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Zenith: Difference between revisions

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{{Article Quote|Impressive [[Anti-gravity technology|gravitic control systems]] offer an extreme amount of flexibility in the placement of Halo's communication relays.<ref name="desc">'''[[Halo 2: Anniversary]]''' - ''Zenith multiplayer map description''</ref>}}
{{Article Quote|Impressive [[Anti-gravity technology|gravitic control systems]] offer an extreme amount of flexibility in the placement of Halo's communication relays.<ref name="desc">'''[[Halo 2: Anniversary]]''' - ''Zenith multiplayer map description''</ref>}}

Revision as of 12:37, June 28, 2020

Template:Multiplayer Map Infobox Template:Article Quote Zenith, tentatively named Ascension Anniversary,[1] is a multiplayer map in Halo 2: Anniversary. It is a remake of Ascension from Halo 2, with some minor changes. Ascension is one of the seven Halo 2 multiplayer maps that have been completely re-imagined in Halo 2: Anniversary.[2]

Setting

Zenith is set on and around a relay station, a Forerunner communication structure vital to the upkeep of Halo installations. This particular site, unlike prior sites observed, is placed at high altitude above the surface of Delta Halo and kept in place using gravitic control systems.[3] The site, like other elevated relays, utilises its own slipspace translocation system for travel to and from the Delta Halo surface.[4]

Zenith shares its skybox with the Forge-only canvas Skyward, with the latter map removing Zenith's map geometry to be a true blank canvas.

Layout

Changes from Ascension

  • Zenith will feature a large energy shield in the center of the map, triggered by any of three switches around the map's outskirts.[5] The shield can be disabled through Forge, or the shield's switches can be moved to different locations on the map.[6]
  • The sky bridge from the Banshee platform to the sniper tower is now wider and has additional horizontal and vertical cover against fire from the tower. The middle of the bridge also has an added platform structure.[7]
  • The map has received significant visual changes. Whereas the original map was located atop a fixed plateau, Zenith is based on an "island" of rock floating high above the surface of a rotating Halo installation, surrounded by similar floating rock formations. Ascension's foggy and clouded atmosphere has also been replaced with almost fully clear skies, allowing unimpeded visibility to the Halo ring, which is rendered to scale.[7]
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Achievements

The following achievements can be unlocked on Zenith on Halo: The Master Chief Collection.

Halo: MCC (Xbox One) Halo: MCC (Steam) Title Unlock requirement Games
HTMCC H2A Achievement Steam High Altitude Thirst.jpg
High Altitude Thirst!
Destroy the BLAST soda can on Zenith. Halo: The Master Chief Collection
HTMCC H2A Achievement Shields Up.jpg
Shields Up!
In multiplayer, activate the central shield on Zenith three times in one game. Halo: The Master Chief Collection

Trivia

  • After waiting long enough, the country of Italy will appear on the Halo ring.

Gallery

Sources