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From Halopedia, the Halo wiki
- 'Vadam kills Truth and John-117 deactivates the firing sequence of the Halo Array. It ends with the music that plays over the scene in which Avery Johnson carries3 KB (419 words) - 12:46, March 19, 2022
- Vai over the music from Opening Suite of Halo: Original Soundtrack. The pieces plays over the Microsoft Game Studios and Bungie logo sequence of Halo 2.3 KB (325 words) - 22:35, November 23, 2023
- Music of Halo: Combat Evolved (category Music of Halo: Combat Evolved)Halo Music Outtakes Part 2: 6/26/2002 3:12 AM PDT (Retrieved on Feb 7, 2021) [archive] Bungie.net, Halo (Xbox) Soundtrack and Music - audio_music.xml (Retrieved13 KB (1,500 words) - 09:30, August 28, 2022
- in the opening cinematic of the level, then continues into the gameplay sequence afterwards. Searchlights (0:57) uses vocals, harp, and synth effects for4 KB (536 words) - 20:44, June 17, 2022
- in the opening cinematic of the level, then continues into the gameplay sequence afterwards. Displacement (0:43) fade in with upbeat percussion and electric7 KB (1,019 words) - 06:08, April 9, 2023
- Soundtrack, Volume 1. The music was based on Perilous Journey from the Halo: Combat Evolved soundtrack, hence the name. The music is centered around use of2 KB (213 words) - 20:40, September 15, 2022
- Soundtrack. It is composed of four untitled movements: the music for the Bungie logo sequence (0:00-0:10), a variation of the Halo Theme Gregorian chant5 KB (583 words) - 11:34, March 19, 2022
- Original Soundtrack. It is similarly composed of four sections: the reveal music (0:00-1:49), the Halo Theme string melody variation (1:50-4:36), the eerie3 KB (354 words) - 11:42, March 19, 2022
- together on a single note. The piece plays in the level's opening gameplay sequence. Triage (0:41) is a shortened and lighter version of Keeping What I Steal5 KB (665 words) - 14:39, October 5, 2022
- official soundtrack releases, as part of the music of Halo Infinite. The soundtrack release covers the music present in the game's singleplayer campaign4 KB (394 words) - 22:40, February 8, 2024
- achievement, see Special Delivery (achievement). For the music segment, see The Pillar of Autumn (music). Special Delivery is the sixteenth track (Disc 2 Track4 KB (611 words) - 10:13, May 8, 2023
- behind the campaign. Main article: BTS: Anniversary Music A behind-the-scenes look at the remastered music of Halo: Anniversary, featuring exclusive interviews27 KB (2,757 words) - 02:39, February 4, 2024
- Services provided by The Sequence Group Terminals Animation by The Sequence Group Halo Intro video edit and assembly by The Sequence Group Cinematic stylization22 KB (2,479 words) - 19:35, September 15, 2022
- Effort. The piece is not a complete recreation of the music heard during the Warthog run sequence of the level. The in-game version begins with the male3 KB (387 words) - 11:47, July 16, 2023
- Truth and Reconciliation Suite (section Reveal music)Original Soundtrack. It is composed of four untitled movements: a “reveal music” (0:00-1:50), a variation of the Halo Theme string melody (1:51-4:48), an7 KB (1,012 words) - 18:26, September 6, 2022
- [archive] Bungie.net, Halo (Xbox) Soundtrack and Music (Retrieved on Jun 1, 2020) [archive] Bungie.net, Halo Music Outtakes Part 2: 6/26/2002 3:12 AM PDT (Retrieved4 KB (531 words) - 06:31, October 14, 2022
- produced the game and a splash screen. Sometimes the music of this sequence leads into the music of main menu itself. Examples of this are in Halo 2 and14 KB (1,656 words) - 18:50, September 9, 2023
- the cutscene following Uplift Reserve, then continues into the gameplay sequence afterwards. Island of War (1:02) features percussive beats. The rhythm3 KB (310 words) - 09:38, May 8, 2023
- John-117's HUD bootup sequence. Another concept for John-117's HUD bootup sequence. Another concept for John-117's HUD bootup sequence. Another concept for18 KB (2,122 words) - 23:26, February 4, 2024
- Truth is 7. The ring with red on it is 4. Sequence order: 4 6 5 4 5 3 4 Once you have completed the sequence, the skull will appear at the beginning of5 KB (1,328 words) - 03:12, July 3, 2023
- during the cutscene following Tayari Plaza and continues into the gameplay sequence afterwards. A piano-only version plays in Another Rain (in the track The4 KB (463 words) - 17:14, August 21, 2023
- cutscene following Kizingo Boulevard, then continues into the gameplay sequence afterwards. Block by Block (0:48) features a crisp and rhythmic percussion4 KB (448 words) - 09:48, May 8, 2023
- while being seen by F-99 Wombats, and continues into the opening gameplay sequence. If the opening cinematic is skipped, the piece starts from a random point4 KB (569 words) - 09:35, May 8, 2023
- attacked by the Devoted Sentries. The guitar riffs continue into gameplay sequence following the cinematic. The guitar riffs reprise in Displacement (from7 KB (988 words) - 20:28, June 17, 2022
- Soundtrack Ensemble Studios began recording the music for the game in March 2008, with Ensemble's Music and Sound Director, Stephen Rippy, flying to Prague94 KB (5,463 words) - 17:58, February 24, 2024
- fan-favorite elements from Halo: Combat Evolved, Halo 2, and Halo 3 along with music from the video game's award-winning soundtrack and features unseen exclusive6 KB (658 words) - 14:19, October 12, 2022
- created several motion comics based on Halo: Evolutions stories, as well as Sequence, who have worked on the terminal videos in 343's game releases as well31 KB (3,385 words) - 18:59, April 15, 2024
- This article is about the level. For the soundtrack, see Tip of the Spear (music). "Tip of the Spear" is the fifth Campaign level in Halo: Reach. The level32 KB (4,111 words) - 03:09, March 11, 2024
- piece plays during the opening cinematic, then continues into the gameplay sequence afterwards. Only One Way In (1:39) opens with synth effects followed by3 KB (464 words) - 10:12, May 8, 2023
- text-based terminals of Halo 3, the Anniversary terminals feature animation, music, sound effects and narration by 343 Guilty Spark and a handful of other characters9 KB (6,544 words) - 21:52, September 24, 2023
- campaign level. For the Halo 5: Guardians Original Soundtrack music of the same name, see Reunion (music). Reunion is the seventh campaign level of Halo 5: Guardians25 KB (3,582 words) - 03:26, February 26, 2024
- article is about the UNSC frigate. For the soundtrack, see In Amber Clad (music). The UNSC In Amber Clad (FFG-142) was a Stalwart-class light frigate in18 KB (2,086 words) - 18:08, July 27, 2023
- Pelican into a Deutoros-pattern Scarab, then continues into the gameplay sequence afterwards. Through the Rock (0:33) features eerie choir ambiance with6 KB (788 words) - 20:51, June 17, 2022
- bridge leading into ONI Alpha Site, then continues into the opening gameplay sequence on the bridge. It also plays during the final wave of each round in Firefight4 KB (566 words) - 09:51, May 8, 2023
- during the opening cinematic of the level, then continues into the gameplay sequence afterwards. A version with low strings, brass, and percussion (accompanied5 KB (665 words) - 04:52, April 14, 2022
- Andrew Kinney MUSIC PREPARATION SUPERVISOR - Thanh Tran (GLOBAL MUSIC COPYING) MUSIC PREPARATION - Steven Juliani (STEVEN JULIANI MUSIC) Jeannine Isaacs33 KB (4,146 words) - 16:07, June 14, 2022
- Designer James Foster Editor Carmela Iandoli Costume Designer Jill Ohanneson Music by Sparks & Shadows Main Title Theme by Bear McCreary and Marty O’Donnell22 KB (2,427 words) - 12:11, March 20, 2024
- James Foster Editor Roderick Deogrades CCE Costume Designer Jane Holland Music by Sparks & Shadows Main Title Theme by Bear McCreary and Marty O'Donnell20 KB (2,332 words) - 12:29, March 20, 2024
- computer animation produced by Digic Pictures and one scene produced by Sequence. At a London press event for Halo 4, it was announced that development92 KB (9,446 words) - 19:39, January 30, 2024
- Down. For the Halo Infinite soundtrack, see Pelican Down (Halo Infinite music). Pelican Down is the ninth campaign main mission in Halo Infinite, under29 KB (3,666 words) - 19:41, January 30, 2024
- player would have to battle. Later on, the level was intended to feature a sequence in which the player would find a Scarab with damaged legs, which Cortana16 KB (2,079 words) - 09:43, March 29, 2024
- Designer James Foster Editor Dan Crinnion ACE Costume Designer Jill Ohanneson Music by Sparks & Shadows Main Title Theme by Bear McCreary and Marty O'Donnell26 KB (2,815 words) - 12:29, April 18, 2024
- so we worked with the Sequence Group to do more than just a motion comic. It really is more like an animated short." The Sequence logo is presented. 3436 KB (913 words) - 12:14, April 12, 2023
- Designer James Foster Editor Nicholas Wong CCE Costume Designer Jane Holland Music by Sparks & Shadows Main Title Theme by Bear McCreary and Marty O'Donnell23 KB (2,727 words) - 12:33, March 20, 2024
- level. For the soundtrack or the achievement, respectively, see Arrival (music) and Arrival (achievement). Arrival is the first campaign level of Halo 314 KB (1,935 words) - 19:33, March 2, 2024
- cutoff during a multiplayer match's intro sequence. All player models in a multiplayer match's intro sequence will now face toward the camera and animate85 KB (9,538 words) - 19:49, October 2, 2023
- forest scenes, namely the cadets' training exercises and the final battle sequence, including the Warthog chase. The forest location was woodland in a drainage43 KB (4,734 words) - 22:37, July 8, 2023
- players to complete the two protagonists' respective levels individually. The music and backgrounds in the Master Menu are sensitive to the game that is being55 KB (6,163 words) - 15:50, March 5, 2024
- of the Halo trilogy. The Duel features two distinct cuts, one where the sequence with the boatman is placed prior to the film's original beginning, with7 KB (658 words) - 12:08, March 19, 2023
- Copywriters: Joel Kaplan/ Keith Hostert Creative Developer: Jason Gatt Title Sequence: Caio Lazzuri Senior Designer: Alex Lyman Motion Designer: Matt Law Associate21 KB (2,921 words) - 16:49, March 21, 2024
- the portal. However, as Halo shakes itself to pieces during its firing sequence and damages the Ark, the portal deactivates as the other half of the Dawn62 KB (7,099 words) - 12:10, April 19, 2024
- his memories." Spoiler warning: Plot and/or ending details follow. Piano music plays in Doctor Catherine Halsey's office on Reach as she looks at a smiling88 KB (8,461 words) - 00:26, February 15, 2024
- complete) Pelican Down (Unlocks third open-world area for exploration) The Sequence Nexus (point of no return begins here) The Command Spire Repository The85 KB (6,742 words) - 00:33, May 1, 2024
- all the drop pods. Despite being against regulations, nobody ordered the music to be turned off. Despite the rest of the UNSC personnel abandoning in lifeboats18 KB (2,162 words) - 11:56, April 12, 2023
- The Ring Experience (section Music)Solace from the Halo 4: Original Soundtrack - Plays during the opening sequence. Tribute from the Halo 3: Original Soundtrack - Plays as Gabriela begins10 KB (1,475 words) - 16:06, June 14, 2022
- be new music. I was kind of hoping it wouldn't end up being six hours of new music, but it ended up being about six hours of new composed music." Mike53 KB (8,647 words) - 12:06, April 12, 2023
- "The Autumn will continue evasive maneuvers until you initiate a landing sequence. Not that you'll listen, but I'd suggest letting my subroutines handle46 KB (6,072 words) - 00:25, March 17, 2024
- Halo Wars 2 (section Music ViDoc)Main article: Halo Wars 2 ViDoc: Strategy Main article: Halo Wars 2 ViDoc: Music Main article: Halo Wars 2 ViDoc: Character Main article: Halo Wars 2: MegaConstrux64 KB (5,820 words) - 23:07, April 29, 2024
- the ship, but begins to close off. Cortana: "There it is... No, wait!" The music intensifies and the climax of 117 plays. John-117: "Infinity, the Didact39 KB (5,449 words) - 11:04, March 19, 2024
- section needs expansion. You can help Halopedia by expanding it. "You know the music. Time to dance!" — Gunnery Sergeant Edward Buck to the rest of Alpha-Nine23 KB (3,316 words) - 11:45, December 9, 2023
- effects are doing, what the dialogue experience is like and I think that's the music that makes sense. That's the thing I go through every day these days. So10 KB (1,883 words) - 10:52, March 19, 2022
- Long Night of Solace (level) (section Music)broadcast over the COM. Level ends. The level shares its title with eponymous music in the Halo: Reach Original Soundtrack. The track of the same title, Long47 KB (6,164 words) - 12:40, April 12, 2023
- subordinates and superiors alike. Johnson was a noted fan of "flip music", a style of music similar to the heavy metal from the 21st century. He was also known81 KB (11,368 words) - 22:30, May 7, 2024
- Halo Wars credits (section Music)TX) Soundtrack available on Sumthing Else Music Works Voice Over Recording & Editorial by Soundelux Design Music Group Executive Creative Director: Scott14 KB (1,639 words) - 09:11, August 21, 2022
- the demo was finished at the 11th hour, with Marty O'Donnell finishing the music and burning the DVD just two hours before departing for the conference. This59 KB (8,156 words) - 12:05, February 21, 2024
- through the outdoor market in Sedra City while in deep thought. In these sequences, a final monologue from Aiken is heard: "Death will come to all of us.35 KB (4,171 words) - 14:43, February 17, 2024
- AI-piloted Hornet will then take the player to the second Scarab, and repeat the sequence. If the player destroys a Scarab's power core right after it lands, the54 KB (7,755 words) - 20:04, March 3, 2024
- with a dark red bar to show progress. Many cutscenes have missing sound. Music beyond the bridge cutscene in "The Pillar of Autumn" has not been implemented37 KB (6,097 words) - 13:34, October 26, 2022
- "Master Chief Collection Music Kit" was added for players who played Halo: The Master Chief Collection on Steam for 5 hours. The music kit replaces the default87 KB (11,600 words) - 04:34, April 21, 2024
- Forza Horizon 4's case, a currently unidentified Halo ring). The tunnel run sequence is reminiscent of the ending of the Halo 2 mission Outskirts, which also29 KB (3,786 words) - 05:25, July 7, 2023
- for classical music, especially Debussy. When getting to work, Halsey has a habit of issuing a series of commands to AIs in a rapid sequence (often ending327 KB (47,079 words) - 03:12, March 11, 2024
- Prochaska Kyle Stanley Hunter Axis Animation Lorraine McLees Blur Studio The Sequence Group Publisher: Egmont Publishing Publication date: September 6, 201619 KB (468 words) - 20:15, May 2, 2024
- cutscene screenshots of Cortana from being taken. If there is background music playing during the gameplay, it will pause during any Cortana/Gravemind interludes16 KB (3,943 words) - 14:35, October 12, 2022
- "Original Music by" to "Original Score by". Part 3 and onwards of Halo 4: Forward Unto Dawn updated Neil Davidges credit from "Halo 4 music by" to "Halo13 KB (1,237 words) - 09:11, December 9, 2023
- gear from the artists themselves. Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script5 KB (427 words) - 01:28, September 16, 2022
- playback for various language audio Improved rubber banding during Broadsword sequence for co-op Fixed rare respawn issue on Ravine Various Achievement unlock30 KB (4,446 words) - 13:48, March 23, 2022
- functionality to locate their assigned targets - whether man or machine. Vector Sequence Rare VECTOR-class Mjolnir armor is a hybrid pilot/infantry design first5 KB (689 words) - 11:45, December 9, 2023
- holding down on the button, you'll launch into this more elaborate animation sequence. 6:54 - Joe Tung: It's gonna be a very different campaign experience for10 KB (1,894 words) - 09:59, March 19, 2022
- {{Expansion depth limit exceeded}} Character {{Expansion depth limit exceeded}} Music {{Expansion depth limit exceeded}} Strategy {{Expansion depth limit exceeded}}10 KB (1,829 words) - 07:21, August 28, 2022
- In total there are twelve rockets, and four Banshees spawn as soon as the music changes. With four rockets to spare, why waste them? Grab the rocket launcher40 KB (6,989 words) - 13:45, March 22, 2024
- Halo Legends credits (section Music)Emi Takanashi Hanae Takagi Shoji Hata Yasuharu Takanashi EIKO KONOO LEGATO MUSIC, Inc. Eiko Konoo Masaharu Sumihara Yuko Yamada Shinji Itadaki Yoshiaki Kyogoku25 KB (2,097 words) - 12:09, March 19, 2023
- gravitational boost so we can move in-system ASAP. And can we have some music? Rachmaninov’s Piano Concerto Number Three, I think. And start a preburn83 KB (13,803 words) - 15:23, April 12, 2022
- Halo 4: Spartan Ops credits (section Original Music)The Halo 4: Spartan Ops credits is a list of credits for people who worked on Halo 4: Spartan Ops. HALO 4: SPARTAN OPS A Production of 343 Industries In6 KB (571 words) - 09:15, August 21, 2022
- Halo: Spartan Assault credits (section ANIMATION PRODUCTION SERVICES PROVIDED BY THE SEQUENCE GROUP)The Halo: Spartan Assault credits is a list of credits for people who worked on Halo: Spartan Assault. Executive Producer - Arthur Houtman Lead Producer13 KB (1,013 words) - 16:13, June 14, 2022