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Threat Seeker: Difference between revisions

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{{Navbox/Pickups/Gameplay}}
{{Navbox/Pickups/Gameplay}}
[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Banished technology]]

Revision as of 04:30, June 13, 2023

Threat Seeker
The Threat Seeker.
Production overview

Manufacturer:

Banished

Type:

Equipment

Service history

In service:

Post-Covenant War conflicts

 

The Threat Seeker is a piece of equipment developed by the Banished. When deployed, the Threat Seeker emits a brief pulse, revealing the locations of nearby enemies within line of sight of the device.[1][2]

Overview

Design details

The Threat Seeker is a small, vaguely-spherical device encased in red painted metal. The device is fired from a handheld launcher in a similar manner to the Threat Sensor and Shroud Screen. Upon deployment, the Threat Seeker will impact on a surface, bouncing once before activating shortly after. When it activates, the device detonates and emits a single pulse which highlights nearby enemies on the heads-up display of the user, in a manner much like that of the Threat Sensor. The enemies must be within line of sight of the Threat Seeker to be revealed.[1][2]

Gameplay

Halo Infinite

The Threat Seeker is a piece of equipment in Halo Infinite released in Season 04: Infection. Like the Threat Sensor and Shroud Screen, the Threat Seeker can be fired across considerable distances and will activate after bouncing off the first surface that it comes into contact with,[1] rewarding skilled players for clever shots.[2] Upon activation, the device emits a pulse that highlights enemy players within its radius for the duration of a player's shield recharge timer, provided that they are within line of sight of the Threat Seeker. The highlighted enemy players will be revealed for all nearby members of the user's team.[1][2]

Production notes

It is clear to see the overlap between the Threat Seeker and the Threat Sensor; the Seeker was conceived as a version of the Sensor that is more balanced for competitive gameplay, such as in Ranked modes and in the Halo Championship Series.[1] To differentiate the two equipment further, the Threat Sensor received several changes with the release of Season 04: Infection. These accentuate its usefulness as a location-based marking equipment, increasing its duration, rate of pulses, and effective radius, while decreasing the time in which players remain revealed.[2]

Gallery

List of appearances

Sources