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Data pads: Difference between revisions

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==Transcripts==
==Transcripts==
{{noticebox|'''Note''': ''The following are exact content from [[Halo: Reach]]. The content is copied directly from each data pad, and is not speculative.}}
{{Verbatim}}
===All difficulties===
===All difficulties===
<div class="tabcontainer">
{{Tabcontainer
<div class="tabbox">
|title1=Pad 1
<div class="tab">Pad 1</div>
|content1='''Location''': Play the level "[[Winter Contingency (level)|Winter Contingency]]" on any difficulty, starting from the point where the [[civilian]] truck "[[Spade]]" can be used. In the second structure encountered by crossing the bridge, the structure on the right of the circular area is a group of dead civilians, one of them with the Data Pad on his side.
'''Location''': Play the level "[[Winter Contingency (level)|Winter Contingency]]" on any difficulty, starting from the point where the [[civilian]] truck "[[Spade]]" can be used. In the second structure encountered by crossing the bridge, the structure on the right of the circular area is a group of dead civilians, one of them with the Data Pad on his side.


{{/tmp|:They are killing us and letting us die even though they know but they let us die why wh'''1''' why?
{{/tmp|:They are killing us and letting us die even though they know but they let us die why wh'''1''' why?
Line 38: Line 37:
:>> So long as all connections between this Assembly and the data from these models are obfuscated in perpetuity, the Majority agrees. >>
:>> So long as all connections between this Assembly and the data from these models are obfuscated in perpetuity, the Majority agrees. >>
}}
}}
</div>
|title2=Pad 2
 
|content2='''Location''': Play the level "[[ONI: Sword Base]] on any difficulty, the data pad is located inside the facility's atrium, on the third floor. It is inside the same room as the [[BOB]], underneath the staircase leading to the fourth floor. That place is where the [[M45 Tactical Shotgun|Shotgun]] spawn in the [[multiplayer]] map ''[[Sword Base]]''.
<div class="tabbox">
<div class="tab">Pad 2</div>
'''Location''': Play the level "[[ONI: Sword Base]] on any difficulty, the data pad is located inside the facility's atrium, on the third floor. It is inside the same room as the [[BOB]], underneath the staircase leading to the fourth floor. That place is where the [[M45 Tactical Shotgun|Shotgun]] spawn in the [[multiplayer]] map ''[[Sword Base]]''.


{{/tmp|:i know what they are trying '''2''' do and it terrifies me because I know they know that I know…
{{/tmp|:i know what they are trying '''2''' do and it terrifies me because I know they know that I know…
Line 66: Line 62:
:[^] Not to make these assumptions is tantamount to suicide. [^]
:[^] Not to make these assumptions is tantamount to suicide. [^]
}}
}}
</div>
|title3=Pad 3
 
|content3='''Location''': Play the level "[[Nightfall]]" on any difficulty, starting from the beginning of the level. Stick to the right side of the wall and walk towards the level the next part of the level. One should enter a small cave, and along the left wall of the cave and between two rocks lies a data pad.
<div class="tabbox">
<div class="tab">Pad 3</div>
'''Location''': Play the level "[[Nightfall]]" on any difficulty, starting from the beginning of the level. Stick to the right side of the wall and walk towards the level the next part of the level. One should enter a small cave, and along the left wall of the cave and between two rocks lies a data pad.


{{/tmp|:i can hear them all the tim'''3''' now but i just want to sleep its been so long since they let me sleep…
{{/tmp|:i can hear them all the tim'''3''' now but i just want to sleep its been so long since they let me sleep…
Line 90: Line 83:
:Are you suggesting we play God? [^]
:Are you suggesting we play God? [^]
}}
}}
</div>
|title4=Pad 4
 
|content4='''Location''': Play the level "[[Tip of the Spear]]" on any difficulty, the data pad is inside the [[BXR Mining]] facility, the area below where the player is instructed to kill a [[Sangheili Zealot]]. Jump down the hole and get to the room where the Plasma Launcher is located. On the opposite side of the room is 3 [[United Nations Space Command|UNSC]] crates and rack behind it. The Data pad is on the second shelf of the rack.
<div class="tabbox">
<div class="tab">Pad 4</div>
'''Location''': Play the level "[[Tip of the Spear]]" on any difficulty, the data pad is inside the [[BXR Mining]] facility, the area below where the player is instructed to kill a [[Sangheili Zealot]]. Jump down the hole and get to the room where the Plasma Launcher is located. On the opposite side of the room is 3 [[United Nations Space Command|UNSC]] crates and rack behind it. The Data pad is on the second shelf of the rack.


{{/tmp|:every time i try to tell somebody the words catch in my throat because im all alone except '''4''' them and if i talk they might leave but i cant stay quiet forever…
{{/tmp|:every time i try to tell somebody the words catch in my throat because im all alone except '''4''' them and if i talk they might leave but i cant stay quiet forever…
Line 116: Line 106:
:[^] Given the risks involved, and my own Committee’s responsibility for this proposal, the answer must be: me. [^]
:[^] Given the risks involved, and my own Committee’s responsibility for this proposal, the answer must be: me. [^]
}}
}}
</div>
|title5=Pad 5
 
|content5='''Location''': Play the level "[[Long Night of Solace (level)|Long Night of Solace]]" on any difficulty, the data pad is inside the [[YSS-1000 Sabre|Sabre]] [[Sabre Program Launch/Research Range|Launch facility]]. On the left of the control room (where the player can see a [[Holography|hologram]] of the [[SDV-class heavy corvette|Covenant corvette]]), is a small elevated area lit by red lights. The data pad can be found in front of the control desk, beside a human corpse.
<div class="tabbox">
<div class="tab">Pad 5</div>
'''Location''': Play the level "[[Long Night of Solace (level)|Long Night of Solace]]" on any difficulty, the data pad is inside the [[YSS-1000 Sabre|Sabre]] [[Sabre Program Launch/Research Range|Launch facility]]. On the left of the control room (where the player can see a [[Holography|hologram]] of the [[SDV-class heavy corvette|Covenant corvette]]), is a small elevated area lit by red lights. The data pad can be found in front of the control desk, beside a human corpse.


{{/tmp|:when i first got here and woke from stasi'''5''' the ship was crawling with colonists from dead worlds it was so crowded i couldn’t move i had to fight to breathe…
{{/tmp|:when i first got here and woke from stasi'''5''' the ship was crawling with colonists from dead worlds it was so crowded i couldn’t move i had to fight to breathe…
Line 134: Line 121:
:Which is to say: easy for our creators to see. <<
:Which is to say: easy for our creators to see. <<
}}
}}
</div>
|title6=Pad 6
 
|content6='''Location''': Play the level "[[Exodus]]" on any difficulty, starting from where the player will acquire a [[Portable jump-jet|Jetpack]]. Before entering the interior of another building (where the player will be told to fly up to the highest floor),  
<div class="tabbox">
<div class="tab">Pad 6</div>
'''Location''': Play the level "[[Exodus]]" on any difficulty, starting from where the player will acquire a [[Portable jump-jet|Jetpack]]. Before entering the interior of another building (where the player will be told to fly up to the highest floor),  
there is a construction platform on top of the doorway. The data pad is located on the construction platform's walkway, beside a civilian corpse.
there is a construction platform on top of the doorway. The data pad is located on the construction platform's walkway, beside a civilian corpse.


Line 169: Line 153:
:>>
:>>
}}
}}
</div>
|title7=Pad 7
 
|content7='''Location''': Play the level "[[New Alexandria (level)|New Alexandria]]" on any difficulty and head to the [[Olympic Tower]] (known as the ONI HQ in-game). One of the buildings near the Tower is a building that is consist of a white structure covering 3 sides of a gray (main) structure. This building has 5 air vents on each side and a door on its roof. On the left side of the door (outside the building's interior), is where the data pad lies.
<div class="tabbox">
<div class="tab">Pad 7</div>
'''Location''': Play the level "[[New Alexandria (level)|New Alexandria]]" on any difficulty and head to the [[Olympic Tower]] (known as the ONI HQ in-game). One of the buildings near the Tower is a building that is consist of a white structure covering 3 sides of a gray (main) structure. This building has 5 air vents on each side and a door on its roof. On the left side of the door (outside the building's interior), is where the data pad lies.


{{/tmp|:i hope you are finding these because they are very important maybe you can help me spread the tru'''7'''h…
{{/tmp|:i hope you are finding these because they are very important maybe you can help me spread the tru'''7'''h…
Line 191: Line 172:
:In short, ORION was just the beginning. <<
:In short, ORION was just the beginning. <<
}}
}}
</div>
|title8=Pad 8
 
|content8='''Location''': Play the level "[[The Package (level)|The Package]]" on any difficulty. After entering the main atrium of [[Sword Base]], the data pad is located at the left of the door the player needs to activate to trigger the [[cutscene]].
<div class="tabbox">
<div class="tab">Pad 8</div>
'''Location''': Play the level "[[The Package (level)|The Package]]" on any difficulty. After entering the main atrium of [[Sword Base]], the data pad is located at the left of the door the player needs to activate to trigger the [[cutscene]].


{{/tmp|:they don't have hearts or souls but they know what we want and what we need '''8'''ut they don't love us how can you love without a heart or soul?
{{/tmp|:they don't have hearts or souls but they know what we want and what we need '''8'''ut they don't love us how can you love without a heart or soul?
Line 245: Line 223:
:>> This tribunal is now closed. <<
:>> This tribunal is now closed. <<
}}
}}
</div>
|title9=Pad 9
 
|content9='''Location''': Play the level "[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]" on any difficulty and get past the area where the multiplayer map "[[Boneyard]]" takes place. After entering the interior again, the player will go pass two dead troopers. Stick to the right side of the corridor, and there should be two windows looking at two room on the right side of the corridor. The second room, which can be accessed by breaking the window and jumping into it, on its further left corner, has a pile of cardboard boxes and a table, which is where the data pad is on.
<div class="tabbox">
<div class="tab">Pad 9</div>
'''Location''': Play the level "[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]" on any difficulty and get past the area where the multiplayer map "[[Boneyard]]" takes place. After entering the interior again, the player will go pass two dead troopers. Stick to the right side of the corridor, and there should be two windows looking at two room on the right side of the corridor. The second room, which can be accessed by breaking the window and jumping into it, on its further left corner, has a pile of cardboard boxes and a table, which is where the data pad is on.


{{/tmp|:we have to tell people what’s '''9'''oing on because it's not right they should be our friends not gods or demons…
{{/tmp|:we have to tell people what’s '''9'''oing on because it's not right they should be our friends not gods or demons…
Line 265: Line 240:
:<< At the risk of destabilizing our current power-sharing agreement, I suggest the Majority leave metaphysics to our creators. <<
:<< At the risk of destabilizing our current power-sharing agreement, I suggest the Majority leave metaphysics to our creators. <<
}}
}}
</div>
}}
</div>


===Legendary difficulty===
===Legendary difficulty===
<div class="tabcontainer">
{{Tabcontainer|
<div class="tabbox">
|title1=Pad 10
<div class="tab">Pad 10</div>
|content1='''Location''': Play the level "Winter Contingency" on Legendary difficulty, a cloaked [[Special Operations Sangheili|SpecOps Elite]] will spawn near the site of distress beacon, fleeing from the area to the bottom of the first hill. It holds a data pad, which can be accessed if the Elite is killed.
'''Location''': Play the level "Winter Contingency" on Legendary difficulty, a cloaked [[Special Operations Sangheili|SpecOps Elite]] will spawn near the site of distress beacon, fleeing from the area to the bottom of the first hill. It holds a data pad, which can be accessed if the Elite is killed.


{{/tmp|:i've been trying to f'''1'''nd a back d'''0'''or into the spook house forever and ever and then I did but what did I find and why is this what I found?
{{/tmp|:i've been trying to f'''1'''nd a back d'''0'''or into the spook house forever and ever and then I did but what did I find and why is this what I found?
Line 296: Line 269:
:[^] Of course, dissemination of this analysis to our creators would undermine the utility of 'glassing' as a galvanizing concept, and should be suppressed. [^]
:[^] Of course, dissemination of this analysis to our creators would undermine the utility of 'glassing' as a galvanizing concept, and should be suppressed. [^]
}}
}}
</div>
|title2=Pad 11
 
|content2='''Location''': Play the level "ONI: Sword Base" on Legendary difficulty and go to [[Farragut Station]]. Head to the building where the switch to the Comms relay is located, and on the back of the building is a broken extension to the cliff next to it (the cliff is where the players start in the level "The Package"). Jump to the cliff, and head east. The data pad is located around the area.
<div class="tabbox">
<div class="tab">Pad 11</div>
'''Location''': Play the level "ONI: Sword Base" on Legendary difficulty and go to [[Farragut Station]]. Head to the building where the switch to the Comms relay is located, and on the back of the building is a broken extension to the cliff next to it (the cliff is where the players start in the level "The Package"). Jump to the cliff, and head east. The data pad is located around the area.


{{/tmp|:its a'''11''' just math to them not with numbers but with symbols that change when you look at them because they want them to…
{{/tmp|:its a'''11''' just math to them not with numbers but with symbols that change when you look at them because they want them to…
Line 318: Line 288:
:Now, at last, the time has come for this Assembly to involve itself in the metaphysical. <<
:Now, at last, the time has come for this Assembly to involve itself in the metaphysical. <<
}}
}}
</div>
|title3=Pad 12
 
|content3='''Location''': Play the level "Nightfall" on Legendary difficulty, and play until the Reach militia troopers are found fighting Covenant troops. Continue on through the valley, and jump on the rocks on the right of the entrance. Make way to the data pad by jumping to other rocks, and eventually, just before reaching the rock bridge (where Jun and the troopers will take cover from the Phantom), a data pad can be found on the left side of the valley. This will take some time to find.
<div class="tabbox">
<div class="tab">Pad 12</div>
'''Location''': Play the level "Nightfall" on Legendary difficulty, and play until the Reach militia troopers are found fighting Covenant troops. Continue on through the valley, and jump on the rocks on the right of the entrance. Make way to the data pad by jumping to other rocks, and eventually, just before reaching the rock bridge (where Jun and the troopers will take cover from the Phantom), a data pad can be found on the left side of the valley. This will take some time to find.


{{/tmp|:sometimes they look at the symbols and somet'''1'''me'''2''' they look at the numbers and sometimes they look at both and sometimes they look at neither but it always makes them change and the changes are real…
{{/tmp|:sometimes they look at the symbols and somet'''1'''me'''2''' they look at the numbers and sometimes they look at both and sometimes they look at neither but it always makes them change and the changes are real…
Line 340: Line 307:
:To revise an old adage for desperate times: the shepherds of our wolves might also be our sheep. [^]
:To revise an old adage for desperate times: the shepherds of our wolves might also be our sheep. [^]
}}
}}
</div>
|title4=Pad 13
 
|content4='''Location''': Play the level "Tip of the Spear" on Legendary difficulty, and when in the area where the second [[Type-38 Anti-Aircraft Cannon|Tyrant AA cannon]] is, jump on to the columns to get to the destroyed [[Bridge (structure)|bridge]]. Beside the damaged [[M12 Light Reconnaissance Vehicle|Warthog]] and dead [[UNSC Army]] troopers, a data pad can be found.
<div class="tabbox">
<div class="tab">Pad 13</div>
'''Location''': Play the level "Tip of the Spear" on Legendary difficulty, and when in the area where the second [[Type-38 Anti-Aircraft Cannon|Tyrant AA cannon]] is, jump on to the columns to get to the destroyed [[Bridge (structure)|bridge]]. Beside the damaged [[M12 Light Reconnaissance Vehicle|Warthog]] and dead [[UNSC Army]] troopers, a data pad can be found.


{{/tmp|:they say that they want to help but they only say it to themse'''1'''v'''3'''s don’t we have a say in our salvation?
{{/tmp|:they say that they want to help but they only say it to themse'''1'''v'''3'''s don’t we have a say in our salvation?
Line 362: Line 326:
:<2542:01:01-ZT>> AMD: some percentage of total population of chosen site may be relocated to designated green zones one Solar year prior to activation to lessen overall impact on genetic sustainability of species. >>
:<2542:01:01-ZT>> AMD: some percentage of total population of chosen site may be relocated to designated green zones one Solar year prior to activation to lessen overall impact on genetic sustainability of species. >>
}}
}}
</div>
|title5=Pad 14
 
|content5='''Location''': Play the level "Long Night of Solace" on Legendary difficulty, and get to the where the Sabre is in the launch facility. Just before the climbing the stairs outlined yellow, look to one's left, and a platform can be seen. Jump on to the platform, and use the gray light scaffolding to get to the grey diagonal pillar. Continue through the pillar and one should reach the end of it, where the data pad lies.
<div class="tabbox">
<div class="tab">Pad 14</div>
'''Location''': Play the level "Long Night of Solace" on Legendary difficulty, and get to the where the Sabre is in the launch facility. Just before the climbing the stairs outlined yellow, look to one's left, and a platform can be seen. Jump on to the platform, and use the gray light scaffolding to get to the grey diagonal pillar. Continue through the pillar and one should reach the end of it, where the data pad lies.


{{/tmp|:i th'''1'''nk they wait '''4''' you to talk and they talk about you talking and when you talk it makes the symbols change...
{{/tmp|:i th'''1'''nk they wait '''4''' you to talk and they talk about you talking and when you talk it makes the symbols change...
Line 392: Line 353:
:The answer is: now. >>
:The answer is: now. >>
}}
}}
</div>
|title6=Pad 15
 
|content6='''Location''': Play the level "Exodus" on Legendary difficulty, and play until one reach the area where the [[Kig-yar Sniper|Jackal snipers]] and [[Jiralhanae Captain|Brute Captains]] are encountered (After jumping across the pit and before entering [[Traxus Heavy Industries|Traxus]] [[Traxus Tower|Tower]]). On the right side, fly to the rails and make way to the top of the two air vents. The data pad is located on the air vent on the right side.
<div class="tabbox">
<div class="tab">Pad 15</div>
'''Location''': Play the level "Exodus" on Legendary difficulty, and play until one reach the area where the [[Kig-yar Sniper|Jackal snipers]] and [[Jiralhanae Captain|Brute Captains]] are encountered (After jumping across the pit and before entering [[Traxus Heavy Industries|Traxus]] [[Traxus Tower|Tower]]). On the right side, fly to the rails and make way to the top of the two air vents. The data pad is located on the air vent on the right side.


{{/tmp|:i tr'''1'''ed talking to them today but they wouldn't an'''5'''wer even though i hear them on the bnet and i can hear them listening but they still don't talk to me…
{{/tmp|:i tr'''1'''ed talking to them today but they wouldn't an'''5'''wer even though i hear them on the bnet and i can hear them listening but they still don't talk to me…
Line 412: Line 370:
:Therefore this Committee recommends we factor-in this new variable delicately, if at all. [^]
:Therefore this Committee recommends we factor-in this new variable delicately, if at all. [^]
}}
}}
</div>
|title7=Pad 16
 
|content7='''Location''': Play the level "New Alexandria" on Legendary difficulty, and start from the beginning of level. Turn around and head southeast. The first building encountered has the data pad. Fly to the bottom, and a message will appear on the HUD, which reads "TOO LOW!!! PULL UP!!!". This is the altitude the data pad is on. Fly closer to the building, and the area that is sticking in has a data pad on the left at the end of the rail.
<div class="tabbox">
<div class="tab">Pad 16</div>
'''Location''': Play the level "New Alexandria" on Legendary difficulty, and start from the beginning of level. Turn around and head southeast. The first building encountered has the data pad. Fly to the bottom, and a message will appear on the HUD, which reads "TOO LOW!!! PULL UP!!!". This is the altitude the data pad is on. Fly closer to the building, and the area that is sticking in has a data pad on the left at the end of the rail.


{{/tmp|:if you ta'''1'''k about the num'''6'''ers and symbols they know that you are talking and they make our whole world change…
{{/tmp|:if you ta'''1'''k about the num'''6'''ers and symbols they know that you are talking and they make our whole world change…
Line 436: Line 391:
:>> And if we brought these weapons to bear – if we too became wolves – would there still be a human race to save when we were through? >>
:>> And if we brought these weapons to bear – if we too became wolves – would there still be a human race to save when we were through? >>
}}
}}
</div>
|title8=Pad 17
 
|content8='''Location''': Play the level "The Package" on Legendary difficulty, and get a Jetpack outside Dr. Halsey's lab. Fly towards the southeast of the [[M8 Automated Defense System|Wolf Spider Turret]] labelled "C", and eventually reaching a cliff face. On the right side, there is a small cliff, and a data pad is on it.
<div class="tabbox">
<div class="tab">Pad 17</div>
'''Location''': Play the level "The Package" on Legendary difficulty, and get a Jetpack outside Dr. Halsey's lab. Fly towards the southeast of the [[M8 Automated Defense System|Wolf Spider Turret]] labelled "C", and eventually reaching a cliff face. On the right side, there is a small cliff, and a data pad is on it.


{{/tmp|:the symbo'''1'''s describe a pa'''7'''h that goes on forever but now i know how close we came to the end and if anything keeps me awake and sweating and screaming it is this…
{{/tmp|:the symbo'''1'''s describe a pa'''7'''h that goes on forever but now i know how close we came to the end and if anything keeps me awake and sweating and screaming it is this…
Line 460: Line 412:
:Will we have won this war? <<
:Will we have won this war? <<
}}
}}
</div>
|title9=Pad 18
 
|content9='''Location''': Play the level "The Pillar of Autumn" on Legendary difficulty, and get to the area used as the multiplayer map "Boneyard". Outside the garage (where the [[M808B Main Battle Tank|Scorpion]] spawns in [[Invasion]], on the roof of the building, there is a data pad.
<div class="tabbox">
<div class="tab">Pad 18</div>
'''Location''': Play the level "The Pillar of Autumn" on Legendary difficulty, and get to the area used as the multiplayer map "Boneyard". Outside the garage (where the [[M808B Main Battle Tank|Scorpion]] spawns in [[Invasion]], on the roof of the building, there is a data pad.


{{/tmp|:they have a'''1'''ways been our shepherds even when they disagreed they have '''8'''een watching over us forever and probably always will...
{{/tmp|:they have a'''1'''ways been our shepherds even when they disagreed they have '''8'''een watching over us forever and probably always will...
Line 500: Line 449:
:<< We are, at last, agreed. <<
:<< We are, at last, agreed. <<
}}
}}
</div>
|title10=Pad 19
 
|content10='''Location''': Play the level "[[Lone Wolf]]" on Legendary difficulty, and get to where the dead Spartan and his/her [[Sniper Rifle System 99 Anti-Matériel|sniper rifle]] lie on metal planks. There is a big pipe beside the metal planks. The data pad is located inside the pipe. Even though there is a metal fence between the player and the data pad, the data pad can still be accessed.
<div class="tabbox">
<div class="tab">Pad 19</div>
'''Location''': Play the level "[[Lone Wolf]]" on Legendary difficulty, and get to where the dead Spartan and his/her [[Sniper Rifle System 99 Anti-Matériel|sniper rifle]] lie on metal planks. There is a big pipe beside the metal planks. The data pad is located inside the pipe. Even though there is a metal fence between the player and the data pad, the data pad can still be accessed.


{{/tmp|:now you know all i know even though i don’t know where im go'''1'''n'''9''' except to sleep because the path goes on forever…
{{/tmp|:now you know all i know even though i don’t know where im go'''1'''n'''9''' except to sleep because the path goes on forever…
Line 540: Line 486:
:so yes no you decide.
:so yes no you decide.
}}
}}
</div>
}}
</div>


==Trivia==
==Trivia==

Revision as of 12:41, February 10, 2019

This article is about the hidden objects found in Halo: Reach. For the in-universe piece of technology, see Data pad.
An example of a data pad in Halo: Reach.

The Data pads are hidden computer pads encountered throughout the Halo: Reach campaign. Similar to the Terminals found in Halo 3 and the Audio logs found in Halo 3: ODST, the pads contain their own, self-contained story, presented as exchanges between members of a mysterious AI collective known as the Assembly and messages by a human individual who has discovered the clandestine activities of the group.

A total of nineteen data pads can be found in various locations throughout the game's campaign, with at least two data pads in every level. Each data pad is numbered; letters or words are replaced with numbers in each data pad message representing the number of the data pad. Data pads numbered 1-9 can be found on any difficulty settings whereas data pads 10-19 can only be found on the Legendary difficulty settings. The in-game model for the data pads feature text in their inactive modes that do not represent the actual content.

Transcripts

ONI Seal 1.png
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.

All difficulties

Pad 1

Location: Play the level "Winter Contingency" on any difficulty, starting from the point where the civilian truck "Spade" can be used. In the second structure encountered by crossing the bridge, the structure on the right of the circular area is a group of dead civilians, one of them with the Data Pad on his side.

Data pads/tmp
Pad 2

Location: Play the level "ONI: Sword Base on any difficulty, the data pad is located inside the facility's atrium, on the third floor. It is inside the same room as the BOB, underneath the staircase leading to the fourth floor. That place is where the Shotgun spawn in the multiplayer map Sword Base.

Data pads/tmp
Pad 3

Location: Play the level "Nightfall" on any difficulty, starting from the beginning of the level. Stick to the right side of the wall and walk towards the level the next part of the level. One should enter a small cave, and along the left wall of the cave and between two rocks lies a data pad.

Data pads/tmp
Pad 4

Location: Play the level "Tip of the Spear" on any difficulty, the data pad is inside the BXR Mining facility, the area below where the player is instructed to kill a Sangheili Zealot. Jump down the hole and get to the room where the Plasma Launcher is located. On the opposite side of the room is 3 UNSC crates and rack behind it. The Data pad is on the second shelf of the rack.

Data pads/tmp
Pad 5

Location: Play the level "Long Night of Solace" on any difficulty, the data pad is inside the Sabre Launch facility. On the left of the control room (where the player can see a hologram of the Covenant corvette), is a small elevated area lit by red lights. The data pad can be found in front of the control desk, beside a human corpse.

Data pads/tmp
Pad 6

Location: Play the level "Exodus" on any difficulty, starting from where the player will acquire a Jetpack. Before entering the interior of another building (where the player will be told to fly up to the highest floor), there is a construction platform on top of the doorway. The data pad is located on the construction platform's walkway, beside a civilian corpse.

Data pads/tmp
Pad 7

Location: Play the level "New Alexandria" on any difficulty and head to the Olympic Tower (known as the ONI HQ in-game). One of the buildings near the Tower is a building that is consist of a white structure covering 3 sides of a gray (main) structure. This building has 5 air vents on each side and a door on its roof. On the left side of the door (outside the building's interior), is where the data pad lies.

Data pads/tmp
Pad 8

Location: Play the level "The Package" on any difficulty. After entering the main atrium of Sword Base, the data pad is located at the left of the door the player needs to activate to trigger the cutscene.

Data pads/tmp
Pad 9

Location: Play the level "The Pillar of Autumn" on any difficulty and get past the area where the multiplayer map "Boneyard" takes place. After entering the interior again, the player will go pass two dead troopers. Stick to the right side of the corridor, and there should be two windows looking at two room on the right side of the corridor. The second room, which can be accessed by breaking the window and jumping into it, on its further left corner, has a pile of cardboard boxes and a table, which is where the data pad is on.

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Legendary difficulty

Pad 10

Location: Play the level "Winter Contingency" on Legendary difficulty, a cloaked SpecOps Elite will spawn near the site of distress beacon, fleeing from the area to the bottom of the first hill. It holds a data pad, which can be accessed if the Elite is killed.

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Pad 11

Location: Play the level "ONI: Sword Base" on Legendary difficulty and go to Farragut Station. Head to the building where the switch to the Comms relay is located, and on the back of the building is a broken extension to the cliff next to it (the cliff is where the players start in the level "The Package"). Jump to the cliff, and head east. The data pad is located around the area.

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Pad 12

Location: Play the level "Nightfall" on Legendary difficulty, and play until the Reach militia troopers are found fighting Covenant troops. Continue on through the valley, and jump on the rocks on the right of the entrance. Make way to the data pad by jumping to other rocks, and eventually, just before reaching the rock bridge (where Jun and the troopers will take cover from the Phantom), a data pad can be found on the left side of the valley. This will take some time to find.

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Pad 13

Location: Play the level "Tip of the Spear" on Legendary difficulty, and when in the area where the second Tyrant AA cannon is, jump on to the columns to get to the destroyed bridge. Beside the damaged Warthog and dead UNSC Army troopers, a data pad can be found.

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Pad 14

Location: Play the level "Long Night of Solace" on Legendary difficulty, and get to the where the Sabre is in the launch facility. Just before the climbing the stairs outlined yellow, look to one's left, and a platform can be seen. Jump on to the platform, and use the gray light scaffolding to get to the grey diagonal pillar. Continue through the pillar and one should reach the end of it, where the data pad lies.

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Pad 15

Location: Play the level "Exodus" on Legendary difficulty, and play until one reach the area where the Jackal snipers and Brute Captains are encountered (After jumping across the pit and before entering Traxus Tower). On the right side, fly to the rails and make way to the top of the two air vents. The data pad is located on the air vent on the right side.

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Pad 16

Location: Play the level "New Alexandria" on Legendary difficulty, and start from the beginning of level. Turn around and head southeast. The first building encountered has the data pad. Fly to the bottom, and a message will appear on the HUD, which reads "TOO LOW!!! PULL UP!!!". This is the altitude the data pad is on. Fly closer to the building, and the area that is sticking in has a data pad on the left at the end of the rail.

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Pad 17

Location: Play the level "The Package" on Legendary difficulty, and get a Jetpack outside Dr. Halsey's lab. Fly towards the southeast of the Wolf Spider Turret labelled "C", and eventually reaching a cliff face. On the right side, there is a small cliff, and a data pad is on it.

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Pad 18

Location: Play the level "The Pillar of Autumn" on Legendary difficulty, and get to the area used as the multiplayer map "Boneyard". Outside the garage (where the Scorpion spawns in Invasion, on the roof of the building, there is a data pad.

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Pad 19

Location: Play the level "Lone Wolf" on Legendary difficulty, and get to where the dead Spartan and his/her sniper rifle lie on metal planks. There is a big pipe beside the metal planks. The data pad is located inside the pipe. Even though there is a metal fence between the player and the data pad, the data pad can still be accessed.

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Trivia

  • Similar to the Halo 3 Terminals, data pads have reversed Forerunner audio in the background.[1]
  • Accessing a data pad while using an assault rifle may cause the rifle to fire continuously until the player runs out of ammunition.[citation needed]
  • If one uses the Recon control layout and quickly scrolls back through the data pad pages, they may find that they will begin to activate their armor ability or even throw a grenade.
  • Data pad 14 makes no mention of Hat Yai or Circinius IV in the list of glassed planets, despite both worlds having been destroyed prior to January 1, 2530. Circinius IV's omission is understandable as it was created for the 2012 film Halo 4: Forward Unto Dawn. Hat Yai, however, was first introduced in the Halo: Evolutions short story Dirt, released ten months before Halo: Reach.

Sources

See also

External link