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{{Era|Post}}
{{Status|Canon}}
{{Ship Class Infobox
{{Center|''This article is about the Pelican Gunship model found in Halo 4. For the model shown in Halo Wars 2, see [[G77S Pelican|here]].''}}
{{Ship class infobox
|name=Gunship-79 Heavy-Troop Carrier/Mobile Armory
|name=Gunship-79 Heavy-Troop Carrier/Mobile Armory
|image=[[File:H4-PelicanGunship.png|300px]]
|image=[[File:H4-PelicanGunship.png|300px]]
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|class=
|class=
|role=Multipurpose gunship
|role=Multipurpose gunship
|length= {{Convert|100.6|ft|m|sp=us|disp=flip}}<ref name="EVG"/>
|length= {{Convert|100.6|ft|m|sp=us|disp=flip}}{{Ref/Reuse|EVG}}
|width= {{Convert|82.7|ft|m|sp=us|disp=flip}}<ref name="EVG"/>
|width= {{Convert|82.7|ft|m|sp=us|disp=flip}}{{Ref/Reuse|EVG}}
|height= {{Convert|35.2|ft|m|sp=us|disp=flip}}<ref name="EVG"/>
|height= {{Convert|35.2|ft|m|sp=us|disp=flip}}{{Ref/Reuse|EVG}}
|power=
|power=
|engine=
|engine=
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|navigation=
|navigation=
|hull=
|hull=
|armament=*H [[GAU/53 70mm MBHRC autocannon]]<ref name="H4 Interactive Guide">[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref>
|armament=*1 [[GAU-53 70mm rotary cannon]]{{Ref/Site|Id=H4 Interactive Guide|D=01|M=6|Y=2020|URL=http://www.halowaypoint.com/en-US/halo4guide|Site=Halo Waypoint|Page=Halo 4 Interactive Guide|Detail=(Defunct)}}
*M369 90mm SBHVC/DM gun turret
*1 M369 90 mm SBHVC/DM gun turret
*[[M6 Grindell/Galilean Nonlinear Rifle#M8C G/GNC|M8C Grindell/Galilean Nonlinear Cannon]]
*1 [[M8C Grindell/Galilean Nonlinear Cannon]]
*[[M410 dual heavy machine gun]] (2)<ref name="evg81">'''Halo 4: The Essential Visual Guide''', ''page 81''</ref>
*2 [[M410 dual heavy machine gun]]s{{Ref/Book|Id=evg81|Halo 4: The Essential Visual Guide|Page=81}}
|complement=15-20 personnel<ref name="evg81"/>
|complement=15-20 personnel{{Ref/Reuse|evg81}}
|crew=
|crew=
|passengers=
|passengers=
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}}
}}


The '''G79H-TC/MA Pelican''', more formally known as the '''Gunship 79 Heavy-Troop Carrier/Mobile Armory''',<ref name="EVG">'''[[Halo 4: The Essential Visual Guide]]''', ''page 113''</ref> is a more-heavily armed variant of the [[D79-TC Pelican]] dropship used by the [[United Nations Space Command]] that entered service by at least [[2556]].<ref>'''[[Halo: Nightfall]]'''</ref>
The '''G79H-TC/MA Pelican''', more formally known as the '''Gunship 79 Heavy-Troop Carrier/Mobile Armory''',{{Ref/Book|Id=EVG|[[Halo 4: The Essential Visual Guide]]|Page=113}} is a more-heavily armed variant of the [[D79-TC Pelican]] dropship used by the [[United Nations Space Command]] that entered service by at least [[2556]].{{Ref/Film|[[Halo: Nightfall]]}}


==Specifications==
==Overview==
===Design details===
===Design details===
The G79H-TC Pelican is essentially the formalization of various improvisations and modifications to the standard Pelican [[dropship]].<ref>[https://www.halowaypoint.com/en-us/universe/vehicles/pelican '''Halo Waypoint''': ''Pelican'']</ref> The G79 is based on the redesigned fuselage of the standard D79 Pelican, featuring a similar twin-bubble canopy akin to that of the 21st century [[Wikipedia:Mil Mi-24 Hind|Mi-24 Hind gunship/attack helicopter]]. The gunship is armed with one nose-mounted autocannon and an [[M6 Grindell/Galilean Nonlinear Rifle#M8C G/GNC|M8C Grindell/Galilean Nonlinear Cannon]], a larger version of the infantry-issued "Spartan Laser".<ref name="EVG"/> Its dorsal surface features a large turret-mounted cannon similar to that of a [[Wikipedia:Bomber|bomber]], controlled through the gunner seat. A [[railgun]] turret is externally mounted on each side of the fuselage.<ref name="H4 Interactive Guide"/> Doubling as a mobile armory, the variant is also equipped with external racks allowing it to carry an abundance of weapons and ammunition.<ref>'''[[Halo 4]]''', campaign level ''[[Shutdown]]''</ref>
The G79H-TC Pelican is essentially the formalization of various improvisations and modifications to the standard Pelican [[dropship]].{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/universe/vehicles/pelican|Site=Halo Waypoint|Page=Pelican}} The G79 is based on the redesigned fuselage of the standard D79 Pelican, featuring a similar twin-bubble canopy akin to that of the 21st century [[Wikipedia:Mil Mi-24 Hind|Mi-24 Hind gunship/attack helicopter]]. The gunship is armed with one nose-mounted autocannon and an [[M8C Grindell/Galilean Nonlinear Cannon]], a larger version of the infantry-issued "Spartan Laser".{{Ref/Reuse|EVG}} Its dorsal surface features a large turret-mounted cannon similar to that of a [[Wikipedia:Bomber|bomber]], controlled through the gunner seat. On each side of the troop bay on the exterior hull is a heavy machine gun turret. Doubling as a mobile armory, the variant is also equipped with external racks allowing it to carry an abundance of weapons and ammunition.{{Ref/Level|Id=shutdown|[[Halo 4]]|[[Shutdown]]}}
 
==Operational history==
===First Requiem===
{{Main|Battle of Requiem}}
During the Battle of Requiem, [[John-117]] and [[Cortana]] disobeyed the orders of {{UNSCShip|Infinity}} captain [[Andrew Del Rio]]. In response, he ordered XO [[Thomas Lasky]] to requisition a combat pursuit Pelican, a G79H-TC. In reality, the Pelican was given to John-117 in an attempt to help combat the [[Ur-Didact]].{{Ref/Reuse|shutdown}}
 
===Requiem Campaign===
{{Main|Requiem Campaign}}
The G79H-TC Pelican was used during the Requiem Campaign. This includes mass force deployment, like during [[Operation: LAND GRAB]],<ref name="LandGrab">''[[Spartan Ops]]'', [[Departure|S1E1 Departure]] - [[Departure/Land Grab|Land Grab]]</ref> or single squad exfiltration.<ref>''[[Spartan Ops]]'', [[Departure|S1E1 Departure]] - [[Departure/Core|Core]]</ref>


==Gameplay==
==Gameplay==
The G79H-TC Pelican is only operable during the ''[[Halo 4]]'' campaign mission [[Shutdown]]. Currently, Shutdown is the only level in the ''Halo'' series that allows the player to pilot a Pelican—other than [[Flyable Pelican and Phantom|a hidden Easter egg]] from ''[[Halo: Reach]]''.
===Campaign===
The G79H-TC Pelican is only operable during the ''[[Halo 4]]'' campaign mission [[Shutdown]]. Currently, Shutdown is the only campaign level in the ''Halo'' series that allows the player to pilot a Pelican—other than [[Flyable Pelican and Phantom|a hidden Easter egg]] from ''[[Halo: Reach]]''.
 
The Pelican gunship is piloted from third-person view, similar to other vehicles in the ''Halo'' games. The [[heads-up display]] of the Pelican shows the weapon currently in use, thruster percentage, a [[motion tracker]], and the hull integrity of the Pelican. A hitmarker is displayed around the aiming reticle every time the player damages a hostile target. The player can exit and enter the Pelican through a hatch on the dropship's canopy. The sides of the Pelican, fulfilling the "Mobile Armory" part of its title, are stocked with numerous infantry weapons and [[armor abilities]] for the player to use—including [[Series 12 jetpack|jetpack]]s, [[MA5D assault rifle|assault rifle]]s, [[M395 DMR|DMR]]s, [[ARC-920 railgun|railgun]]s, [[M739 SAW|SAW]]s, and [[M9 fragmentation grenade|frag grenades]]. Every time the player finishes the objectives and returns to the Pelican, the weapon racks are refilled on both sides, so the player can resupply before heading to the next objective.
 
In [[Cooperative play|co-op mode]] and [[Multiplayer]], it can carry up to four players. The pilot operates the controls, the M6 and Autocannon; Two passengers may operate the side-mounted heavy machine guns, while a fourth can control the turret on top of the Pelican, via the gunner seat towards the back of the cockpit.
 
Pitch and direction change is controlled by the right thumbstick. The left trigger controls the Pelican's boost. The Y button is used to switch between the Pelican's autocannon and its Spartan Laser cannon. Holding down the A button is used to "raise" the Pelican, while the X button lowers it. The weapons are exceptionally powerful, with the autocannon enough to destroy a Scorpion in several seconds.  


The Pelican gunship is piloted from third-person view, similar to other vehicles in the ''Halo'' games. The [[heads-up display]] of the Pelican shows the weapon currently in use, thruster percentage, a [[motion tracker]], and the hull integrity of the Pelican. A hitmarker is displayed around the aiming reticle every time the player damages a hostile target. The player can exit and enter the Pelican through a hatch on the dropship's canopy. The sides of the Pelican, fulfilling the "Mobile Armory" part of its title, are stocked with numerous infantry weapons and [[armor abilities]] for the player to use—including a [[Series 12 jetpack|jetpack]]s, [[MA5D assault rifle|assault rifle]]s, [[M395 DMR|DMR]]s, [[ARC-920 railgun|railgun]]s, [[M739 SAW|SAW]]s, and [[M9 fragmentation grenade|frag grenades]]. Every time the player finishes the objectives and returns to the Pelican, the weapon racks are refilled on both sides so the player can resupply before heading to the next objective.
In the Campaign, it is formidable when facing off against several [[Ru'swum-pattern Phantom|Phantom]] dropships without taking any significant amount of damage. The Phantoms' own [[heavy plasma cannon]] are not very effective against the Pelican's hull, while the pelican's own weapons are enough to destroy them in short order. Throughout the level, the player must fly it to various defense spires, that are protecting the Diadact.


In [[Cooperative play|co-op mode]], a player can pilot the Pelican, while two other players can man the heavy machine guns, and a fourth can control the turret on top of the Pelican. Pitch and direction change is controlled by the right thumbstick. The left trigger controls the Pelican's boost. The Y button is used to switch between the Pelican's autocannon and its Spartan Laser cannon. Holding down the A button is used to "raise" the Pelican, while the X button lowers it. Throughout the level, the player must pilot the Pelican to different facilities and land nearby to complete the objectives. The Pelican gunship's autocannon is very efficient and powerful. It is quite capable of facing off against several [[Type-44 Phantom|Phantom]] dropships without taking any significant amount of damage. The Phantom's [[heavy plasma cannon]] is not very effective against the Pelican's hull. Additionally, the gunship's autocannon is a lot more accurate than the Phantom's cannon. The Pelican's Spartan Laser cannon is also very powerful. It can destroy a Phantom with only a few direct hits. It has unlimited ammunition, but it draws power from the gunship itself.
===Multiplayer===
After ''Halo 4'' was added to PC on the 17th November 2020, in [[Series 4: Reclaimer]], the Pelican was made usable in [[Forge]] on certain maps in ''[[Halo: The Master Chief Collection]]''. Unlike the one in [[Shutdown]], this variant does not feature its replenishable armory.


===Glitch===
===Glitches===
There is a glitch in the Halo 4 [[Spartan Ops]] mission Clean Up, where a player can ride in the Pelican for a few seconds. At the end of the level, run to the Landing Zone, just before the Pelican comes to land. As soon as the Pelican comes, fly up to the slanted door. If you get to the right position, it should say "hold x to ride in Pelican". If you do this in time, you will teleport inside the Pelican, until the level ends properly. The view from here is a black screen, with light around a bit of the edges. This may be possible with other Pelicans in levels.
There is a glitch in the Halo 4 [[Spartan Ops]] mission Clean Up, where a player can ride in the Pelican for a few seconds. At the end of the level, run to the Landing Zone, just before the Pelican comes to land. As soon as the Pelican comes, fly up to the slanted door. If you get to the right position, it should say "hold x to ride in Pelican". If you do this in time, you will teleport inside the Pelican, until the level ends properly. The view from here is a black screen, with light around a bit of the edges. This may be possible with other Pelicans in levels.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:H4-Concept-PelicanGunship-HUD.jpg|Initial concept art of the Pelican gunship's HUD.
File:H4-Concept-PelicanGunship-HUD.jpg|Initial concept art of the Pelican gunship's HUD for ''Halo 4''.
File:H4-Shutdown.jpg|John-117's Pelican gunship departs to engage the Didact.
File:H4-Shutdown.jpg|John-117's Pelican gunship departs to engage the Didact.
File:H4-Shutdown-PelicanGunship-HUD.jpg|The G79 Pelican gunship HUD, firing its [[M6 Grindell/Galilean Nonlinear Rifle|Spartan Laser]].
File:H4-Shutdown-PelicanGunship-HUD.jpg|The G79 Pelican gunship HUD, firing its laser cannon.
File:H4-PelicanGunship-MG-HUD.jpg|The Pelican gunship HUD, with its autocannon selected.
File:H4-PelicanGunship-MG-HUD.jpg|The Pelican gunship HUD, with its autocannon selected.
File:HCG79Pelican.jpg|A G79 Pelican on Requiem.
File:HCG79Pelican.jpg|A G79 Pelican on Requiem.
File:H4-M410FlankGun-ScanScreen2.jpg|A [[SPARTAN-IV]] behind an M410 Flank Gun on the Pelican.
File:H4-M410FlankGun-ScanScreen2.jpg|A [[SPARTAN-IV]] behind an M410 Flank Gun on the Pelican.
File:H4-G79HHUD.png|A G79 Pelican being flown on [[Forge Island]] in ''Halo: The Master Chief Collection''.
File:HMCC-H4-ScorpionGun3rd.png|The [[M369 90mm smooth-bore high-velocity cannon]] being fired.
File:HMCC-H4-PelicanGunDestroy.png|An [[M808C Scorpion]] being destroyed by the Gunship's Autocannon.
File:HMCC-H4-Pelican.png|A Pelican Gunship placed on Forge Island.
File:HMCC-H4-PilotGun.png|Close up of the Gunship's Autocannon and M6.
File:MCC-H4 G79.png|Spartan-IVs manning the G79's turrets
</gallery>
</gallery>


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==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{UNSC Aircraft}}
{{Pelican variants}}
[[Category:Drivable Vehicles]]
[[Category:Drivable vehicles]]

Latest revision as of 00:56, March 5, 2024

This article is about the Pelican Gunship model found in Halo 4. For the model shown in Halo Wars 2, see here.
Gunship-79 Heavy-Troop Carrier/Mobile Armory
H4-PelicanGunship.png
Production information

Manufacturer:

Misriah Armory

Role:

Multipurpose gunship

Technical specifications

Length:

30.7 meters (100.6 ft)[1]

Width:

25.2 meters (82.7 ft)[1]

Height:

10.7 meters (35.2 ft)[1]

Armament:

Complement:

15-20 personnel[3]

Chronological and affiliation

Era:

Post-Covenant War conflicts

Affiliation:

United Nations Space Command

 

The G79H-TC/MA Pelican, more formally known as the Gunship 79 Heavy-Troop Carrier/Mobile Armory,[1] is a more-heavily armed variant of the D79-TC Pelican dropship used by the United Nations Space Command that entered service by at least 2556.[4]

Overview[edit]

Design details[edit]

The G79H-TC Pelican is essentially the formalization of various improvisations and modifications to the standard Pelican dropship.[5] The G79 is based on the redesigned fuselage of the standard D79 Pelican, featuring a similar twin-bubble canopy akin to that of the 21st century Mi-24 Hind gunship/attack helicopter. The gunship is armed with one nose-mounted autocannon and an M8C Grindell/Galilean Nonlinear Cannon, a larger version of the infantry-issued "Spartan Laser".[1] Its dorsal surface features a large turret-mounted cannon similar to that of a bomber, controlled through the gunner seat. On each side of the troop bay on the exterior hull is a heavy machine gun turret. Doubling as a mobile armory, the variant is also equipped with external racks allowing it to carry an abundance of weapons and ammunition.[6]

Operational history[edit]

First Requiem[edit]

Main article: Battle of Requiem

During the Battle of Requiem, John-117 and Cortana disobeyed the orders of UNSC Infinity captain Andrew Del Rio. In response, he ordered XO Thomas Lasky to requisition a combat pursuit Pelican, a G79H-TC. In reality, the Pelican was given to John-117 in an attempt to help combat the Ur-Didact.[6]

Requiem Campaign[edit]

Main article: Requiem Campaign

The G79H-TC Pelican was used during the Requiem Campaign. This includes mass force deployment, like during Operation: LAND GRAB,[7] or single squad exfiltration.[8]

Gameplay[edit]

Campaign[edit]

The G79H-TC Pelican is only operable during the Halo 4 campaign mission Shutdown. Currently, Shutdown is the only campaign level in the Halo series that allows the player to pilot a Pelican—other than a hidden Easter egg from Halo: Reach.

The Pelican gunship is piloted from third-person view, similar to other vehicles in the Halo games. The heads-up display of the Pelican shows the weapon currently in use, thruster percentage, a motion tracker, and the hull integrity of the Pelican. A hitmarker is displayed around the aiming reticle every time the player damages a hostile target. The player can exit and enter the Pelican through a hatch on the dropship's canopy. The sides of the Pelican, fulfilling the "Mobile Armory" part of its title, are stocked with numerous infantry weapons and armor abilities for the player to use—including jetpacks, assault rifles, DMRs, railguns, SAWs, and frag grenades. Every time the player finishes the objectives and returns to the Pelican, the weapon racks are refilled on both sides, so the player can resupply before heading to the next objective.

In co-op mode and Multiplayer, it can carry up to four players. The pilot operates the controls, the M6 and Autocannon; Two passengers may operate the side-mounted heavy machine guns, while a fourth can control the turret on top of the Pelican, via the gunner seat towards the back of the cockpit.

Pitch and direction change is controlled by the right thumbstick. The left trigger controls the Pelican's boost. The Y button is used to switch between the Pelican's autocannon and its Spartan Laser cannon. Holding down the A button is used to "raise" the Pelican, while the X button lowers it. The weapons are exceptionally powerful, with the autocannon enough to destroy a Scorpion in several seconds.

In the Campaign, it is formidable when facing off against several Phantom dropships without taking any significant amount of damage. The Phantoms' own heavy plasma cannon are not very effective against the Pelican's hull, while the pelican's own weapons are enough to destroy them in short order. Throughout the level, the player must fly it to various defense spires, that are protecting the Diadact.

Multiplayer[edit]

After Halo 4 was added to PC on the 17th November 2020, in Series 4: Reclaimer, the Pelican was made usable in Forge on certain maps in Halo: The Master Chief Collection. Unlike the one in Shutdown, this variant does not feature its replenishable armory.

Glitches[edit]

There is a glitch in the Halo 4 Spartan Ops mission Clean Up, where a player can ride in the Pelican for a few seconds. At the end of the level, run to the Landing Zone, just before the Pelican comes to land. As soon as the Pelican comes, fly up to the slanted door. If you get to the right position, it should say "hold x to ride in Pelican". If you do this in time, you will teleport inside the Pelican, until the level ends properly. The view from here is a black screen, with light around a bit of the edges. This may be possible with other Pelicans in levels.

Gallery[edit]

List of appearances[edit]

Sources[edit]