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Tom Clancy's Rainbow Six: Siege

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Tom Clancy's Rainbow Six: Siege
John-117 in Rainbow Six: Siege.

Developer(s):

Ubisoft

Platform(s):

Genre(s):

First-person shooter

 

Tom Clancy's Rainbow Six: Siege is a multiplayer first-person shooter developed and released by Ubisoft in 2015. The game has had two official crossovers with the Halo franchise in the form of Elite Operator Bundles for two characters, known under the title of Rainbow 6: Siege x Halo. The Elite Bundles each allow one of the game's characters to wear Halo-themed MJOLNIR armor and use weapon skins themed after various items in Halo.[1]

Elite Sledge (Master Chief)[edit]

The Master Chief Elite Bundle announcement trailer.
The Master Chief Elite Bundle was introduced into Rainbow Six: Siege on September 26, 2023.[2] It can be purchased in-game for 2,670 R6 Credits, and unlocks a Master Chief-themed set of armour and weapon skins for the character Sledge, themed around Kelly's appearance in Halo Infinite.[1] The bundle includes:

  • Master Chief's MJOLNIR Mark VI GEN3 armour and helmet
  • A gravity hammer-themed skin for the sledgehammer
  • An MA40 assault rifle-themed skin for the L85A2 assault rifle
  • A Covenant nanolaminate skin for the M590A1 shotgun
  • An Mk50 Sidekick-themed skin for the P226 pistol
  • A weapon charm themed after Cortana/The Weapon
  • A Master Chief-themed operator portrait and card background
  • A unique MVP victory celebration animation, depicting Master Chief grappling into the battlefield while under fire. He then uses the grappleshot to bring a gravity sledgehammer into his hands before using the sledgehammer to knock a plasma grenade at an off-screen Ghost. The Ghost's debris then flies onto the screen and Chief begins to take off his helmet - though the screen fades to white before his face can be seen. A Banished plasma fusion coil can be seen in the background.

Elite Frost (Kelly-087)[edit]

The Kelly-087 Elite Bundle announcement trailer.
The Kelly-087 Elite Bundle was released on March 21, 2024.[3] It can be purchased in-game for 2,160 R6 Credits, and unlocks a Kelly-087-themed set of armour and weapons for the character Frost, themed around Kelly's appearance in Halo 5: Guardians. The bundle includes:

  • Kelly-087's Hermes GEN2 MJOLNIR armour and helmet
  • An Oathsworn-themed skin for the ITA 12S shotgun
  • A weapon charm depicting a rabbit with Kelly's helmet (referencing Kelly's nickname)
  • A Kelly-themed operator portrait and background

Kelly's armor was modelled by Ubisoft artist Nicolas Niño, who was provided the raw high-poly model for Kelly-087 produced for Halo 5: Guardians. Niño then proceeded to create the in-game low-poly model, textures, and alterations needed for it to work in Ubisoft's engine.[4]

Halo Infinite[edit]

Halo Infinite featured multiple Siege-themed items, which were released during Season 05: Reckoning, following the release of John-117 in September of 2023. These items included a weapon charm and an emblem, both of which were login bonuses during the month of November, 2023.

Item Manufacturer Lore Quality Introduced In Unlock Requirements
Icon for the Sledge charm.
Sledge (charm)
343 Industries No mucking about. Epic Season 05: Reckoning Log onto Halo Infinite between November 9 and December 8, 2023.
Icon for the Sledge emblem.
Sledge (emblem)

Sources[edit]

  1. ^ a b Ubisoft, Rainbow Six Siege X Halo Crossover Brings Master Chief Set for Sledge (Retrieved on Aug 16, 2025) [archive]
  2. ^ X.com, Rainbow 6 Siege X (@Rainbow6Game): "Ready to get back to work? #R6SxHalo has landed. Gear Sledge in the Master Chief's armor and wield a reimagined breaching hammer inspired by the Banished Gravity Hammer with the new Sledge Elite set. Available now!" (Retrieved on Aug 16, 2025) [archive]
  3. ^ X.com, Rainbow 6 Siege X (@Rainbow6Game): "A new #R6SxHalo bundle has dropped! Frost is ready to gear up in Spartan armor and join the fight as Kelly-087. Available now!" (Retrieved on Aug 16, 2025) [archive]
  4. ^ ArtStation, Rainbow6 Siege - Frost Kelly-087 Halo Skin: "I had the pleasure of working on the Halo skin for frost in R6, I was responsible for adapting the original halo sculpt to fit our systems and constraints, the Low poly and the textures." (Retrieved on Aug 16, 2025) [archive]