List of Blitz cards/Power
From Halopedia, the Halo wiki
| Image | Name | Rarity | Energy Cost | Role | Faction | Leader Restriction | Y-Ability | Description |
|---|---|---|---|---|---|---|---|---|
| Holo-Decoy | Uncommon | 30 | Utility | UNSC | Isabel | None | Create several holograms of friendly units to deceive the enemy. | |
| Living Barrier | Rare | 30 | Deploy | Banished | Colony | None | Draw a wall of Lekgolo worms that obstructs movement. | |
| Pelican Transport | Uncommon | 30 | Utility | UNSC | Sergeant Forge | None | Pick up and move your units to another location. | |
| Watchtower | Uncommon | 30 | Deploy | UNSC | Professor Anders | None | Place a tower with Detect and a long sight range.
| |
| Helldrop | Uncommon | 40 | Deploy | UNSC | Kinsano | None | Aim drop pods that deploy Hellbringers and burn enemies. | |
| Scorch mine | Uncommon | 40 | Damage | Banished | Atriox | None | Place mines that damage ground units with burning plasma. Triggered by ground units.
| |
| Shrapnel mine | Uncommon | 40 | Damage | UNSC | Isabel | None | Place mines that damage and slow ground units. Triggered by ground units.
| |
| Bunker Drop | Uncommon | 50 | Deploy | UNSC | Sergeant Johnson | None | Deploy a building that infantry can garrison in for protection. | |
| Cryogenic Detonator | Uncommon | 50 | Utility | UNSC | Serina | None | Place mines that damage and chill or freeze affected enemies. Triggered by ground units.
| |
| Ice Barrier | Rare | 50 | Utility | UNSC | Serina | None | Manually drop multiple Ice Barriers to obfuscate movement and chill nearby enemies. | |
| Infused Mine | Uncommon | 50 | Damage | Banished | Voridus | None | Place mines that damage ground units and leave infusion gel upon exploding. Triggered by ground units.
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| Seismic Blast | Uncommon | 50 | Damage | UNSC | Serina | None | Blast target area to damage enemies, shattering frozen enemies for massive damage. | |
| Spartan Morale | Uncommon | 50 | Buff | UNSC | Commander Jerome | None | Greatly boost the effectiveness of any rally on the battlefield for a short amount of time.
| |
| Spike Turret | Uncommon | 50 | Deploy | Banished | Atriox | None | Deploy a temporary defensive turret.
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| Ultra Mines | Uncommon | 50 | Damage | Banished | Pavium | None | Place numerous, durable mines that heavily damage ground units. Triggered by ground units.
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| Vehicle Symbiotes | Uncommon | 50 | Utility | Banished | Colony | None | Boost the armor and weapon range of target allied vehicles and turrets. | |
| Advanced Optics | Rare | 60 | Buff | UNSC | Professor Anders | None | Increase line of sight and weapon range of all friendly units on the battlefield. | |
| Blast Hammer | Uncommon | 60 | Damage | Banished | Decimus | None | Slam the ground, shove enemies away and briefly slow them. | |
| Cloaking Field | Rare | 60 | Buff | Banished | Shipmaster | None | Cloak target friendly units.
| |
| Double Time | Rare | 60 | Buff | UNSC | Captain Cutter | None | Boost the movement speed of all friendly units on the battlefield. | |
| Heavy Metal | Uncommon | 60 | Buff | UNSC | Sergeant Forge | None | Boost the armor of target allies but reduce their movement speed. | |
| Hellcharge | Uncommon | 60 | Utility | UNSC | Kinsano | None | Boost target units' speed and damage. Units explode on death. | |
| Invigorating Frenzy | Uncommon | 60 | Healing | Banished | Voridus | None | Infusion pools grant healing for a brief time. | |
| Stasis | Rare | 60 | Debuff | Banished | The Arbiter | None | Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones. | |
| Teleport | Uncommon | 60 | Utility | Banished | Shipmaster | None | Select any group of units and move them to target location. | |