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{{Ratings}}
{{Status|Canon}}
{{Era|H1|H2|H3R|H3|}}
{{Unit infobox
 
|variant=Cov
{{Covenant Rank Infobox
|name=Minor
|name=Minor
|image=[[File:JackalMinor.png|300px]]
|image=[[File:H2A Kig-YarMinorCutout.png|250px]]
|species=[[Kig-Yar]]
|species=[[Kig-Yar]] {{c|[[Ruuhtian]]}}
|weapons=*[[Plasma Pistol]] (common)
|affiliation=*[[Covenant]]
*[[Plasma Rifle]] (very rare)
*[[Covenant remnants]]
*[[needler]]
**[[Jul 'Mdama's Covenant]]
|equipment=[[Jackal Personal Arm Shield|Kig-Yar Personal Arm Shield]]
**[[Merg Vol's Covenant]]
|vehicles=None
|authority=
|missions=Ground Assault, Infiltration, Defense
|branch=
|role=Infantry, Support
|mission=Ground Assault, Infantry, Defense
|role=Infiltration, Support
|size=
|equipment=[[Kig-Yar Point Defense Gauntlet]]
|notable=
|notable=
|affiliation=*[[Covenant]], later [[Covenant Loyalists]]
}}
}}
The '''Kig-Yar Minor''' is the lowest rank in the [[Kig-Yar]] [[Kig-Yar#Rank Structure|rank structure]]. They are commonly seen wearing turquoise [[Kig-Yar Point Defense Gauntlet|Point Defense Gauntlets]] on their right arm and wielding [[Type-25 Directed Energy Pistol|Plasma Pistols]] in their left hand, as opposed to their [[Kig-Yar Major|superior officers]], who wear orange<ref name="HCE">'''[[Halo: Combat Evolved]]'''</ref><ref name="H2">'''[[Halo 2]]'''</ref> or purple<ref name="H3">'''[[Halo 3]]'''</ref><ref name="HR">'''[[Halo: Reach]]'''</ref> shields.<ref>'''[[Halo Encyclopedia (2009 edition)]]''', pages 146-147</ref><ref>'''[[Halo: The Essential Visual Guide]]''', page 100</ref>


A '''Kig-Yar Minor''' is the lowest [[Covenant]] [[Jackals (Kig-Yar)|Jackal]] [[rank]].
==Description==
Like [[Unggoy]], the [[Kig-Yar]] are commonly seen in combat. Because of this, they are seen in almost every engagement with other types of Covenant forces. Kig-Yar Minors spend most of their time bombarding enemy forces with rapid-fire volleys of plasma bolts from behind their arm shields.


==[[Rank]]==
After the [[Human-Covenant War]], the rank of Minor continued to be used in [[Merg Vol's Covenant]] and many of these Kig-Yar fought on behalf of the group during the [[Battle of Draetheus V]] in 2554.<ref name="HSA">'''[[Halo: Spartan Assault]]'''</ref> Jul 'Mdama's Covenant  utilized the rank at [[Battle of Installation 03]] and [[Battle of New Phoenix]].<ref name="HSS">'''[[Halo: Spartan Strike]]'''</ref>
They are effectively equal to the [[UNSC]] [[Private]] or [[PFC]] or [[Lance Corporal]]. Donning a turquoise [[Jackal Personal Arm Shield|shield]] on their right arm, they occasionally lead a few [[Grunts (Unggoy)|Grunts]] into battle. However, they will retreat if their shield is depleted. They are commanded by [[Major Grunt]]s, [[Gunner Grunt]]s, [[Spec Ops Grunt]]s, and [[Ultra Grunt]]s. They usually jump out of [[Spirits]] or [[Phantoms]] first. They are higher than [[Minor Grunt]]s. Like [[Grunts]], they are low-ranking in the [[Covenant]] hierarchy, and are considered inferior to [[Brutes]], [[Elites]] and [[Hunters]].


==Combat==
==Combat==
Minor Jackals always carry [[Plasma Pistol]]s as their standard weapon. They tend to overcharge the pistols, and use their shields to block enemy fire. The best way to kill them is to use a [[Frag Grenade]] You can use a [[Pistol]], [[Battle Rifle]], [[Sniper Rifle]] or any precision weapon to shoot their hand and make them open their shield up so you can shoot their body. You can also try to flank them where there is no protection and take them out. An overcharged [[Plasma Pistol]] will overload their shields, but it will eventually recharge. [[Melee]]ing them is also effective but is risky and not advisable on higher difficulty settings due to the Plasma Pistol's high rate of fire.
Kig-Yar Minors are known for wielding [[Type-25 Directed Energy Pistol|plasma pistol]]s as their standard weapon of choice. When engaging an enemy, they tend to overcharge their plasma pistols to eliminate enemy [[Spartan-II|Spartans']] energy shields and release volleys of plasma bolts to quickly eliminate them. When engaged by an enemy, Minors will use their personal arm shields to block enemy fire.


Like all Jackals, except for Sniper Jackals, Minor Jackals carry energy shields. They are vulnerable to [[Plasma Pistol]] or [[Plasma Rifle]] fire. One [[Shotgun]] hit to their frail body will kill them.
When engaging a Kig-Yar Minor from afar, it is best to use a precision weapon such as an [[M6 series|M6 pistol]], [[Battle Rifle]], or [[Type-51 Carbine|Covenant Carbine]] and aim at their exposed left hand. From medium range, weapons such as the {{Pattern|Okarda'phaa|plasma rifle}}, the [[M7/Caseless Submachine Gun|SMG]] and the [[MA5 series|Assault Rifle]] provide good suppressive fire against a Minor, as a hit on their body will cause the Kig-Yar to stumble, momentarily exposing it to a [[melee]] or [[headshot]]. Alternatively, one can eliminate the Kig-Yar's personal arm shield by firing a volley from a plasma rifle or an overcharged shot from the plasma pistol. Once the personal arm shield collapses, the Kig-Yar Minor is open to all attacks.


Also, as soon as you get close enough to a Minor, it will cover its head with its arms, hunch low, and run away. This exposes most of the back, and sometimes the head to fire. The shield may still remain charged up and protect part of itheir body.
On higher difficulties, players should use either the long-range firing technique using a precision weapon or the overcharged plasma bolt.
== Triva ==
*In [[Halo: Combat Evolved]] the Minors' shield was colored blue, but in the PC version it's turquoise.
*They also had dark green skin to differentiate them from [[Kig-Yar Major]] that had orange skin. Although, this concept was scrapped from later games for unknown reasons


==Appearances==
==Gallery==
Like [[Grunts]], the [[Kig-Yar]] are commonly seen in combat and are engaged as ''cannon fodder''. Because of this, they are seen in almost every level with other types of Covenant forces. Minors simply devote their combat time to bombard you on the ground. Ironically, they are the [[Arbiter (character)|Arbiter]]'s allies only on the level [[Sacred Icon]], in which they accompany the Arbiter on a mission to recover the "Sacred Icon", which is  [[Installation 05]]'s Activation Index. Kig-yar are typically not true followers of the Covenant's religion.
<gallery>
File:Jackal shoting.jpg|A Kig-Yar Minor firing a [[Type-25 plasma pistol]] in ''[[Halo: Combat Evolved]]''.
File:MCC-CEJackalMinor.png|A Kig-Yar Minor on one of [[Installation 04]]'s bridges.
File:MCC-CEJackalMInorhelmet.png|A Kig-Yar Minor with a helmet.
File:Halo2-JackalMinor-EarlyRender.jpg|An early render of a Kig-Yar Minor in ''[[Halo 2]]''.
File:H2 ChiefvsJackals.jpg|[[John-117|Master Chief]] fighting a couple of Kig-Yar Minors in an early build of ''Halo 2''.
File:H2-JackalMinor.png|In-game view of a Kig-Yar Minor in ''Halo 2''.
File:Jackal.jpg|A Kig-Yar Minor charges a plasma pistol in ''Halo 2''.
File:JackalMinor.png|Cutout of a Kig-Yar Minor in ''[[Halo 3]]''.
File:1210474161 Jackalinfantry.jpg|A Kig-Yar Minor and [[Kig-Yar Major|Major]] shielding themselves.
File:Jackal Minors.jpg|The [[Kig-Yar point defense gauntlet|personal arm shield]]s that Minors carry are impervious to most ballistic munitions.
File:H3ODST JackalMinor&Major.png|Close-up of a Kig-Yar Minor in ''[[Halo 3: ODST]]''.
File:Reach 12762821 Full.jpg|A group of Kig-Yar Minors being led by a Kig-Yar Major in ''[[Halo: Reach]]''.
File:HCEA-JackalMinor.png|A Kig-Yar Minor on Installation 04 in ''[[Halo: Combat Evolved Anniversary]]'' .
File:MCC-CEAJackalMinor.png|A Kig-Yar Minor on [[Assault on the Control Room]]
File:H2A-KigYarMinor.png|A Kig-Yar Minor in ''[[Halo 2: Anniversary]]''.
File:H2A - Mean Jackal.jpg|A Kig-Yar Minor teasing an [[Unggoy Minor]] on Installation 05 in ''Halo 2: Anniversary''.
File:H2A CinematicRender Jackal-FrontView.png|Kig-Yar in ''Halo 2: Anniversary''.|Kig-Yar Minor model for ''Halo 2: Anniversary''.
</gallery>
{{Linkbox|gallery=yes|gallerypage=Images of Kig-Yar Minors}}
{{clear}}


{{clear}}
==List of appearances==
*''[[Halo: Combat Evolved]]'' {{1st}}
*''[[Halo 2]]''
*''[[Halo 3]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Blood Line]]''
*''[[Halo: Reach]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Escalation]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo Mythos]]''
*''[[Halo: Fireteam Raven]]''


==Gallery==
==Sources==
{{Ref/Sources}}


<gallery>
{{Kig-Yar Ranks}}
Image:1210474161 Jackalinfantry.jpg|A Jackal Minor and [[Jackal Major|Major]] shielding themselves.
Image:Jackal.jpg|A ''[[Halo 2]]'' Jackal Minor charges a [[Plasma Pistol]].
Image:Jackal Minors.jpg|The Jackal Personal Arm Shields that Minors carry are impenetrable to most ballistic munitions.
</gallery>


{{Jackal Ranks}}
[[Category:Kig-Yar ranks]]
[[Category:The Covenant]]
[[Category:Ranks]]
[[Category:Jackals]]

Latest revision as of 16:47, September 12, 2023

Minor
Cutout of a Kig-Yar Minor in Halo 2: Anniversary.

Function:

Ground Assault, Infantry, Defense

Species:

Kig-Yar (Ruuhtian)

Affiliation:

Other role(s):

Infiltration, Support

 

The Kig-Yar Minor is the lowest rank in the Kig-Yar rank structure. They are commonly seen wearing turquoise Point Defense Gauntlets on their right arm and wielding Plasma Pistols in their left hand, as opposed to their superior officers, who wear orange[1][2] or purple[3][4] shields.[5][6]

Description[edit]

Like Unggoy, the Kig-Yar are commonly seen in combat. Because of this, they are seen in almost every engagement with other types of Covenant forces. Kig-Yar Minors spend most of their time bombarding enemy forces with rapid-fire volleys of plasma bolts from behind their arm shields.

After the Human-Covenant War, the rank of Minor continued to be used in Merg Vol's Covenant and many of these Kig-Yar fought on behalf of the group during the Battle of Draetheus V in 2554.[7] Jul 'Mdama's Covenant utilized the rank at Battle of Installation 03 and Battle of New Phoenix.[8]

Combat[edit]

Kig-Yar Minors are known for wielding plasma pistols as their standard weapon of choice. When engaging an enemy, they tend to overcharge their plasma pistols to eliminate enemy Spartans' energy shields and release volleys of plasma bolts to quickly eliminate them. When engaged by an enemy, Minors will use their personal arm shields to block enemy fire.

When engaging a Kig-Yar Minor from afar, it is best to use a precision weapon such as an M6 pistol, Battle Rifle, or Covenant Carbine and aim at their exposed left hand. From medium range, weapons such as the Okarda'phaa-pattern plasma rifle, the SMG and the Assault Rifle provide good suppressive fire against a Minor, as a hit on their body will cause the Kig-Yar to stumble, momentarily exposing it to a melee or headshot. Alternatively, one can eliminate the Kig-Yar's personal arm shield by firing a volley from a plasma rifle or an overcharged shot from the plasma pistol. Once the personal arm shield collapses, the Kig-Yar Minor is open to all attacks.

On higher difficulties, players should use either the long-range firing technique using a precision weapon or the overcharged plasma bolt.

Triva[edit]

  • In Halo: Combat Evolved the Minors' shield was colored blue, but in the PC version it's turquoise.
  • They also had dark green skin to differentiate them from Kig-Yar Major that had orange skin. Although, this concept was scrapped from later games for unknown reasons

Gallery[edit]

List of appearances[edit]

Sources[edit]