Ref/Reuse|forge}}
*[[Post-Covenant War conflicts]]{{Ref/Game|Id=gameplay|HI|gameplay}}
}}
}}
The '''M247 General Purpose Machine Gun''' ('''GPMG'''), formally known as the '''Machine Gun, Caliber 7.62 mm, M247''', is a machine gun used extensively by the [[United Nations Space Command]] [[United Nations Space Command Defense Force|Defense Force]]. It is a scaled-down version of the more widely utilized [[M247H Heavy Machine Gun]].<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''page 115''</ref>
{{Article quote|The 247 has served in the UNSC arsenal for decades. In the semi-portable tripod configuration it is employed for site defense. It has effectively unlimited ammo supply while attached to the weapon mount.{{Ref/Game|Id=forge|HINF|Forge - M247 HMG Turret description|Quote=The 247 has served in the UNSC arsenal for decades. In the semi-portable tripod configuration it is employed for site defense. It has effectively unlimited ammo supply while atached to the weapon mount.}}}}
The '''M247 machine gun''', or formally known as the '''M247 Heavy Machine Gun''' ('''HMG'''), is a rapid-firing, automatic turreted machine gun in service with the [[United Nations Space Command]]. It is manufactured by [[Misriah Armory]].{{Ref/Reuse|enc22}}


==Overview==
==Overview==
The M247 GPMG is chambered for the ubiquitous [[M118 Full Metal Jacket Armor-Piercing|M118 7.62x51mm FMJ AP cartridge]], unlike the M247H, which uses the [[Wikipedia:.50 BMG|12.7mm high velocity cartridge]].<ref name="EVG"/> The M247 is typically utilized as a mobile [[Wikipedia:Squad automatic weapon|squad automatic weapon]] and is fed via a belt box on the right sight of the gun. The operator usually deploys the weapon on a bipod, though it can be fired from the hip.<ref>[http://i139.photobucket.com/albums/q311/Red_Raptor_album/M247GPMG.jpg Photobucket.com: Red Raptor's album - M247 SAW]</ref> The weapon's mobility allows personnel to quickly establish defensive perimeters or to provide suppressing fire.<ref name="Outskirts">'''Halo 2''', campaign level ''[[Outskirts]]''</ref><ref name="Metropolis">'''Halo 2''', campaign level ''[[Metropolis]]''</ref>
===Design details===
The M247 is an air-cooled, gas-operated, electrically fired, linkless-fed weapon that fires [[Wikipedia:.50 BMG|M340 12.7 x 99mm High Velocity, Explosive (HVE) rounds]].{{Ref/NoteReuse|M247H}} The standard configuration of the M247 is affixed to a tripod turret base. Like many other UNSCDF support weapons, the M247 is fitted with a metal shield near the rear of its barrel to protect the user. The ammunition box is located behind this shield; the standard box contains 200 rounds. The firing mechanism and trigger are located at the rear of the weapon and are accompanied by a pair of handles, allowing the operator to rotate it 180 degrees.{{Ref/Reuse|enc22}}


Although it is usually used as a mobile support weapon, the M247 GPMG is often permanently turret-mounted and bolted to the ground, with a large slab of armor protecting the operator. In this configuration, the weapon is fed by a drum magazine, which is considerably larger than the standard box magazine. The M247 GPMG is also commonly mounted in the troop bays of [[D77-TC Pelican]]s, which allows the dropship's crew chief to provide suppressing fire for embarking and disembarking troops; many Pelican-mounted M247s are equipped with an underslung drum magazine to complement the belt feed.<ref name="Metropolis"/><ref>'''Halo 2''', campaign level ''[[Delta Halo]]''</ref>
===Usage===
The M247 is generally carried by a team of marines or a single Spartan, the M247 can neutralize heavily shielded enemies, light vehicles, and slower aircraft. It serves as the standardized HMG configuration of the {{UNSCShip|Infinity}}'s combat deployment.{{Ref/Reuse|enc22}}


==Gameplay==
==Variants==
===Tactics===
*'''[[M247H machine gun]]''':  This variant is the most widely used turreted machine gun in service.
====Campaign====
**'''[[M247 general purpose machine gun]]''': A lighter version of the M247H variant that adopts a slim, light-weight design.{{Ref/Reuse|EVG}}
*On ''Outskirts'', the M247 can be used to quickly kill the [[Mgalekgolo|Hunters]]. On ''[[Cairo Station (level)|Cairo Station]]'', players can use the M247 to eliminate the Covenant boarding party when it docks early in the level. In ''Metropolis'', the M247 appears again towards the end of the level. Here, players can use the turret to quickly dispose of the [[Sangheili|Elites]], [[Unggoy|Grunts]], and [[Kig-yar|Jackals]] that are deployed from the [[Type-47 Ultra Heavy Assault Platform#V2 model|Scarab]]. On ''[[Quarantine Zone (level)|Quarantine Zone]]'', a barricade of [[The Flood|Flood]] man a trio of turrets in front of the passageway to the [[Anti-gravity gondola|gondola.]]
**'''[[Etilka]]''': [[Jorge-052]]'s modified M274H machine gun.{{Ref/Site|Id=CFIntentions|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-noble-intentions|Site=Halo Waypoint|Page=Canon Fodder - Noble Intentions|D=08|M=07|Y=2016}}
 
**'''War Games Etilka''': After the Human-Covenant War, the UNSC created a variant for use in {{UNSCShip|Infinity}}'s [[War Games]] modeled after Etilka.{{Ref/Reuse|CFIntentions}}
====Multiplayer====
*'''[[M247T Medium Machine Gun]]''': This variant is outfitted mostly on the [[M808 Scorpion]], [[M820 Scorpion]], and [[M850 Grizzly]] main battle tanks as an onboard anti-infantry weapon.{{Ref/Book|Enc22|Page=140-141}}
*The turret usually overlooks a good area and is readily accessible. While the gunner is capable of cutting down waves of infantry, its location, tactical value, and lack of mobility usually mark it as an immediate target if the assailant can hit the gunner from behind. Because of this, it is a good idea for the gunner to have a spotter. This is always a good multiplayer tactic, but here it applies especially well as the gunner's rear is completely unprotected, unlike that of its Covenant counterpart. The mobility of the [[Type-27 Anti-Infantry Stationary Gun|Shade]] is 360°, but the M247 only allows a 180° area of fire. Having an ally watching the gunner's back will substantially increase their effectiveness and potential lifespan.
<gallery>
*On maps with other vehicles, the gunner should be mindful of his limitations. The M247 is effective against infantry and light ground vehicles, not tanks. If an enemy Scorpion tank or Wraith approaches, the occupant should find cover immediately.
File:HReach-M247H-HMG-Side.png|M247H machine gun.
*When up against the M247, it is important to focus on the turret's three main weaknesses: its weakness to explosives, lack of cover, and the lack of mobility. Explosives will easily take the emplacement down, a sniper can take advantage of the gunner's lack of cover, and an experienced player will be able to maneuver behind the gunner and kill him.
File:H2A M247MG.png|M247 general purpose machine gun.
File:M247H-HeavyMachineGun.png|Etilka.
File:H5G M247H 2.png|War Games Etilka.
File:HReach-M247T-MMG-Side3.png|M247T machine gun.
</gallery>


== Trivia ==
==In-game information==
*This weapon shares a very similar name to the real-world [[wikipedia:M249 light machine gun|Belgian M249]] and [[wikipedia:M240 machine gun|M240 machine guns]], as well as sharing a similar design and combat role.
{{Expand-section}}
*In the ''[[Halo 3]]'' [[Halo 3 Beta|Multiplayer Beta]], the packaging of the M247 can be found in the map ''[[High Ground]]'', though the weapon does not appear in the game.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:M247_3.png|Forward and rear views of a portable M247 GPMG.
File:HINF-M247HHUD.png|HUD of the M247 in ''Halo Infinite'' campaign.
File:H2-M247GPMG.png|A turret-mounted M247 GPMG.
File:HINF-M247HmobileHUD.png|HUD of the detached M247 in ''Halo Infinite'' campaign.
File:H2-M247_GPMG_turret_views.png|Views of a turret-mounted M247 GPMG.
File:HINF M247 Front.png|Close-up view of the M247's front.
File:M247 General Purpose Machine Gun.png|A Marine using the portable version of the M247 GPMG.
File:HINF M247 Rear.png|Close-up view of the M247's rear.
File:Halo 2 Vista Marine.jpg|A Marine carrying a portable M247 GPMG.
File:HINF House of Reckoning berserkers.png|The Master Chief uses a detached M247 against a mob of Jiralhanae Berserkers.
File:H2 - Pelican M247.jpg|A Marine door gunner operating an M247 GMPG mounted on the rear hatch of a Pelican.
File:HINF_MPOverview_M247H.png|A Spartan firing the M247 on [[Fragmentation]].
File:H2 mp waterworks turret.jpg|A Spartan using an M247 GPMG on the multiplayer map [[Waterworks]].
File:HINF-EVAturret.png|A Spartan carrying a detached M47H on Fragmentation.
File:HINF MirageMachinegunner.png|A Spartan firing the detached M247 on Fragmentation.
File:HINF NobleJustice Stance.png|Spartan in Mark V Armor wielding a detached M247 in the Noble Justice stance.
File:HINF - Emblem icon - Big Guns.png|The M247 featured in the Big Guns emblem.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo 2]]'' {{1st}}
*''[[Halo Infinite]]'' {{1st}}
*''[[Halo Wars]]''
 
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{UNSC support weapons}}
{{UNSC support weapons}}
[[Category:Machine guns]]
[[Category:Machine guns]]

Latest revision as of 18:57, July 22, 2024

M247 Heavy Machine Gun
An M247 machine gun product logo.

Full view of the M247 machine gun on the Halo Infinite multiplayer map Fragmentation.

Production overview

Manufacturer:

Misriah Armory[1]

Model series:

M247 series

Type:

Machine gun

Variants:

Specifications

Length:

64.6 inches (164 cm)[1]

Ammunition type:

M340 12.7 x 99mm High Velocity, Explosive[1]

Feed system:

200-round box[1]

Operation:

Air-cooled, gas-operated, electrically fired, drum/linkless-fed[2][Note 1]

Rate of fire:

Automatic[1]

Service history

In service:

 
The 247 has served in the UNSC arsenal for decades. In the semi-portable tripod configuration it is employed for site defense. It has effectively unlimited ammo supply while attached to the weapon mount.[3]

The M247 machine gun, or formally known as the M247 Heavy Machine Gun (HMG), is a rapid-firing, automatic turreted machine gun in service with the United Nations Space Command. It is manufactured by Misriah Armory.[1]

Overview[edit]

Design details[edit]

The M247 is an air-cooled, gas-operated, electrically fired, linkless-fed weapon that fires M340 12.7 x 99mm High Velocity, Explosive (HVE) rounds.[Note 1] The standard configuration of the M247 is affixed to a tripod turret base. Like many other UNSCDF support weapons, the M247 is fitted with a metal shield near the rear of its barrel to protect the user. The ammunition box is located behind this shield; the standard box contains 200 rounds. The firing mechanism and trigger are located at the rear of the weapon and are accompanied by a pair of handles, allowing the operator to rotate it 180 degrees.[1]

Usage[edit]

The M247 is generally carried by a team of marines or a single Spartan, the M247 can neutralize heavily shielded enemies, light vehicles, and slower aircraft. It serves as the standardized HMG configuration of the UNSC Infinity's combat deployment.[1]

Variants[edit]

In-game information[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Gallery[edit]

List of appearances[edit]

Notes[edit]

  1. ^ a b Given their near-identical appearances, the M247 likely operates in the same manner as its M247H variant.

Sources[edit]

  1. ^ a b c d e f g h Halo Encyclopedia (2022 edition), page 174
  2. ^ a b Halo: The Essential Visual Guide, page 115
  3. ^ a b Halo Infinite, Forge - M247 HMG Turret description: "The 247 has served in the UNSC arsenal for decades. In the semi-portable tripod configuration it is employed for site defense. It has effectively unlimited ammo supply while atached to the weapon mount."
  4. ^ Halo Infinite, gameplay
  5. ^ a b Halo Waypoint, Canon Fodder - Noble Intentions (Retrieved on Jul 8, 2016) [archive]
  6. ^ Halo Encyclopedia (2022 edition), page 140-141