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Zenith: Difference between revisions

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(There's probably more info that MP enthusiasts who've watched the multi-hour videos would know, but here's some month-old info.)
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==Layout==
==Layout==
===Changes from ''Ascension''===
===Changes from Ascension===
*Zenith will feature a large energy shield in the center of the map, triggered by any of three switches around the map's outskirts - an example of the "new features" being added to the six remastered maps being developed specially for the game.<ref>[https://www.youtube.com/watch?v=Lt-i0y35bxw/ '''YouTube:''' ''Halo 2 Ascension Anniversary Walkthrough'']</ref>
*Zenith will feature a large [[energy shield]] in the center of the map, triggered by any of three switches around the map's outskirts.<ref>[https://www.youtube.com/watch?v=Lt-i0y35bxw/ '''YouTube:''' ''Halo 2 Ascension Anniversary Walkthrough'']</ref>
*The map has received significant visual changes. Whereas the original map was located atop a fixed plateau, Zenith is based on an "island" of rock floating high above the surface of a rotating Halo installation, surrounded by similar floating rock formations. Ascension's foggy and clouded atmosphere has also been replaced with almost fully clear skies, allowing unimpeded visibility to the Halo ring below.
 
*The sky bridge from the [[Banshee]] platform to the sniper tower is now wider and has additional horizontal and vertical cover against fire from the tower. The middle of the bridge also has an added platform structure.<ref name="RTX">[https://www.youtube.com/watch?v=qQQbGq8TnR8&list=UU7NCg0venpKJg3kuJojKlbQ&index=3 '''YouTube''': ''Halo: The Master Chief Collection Panel - RTX 2014'']</ref>
 
*The map has received significant visual changes. Whereas the original map was located atop a fixed plateau, Zenith is based on an "island" of rock floating high above the surface of a rotating Halo installation, surrounded by similar floating rock formations. Ascension's foggy and clouded atmosphere has also been replaced with almost fully clear skies, allowing unimpeded visibility to the Halo ring, which is rendered to scale.<ref name="RTX"/>


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Revision as of 02:42, August 29, 2014

Template:Multiplayer Map Infobox

Zenith, tentatively named Ascension Anniversary,[1] is a multiplayer map in Halo 2 Anniversary. It is a remake of Ascension from Halo 2, with some minor changes. Ascension is one of the six Halo 2 multiplayer maps that have been completely re-imagined in Halo 2 Anniversary.[2][3]

Layout

Changes from Ascension

  • Zenith will feature a large energy shield in the center of the map, triggered by any of three switches around the map's outskirts.[4]
  • The sky bridge from the Banshee platform to the sniper tower is now wider and has additional horizontal and vertical cover against fire from the tower. The middle of the bridge also has an added platform structure.[5]
  • The map has received significant visual changes. Whereas the original map was located atop a fixed plateau, Zenith is based on an "island" of rock floating high above the surface of a rotating Halo installation, surrounded by similar floating rock formations. Ascension's foggy and clouded atmosphere has also been replaced with almost fully clear skies, allowing unimpeded visibility to the Halo ring, which is rendered to scale.[5]
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Gallery

Sources