Gameplay

Arrival: Difference between revisions

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(→‎Transcript: , I've added some more high quality images, captured in 2560x1080, in the native aspect ratio of Halo 3's cutscenes, rather than the old ones, which were cropped 1920x1080, leading to a worser quality, also partly due to being a decade old. Apologies for these pictures being .jpgs instead of .pngs, but that's how Steam captures screenshots.)
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{{Ratings}}
{{Status|Gameplay}}
{{Era|H3}}
{{disambig header|the campaign level|the soundtrack or the achievement, respectively|Arrival (music)|Arrival (achievement)}}
{{Level infobox
{{Level infobox
|prev=''[[Halo 2 Credits]]''
|pagegamelabel=H3
|next=''[[Sierra 117 (Level)|Sierra 117]]''
|prev = [[Halo 2 credits|''Halo 2'' credits]]
|game=''[[Halo 3]]''
*''[[The Great Journey]]'' (chronologically)
|name='''''Arrival'''''
|next = ''[[Sierra 117]]''
|image=[[Image:Arbiter_Jungle2.jpg|300px]]
|game = ''[[Halo 3]]''
|player=[[SPARTAN-117]]
|devname=<code>005_intro</code>
|date= [[2552]]
|name = '''''Arrival'''''
|place=[[Republic of Kenya]], [[Africa]]
|image = [[File:H3 Arrival Loadscreen.png|300px]]
|Objective=
|player = [[John-117]]
|enemies=None
|date = [[2552#November|November 17, 2552]]
|weapons=
|place = [[East African Protectorate]], [[Africa]]
|nowalk = 0
}}
}}
{{Article quote|Brace for impact.}}
'''Arrival''' is the first [[campaign]] level of ''[[Halo 3]]''. It does not contain actual gameplay, consisting instead of a look inversion test on lower difficulties, and the game's opening cutscenes.


{{Big Quote|''Brace for impact.''}}
In [[Heroic]] and [[Legendary]], the only point in playing this level is because players cannot get the Campaign Complete for the Heroic and Legendary Achievements without doing so.


'''Arrival''' <ref>http://www.youtube.com/watch?v=CAASM944nTo</ref> is the tutorial level of ''[[Halo 3]]''. It it does not contain actual gameplay, consisting instead of a tutorial (on lower difficulties) and the game's opening cutscene.
==Summary==
The Master Chief crashes in an African jungle near [[Mount Kilimanjaro]] and is eventually recovered by [[Thel 'Vadam]] (the [[Arbiter]]), [[Avery Junior Johnson|Sergeant Major Avery Johnson]], and several [[UNSC Marine Corps|Marines]].  After a brief confrontation with 'Vadam, the Chief arms himself and prepares to move out.


== Plot ==  
==Transcript==
The Master Chief crashes in the jungle and is eventually recovered by the Arbiter, [http://halo.wikia.com/wiki/Sergeant_Avery_Johnson] and several marines. This level consists of no game-play (save on Easy and Normal, see above)'', only a cinematic cut scene.
[http://www.youtube.com/watch?v=DJ4OsnFQXJw '''{''Cutscene''}''']


In Heroic and Legendary the only point in doing this level is because you cannot get the Campaign Complete on Heroic/Legendary achievements without doing it. Other than that it is completely pointless on the harder difficulties.
''It is a night sky: several bright pinpoints of white light, stars, hang in the center. It's a tranquil forest, with lush forestry and a winding river. Then, Cortana's voice begins whispering in voice-overs.''


this is a continuation of the small film trio landfall.
*'''[[Cortana]]''' ''(V.O.)'': "They let me pick. Did I ever tell you that? Choose whichever [[SPARTAN-II Program|Spartan]] I wanted."


=='''Arrival/Sierra 117'''==
*'''Cortana''' ''(V.O.)'': "You know me. I did my research. Watched as you became the soldier we needed you to be."
 
''As the camera pans down, something comes into view entering the atmosphere, trailing flames splitting the night sky. Although it is not recognizable at this time, it is the [[Prophet of Truth]]'s [[Anodyne Spirit|Dreadnought]].''
[[File:H3 ARRIVAL1.jpg|300px|thumb|right|As Cortana talks, we see a fireball enter the frame.]]
*'''Cortana''' ''(V.O.)'': "Like the others, you were strong and swift and brave. A natural leader."
 
''The fireball comes nearer, at an oblique angle to the camera.''
 
*'''Cortana''' ''(V.O.)'': "But you had something they didn't. Something no one saw but me."
 
''A second, lesser fireball breaks off from the main one. It moves at an oblique angle to the first, in the direction of the camera. It moves closer while the first vanishes behind a spray of trees.''
 
*'''Cortana''' ''(V.O.)'': "Can you guess?"
 
''The object moves even nearer, and its trajectory begins to curve until it is heading directly for the camera.''
 
*'''Cortana''' ''(V.O.)'': "Luck."
 
''The fireball roars past the camera and smashes into the ground with an earth-shattering impact. Cortana's last words are tinged with humor.''
 
*'''Cortana''' ''(V.O.)'': "Was I wrong?"
 
''Fades to black.''
 
''View down towards the forest, with the sun streaming through the trees onto the smoking ruin where the object hit ground. In the foreground, an armored gauntlet is visible. In the background, several Marines move around; [[First Squad]]. The one in the back wears a [[Sergeant]]'s cap. The Marines of First Squad anxiously observe an object just below the view position.''
 
*'''Marine #1''': "This ain't good."
 
*'''Marine #2''': "Damn. How far did he fall?"
 
''The Sergeant in the hat takes a long drag on his cigar and blows out smoke. He turns around, revealing he is [[Sergeant Major]] [[Avery Junior Johnson|Avery J. Johnson]].''
 
*'''Marine #3''': "Two kilometers, easy."
 
*'''Sergeant Johnson''': "Stay sharp!"
 
''The Marines move closer to the object while one aims his gun to the left then the right of the camera watching for any sign of the enemy. The object is finally revealed to be the [[John-117|Master Chief]]. He lies at one end of the impact crater. The Marines move closer to the Chief, taking up combat positions. One sits down beside him and takes out a small computer.''
 
[[File:H3_ARRIVAL2.jpg|thumb|300px|Sergeant Johnson examines an unconscious John-117.]]
 
*'''Sergeant Johnson''': "[[Hospital Corpsman|Corpsman]]?"
 
*'''[[Unidentified Corpsman|Marine Corpsman]]''': "His [[MJOLNIR Powered Assault Armor/Mark VI|armor]]'s locked up. Gel layer could have taken most of the impact..."
 
''He taps something in on the computer. With a hiss, the Chief's outstretched arms collapse onto his chest. The Marine checks for vital signs. No readings.''
 
*'''Marine Corporal''': "I don't know, Sergeant Major..."
 
''Johnson kneels by the side of his fallen friend and places a hand on his chest, feeling for breath, or any sign that the man is alive. He inadvertently breathes smoke into the Chief's face. After a few seconds, he sighs sadly, reaches behind the Chief's head and pulls [[Cortana]]'s empty chip out of his helmet.''
 
*'''Sergeant Johnson''': "Radio for [[VTOL]], heavy lift gear. We're not leaving him here."
 
''He looks down and realizes that the chip is empty. An armored hand reaches up and grabs Johnson's wrist.''
 
*'''[[Master Chief Petty Officer]] [[John-117]]''': "Yeah. You're not."
 
''The Chief pushes himself slowly to his feet.''
 
[[File:H3 ARRIVAL4.jpg|300px|thumb|right|John-117, thought to be dead, reawakens, pulling himself up on Sergeant Johnson's arm.]]
 
*'''Sergeant Johnson''': ''(sighing)'' "Crazy fool! Why do you [[Battle for Earth|always]] ''jump''? One of these days, you're gonna land on somethin' as stubborn as you are! And I don't do bits and pieces!"
 
''The Chief says nothing. Instead, he reaches down and takes Cortana's chip from the Sergeant's hand and let's go of his arm.''
 
*'''Sergeant Johnson''': "Where is she, Chief? Where's [[Cortana]]?"
 
''The Chief stares at the data crystal, and for a second, Cortana's face flashes across the screen, along with an echo from the previous game.''
 
[[File:H3 ARRIVAL5.jpg|thumb|300px|John-117 has a brief [[Character interludes|Cortana Moment]] while reminiscing of his departure with Cortana.]]
 
*'''Cortana''' ''(V.O.)'': "[[High Charity (level)|Don't make a girl a promise...if you know you can't keep it]]."
 
''Johnson gives him a confused look.''
 
*'''John-117''': "She [[Fall of High Charity|stayed behind]]."
 
''The Chief inserts the chip into the port at the back of his helmet.''
 
*'''Sergeant Johnson''': "Corporal? Make it quick."
 
*'''Marine [[Corporal]]''': "Sorry, sir. ''(to Master Chief)'' Your armor's still in partial lockdown."
 
'''{''Gameplay''}'''
 
''Note: This sequence only appears if playing on single player and on [[Easy]] or [[Normal]] difficulty.''
 
''The Corporal gives him a screen with a red light.''
 
*'''Marine Corporal''': "Look up here, sir."
 
''It goes green when the Master Chief looks at it.''
 
*'''Marine Corporal''': "Okay. Now down here."
 
----
 
''If the calibration doesn't work:''
 
*'''Marine Corporal''': "Tracking looks off, Sergeant Major."
 
*'''Sergeant Johnson''': "Make it quick, we've got to move."
 
*'''Marine Corporal''': "Up here, sir."
 
''The Chief looks up.''
 
*'''Marine Corporal''': "Again, down here."
 
''The Chief looks down.''


----
----
This is a guide how to complte the first level of Halo 3;done by Spec 0ps Commander.
==='''Walk It Off''' ===


Like a beacon, he knows the way.  
*'''Marine Corporal''': "Good. ''(to Johnson)'' Everything checks out, Sergeant Major."


Follow your team until you come to an opening with a waterfall. Once you reach the entrance into the clearing, a Covenant Phantom appears and drops the first enemies you encounter. Follow the path up to your right, and engage the troops in the cement bunkers to your right.
*'''Sergeant Johnson''': "Kick off the training wheels, Corporal. He's good to go."


'''{''Cutscene''}'''


After you have finished off the first wave, a second wave appears, dropping from a Phantom that appears at the little waterfall in front of you. Kill this wave and cross to the other side of the river via the rocks along the waterfall, and kill the third wave of troops. Note: Try killing the Brute first as this sends the Grunts into panic mode.
''The Chief looks around, taking in his surroundings. Somewhere near him is a familiar sight...the heat-wave effect of a [[Covenant]] [[active camouflage]]. Johnson gives it a nod. A [[Sangheili]] decloaks, revealing itself to be the [[Arbiter]], [[Thel 'Vadam]]. The Master Chief moves with fluid grace, brushing aside Johnson and another Marine next to 'Vadam, drawing Johnson's [[M6G pistol|pistol]] from its holster.''


Kill the second and third waves, Brutes first, then Grunts.
*'''Sergeant Johnson''': "Chief, wait!"


''The Master Chief jams the pistol between 'Vadam's mandibles.''


After dispatching all the troops in the immediate area, follow your team through the cave tunnel marked with a red flare.
[[File:H3 ARRIVAL6.jpg|300px|thumb|right|John-117 and The Arbiter standoff, 2 pinnacles of their species, 2 legends, 2 warriors.]]


Emerging from the cave, you'll come across a horde of sleeping Grunts. As instructed by your squad, take out as many as you can with a melee attack. (You'll kill about five Grunts before they wake up, thirsty for revenge.)
*'''Sergeant Johnson''': "The Arbiter's with us!"


Then, prepare yourself for heavy resistance -- Jackals, Grunts, and Brute Commanders. We recommend a pair of Brute Spikers, as they do considerable damage to even shielded enemies when used in tandem.
'''Vadam glares at the Master Chief, but shows no sign of discomfort nor makes any move to point the gun away from himself. The Chief hesitates to lower his gun.''


You and your squad will keep moving towards the Sgt., entering a small ravine. As you enter the ravine you will see a Brute holding a marine by his throat above you. If you are quick enough, you can kill the Brute and rescue the marine, bolstering your own forces.
*'''Sergeant Johnson''': "Come on now."


With your new teammate in haul, make your way up and around onto the upper area where the brute was, then enter the large cave marked by a red flare. A vision of Cortana flashes on screen. Follow the chain of red flares until you make it to the end of tunnel.
''Johnson places a hand on the Chief's shoulder.''


'''Charlie Foxtrot'''
*'''Sergeant Johnson''': "We got enough to worry about without you two trying to kill each other!"


----
''The Spartan slowly lowers his gun. 'Vadam clacks his mandibles together: a shrug.''
You'll find the bodies of marines as you emerge from the cave. Search them and you will find a Battle Rifle.
 
*'''Arbiter Thel 'Vadam''': "Were it so easy."


Now that you have the Battle Rifle, continue forward until the path drops off. Ahead of you by the river are several enemies fighting a pair of Pelicans. Up on high ground, use the Battle Rifle to take them out, then advance to their location on the river.
''Thel Vadam makes to move past the Master Chief, but the Spartan pushes him back. 'Vadam turns and walks away.''


Approaching the river, you'll see a pair of Banshees swoop in and down the Pelican that Sgt. Johnson is in. Although you've reached the river for evac, your evac has been taken out, resulting in a new objective.
*'''Thel 'Vadam''': "We must go. The [[Jiralhanae|Brutes]] have our scent."


'''Objective: Find Johnson's crashed Pelican'''
[[File:Arrivalma5c.jpg|thumb|300px|Sergeant Johnson gives John-117 an [[MA5C assault rifle]].]]


Kill the enemies fighting the Pelicans, then move into the ravine to meet your allies. With only a few steps into the ravine, you'll receive fire from Jackals with Carbines along the upper walls of the ravine, but they're easily spotted because they'll flash a purple light while aiming at you.
*'''Sergeant Johnson''': ''(Easy/Normal)'' "Then they must love the smell of green."
Move along the ravine, dispatching the Jackals and other ground forces, until you come upon a point where you see marines fighting. Turns out they were aboard Johnson's Pelican! You've found the crash site


'''Objective: Find Johnson before he's captur'''ed
*'''Sergeant Johnson''': ''([[Heroic]])'' "Then they must love the smell of hero."


Fight off the forces attacking the crashed marines, including the ones dropped in by the Phantom, then collect the Sniper Rifle and ammo by the downed Pelican.
*'''Sergeant Johnson''': ''([[Legendary]], variant 1)'': "Then they must love the smell of bad ass."


With your newly found Sniper Rifle, head back the way you came, towards the cave with a red flare by its entrance surrounded by your troops.
*'''Sergeant Johnson''': ''(Legendary, variant 2)'' "Then they must love the smell of bad ass. And I left a little present for you, Arbiter. And I'm walking away. Ha-ha-ha!"


Enter and move through the cave, down its path, until you come to a cliff overlooking an enemy installation. A cut-scene ensues about an imprisoned Johnson, prompting a new objective.
*'''Sergeant Johnson''': ''(Legendary, variant 3)'' "Then they must love the scent of testosterone."


'''Objective: Rescue Johnson and his squad '''  
*'''Sergeant Johnson''': ''(Legendary, variant 4)'' "Then they must love the scent of a real man."


Take out as many troops as you can from your high ground position. Also, several troops sit right below you on the other side of the dock to your left.  
*'''Sergeant Johnson''': ''(Legendary, variant 5)'' "Then they must love the smell of [[Wikipedia:Bulgari|Bulgari]]. Yeah, I'm doing a little product placement! I gotta get paid, too!"


Drop down and proceed forward to the bridge that allows you to cross to the other side of the dock. You will have to fight several Brutes on the bridge, including a commander complete with Gravity Hammer. Kill him and take his Hammer.
''He grabs an [[MA5C assault rifle|assault rifle]] from a nearby Marine and holds it out to the Chief. The Spartan snatches it swiftly, as if annoyed by 'Vadam.''


Use the Hammer to kill the remaining forces standing between you and Sgt. Johnson's cell. Free Johnson, drop the Hammer for a different weapon, and prepare for your new objective.
''Fades to black.''


'''Objective: Stay alive - Pelican inbou'''nd
''Level ends.''


Two Phatoms will come in and drop off several troops. Finish them off and then join Sgt. Johnson and the remaining marines back on the bridge between the docks. Jump on the Pelican and the mission is over.
==Production Notes==
Early paper sketch design documents suggests the first section of the mission [[Sierra 117]] would function as a separate, small tutorial mission with the working title of "Kilimanjaro Jungle". After a short engagement with some Grunts, the player would then enter a Warthog that would transition to the full gameplay mission with the working title of "River". While this "training course" mission was dropped, the idea evidently evolved into what is in the final game, with the intro cutscene and look inversion tutorial being in this separate mission.{{Ref/Site
|Id=RobStokesH3|URL=https://rpstokes53.wixsite.com/work-of-rob-stokes/halo-3|Site=Work of Rob Stokes|Page=Halo 3|D=25|M=5|Y=2023}}


At the end of the level. Face the Pelican that arrives. Turn 90 degrees left and jump onto the large ledge. Walk all the way down until you see a thinner ledge on the building in front of you. Jump onto it and follow it all the way to the end where the Skull sits in the shadows.
==Trivia==
===Glitches===
{{Main|Glitches}}
*As soon as one can move, go forward and press the '''Y''' button about one second before the border fades out. The M6G pistol will just randomly appear on the screen.
*Sometimes on Heroic or Legendary, the words, "Your armor is still in partial lockdown," appear during the loading screen of Sierra 117.


== Trivia ==
===References===
*The name may be a reference to Halo's predecessor, ''[[Marathon]]'', an earlier [[Bungie]] game, in which "Arrival" is also the name of the [[marathongame:Arrival (Level)|first level]].
*The ''[[Halo 3: ODST Original Soundtrack]]'' [[Bits and Pieces]] is a reference to a quote by Johnson during this level: "''And I don't do bits and pieces!''"


*The name may be a reference to Halo's predecessor, [[Marathon]], an earlier [[Bungie]] game, in which "Arrival" is also the name of the [[w:c:marathongame:Arrival (Level)|first level]].
===Miscellaneous===
*Arrival is the first tutorial level in the [[Halo]] series not to take place on a [[human]] space vessel orbiting a celestial body. [[Halo: Combat Evolved]]'s very first level was on the [[UNSC]] [[Pillar of Autumn]] orbiting the [[Halo]] mega structure and [[Halo 2]]'s first level was set on the [[UNSC]] [[MAC]] defense platform [[Cairo]] in a geosynchronous orbit around [[Earth]].
*Arrival is the first tutorial level in the [[Halo universe|Halo Trilogy]] not to take place on a [[human]] space vessel orbiting a celestial body. ''[[Halo: Combat Evolved]]'s'' very first level was on the {{UNSCShip|Pillar of Autumn}} orbiting the [[Installation 04|Halo]] mega-structure and ''[[Halo 2]]'s'' first level was set on the UNSC [[Magnetic Accelerator Cannon|MAC]] defense platform [[Cairo Station (station)|Cairo]] in a geosynchronous orbit around [[Earth]].
*If you look closely at the data pad the one marine carries, you can see an x-ray of [[Master Chief]]'s helmet revealing his skull.
*At the data pad the [[UNSC Marine Corps|Marine]] carries, one can see an X-Ray of Master Chief's helmet revealing his skull. To the left of the Master Chief's skull, there is a photo of what could be the Master Chief's face. However, the picture could be the Corpsman's for object identification purposes.
*Contrary to what players might think, the Master Chief did ''not'' land on Earth using just his [[MJOLNIR]] armor as protection. At the other end of the crater is a metallic object, suggesting the Chief ripped it out of the Dreadnought and rode it down to Earth. Also, the metallic object appears to be a balcony or platform of some sort due to the support bracing on one side.
*Contrary to what players might think, the Master Chief did ''not'' land on Earth using just his [[MJOLNIR Powered Assault Armor|MJOLNIR]] armor as protection. At the other end of the crater is a metallic object, suggesting the Chief ripped it out of the Forerunner Dreadnought and rode it down to [[Earth]]. A page in ''[[The Art of Halo 3]]'' supports this theory. Also, the metallic object appears to be a Forerunner door of some sort due to the support bracing on one side, as many Forerunner doors do seen in ''Halo 2''. And in the ''[[Halo Encyclopedia (2009 edition)]]'' it shows the Master Chief using a piece of metal for protection as he enters the atmosphere.
*Look behind you as soon as you start the level, the above statement can be confirmed that the Master Chief did not use his MJOLNIR armor for the impact protection, rather he used a clear-cut [[Forerunner]] door that he used as a shield.
*The Master Chief appears for the first time in ''Halo 3'' at precisely 1 minute and 17 seconds into the cutscene, when the camera descends to reveal his outstretched arm. This is both a reference to his number (117) and to [[seven]] because it is 77 seconds in.
*The IWHBYD skull does not affect what Johnson says in the level, only the difficulty.
*It should be noted that in ''Arrival'', re-entry occurs before sunrise, and in the Landfall miniseries, re-entry occurs after sunrise (though they ''are'' in different places). The Landfall miniseries takes place in Pakistan, accounting for the time difference.
*As soon as you can move, go forward and press Y about 1 second before the Border fades out. Your Pistol will just randomly appear on the screen.
*When the corpsman is inspecting John-117, Johnson addresses the corpsman as corporal. This is possibly an error as corpsman are Navy units, and the rank of corporal is Army/Marines. It is known that both Marine and Navy ranks are included in the game as John-117 is a Master Chief Petty Officer, and several other characters from the game also have Navy ranks (such as those about any UNSC ships like Lt. Commander Miranda Keyes.)
*It should be noted that in Arrival, re-entry occurs before sunrise, and in the Landfall miniseries, re-entry occurs after sunrise (though they ''are'' in different places).
*The Landfall miniseries takes place many miles west of the reentry point in Arrival, accounting for the time difference.


==Sources==
==Gallery==
<references/>


{{succession box|before=''[[Halo 2 Credits]]'' <br />|title=[[Halo 3 Campaign|''Halo 3'' Campaign Missions]]|years='''''Arrival'''''|after=''[[Sierra 117 (Level)|Sierra 117]]''}}
===Design Documentation===
<gallery>
File:H3_KilimanjaroJungleSketch.jpg|Early paper sketch titled "Kilimanjaro Jungle".
</gallery>


{{Level}}
===Screenshots===
<gallery>
File:H3 Menu 01 Arrival.png|Preview of the level in ''Halo 3'' menu.
File:Arrivaldepart.jpg|John-117 departs the ''Anodyne Spirit''.
File:Arbiter Jungle2.jpg|The Chief accosts Thel 'Vadam.
File:Arrivalwarning.jpg|Thel 'Vadam warns [[First Squad]] that Brutes have their scent.
</gallery>


[[Category:Halo 3]]
==Sources==
[[Category:Halo 3 Campaign Missions|{{PAGENAME}}]]
{{Ref/Sources}}


[[ja:アライバル(レベル)]]
{{succession box | before = ''[[Halo 2 credits]]'' <br />| title = ''Halo 3'' Campaign Missions | years = '''''Arrival''''' |after = ''[[Sierra 117]]''}}
{{Levels|H3}}
[[Category:Halo 3 campaign|Arrival]]

Revision as of 19:33, March 2, 2024

This article is about the campaign level. For the soundtrack or the achievement, respectively, see Arrival (music) and Arrival (achievement).

Prev:

Halo 2 credits

Next:

Sierra 117

Arrival
H3 Arrival Loadscreen.png

Game:

Halo 3

File name (?):

005_intro

Player:

John-117

Date:

November 17, 2552

Location:

East African Protectorate, Africa

Main-Legendary.png

Halopedia doesn't currently have a walkthrough for this level; could you write one?

 
Brace for impact.

Arrival is the first campaign level of Halo 3. It does not contain actual gameplay, consisting instead of a look inversion test on lower difficulties, and the game's opening cutscenes.

In Heroic and Legendary, the only point in playing this level is because players cannot get the Campaign Complete for the Heroic and Legendary Achievements without doing so.

Summary

The Master Chief crashes in an African jungle near Mount Kilimanjaro and is eventually recovered by Thel 'Vadam (the Arbiter), Sergeant Major Avery Johnson, and several Marines. After a brief confrontation with 'Vadam, the Chief arms himself and prepares to move out.

Transcript

{Cutscene}

It is a night sky: several bright pinpoints of white light, stars, hang in the center. It's a tranquil forest, with lush forestry and a winding river. Then, Cortana's voice begins whispering in voice-overs.

  • Cortana (V.O.): "They let me pick. Did I ever tell you that? Choose whichever Spartan I wanted."
  • Cortana (V.O.): "You know me. I did my research. Watched as you became the soldier we needed you to be."

As the camera pans down, something comes into view entering the atmosphere, trailing flames splitting the night sky. Although it is not recognizable at this time, it is the Prophet of Truth's Dreadnought.

A Forerunner Keyship flies in the background, as Cortana talks about how she chose Master Chief.
As Cortana talks, we see a fireball enter the frame.
  • Cortana (V.O.): "Like the others, you were strong and swift and brave. A natural leader."

The fireball comes nearer, at an oblique angle to the camera.

  • Cortana (V.O.): "But you had something they didn't. Something no one saw but me."

A second, lesser fireball breaks off from the main one. It moves at an oblique angle to the first, in the direction of the camera. It moves closer while the first vanishes behind a spray of trees.

  • Cortana (V.O.): "Can you guess?"

The object moves even nearer, and its trajectory begins to curve until it is heading directly for the camera.

  • Cortana (V.O.): "Luck."

The fireball roars past the camera and smashes into the ground with an earth-shattering impact. Cortana's last words are tinged with humor.

  • Cortana (V.O.): "Was I wrong?"

Fades to black.

View down towards the forest, with the sun streaming through the trees onto the smoking ruin where the object hit ground. In the foreground, an armored gauntlet is visible. In the background, several Marines move around; First Squad. The one in the back wears a Sergeant's cap. The Marines of First Squad anxiously observe an object just below the view position.

  • Marine #1: "This ain't good."
  • Marine #2: "Damn. How far did he fall?"

The Sergeant in the hat takes a long drag on his cigar and blows out smoke. He turns around, revealing he is Sergeant Major Avery J. Johnson.

  • Marine #3: "Two kilometers, easy."
  • Sergeant Johnson: "Stay sharp!"

The Marines move closer to the object while one aims his gun to the left then the right of the camera watching for any sign of the enemy. The object is finally revealed to be the Master Chief. He lies at one end of the impact crater. The Marines move closer to the Chief, taking up combat positions. One sits down beside him and takes out a small computer.

Sergeant Avery Johnson, after ordering his men to be on lookout, looks onto Master Chief, who is currently not responsing.
Sergeant Johnson examines an unconscious John-117.

He taps something in on the computer. With a hiss, the Chief's outstretched arms collapse onto his chest. The Marine checks for vital signs. No readings.

  • Marine Corporal: "I don't know, Sergeant Major..."

Johnson kneels by the side of his fallen friend and places a hand on his chest, feeling for breath, or any sign that the man is alive. He inadvertently breathes smoke into the Chief's face. After a few seconds, he sighs sadly, reaches behind the Chief's head and pulls Cortana's empty chip out of his helmet.

  • Sergeant Johnson: "Radio for VTOL, heavy lift gear. We're not leaving him here."

He looks down and realizes that the chip is empty. An armored hand reaches up and grabs Johnson's wrist.

The Chief pushes himself slowly to his feet.

Master Chief, awakens, pulling himself up by Johnson's arm, bringing hope back to the Marines.
John-117, thought to be dead, reawakens, pulling himself up on Sergeant Johnson's arm.
  • Sergeant Johnson: (sighing) "Crazy fool! Why do you always jump? One of these days, you're gonna land on somethin' as stubborn as you are! And I don't do bits and pieces!"

The Chief says nothing. Instead, he reaches down and takes Cortana's chip from the Sergeant's hand and let's go of his arm.

  • Sergeant Johnson: "Where is she, Chief? Where's Cortana?"

The Chief stares at the data crystal, and for a second, Cortana's face flashes across the screen, along with an echo from the previous game.

Chief, being asked about Cortana, remembers her final words to him on High Charity.
John-117 has a brief Cortana Moment while reminiscing of his departure with Cortana.

Johnson gives him a confused look.

The Chief inserts the chip into the port at the back of his helmet.

  • Sergeant Johnson: "Corporal? Make it quick."
  • Marine Corporal: "Sorry, sir. (to Master Chief) Your armor's still in partial lockdown."

{Gameplay}

Note: This sequence only appears if playing on single player and on Easy or Normal difficulty.

The Corporal gives him a screen with a red light.

  • Marine Corporal: "Look up here, sir."

It goes green when the Master Chief looks at it.

  • Marine Corporal: "Okay. Now down here."

If the calibration doesn't work:

  • Marine Corporal: "Tracking looks off, Sergeant Major."
  • Sergeant Johnson: "Make it quick, we've got to move."
  • Marine Corporal: "Up here, sir."

The Chief looks up.

  • Marine Corporal: "Again, down here."

The Chief looks down.


  • Marine Corporal: "Good. (to Johnson) Everything checks out, Sergeant Major."
  • Sergeant Johnson: "Kick off the training wheels, Corporal. He's good to go."

{Cutscene}

The Chief looks around, taking in his surroundings. Somewhere near him is a familiar sight...the heat-wave effect of a Covenant active camouflage. Johnson gives it a nod. A Sangheili decloaks, revealing itself to be the Arbiter, Thel 'Vadam. The Master Chief moves with fluid grace, brushing aside Johnson and another Marine next to 'Vadam, drawing Johnson's pistol from its holster.

  • Sergeant Johnson: "Chief, wait!"

The Master Chief jams the pistol between 'Vadam's mandibles.

Master Chief and The Arbiter standoff, 2 pinnacles of their species, 2 legends, 2 warriors, yet to know of feats they accomplish together.
John-117 and The Arbiter standoff, 2 pinnacles of their species, 2 legends, 2 warriors.
  • Sergeant Johnson: "The Arbiter's with us!"

'Vadam glares at the Master Chief, but shows no sign of discomfort nor makes any move to point the gun away from himself. The Chief hesitates to lower his gun.

  • Sergeant Johnson: "Come on now."

Johnson places a hand on the Chief's shoulder.

  • Sergeant Johnson: "We got enough to worry about without you two trying to kill each other!"

The Spartan slowly lowers his gun. 'Vadam clacks his mandibles together: a shrug.

  • Arbiter Thel 'Vadam: "Were it so easy."

Thel Vadam makes to move past the Master Chief, but the Spartan pushes him back. 'Vadam turns and walks away.

  • Thel 'Vadam: "We must go. The Brutes have our scent."
Sergeant Johnson gives John-117 an MA5C assault rifle.
  • Sergeant Johnson: (Easy/Normal) "Then they must love the smell of green."
  • Sergeant Johnson: (Heroic) "Then they must love the smell of hero."
  • Sergeant Johnson: (Legendary, variant 1): "Then they must love the smell of bad ass."
  • Sergeant Johnson: (Legendary, variant 2) "Then they must love the smell of bad ass. And I left a little present for you, Arbiter. And I'm walking away. Ha-ha-ha!"
  • Sergeant Johnson: (Legendary, variant 3) "Then they must love the scent of testosterone."
  • Sergeant Johnson: (Legendary, variant 4) "Then they must love the scent of a real man."
  • Sergeant Johnson: (Legendary, variant 5) "Then they must love the smell of Bulgari. Yeah, I'm doing a little product placement! I gotta get paid, too!"

He grabs an assault rifle from a nearby Marine and holds it out to the Chief. The Spartan snatches it swiftly, as if annoyed by 'Vadam.

Fades to black.

Level ends.

Production Notes

Early paper sketch design documents suggests the first section of the mission Sierra 117 would function as a separate, small tutorial mission with the working title of "Kilimanjaro Jungle". After a short engagement with some Grunts, the player would then enter a Warthog that would transition to the full gameplay mission with the working title of "River". While this "training course" mission was dropped, the idea evidently evolved into what is in the final game, with the intro cutscene and look inversion tutorial being in this separate mission.[1]

Trivia

Glitches

Main article: Glitches
  • As soon as one can move, go forward and press the Y button about one second before the border fades out. The M6G pistol will just randomly appear on the screen.
  • Sometimes on Heroic or Legendary, the words, "Your armor is still in partial lockdown," appear during the loading screen of Sierra 117.

References

Miscellaneous

  • Arrival is the first tutorial level in the Halo Trilogy not to take place on a human space vessel orbiting a celestial body. Halo: Combat Evolved's very first level was on the UNSC Pillar of Autumn orbiting the Halo mega-structure and Halo 2's first level was set on the UNSC MAC defense platform Cairo in a geosynchronous orbit around Earth.
  • At the data pad the Marine carries, one can see an X-Ray of Master Chief's helmet revealing his skull. To the left of the Master Chief's skull, there is a photo of what could be the Master Chief's face. However, the picture could be the Corpsman's for object identification purposes.
  • Contrary to what players might think, the Master Chief did not land on Earth using just his MJOLNIR armor as protection. At the other end of the crater is a metallic object, suggesting the Chief ripped it out of the Forerunner Dreadnought and rode it down to Earth. A page in The Art of Halo 3 supports this theory. Also, the metallic object appears to be a Forerunner door of some sort due to the support bracing on one side, as many Forerunner doors do seen in Halo 2. And in the Halo Encyclopedia (2009 edition) it shows the Master Chief using a piece of metal for protection as he enters the atmosphere.
  • The Master Chief appears for the first time in Halo 3 at precisely 1 minute and 17 seconds into the cutscene, when the camera descends to reveal his outstretched arm. This is both a reference to his number (117) and to seven because it is 77 seconds in.
  • It should be noted that in Arrival, re-entry occurs before sunrise, and in the Landfall miniseries, re-entry occurs after sunrise (though they are in different places). The Landfall miniseries takes place in Pakistan, accounting for the time difference.
  • When the corpsman is inspecting John-117, Johnson addresses the corpsman as corporal. This is possibly an error as corpsman are Navy units, and the rank of corporal is Army/Marines. It is known that both Marine and Navy ranks are included in the game as John-117 is a Master Chief Petty Officer, and several other characters from the game also have Navy ranks (such as those about any UNSC ships like Lt. Commander Miranda Keyes.)

Gallery

Design Documentation

Screenshots

Sources

  1. ^ Work of Rob Stokes, Halo 3 (Retrieved on May 25, 2023) [archive]
Preceded by
Halo 2 credits
Halo 3 Campaign Missions
Arrival
Succeeded by
Sierra 117