List of Blitz cards/Power: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
No edit summary
 
(33 intermediate revisions by 3 users not shown)
Line 31: Line 31:
|Draw a wall of Lekgolo worms that obstructs movement.
|Draw a wall of Lekgolo worms that obstructs movement.
|-
|-
|[[File:Blitz Cryogenic Detonator.png|150px]]
|[[File:Blitz Pelican Transport.png|150px]]
|[[Cryogenic Detonator]]
|[[D77-TC Pelican|Pelican]] Transport
|Uncommon
|Uncommon
|40
|30
|Utility
|Utility
|UNSC
|UNSC
|[[Serina]]
|[[John Forge|Sergeant Forge]]
|None
|Pick up and move your units to another location.
|-
|[[File:Blitz Watchtower.png|150px]]
|[[Watchtower]]
|Uncommon
|30
|Deploy
|UNSC
|Professor Anders
|None
|None
|Place mines that damage and chill or freeze affected enemies. Triggered by ground units.
|Place a tower with Detect and a long sight range.
*Cloak
*Detect
|-
|-
|[[File:Blitz Helldrop.png|150px]]
|[[File:Blitz Helldrop.png|150px]]
Line 51: Line 61:
|None
|None
|Aim [[Single Occupant Exoatmospheric Insertion Vehicle|drop pods]] that deploy [[Hellbringers]] and burn enemies.
|Aim [[Single Occupant Exoatmospheric Insertion Vehicle|drop pods]] that deploy [[Hellbringers]] and burn enemies.
|-
|[[File:Blitz Infused Mines.png|150px]]
|[[Infusion Mine|Infused Mine]]]]
|Uncommon
|40
|Damage
|Banished
|[[Voridus]]
|None
|Place mines that damage ground units and leave [[infusion gel]] upon exploding. Triggered by ground units.
*Cloak
|-
|[[File:Blitz Pelican Transport.png|150px]]
|[[D77-TC Pelican|Pelican]] Transport
|Uncommon
|40
|Utility
|UNSC
|[[John Forge|Sergeant Forge]]
|None
|Pick up and move your units to another location.
|-
|-
|[[File:Blitz Scorch Mines.png|150px]]
|[[File:Blitz Scorch Mines.png|150px]]
Line 94: Line 83:
|Place mines that damage and slow ground units. Triggered by ground units.
|Place mines that damage and slow ground units. Triggered by ground units.
*Cloak
*Cloak
|-
|[[File:Blitz Advanced Optics.png|150px]]
|Advanced Optics
|Rare
|50
|Buff
|UNSC
|Professor Anders
|None
|Increase line of sight and weapon range of all friendly units on the battlefield.
|-
|-
|[[File:Blitz Bunker Drop.png|150px]]
|[[File:Blitz Bunker Drop.png|150px]]
Line 114: Line 93:
|None
|None
|Deploy a building that infantry can garrison in for protection.
|Deploy a building that infantry can garrison in for protection.
|-
|[[File:Blitz Cryogenic Detonator.png|150px]]
|[[Cryogenic Detonator]]
|Uncommon
|50
|Utility
|UNSC
|[[Serina]]
|None
|Place mines that damage and chill or freeze affected enemies. Triggered by ground units.
*Cloak
|-
|-
|[[File:Blitz Ice Barrier.png|150px]]
|[[File:Blitz Ice Barrier.png|150px]]
Line 124: Line 114:
|None
|None
|Manually drop multiple Ice Barriers to obfuscate movement and chill nearby enemies.
|Manually drop multiple Ice Barriers to obfuscate movement and chill nearby enemies.
|-
|[[File:Blitz Infused Mines.png|150px]]
|[[Infusion Mine|Infused Mine]]
|Uncommon
|50
|Damage
|Banished
|[[Voridus]]
|None
|Place mines that damage ground units and leave [[infusion gel]] upon exploding. Triggered by ground units.
*Cloak
|-
|[[File:Blitz Seismic Blast.png|150px]]
|Seismic Blast
|Uncommon
|50
|Damage
|UNSC
|Serina
|None
|Blast target area to damage enemies, shattering frozen enemies for massive damage.
|-
|-
|[[File:Blitz Spartan Morale.png|150px]]
|[[File:Blitz Spartan Morale.png|150px]]
Line 135: Line 146:
|Greatly boost the effectiveness of any rally on the battlefield for a short amount of time.
|Greatly boost the effectiveness of any rally on the battlefield for a short amount of time.
*Rally
*Rally
|-
|[[File:Blitz Spike Turret.png|150px]]
|[[Spike Turret]]
|Uncommon
|50
|Deploy
|Banished
|Atriox
|None
|Deploy a temporary defensive turret.
*Rush
|-
|-
|[[File:Blitz Ultra Mines.png|150px]]
|[[File:Blitz Ultra Mines.png|150px]]
|[[Ultra Mine]]
|[[Ultra Mines]]
|Uncommon
|Uncommon
|50
|50
Line 146: Line 168:
|Place numerous, durable mines that heavily damage ground units. Triggered by ground units.
|Place numerous, durable mines that heavily damage ground units. Triggered by ground units.
*Cloak
*Cloak
|-
|[[File:Blitz Vehicle Symbiotes.png|150px]]
|Vehicle Symbiotes
|Uncommon
|50
|Utility
|Banished
|[[Colony]]
|None
|Boost the armor and weapon range of target allied vehicles and turrets.
|-
|[[File:Blitz Advanced Optics.png|150px]]
|Advanced Optics
|Rare
|60
|Buff
|UNSC
|Professor Anders
|None
|Increase line of sight and weapon range of all friendly units on the battlefield.
|-
|-
|[[File:Blitz Blast Hammer.png|150px]]
|[[File:Blitz Blast Hammer.png|150px]]
Line 178: Line 220:
|Boost the movement speed of all friendly units on the battlefield.
|Boost the movement speed of all friendly units on the battlefield.
|-
|-
|[[File:Blitz Enduring Will.png|150px]]
|[[File:Blitz Heavy Metal.png|150px]]
|Enduring Will
|Heavy Metal
|Common
|Uncommon
|60
|60
|Healing
|Buff
|Banished
|UNSC
|Pavium
|Sergeant Forge
|None
|None
|Heal friendly units in the area over a long duration.
|Boost the armor of target allies but reduce their movement speed.
|-
|-
|[[File:Blitz Hellcharge.png|150px]]
|[[File:Blitz Hellcharge.png|150px]]
|Hellcharge
|Hellcharge
|Uncommon
|Uncommon
|40
|60
|Utility
|Utility
|UNSC
|UNSC
Line 201: Line 243:
|Invigorating Frenzy
|Invigorating Frenzy
|Uncommon
|Uncommon
|40
|60
|Healing
|Healing
|Banished
|Banished
Line 208: Line 250:
|Infusion pools grant healing for a brief time.
|Infusion pools grant healing for a brief time.
|-
|-
|[[File:Blitz Seismic Blast.png|150px]]
|[[File:Blitz Stasis.png|150px]]
|Seismic Blast
|[[Stasis field|Stasis]]
|Uncommon
|Rare
|60
|60
|Damage
|Debuff
|UNSC
|Banished
|Serina
|[[Ripa 'Moramee|The Arbiter]]
|None
|None
|Blast target area to damage enemies, shattering frozen enemies for massive damage.
|Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones.
|-
|-
|[[File:Blitz Vehicle Symbiotes.png|150px]]
|[[File:Blitz Teleport.png|150px]]
|Vehicle Symbiotes
|[[Slipspace Translocation|Teleport]]
|Uncommon
|Uncommon
|60
|60
|Utility
|Utility
|Banished
|Banished
|[[Colony]]
|Shipmaster
|None
|None
|Boost the armor and weapon range of target allied vehicles and turrets.
|Select any group of units and move them to target location.
|-
|-
|[[File:Blitz Watchtower.png|150px]]
|[[File:Blitz Conduit of Rage.png|150px]]
|[[Watchtower]]
|Conduit of Rage
|Uncommon
|Uncommon
|60
|70
|Deploy
|Buff
|UNSC
|Banished
|Professor Anders
|The Arbiter
|None
|Boost target's damage, healing and speed. Playing other cards increases this buff's duration.
|-
|[[File:Blitz Enduring Will.png|150px]]
|Enduring Will
|Common
|70
|Healing
|Banished
|Pavium
|None
|None
|Place a tower with Detect and a long sight range.
|Heal friendly units in the area over a long duration.
*Detect
|-
|-
|[[File:Blitz Heavy Metal.png|150px]]
|[[File:Blitz Engineer Swarm.png|150px]]
|Heavy Metal
|[[Huragok|Engineer]] Swarm
|Uncommon
|Uncommon
|70
|70
|Buff
|Healing
|UNSC
|UNSC
|Sergeant Forge
|Colony
|None
|None
|Boost the armor of target allies but reduce their movement speed.
|Call in a swarm of Engineers to heal nearby allied troops.
|-
|-
|[[File:Blitz Mech Overcharge.png|150px]]
|[[File:Blitz Mech Overcharge.png|150px]]
Line 269: Line 320:
|Heal friendly units in range over a short duration.
|Heal friendly units in range over a short duration.
|-
|-
|[[File:Blitz Stasis.png|150px]]
|[[File:Blitz Shade Drop.png|150px]]
|[[Stasis field|Stasis]]
|[[Banished Shade|Shade]] Drop
|Rare
|Uncommon
|70
|70
|Debuff
|Deploy
|Banished
|UNSC
|[[Ripa 'Moramee|The Arbiter]]
|[[Yapyap|Yapyap the DESTROYER]]
|None
|None
|Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones.
|Deploy multiple small temporary turrets.
|-
|-
|[[File:Blitz Catacylsm.png|150px]]
|[[File:Blitz Catacylsm.png|150px]]
Line 288: Line 339:
|None
|None
|Infused gel areas flare up and deal damage.
|Infused gel areas flare up and deal damage.
|-
|[[File:Blitz Conduit of Rage.png|150px]]
|Conduit of Rage
|Uncommon
|80
|Buff
|Banished
|The Arbiter
|None
|Boost target's damage, healing and speed. Playing other cards increases this buff's duration.
|-
|-
|[[File:Blitz Enduring Salvo.png|150px]]
|[[File:Blitz Enduring Salvo.png|150px]]
Line 308: Line 349:
|None
|None
|Bombard target area with debris from a destroyed Banish warship.
|Bombard target area with debris from a destroyed Banish warship.
|-
|[[File:Blitz Engineer Swarm.png|150px]]
|[[Huragok|Engineer]] Swarm
|Uncommon
|80
|Healing
|UNSC
|Colony
|None
|Call in a swarm of Engineers to heal nearby allied troops.
|-
|-
|[[File:Blitz ODST Drop.png|150px]]
|[[File:Blitz ODST Drop.png|150px]]
|[[ODST]] Drop
|[[ODST]] Drop
|Uncommon
|Uncommon
|60
|80
|Damage
|Damage
|UNSC
|UNSC
Line 329: Line 360:
|Aim Drop Pods that crash to the ground and deploy ODST infantry.
|Aim Drop Pods that crash to the ground and deploy ODST infantry.
|-
|-
|[[File:Blitz Rain of Fire.png|150px]]
|[[File:Blitz Plasma Bolt.png|150px]]
|Rain of Fire
|[[Plasma bombardment mortar|Plasma Bolt]]
|Uncommon
|Uncommon
|80
|80
|Deploy
|Damage
|UNSC
|Banished
|Pavium
|The Arbiter
|DNone
|None
|Unleash a series of damaging [[Glassing|plasma beams]].
|Blast target area for light but quick damage.
|-
|-
|[[File:Blitz Shade Drop.png|150px]]
|[[File:Blitz Scatter Bomb.png|150px]]
|[[Banished Shade|Shade]] Drop
|[[Scatter Bomb]]
|Uncommon
|Uncommon
|80
|80
|Deploy
|Damage
|UNSC
|UNSC
|[[Yapyap|Yapyap the DESTROYER]]
|Sergeant Forge
|None
|None
|Deploy multiple small temporary turrets.
|Fire a series of staggered bombs onto the battlefield.
|-
|-
|[[File:Blitz Teleport.png|150px]]
|[[File:Blitz Cryo Bomb.png|150px]]
|[[Slipspace Translocation|Teleport]]
|[[GBU-1105 bomb|Cryo Bomb]]
|Uncommon
|Uncommon
|80
|90
|Utility
|Damage
|Banished
|UNSC
|Shipmaster
|Serina
|None
|None
|Select any group of units and move them to target location.
|Damage and instantly freeze target enemies.
|-
|-
|[[File:Blitz Napalm Missiles.png|150px]]
|[[File:Blitz Napalm Missiles.png|150px]]
|[[Napalm missile]]s
|[[Napalm Missile]]s
|Uncommon
|Uncommon
|90
|90
Line 369: Line 400:
|Drop incendiary missiles that leave behind a path of fire.
|Drop incendiary missiles that leave behind a path of fire.
|-
|-
|[[File:Blitz Plasma Bolt.png|150px]]
|[[File:Blitz Siege Turret.png|150px]]
|[[Plasma bombardment mortar|Plasma Bolt]]
|[[Siege Turret]]
|Uncommon
|Rare
|90
|90
|Damage
|Deploy
|Banished
|The Arbiter
|None
|Blast target area for light but quick damage.
|-
|[[File:Blitz Scatter Bomb.png|150px]]
|[[Scatter bomb]]
|Uncommon
|90
|Damage
|UNSC
|UNSC
|Sergeant Forge
|Sergeant Johnson
|None
|None
|Fire a series of staggered bombs onto the battlefield.
|Deploy a temporary long-range siege turret.
|-
|-
|[[File:Blitz Siphon Field.png|150px]]
|[[File:Blitz Siphon Field.png|150px]]
Line 400: Line 421:
|-
|-
|[[File:Blitz Skitterer Mob.png|150px]]
|[[File:Blitz Skitterer Mob.png|150px]]
|[[Skitterer]] Mob
|[[Klavrig Workshop Skitterer|Skitter Mob]]
|Uncommon
|Uncommon
|90
|90
Line 410: Line 431:
*Rush
*Rush
|-
|-
|[[File:Blitz Spike Turret.png|150px]]
|[[File:Blitz Archer Missiles.png|150px]]
|[[Spike turret]]
|[[Archer Missile]]s
|Uncommon
|Uncommon
|90
|100
|Deploy
|Damage
|Banished
|UNSC
|Atriox
|Captain Cutter
|None
|Fire high damage missiles in a specifified direction.
|-
|[[File:Blitz Ark Defense.png|150px]]
|Ark Defense
|Rare
|100
|Damage
|UNSC
|Professor Anders
|None
|Call in a swarm of Aggressor Sentinels to attack nearby enemies.
|-
|[[File:Blitz Combat Salvage.png|150px]]
|Combat Salvage
|Rare
|100
|Buff
|UNSC
|Sergeant Forge
|None
|None
|Deploy a temporary defensive turret.
|Tag your mechanical units to redeploy them back at base if killed.
*Rush
|-
|-
|[[File:Blitz Archer Missiles.png|150px]]
|[[File:Blitz EMP MAC Blast.png|150px]]
|[[Archer missile]]s
|EMP MAC Blast
|Uncommon
|Uncommon
|100
|100
|Damage
|Damage
|UNSC
|UNSC
|Captain Cutter
|Sergeant Johnson
|None
|None
|Fire high damage missiles in a specifified direction.
|Blast an area to damage and briefly stun enemy vehicles and aircraft.
|-
|-
|[[File:Blitz Gruntdome.png|150px]]
|[[File:Blitz Gruntdome.png|150px]]
Line 460: Line 500:
|None
|None
|Draw a wall of energy that stuns passing enemies and lowers their armor.
|Draw a wall of energy that stuns passing enemies and lowers their armor.
|-
|[[File:Blitz Siege Turret.png|150px]]
|[[Siege turret]]
|Rare
|100
|Deploy
|UNSC
|Sergeant Johnson
|None
|Deploy a temporary long-range siege turret.
|-
|-
|[[File:Blitz Vortex.png|150px]]
|[[File:Blitz Vortex.png|150px]]
Line 491: Line 521:
|Grant brief invulnerability and a longer healing aura to friendly units in the target area.
|Grant brief invulnerability and a longer healing aura to friendly units in the target area.
|-
|-
|[[File:Blitz Cryo Bomb.png|150px]]
|[[File:Blitz Ghost in the Machine.png|150px]]
|[[GBU-1105 bomb|Cryo Bomb]]
|Ghost in the Machine
|Uncommon
|Rare
|110
|120
|Damage
|Utility
|UNSC
|UNSC
|Serina
|Isabel
|None
|None
|Damage and instantly freeze target enemies.
|Take momentary control of enemy mechanical units.
|-
|-
|[[File:Blitz EMP MAC Blast.png|150px]]
|[[File:Blitz MAC Blast.png|150px]]
|EMP MAC Blast
|MAC Blast
|Uncommon
|Rare
|110
|120
|Damage
|Damage
|UNSC
|UNSC
|Sergeant Johnson
|Isabel
|None
|Launch a high damage slug to blast a target area.
|-
|[[File:Blitz Mega Turret.png|150px]]
|[[Eklon'Dal Workshop Antlion|Mega Turret]]
|Rare
|120
|Deploy
|Banished
|Pavium
|None
|None
|Blast an area to damage and briefly stun enemy vehicles and aircraft.
|Deploy a temporary Mega Turret.
*Rush
|-
|-
|[[File:Blitz EMP Methane Party.png|150px]]
|[[File:Blitz EMP Methane Party.png|150px]]
Line 520: Line 561:
|None
|None
|Barrage target area with damaging methane barrels that choke enemies and buff allied Grunts.
|Barrage target area with damaging methane barrels that choke enemies and buff allied Grunts.
|-
|[[File:Blitz Rain of Fire.png|150px]]
|Rain of Fire
|Uncommon
|120
|Deploy
|UNSC
|Pavium
|DNone
|Unleash a series of damaging [[Glassing|plasma beams]].
|-
|-
|[[File:Blitz Victory Turret.png|150px]]
|[[File:Blitz Victory Turret.png|150px]]
Line 532: Line 583:
*Rally
*Rally
|-
|-
|[[File:Blitz Ark Defense.png|150px]]
|[[File:Blitz Glacial Storm.png|150px]]
|Ark Defense
|Glacial Storm
|Rare
|Rare
|130
|130
|Damage
|Utility
|UNSC
|UNSC
|Professor Anders
|Serina
|None
|None
|Call in a swarm of Aggressor Sentinels to attack nearby enemies.
|Create a lasting storm that chills and slowly freezes enemy units.
|-
|[[File:Blitz Spirit Assault.png|150px]]
|Spirit Assault
|Rare
|140
|Deploy
|Banished
|Shipmaster
|None
|Call in an armed [[Banished Spirit|Spirit]] transport to drop off Banished units.
|-
|-
|[[File:Blitz Boundless Fury.png|150px]]
|[[File:Blitz Boundless Fury.png|150px]]
|Boundless Fury
|Boundless Fury
|Rare
|Rare
|150
|140
|Buff
|Buff
|Banished
|Banished
Line 561: Line 602:
|None
|None
|Enrage all frriendly units, boosting their damage and speed.
|Enrage all frriendly units, boosting their damage and speed.
|-
|[[File:Blitz MAC Blast.png|150px]]
|MAC Blast
|Rare
|150
|Damage
|UNSC
|Isabel
|None
|Launch a high damage slug to blast a target area.
|-
|-
|[[File:Blitz Glassing Beam.png|150px]]
|[[File:Blitz Glassing Beam.png|150px]]
|[[Glassing]] Beam
|[[Glassing]] Beam
|Uncommon
|Uncommon
|160
|140
|Damage
|Damage
|Banished
|Banished
Line 582: Line 613:
|Unleash and direct a damaging plasma beam.
|Unleash and direct a damaging plasma beam.
|-
|-
|[[File:Blitz Mega Turret.png|150px]]
|[[File:Blitz Spirit Assault.png|150px]]
|[[Mega turret]]
|Spirit Assault
|Rare
|Rare
|160
|150
|Deploy
|Deploy
|Banished
|Banished
|Pavium
|Shipmaster
|None
|None
|Deploy a temporary Mega Turret.
|Call in an armed [[Eklon'Dal Workshop Spirit|Spirit]] transport to drop off Banished units.
*Rush
|-
|-
|[[File:Blitz Combat Salvage.png|150px]]
|[[File:Blitz Close Air Support.png|150px]]
|Combat Salvage
|Close Air Support
|Rare
|Rare
|170
|160
|Buff
|Damage
|UNSC
|UNSC
|Sergeant Forge
|Captain Cutter
|None
|None
|Tag your mechanical units to redeploy them back at base if killed.
|Encircle target area with [[G77S Pelican|Pelican Gunships]] to deal heavy damage.
|-
|-
|[[File:Blitz Glacial Storm.png|150px]]
|[[File:Blitz Inferno.png|150px]]
|Glacial Storm
|Inferno
|Rare
|Rare
|170
|160
|Utility
|Damage
|UNSC
|UNSC
|Serina
|Kinsano
|None
|None
|Create a lasting storm that chills and slowly freezes enemy units.
|Cover the ground in waves of flame, creating a lasting inferno.
|-
|-
|[[File:Blitz Omega Team.png|150px]]
|[[File:Blitz Omega Team.png|150px]]
Line 624: Line 654:
*Shield
*Shield
*Rush
*Rush
|-
|[[File:Blitz Close Air Support.png|150px]]
|Close Air Support
|Rare
|180
|Damage
|UNSC
|Captain Cutter
|None
|Encircle target area with [[G77S Pelican|Pelican Gunships]] to deal heavy damage.
|-
|[[File:Blitz Ghost in the Machine.png|150px]]
|Ghost in the Machine
|Rare
|180
|Utility
|UNSC
|Isabel
|None
|Take momentary control of enemy mechanical units.
|-
|[[File:Blitz Inferno.png|150px]]
|Inferno
|Rare
|180
|Damage
|UNSC
|Kinsano
|None
|Cover the ground in waves of flame, creating a lasting inferno.
|-
|-
|[[File:Blitz Eradication.png|150px]]
|[[File:Blitz Eradication.png|150px]]
|Eradication
|Eradication
|Rare
|Rare
|190
|180
|Damage
|Damage
|Banished
|Banished
Line 666: Line 666:
|-
|-
|[[File:Blitz Lich Vanguard.png|150px]]
|[[File:Blitz Lich Vanguard.png|150px]]
|[[Banished Lich|Lich Vanguard]]
|[[Eklon'Dal Workshop Lich|Lich Vanguard]]
|Rare
|Rare
|200
|180
|Damage
|Damage
|Banished
|Banished
Line 678: Line 678:
|Mass Cloaking
|Mass Cloaking
|Rare
|Rare
|200
|180
|Buff
|Buff
|Banished
|Banished
Line 690: Line 690:
|[[G81 Condor|Condor Strike]]
|[[G81 Condor|Condor Strike]]
|Legendary
|Legendary
|300
|270
|Deploy
|Deploy
|UNSC
|UNSC
Line 699: Line 699:
|-
|-
|[[File:Blitz Scarab Assault.png|150px]]
|[[File:Blitz Scarab Assault.png|150px]]
|[[Banished Scarab|Scarab Assault]]
|[[Barukaza Workshop Scarab|Scarab Assault]]
|Legendary
|Legendary
|300
|270
|Deploy
|Deploy
|Banished
|Banished
Line 711: Line 711:
|}
|}


===Cut Blitz Card===
==Cut Blitz Card==
This card was cut and replaced with Atriox's Bulwark.
This card was cut and replaced with Atriox's Bulwark.
{| class="wikitable" style="width:100%; margin:2px auto; text-align:center; background:#FFFFFF;"
{| class="wikitable" style="width:100%; margin:2px auto; text-align:center; background:#FFFFFF;"
Line 726: Line 726:
|-
|-
|}
|}
[[Category:Blitz]]

Latest revision as of 22:54, April 10, 2023

Image Name Rarity Energy Cost Role Faction Leader Restriction Y-Ability Description
Blitz Holo Decoy.png Holo-Decoy Uncommon 30 Utility UNSC Isabel None Create several holograms of friendly units to deceive the enemy.
Blitz Living Barrier.png Living Barrier Rare 30 Deploy Banished Colony None Draw a wall of Lekgolo worms that obstructs movement.
Blitz Pelican Transport.png Pelican Transport Uncommon 30 Utility UNSC Sergeant Forge None Pick up and move your units to another location.
Blitz Watchtower.png Watchtower Uncommon 30 Deploy UNSC Professor Anders None Place a tower with Detect and a long sight range.
  • Detect
Blitz Helldrop.png Helldrop Uncommon 40 Deploy UNSC Kinsano None Aim drop pods that deploy Hellbringers and burn enemies.
Blitz Scorch Mines.png Scorch mine Uncommon 40 Damage Banished Atriox None Place mines that damage ground units with burning plasma. Triggered by ground units.
  • Cloak
Blitz Shrapnel Mines.png Shrapnel mine Uncommon 40 Damage UNSC Isabel None Place mines that damage and slow ground units. Triggered by ground units.
  • Cloak
Blitz Bunker Drop.png Bunker Drop Uncommon 50 Deploy UNSC Sergeant Johnson None Deploy a building that infantry can garrison in for protection.
Blitz Cryogenic Detonator.png Cryogenic Detonator Uncommon 50 Utility UNSC Serina None Place mines that damage and chill or freeze affected enemies. Triggered by ground units.
  • Cloak
Blitz Ice Barrier.png Ice Barrier Rare 50 Utility UNSC Serina None Manually drop multiple Ice Barriers to obfuscate movement and chill nearby enemies.
Blitz Infused Mines.png Infused Mine Uncommon 50 Damage Banished Voridus None Place mines that damage ground units and leave infusion gel upon exploding. Triggered by ground units.
  • Cloak
Blitz Seismic Blast.png Seismic Blast Uncommon 50 Damage UNSC Serina None Blast target area to damage enemies, shattering frozen enemies for massive damage.
Blitz Spartan Morale.png Spartan Morale Uncommon 50 Buff UNSC Commander Jerome None Greatly boost the effectiveness of any rally on the battlefield for a short amount of time.
  • Rally
Blitz Spike Turret.png Spike Turret Uncommon 50 Deploy Banished Atriox None Deploy a temporary defensive turret.
  • Rush
Blitz Ultra Mines.png Ultra Mines Uncommon 50 Damage Banished Pavium None Place numerous, durable mines that heavily damage ground units. Triggered by ground units.
  • Cloak
Blitz Vehicle Symbiotes.png Vehicle Symbiotes Uncommon 50 Utility Banished Colony None Boost the armor and weapon range of target allied vehicles and turrets.
Blitz Advanced Optics.png Advanced Optics Rare 60 Buff UNSC Professor Anders None Increase line of sight and weapon range of all friendly units on the battlefield.
Blitz Blast Hammer.png Blast Hammer Uncommon 60 Damage Banished Decimus None Slam the ground, shove enemies away and briefly slow them.
Blitz Cloaking Field.png Cloaking Field Rare 60 Buff Banished Shipmaster None Cloak target friendly units.
  • Cloak
Blitz Double Time.png Double Time Rare 60 Buff UNSC Captain Cutter None Boost the movement speed of all friendly units on the battlefield.
Blitz Heavy Metal.png Heavy Metal Uncommon 60 Buff UNSC Sergeant Forge None Boost the armor of target allies but reduce their movement speed.
Blitz Hellcharge.png Hellcharge Uncommon 60 Utility UNSC Kinsano None Boost target units' speed and damage. Units explode on death.
Blitz Invigorating Frenzy.png Invigorating Frenzy Uncommon 60 Healing Banished Voridus None Infusion pools grant healing for a brief time.
Blitz Stasis.png Stasis Rare 60 Debuff Banished The Arbiter None Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones.
Blitz Teleport.png Teleport Uncommon 60 Utility Banished Shipmaster None Select any group of units and move them to target location.
Blitz Conduit of Rage.png Conduit of Rage Uncommon 70 Buff Banished The Arbiter None Boost target's damage, healing and speed. Playing other cards increases this buff's duration.
Blitz Enduring Will.png Enduring Will Common 70 Healing Banished Pavium None Heal friendly units in the area over a long duration.
Blitz Engineer Swarm.png Engineer Swarm Uncommon 70 Healing UNSC Colony None Call in a swarm of Engineers to heal nearby allied troops.
Blitz Mech Overcharge.png Mech Overcharge Rare 70 Buff UNSC Sergeant Johnson None Briefly speed up all friendly mechs and make them invulnerable.
Blitz Restoration Drones.png Restoration Drones Uncommon 70 Healing UNSC Professor Anders None Heal friendly units in range over a short duration.
Blitz Shade Drop.png Shade Drop Uncommon 70 Deploy UNSC Yapyap the DESTROYER None Deploy multiple small temporary turrets.
Blitz Catacylsm.png Cataclysm Uncommon 80 Damage Banished Voridus None Infused gel areas flare up and deal damage.
Blitz Enduring Salvo.png Enduring Salvo Uncommon 80 Damage UNSC Commander Jerome None Bombard target area with debris from a destroyed Banish warship.
Blitz ODST Drop.png ODST Drop Uncommon 80 Damage UNSC Captain Cutter Demolition Charge - Throws a timed explosive that is especially effective against structures and garrisons. Aim Drop Pods that crash to the ground and deploy ODST infantry.
Blitz Plasma Bolt.png Plasma Bolt Uncommon 80 Damage Banished The Arbiter None Blast target area for light but quick damage.
Blitz Scatter Bomb.png Scatter Bomb Uncommon 80 Damage UNSC Sergeant Forge None Fire a series of staggered bombs onto the battlefield.
Blitz Cryo Bomb.png Cryo Bomb Uncommon 90 Damage UNSC Serina None Damage and instantly freeze target enemies.
Blitz Napalm Missiles.png Napalm Missiles Uncommon 90 Damage UNSC Kinsano None Drop incendiary missiles that leave behind a path of fire.
Blitz Siege Turret.png Siege Turret Rare 90 Deploy UNSC Sergeant Johnson None Deploy a temporary long-range siege turret.
Blitz Siphon Field.png Siphon Field Uncommon 90 Healing Banished Decimus None Heal nearby allies and harm nearby enemies for a short duration.
Blitz Skitterer Mob.png Skitter Mob Uncommon 90 Deploy Banished Colony Protector Mode - Attaches the Skitterer to another unit to increase that unit's health and damage. Deploy several controllable Skitterers who can also attach to other units.
  • Rush
Blitz Archer Missiles.png Archer Missiles Uncommon 100 Damage UNSC Captain Cutter None Fire high damage missiles in a specifified direction.
Blitz Ark Defense.png Ark Defense Rare 100 Damage UNSC Professor Anders None Call in a swarm of Aggressor Sentinels to attack nearby enemies.
Blitz Combat Salvage.png Combat Salvage Rare 100 Buff UNSC Sergeant Forge None Tag your mechanical units to redeploy them back at base if killed.
Blitz EMP MAC Blast.png EMP MAC Blast Uncommon 100 Damage UNSC Sergeant Johnson None Blast an area to damage and briefly stun enemy vehicles and aircraft.
Blitz Gruntdome.png Gruntdome Rare 100 Utility Banished Yapyap the DESTROYER None Deploy a temporary shield tower that protects units within its radius.
Blitz Infusion Wake.png Infusion Wake Uncommon 100 Debuff Banished Voridus None Unleash and direct a vortex that damages enemies and spreads infusion gel.
Blitz Shockwave.png Shockwave Uncommon 100 Debuff Banished Atriox None Draw a wall of energy that stuns passing enemies and lowers their armor.
Blitz Vortex.png Vortex Rare 100 Utility Banished Decimus None Open a rift that pulls in nearby enemies for its duration.
Blitz Atriox Bulwark.png Atriox's Bulwark Rare 110 Healing Banished Atriox None Grant brief invulnerability and a longer healing aura to friendly units in the target area.
Blitz Ghost in the Machine.png Ghost in the Machine Rare 120 Utility UNSC Isabel None Take momentary control of enemy mechanical units.
Blitz MAC Blast.png MAC Blast Rare 120 Damage UNSC Isabel None Launch a high damage slug to blast a target area.
Blitz Mega Turret.png Mega Turret Rare 120 Deploy Banished Pavium None Deploy a temporary Mega Turret.
  • Rush
Blitz EMP Methane Party.png Methane Party Rare 120 Damage Banished Yayap the DESTROYER None Barrage target area with damaging methane barrels that choke enemies and buff allied Grunts.
Blitz Rain of Fire.png Rain of Fire Uncommon 120 Deploy UNSC Pavium DNone Unleash a series of damaging plasma beams.
Blitz Victory Turret.png Victory Turret Rare 120 Deploy UNSC Commander Jerome None This unit inspires nearby troops to deal increased damage.
  • Rally
Blitz Glacial Storm.png Glacial Storm Rare 130 Utility UNSC Serina None Create a lasting storm that chills and slowly freezes enemy units.
Blitz Boundless Fury.png Boundless Fury Rare 140 Buff Banished Decimus None Enrage all frriendly units, boosting their damage and speed.
Blitz Glassing Beam.png Glassing Beam Uncommon 140 Damage Banished Shipmaster None Unleash and direct a damaging plasma beam.
Blitz Spirit Assault.png Spirit Assault Rare 150 Deploy Banished Shipmaster None Call in an armed Spirit transport to drop off Banished units.
Blitz Close Air Support.png Close Air Support Rare 160 Damage UNSC Captain Cutter None Encircle target area with Pelican Gunships to deal heavy damage.
Blitz Inferno.png Inferno Rare 160 Damage UNSC Kinsano None Cover the ground in waves of flame, creating a lasting inferno.
Blitz Omega Team.png Omega Team Legendary 170 Deploy UNSC Commander Jerome Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets. Randomly call one of Omega Team's three Spartans to battle.
  • Shield
  • Rush
Blitz Eradication.png Eradication Rare 180 Damage Banished Atriox None Deal massive damage at target area with a ring of plasma beams.
Blitz Lich Vanguard.png Lich Vanguard Rare 180 Damage Banished Pavium None Call in an assault Lich and grant the Rush keyword to any cards deployed near the Lich.
Blitz Mass Cloaking.png Mass Cloaking Rare 180 Buff Banished The Arbiter None Temporarily cloak and %2 all allied units, and increase their speed.(Error reproduced as written in the original text.)
  • Cloak
  • Shiphon
Blitz Condor Strike.png Condor Strike Legendary 270 Deploy UNSC None Mass Driver - Fires a high damage, magnetically accelerated slug at a target. Briefly deploy the Condor super unit.
  • Rush
Blitz Scarab Assault.png Scarab Assault Legendary 270 Deploy Banished None Carapace Shield = Emits a short-lived plasma shield to become invulnerable. Briefly deploy the Scarab super unit.
  • Rush

Cut Blitz Card[edit]

This card was cut and replaced with Atriox's Bulwark.

Blitz Restoration.png Restoration Rare 90 Healing Banished Atriox None Briefly make target allies invulnerable and heal them over time.