Canon

Wuchek-pattern Spectre

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Revision as of 17:45, July 28, 2022 by CMDR RileySV (talk | contribs) (Moved production stuff)
This article is about Spectre variant featured in Halo: Combat Evolved. For introduced in Halo 2, see Wuzum-pattern Spectre.
Wuchek-pattern Spectre
The Wuchek-pattern Spectre restored to Halo: CE.
Production information

Product line:

Spectre

Technical specifications

Armament:

1 rapid-fire heavy plasma cannon;[1]
Modification or ancestor of Mamua'uda-pattern Shade[1]

Crew:

Two;[1]

  • 1 driver
  • 1 gunner

Complement:

1 passenger[1]

Usage

Role(s):

Patrol craft

Affiliation:

Covenant

 

The Wuchek-pattern patroller (more commonly known as the Spectre) is a ground vehicle formerly in service with the Covenant.[1]

Overview

Design details

The Wuchek-pattern Spectre is defined from its Wuzum-pattern counterpart by its distinct red outer hull. It incorporates a rapid-fire heavy plasma cannon bespoke-designed by Achoem Weapons as payment for a now-undocumented favour - believed to be either an ancestor or modification of the Mamua'uda-pattern Shade turret.[1]

Development history

The Wuchek design pattern of the Spectre line was designed by the Sangheili transport architect, Dren 'Teconzee, and incorporated a number of heterodox modifications of older Forerunner mechanisms beneath its nanolaminate hull. 'Teconzee's meticulous approach to this custom design saw him modify the vehicle's propulsion systems, navigation controls, power plant and weapons array.[1]

The nature of the bespoke nature of the vehicle, and its usage of ancient Forerunner mechanisms, meant it was never widely manufactured and thus remained a rare sight on the battlefield.[1]

Gameplay

Main article: Spectre

The Wuchek-pattern Spectre is usable through the Halo: Combat Evolved Editing Kit following the Digsite Alpha project launch.

Gallery

Sources