Gameplay

Exile (Halo Wars level): Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
m (Text replacement - "{{Article Quote" to "{{Article quote")
 
(10 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Title|Exile}}
{{Disambig header|Halo Wars map|the Halo 4 Multiplayer map|Exile}}
{{Status|Gameplay}}
{{Multiplayer Map Infobox
{{Disambig header|the Halo Wars Skirmish map|the Halo 4 multiplayer map|Exile}}
{{Multiplayer map infobox
|name=Exile
|name=Exile
[[File:Exile3D.jpg|300px]]
|image=[[File:Exile3D.jpg|300px]]
|image=
|game=''[[Halo Wars]]''
|game=[[Halo Wars]]
|location=Presumably [[Trove]] surface
|location=Flood Quarantine Zone, unknown Forerunner installation
|terrain=*Flood-infested
|terrain=*Flood Colony Form
*Forerunner
*Forerunner
|weapons=
|vehicles=
|equipment=
|power-ups=*[[Forerunner Bonus Reactor]]
|gametypes=
|gametypes=
|playernumber= 6 players
|playernumber= 3v3 (6 players)
}}
}}
{{Article quote|Impassable terrain creates a nested trio of rings that define this large battlefield. More base sites are on the outermost ring, but controlling the center is tactically superior.}}
'''Exile''' is a [[multiplayer]] map for ''[[Halo Wars]]''.<ref>[https://www.halowars.com/GameInfo/Maps.aspx '''Official Halo Wars Community Site''': ''Skirmish Maps'']</ref>


'''Exile''' is a [[Halo Wars]] [[multiplayer]] map.<ref>[http://www.halowars.com/forums/permalink/451842/454925/ShowThread.aspx#454925 HaloWars.com]</ref> <ref>[http://www.halowars.com/stats/StatsGame.aspx?Id=93093028-1414-7170-2600-000000000000 HaloWars.com]</ref>
Set on the [[Flood]]-dominated surface of Etran Harborage, Exile is made up of three layers of ring, each featuring a number of base build sites, some of which are initially occupied by [[Flood colony|Flood colonies]] and defended by [[Flood combat form]]s. The centerpiece of the map is a Flood colony occupying the central Forerunner platform , but it serves no gameplay elements (i.e. cannot be targeted by units and does not occupy a base build site). At opposing edges of the map, there are four [[Forerunner secondary reactor]]s defended by combat forms.
It has three starting bases, which are occupied by the [[The Flood|Flood]] if playing on 1v1 or 2v2. There is what appears to be a Flood [[Flood colony|Colony Form]] in the middle, though you cannot destroy it, and it also cannot destroy any of your units. The Map also features four Forerunner Reactors, as compared to being occupied by the usual Rebels, they are now occupied by Infected Marines and/or Infected Jackals.


==Strategy==
==Strategy==
Using this map's bonus reactors is a key feature to winning the battle. [[Covenant Empire|Covenant]] players should instantly seek to claim the bonus reactors with infantry, using their Leaders to clear the area out first. This means that the Covenant player no longer needs to spend 3000 supplies researching, [[Ages of Doubt|Age of Doubt]] or [[Ages of Reclamation|Age of Reclamation]], and can therefore upgrade their leaders and access the most powerful units early in the game.  
*Using this map's bonus reactors is a key feature to winning the battle. [[Covenant]] players should instantly seek to claim the bonus reactors with infantry, using their Leaders to clear the area out first. This means that the Covenant player no longer needs to spend 3000 supplies researching, [[Ages of Doubt|Age of Doubt]] or [[Ages of Reclamation|Age of Reclamation]], and can therefore upgrade their leaders and access the most powerful units early in the game.
In 3v3 games, players who spawn in the center bases should be ready to defend themselves immediately in case of a possible enemy "rush", and should therefore focus more on units then on supplies until they have a suitable defense. Often turrets can be a good defense against early [[M12 Force Application Vehicle|Warthog]] rushes. Conversely, you might want to immediately attack the player opposite you if you do spawn in the center. Finally, this map generally favors air units, and therefore players should seek to train [[AV-14 Hornet|Hornets]]/[[AV-22 Sparrowhawk|Hawks]] if they are the UNSC; Covenant players should therefore seek to train either [[Type-26 Ground Support Aircraft|Banshees]] or [[Vampire]]s, as these air units can maneuver around the map easier then map ground units can, however, the Covenant [[Type-47 Ultra Heavy Assault Platform|Scarab]] is extremely useful for traveling over the rough terrain.
*In 3v3 games, players who start in the center bases should be ready to defend themselves immediately in case of a possible enemy "rush", and should therefore focus more on units than on supplies until they have a suitable defense. Turrets can be a good defense against early [[M12 Warthog|Warthog]] rushes, but mounting an early assault on opponents may prevent them from rushing the center bases.
*This map generally favors air units, and therefore players should seek to train [[AV-14 Hornet|Hornets]]/[[AV-22 Sparrowhawk|Hawks]] if they are the UNSC; Covenant players should therefore seek to train either [[Type-26 Banshee|Banshees]] or [[Bkowe'nei-pattern Vampire|Vampire]]s, as these air units can maneuver around the map easier than map ground units can. Likewise, [[Deutoros-pattern Scarab|Scarabs]] are extremely useful for travelling over the rough terrain.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:Exile.jpg|A strategic map of Exile.
File:Exile.jpg|A strategic map of Exile.
Line 30: Line 29:


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|HW|mode=yes}}
{{Levels|HW|mode=yes}}

Latest revision as of 19:34, September 15, 2022

This article is about the Halo Wars Skirmish map. For the Halo 4 multiplayer map, see Exile.
Exile
This is an overhead view of the map Exile from the Halo Wars community website.
Map overview

Game:

Halo Wars

Lore information

Location:

Presumably Trove surface

Gameplay overview

Terrain:

  • Flood-infested
  • Forerunner

Recommended number of players:

3v3 (6 players)

 
Impassable terrain creates a nested trio of rings that define this large battlefield. More base sites are on the outermost ring, but controlling the center is tactically superior.

Exile is a multiplayer map for Halo Wars.[1]

Set on the Flood-dominated surface of Etran Harborage, Exile is made up of three layers of ring, each featuring a number of base build sites, some of which are initially occupied by Flood colonies and defended by Flood combat forms. The centerpiece of the map is a Flood colony occupying the central Forerunner platform , but it serves no gameplay elements (i.e. cannot be targeted by units and does not occupy a base build site). At opposing edges of the map, there are four Forerunner secondary reactors defended by combat forms.

Strategy[edit]

  • Using this map's bonus reactors is a key feature to winning the battle. Covenant players should instantly seek to claim the bonus reactors with infantry, using their Leaders to clear the area out first. This means that the Covenant player no longer needs to spend 3000 supplies researching, Age of Doubt or Age of Reclamation, and can therefore upgrade their leaders and access the most powerful units early in the game.
  • In 3v3 games, players who start in the center bases should be ready to defend themselves immediately in case of a possible enemy "rush", and should therefore focus more on units than on supplies until they have a suitable defense. Turrets can be a good defense against early Warthog rushes, but mounting an early assault on opponents may prevent them from rushing the center bases.
  • This map generally favors air units, and therefore players should seek to train Hornets/Hawks if they are the UNSC; Covenant players should therefore seek to train either Banshees or Vampires, as these air units can maneuver around the map easier than map ground units can. Likewise, Scarabs are extremely useful for travelling over the rough terrain.

Gallery[edit]

Sources[edit]