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Fleet of Particular Justice: Difference between revisions

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==Overview==
==Overview==
The Fleet of Particular Justice was one of the Covenant's largest fleets, and are the primary antagonists of the first Halo game, with them being chiefly responsible for the destruction of Reach as well as the operations at the Battle of Instillation 04.
The Fleet of Particular Justice was one of the Covenant's largest fleets, surpassed only by the [[Combined Fleet of Righteous Purpose]], led by [[Imperial Admiral]] [[Xytan 'Jar Wattinree]], and the [[Second Fleet of Homogeneous Clarity]], whose purpose was to defend the Covenant capital city, [[High Charity]].


==History==
==History==

Revision as of 19:56, June 18, 2013

Template:Infobox Military Unit

The Fleet of Particular Justice was a Covenant naval unit. It was formerly led by Supreme Commander Thel 'Vadamee. This fleet was largely responsible for glassing Reach, and it pursued the UNSC Pillar of Autumn to Installation 04.

Overview

The Fleet of Particular Justice was one of the Covenant's largest fleets, surpassed only by the Combined Fleet of Righteous Purpose, led by Imperial Admiral Xytan 'Jar Wattinree, and the Second Fleet of Homogeneous Clarity, whose purpose was to defend the Covenant capital city, High Charity.

History

Formation

The Fleet of Particular Justice was formed in 2535 during a reorganization of the Covenant military as ordered by the Hierarchs, against the wishes of many conservative Sangheili fleet commanders. In gratitude for his service at the Rubble, Thel 'Vadamee was given command of a ship in the fleet.[1]

Fall of Reach

During the Fall of Reach in summer 2552, a massive combined fleet was dispatched to invade the planet,[2][3] though the Fleet of Particular Justice did not arrive until August 30.[4][5] By this time, 'Vadamee had become the fleet's Supreme Commander.

Before the initial battle, the Covenant sent a smaller advance fleet, the Fleet of Valiant Prudence, to Reach;[6] after Valiant Prudence's flagship, the CSO-class supercarrier Long Night of Solace was destroyed, another Covenant fleet, possibly the Fleet of Righteous Vigilance or the Fleet of Holy Respite, arrived and began attacking the planet in earnest.[7] Over the coming weeks, the Covenant continued to whittle away at the UNSC's defenses until, on August 30, the Fleet of Particular Justice arrived. Over two-thirds of the fleet was destroyed, mainly because of the planet's defending "Super" MAC-equipped orbital defense platforms and an intervening nuclear minefield, though the defenders were soon overrun. Much of the fleet remained behind to glass the planet, though Supreme Commander 'Vadamee recalled those vessels nearest his flagship, Seeker of Truth, and pursued the Template:UNSCship as it escaped the planet.[4]

Battle of Installation 04

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Main article: Battle of Installation 04

On September 19, the Covenant warships, being faster than human warships, were the first to arrive at the Pillar of Autumn's destination: Halo Installation 04. They quickly established a blockade to prevent the humans from landing on the installation. In the battle that followed, the Autumn managed to destroy at least four of the fleet's cruisers and damage several others, including the Truth and Reconciliation. The Prophet of Stewardship then decreed that the fleet may not fire on the Pillar of Autumn for fear of hitting the ring, prompting several boarding parties to be dispatched to the ship; the Autumn's crew managed to hold off the boarding parties long enough to launch its escape pods at Halo. Supreme Commander 'Vadamee, ignoring the Prophet's edict, had his ships open fire on the Pillar of Autumn, destroying some of the pods, though the rest landed on the ring. The Pillar of Autumn itself soon crash landed on Halo despite the fleet's best efforts to stop it.

Shortly after the fleet's arrival at Halo, a small scouting force with the supercarrier Ascendant Justice as its flagship was sent from High Charity to accompany the fleet in the recovery of the Forerunner construct.[note 1] Over the next several days, the fleet remained in orbit around Halo, sending numerous troops to the surface in an attempt to both learn the secrets of the ring and to eliminate the human presence. Because the ring was considered sacred, the fleet was unable to simply wipe the humans out from orbit as they were accustom to doing. On September 21, the fleet's agricultural support ship, Infinite Succor, was boarded and subsequently hijacked by the Flood.[8] Realizing that the battle on Halo's surface would be lost due to the overwhelming Flood, the Covenant leadership ordered the Fleet of Particular Justice to retreat from Halo.[9] Truth and Reconciliation was taken over by first the Flood and then the humans, but was ultimately destroyed by being crashed into Halo. Upon learning that Spartan John-117 was about to detonate the Pillar of Autumn's engines in an effort to destroy Halo, 'Vadamee ordered all ships to take refuge behind Threshold to avoid being destroyed.[2] Shortly after the ring's destruction, its monitor, 343 Guilty Spark, came into contact with Sesa 'Refumee's forces searching for Forerunner relics within the Threshold gas mine. Upon meeting the ancilla, Sesa ordered that all communication with the fleet was to be cut so as to avoid the San 'Shyuums' interference as it told him the truth about the rings.[10]

Known vessels in the Fleet of Particular Justice

Gallery

List of appearances

Notes

  1. ^ In Priority Broadcast Log/Eleventh Cycle, Third Unit featured in the Adjunct section of the 2010 reissue of Halo: The Flood, it is stated that the Ascendant Justice was already present at Installation 04 during the Battle of Installation 04. Meanwhile, page 68 of Halo: First Strike (2001 edition) specifies the ship was part of a scouting picket from High Charity, separate from the Fleet of Particular Justice. From this, it can be inferred that Ascendant Justice and its scouting picket must have arrived before or very early into the battle.

Sources

  1. ^ Halo: The Cole Protocol, page 349
  2. ^ a b Halo: The Flood (2010) Adjunct
  3. ^ Halo: Evolutions - Essential Tales of the Halo Universe, "The Return"
  4. ^ a b Halo: The Fall of Reach, page ??
  5. ^ Halo: The Essential Visual Guide, page 151
  6. ^ Halo: The Essential Visual Guide, page 111
  7. ^ Halo: Reach, campaign level Long Night of Solace
  8. ^ Halo Graphic Novel, The Last Voyage of the Infinite Succor
  9. ^ Halo: Combat Evolved, campaign level, Keyes
  10. ^ Halo Waypoint bonus terminal: "Threshold"