List of Blitz cards/Power
From Halopedia, the Halo wiki
|Image||Name||Rarity||Energy Cost||Role||Faction||Leader Restriction||Y-Ability||Description|
|Holo-Decoy||Uncommon||30||Utility||UNSC||Isabel||None||Create several holograms of friendly units to deceive the enemy.|
|Living Barrier||Rare||30||Deploy||Banished||Colony||None||Draw a wall of Lekgolo worms that obstructs movement.|
|Pelican Transport||Uncommon||30||Utility||UNSC||Sergeant Forge||None||Pick up and move your units to another location.|
|Watchtower||Uncommon||30||Deploy||UNSC||Professor Anders||None||Place a tower with Detect and a long sight range.
|Helldrop||Uncommon||40||Deploy||UNSC||Kinsano||None||Aim drop pods that deploy Hellbringers and burn enemies.|
|Scorch mine||Uncommon||40||Damage||Banished||Atriox||None||Place mines that damage ground units with burning plasma. Triggered by ground units.
|Shrapnel mine||Uncommon||40||Damage||UNSC||Isabel||None||Place mines that damage and slow ground units. Triggered by ground units.
|Bunker Drop||Uncommon||50||Deploy||UNSC||Sergeant Johnson||None||Deploy a building that infantry can garrison in for protection.|
|Cryogenic Detonator||Uncommon||50||Utility||UNSC||Serina||None||Place mines that damage and chill or freeze affected enemies. Triggered by ground units.
|Ice Barrier||Rare||50||Utility||UNSC||Serina||None||Manually drop multiple Ice Barriers to obfuscate movement and chill nearby enemies.|
|Infused Mine||Uncommon||50||Damage||Banished||Voridus||None||Place mines that damage ground units and leave infusion gel upon exploding. Triggered by ground units.
|Seismic Blast||Uncommon||50||Damage||UNSC||Serina||None||Blast target area to damage enemies, shattering frozen enemies for massive damage.|
|Spartan Morale||Uncommon||50||Buff||UNSC||Commander Jerome||None||Greatly boost the effectiveness of any rally on the battlefield for a short amount of time.
|Spike Turret||Uncommon||50||Deploy||Banished||Atriox||None||Deploy a temporary defensive turret.
|Ultra Mines||Uncommon||50||Damage||Banished||Pavium||None||Place numerous, durable mines that heavily damage ground units. Triggered by ground units.
|Vehicle Symbiotes||Uncommon||50||Utility||Banished||Colony||None||Boost the armor and weapon range of target allied vehicles and turrets.|
|Advanced Optics||Rare||60||Buff||UNSC||Professor Anders||None||Increase line of sight and weapon range of all friendly units on the battlefield.|
|Blast Hammer||Uncommon||60||Damage||Banished||Decimus||None||Slam the ground, shove enemies away and briefly slow them.|
|Cloaking Field||Rare||60||Buff||Banished||Shipmaster||None||Cloak target friendly units.
|Double Time||Rare||60||Buff||UNSC||Captain Cutter||None||Boost the movement speed of all friendly units on the battlefield.|
|Heavy Metal||Uncommon||60||Buff||UNSC||Sergeant Forge||None||Boost the armor of target allies but reduce their movement speed.|
|Hellcharge||Uncommon||60||Utility||UNSC||Kinsano||None||Boost target units' speed and damage. Units explode on death.|
|Invigorating Frenzy||Uncommon||60||Healing||Banished||Voridus||None||Infusion pools grant healing for a brief time.|
|Stasis||Rare||60||Debuff||Banished||The Arbiter||None||Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones.|
|Teleport||Uncommon||60||Utility||Banished||Shipmaster||None||Select any group of units and move them to target location.|
|Conduit of Rage||Uncommon||70||Buff||Banished||The Arbiter||None||Boost target's damage, healing and speed. Playing other cards increases this buff's duration.|
|Enduring Will||Common||70||Healing||Banished||Pavium||None||Heal friendly units in the area over a long duration.|
|Engineer Swarm||Uncommon||70||Healing||UNSC||Colony||None||Call in a swarm of Engineers to heal nearby allied troops.|
|Mech Overcharge||Rare||70||Buff||UNSC||Sergeant Johnson||None||Briefly speed up all friendly mechs and make them invulnerable.|
|Restoration Drones||Uncommon||70||Healing||UNSC||Professor Anders||None||Heal friendly units in range over a short duration.|
|Shade Drop||Uncommon||70||Deploy||UNSC||Yapyap the DESTROYER||None||Deploy multiple small temporary turrets.|
|Cataclysm||Uncommon||80||Damage||Banished||Voridus||None||Infused gel areas flare up and deal damage.|
|Enduring Salvo||Uncommon||80||Damage||UNSC||Commander Jerome||None||Bombard target area with debris from a destroyed Banish warship.|
|ODST Drop||Uncommon||80||Damage||UNSC||Captain Cutter||Demolition Charge - Throws a timed explosive that is especially effective against structures and garrisons.||Aim Drop Pods that crash to the ground and deploy ODST infantry.|
|Plasma Bolt||Uncommon||80||Damage||Banished||The Arbiter||None||Blast target area for light but quick damage.|
|Scatter Bomb||Uncommon||80||Damage||UNSC||Sergeant Forge||None||Fire a series of staggered bombs onto the battlefield.|
|Cryo Bomb||Uncommon||90||Damage||UNSC||Serina||None||Damage and instantly freeze target enemies.|
|Napalm Missiles||Uncommon||90||Damage||UNSC||Kinsano||None||Drop incendiary missiles that leave behind a path of fire.|
|Siege Turret||Rare||90||Deploy||UNSC||Sergeant Johnson||None||Deploy a temporary long-range siege turret.|
|Siphon Field||Uncommon||90||Healing||Banished||Decimus||None||Heal nearby allies and harm nearby enemies for a short duration.|
|Skitter Mob||Uncommon||90||Deploy||Banished||Colony||Protector Mode - Attaches the Skitterer to another unit to increase that unit's health and damage.||Deploy several controllable Skitterers who can also attach to other units.
|Archer Missiles||Uncommon||100||Damage||UNSC||Captain Cutter||None||Fire high damage missiles in a specifified direction.|
|Ark Defense||Rare||100||Damage||UNSC||Professor Anders||None||Call in a swarm of Aggressor Sentinels to attack nearby enemies.|
|Combat Salvage||Rare||100||Buff||UNSC||Sergeant Forge||None||Tag your mechanical units to redeploy them back at base if killed.|
|EMP MAC Blast||Uncommon||100||Damage||UNSC||Sergeant Johnson||None||Blast an area to damage and briefly stun enemy vehicles and aircraft.|
|Gruntdome||Rare||100||Utility||Banished||Yapyap the DESTROYER||None||Deploy a temporary shield tower that protects units within its radius.|
|Infusion Wake||Uncommon||100||Debuff||Banished||Voridus||None||Unleash and direct a vortex that damages enemies and spreads infusion gel.|
|Shockwave||Uncommon||100||Debuff||Banished||Atriox||None||Draw a wall of energy that stuns passing enemies and lowers their armor.|
|Vortex||Rare||100||Utility||Banished||Decimus||None||Open a rift that pulls in nearby enemies for its duration.|
|Atriox's Bulwark||Rare||110||Healing||Banished||Atriox||None||Grant brief invulnerability and a longer healing aura to friendly units in the target area.|
|Ghost in the Machine||Rare||120||Utility||UNSC||Isabel||None||Take momentary control of enemy mechanical units.|
|MAC Blast||Rare||120||Damage||UNSC||Isabel||None||Launch a high damage slug to blast a target area.|
|Mega Turret||Rare||120||Deploy||Banished||Pavium||None||Deploy a temporary Mega Turret.
|Methane Party||Rare||120||Damage||Banished||Yayap the DESTROYER||None||Barrage target area with damaging methane barrels that choke enemies and buff allied Grunts.|
|Rain of Fire||Uncommon||120||Deploy||UNSC||Pavium||DNone||Unleash a series of damaging plasma beams.|
|Victory Turret||Rare||120||Deploy||UNSC||Commander Jerome||None||This unit inspires nearby troops to deal increased damage.
|Glacial Storm||Rare||130||Utility||UNSC||Serina||None||Create a lasting storm that chills and slowly freezes enemy units.|
|Boundless Fury||Rare||140||Buff||Banished||Decimus||None||Enrage all frriendly units, boosting their damage and speed.|
|Glassing Beam||Uncommon||140||Damage||Banished||Shipmaster||None||Unleash and direct a damaging plasma beam.|
|Spirit Assault||Rare||150||Deploy||Banished||Shipmaster||None||Call in an armed Spirit transport to drop off Banished units.|
|Close Air Support||Rare||160||Damage||UNSC||Captain Cutter||None||Encircle target area with Pelican Gunships to deal heavy damage.|
|Inferno||Rare||160||Damage||UNSC||Kinsano||None||Cover the ground in waves of flame, creating a lasting inferno.|
|Omega Team||Legendary||170||Deploy||UNSC||Commander Jerome||Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.||Randomly call one of Omega Team's three Spartans to battle.
|Eradication||Rare||180||Damage||Banished||Atriox||None||Deal massive damage at target area with a ring of plasma beams.|
|Lich Vanguard||Rare||180||Damage||Banished||Pavium||None||Call in an assault Lich and grant the Rush keyword to any cards deployed near the Lich.|
|Mass Cloaking||Rare||180||Buff||Banished||The Arbiter||None||Temporarily cloak and %2 all allied units, and increase their speed.(Error reproduced as written in the original text.)
|Condor Strike||Legendary||270||Deploy||UNSC||None||Mass Driver - Fires a high damage, magnetically accelerated slug at a target.||Briefly deploy the Condor super unit.
|Scarab Assault||Legendary||270||Deploy||Banished||None||Carapace Shield = Emits a short-lived plasma shield to become invulnerable.||Briefly deploy the Scarab super unit.
Cut Blitz Card
This card was cut and replaced with Atriox's Bulwark.
|Restoration||Rare||90||Healing||Banished||Atriox||None||Briefly make target allies invulnerable and heal them over time.|