Gameplay

Insane: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
[[File:Insane!.png|thumb|right|Insane Gametypes are represented by a Vortex icon.]]'''Insane''' is a category of [[multiplayer]] gametypes in ''[[Halo: Reach]]'' which instead of using standard gametype settings, use unique setup options. They are featured exclusively in the Action Sack playlist.
[[File:Insane!.png|thumb|Insane Gametypes are represented by a Vortex icon.]]'''Insane''' is a category of [[multiplayer]] gametypes in ''[[Halo: Reach]]'' which instead of using standard gametype settings, use unique setup options. They are featured exclusively in the Action Sack playlist.


Gametypes classified as Insane include [[Halo Chess]], [[HaloBall]], Hockey, and Speedpile.
Gametypes classified as Insane include [[Halo Chess]], [[HaloBall]], Hockey, and Speedpile.
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*[http://halo.bungie.net/News/content.aspx?type=topnews&cid=30989 '''Bungie.net''': ''Bungie Weekly Update: 03/18/2011'']
*[http://halo.bungie.net/News/content.aspx?type=topnews&cid=30989 '''Bungie.net''': ''Bungie Weekly Update: 03/18/2011'']


{{Games}}
{{Gametype}}
[[Category:Multiplayer gametypes]]
[[Category:Multiplayer gametypes]]
[[Category:Halo: Reach gametypes]]
[[Category:Halo: Reach gametypes]]

Latest revision as of 12:03, April 12, 2023

Insane Gametypes are represented by a Vortex icon.

Insane is a category of multiplayer gametypes in Halo: Reach which instead of using standard gametype settings, use unique setup options. They are featured exclusively in the Action Sack playlist.

Gametypes classified as Insane include Halo Chess, HaloBall, Hockey, and Speedpile.

External links[edit]