Halo: Combat Evolved credits

From Halopedia, the Halo wiki

Revision as of 07:23, January 25, 2009 by halowikia>.::souljer::. (Fixing spaces...)

Template:Ratings Template:Realworld

Prev:

The Maw

Next:

The Heretic (Halo 2)

Halo: Combat Evolved Credits
Final Credits.jpg

Game:

Halo: Combat Evolved

Player:

None

Date:

N/A

Location:

N/A

Main-Legendary.png

Halopedia doesn't currently have a walkthrough for this level; could you write one?

 

300px

This is the Credits list screen seen at the end of Halo: Combat Evolved.

Transcript

A Gregorian chant rises as the Halo ring can be seen.

Project Lead:

Lead Producer:

Producer:

Programmers:

Drum beats go, before the Halo Theme comes on.

Additional Programming:

Art Directer:

Assistant Art Lead:

Artists:

The camera pans to show that the before view of Halo was just a fragment of it and reveals that the credits take place after the game.

Additional Art:

  • Brian Shultz

Lead Designer:

Designers:

Additional Writing:

Multiplayer Project Lead:

Multiplayer Programmers:

Multiplayer Lead Designer:

Multiplayer Artists:

Director of Cinematics:

Cinematic Artists:

Storyboard Artist:

Matte and Concept Artist:

Audio Lead, Sound Design & Original Music:

Sound Designer:

Additional Music:

Additional Sound:

  • Adam Tewes

User Interface Lead:

User Interface Designer:

User Interface Programmer:

Test Manager:

Test Leads:

User Testing Lead:

Testers:

Voice Talent:

Additional Voices:

Damage and Spin:

Draft Dogers:

Executive Producer:

Product Manager:

  • Steve Fowler

Product Planner:

Localization Lead:

  • Ji Hong

Halo Manual:

  • Writer: Keith Cirillo
  • Editor: Tom Brush
  • Print Artist: Karin Jaques

Special Thanks:

Goes back to the start chant.

Fades dark.

Fades back to light.

343 Guilty Spark is zipping through in space and dodges the camera while it fades to white.

Bungie

Trivia

  • The XBox version of the game runs a Bink format video when the end level script command is given to display the credits and the small scene with 343 Guilty Spark. The PC version will open the main menu map file and run the credits (that you can view at any time via the "credits" option), which is a very long string list, set to the main menu music files and the flyaround of the ring. When the list is finished scrolling, the game will run a Bink format video of 343 Guilty Spark flying toward the camera, just like the XBox version.