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'''''Halo: Spartan Assault''''' is an isometric shooter video game developed by [[Vanguard Games]] in collaboration with [[343 Industries]]; it is the eighth game in the ''Halo'' series. ''Spartan Assault'' is designed for [[Wikipedia:Windows 8|Microsoft Windows 8]] (with support for both PC and tablets), as well as [[Wikipedia:Windows Phone 8|Windows Phone 8]]. Set between the events of ''[[Halo 3]]'' and ''[[Halo 4]]'', the game will feature 25 missions that tell the story of the [[SPARTAN-IV Program]]'s earliest operations.<ref name="official">[http://www.halowaypoint.com/en-US/games/halospartanassault '''Halo Waypoint''' - ''Halo: Spartan Assault'']</ref><ref name="firsttrailer">[https://www.youtube.com/watch?v=BxsYQtltOco ''Halo: Spartan Assault'' '''Announce Trailer''']</ref><ref name="windows8only">[http://www.gameinformer.com/games/halo_spartan_assault/b/pc/archive/2013/06/04/343-industries-reveals-halo-spartan-assault.aspx '''GameInformer''': ''343 Industries Reveals Halo: Spartan Assault'']</ref> The game went by the codename "'''Bootcamp'''" prior to its official announcement.<ref name="Waypoint 652013">[http://blogs.halowaypoint.com/Headlines/post/2013/06/05/The-Halo-Bulletin-6513.aspx '''Halo Waypoint:''' ''The Halo Bulletin 6.5.2012'']</ref>
'''''Halo: Spartan Assault''''' is an isometric shooter video game developed by [[Vanguard Games]] in collaboration with [[343 Industries]]; it is the eighth game in the ''Halo'' series. ''Spartan Assault'' is designed for [[Wikipedia:Windows 8|Microsoft Windows 8]] (with support for both PC and tablets), as well as [[Wikipedia:Windows Phone 8|Windows Phone 8]]. Set between the events of ''[[Halo 3]]'' and ''[[Halo 4]]'', the game will feature 25 missions that tell the story of the [[SPARTAN-IV Program]]'s earliest operations.<ref name="official">[http://www.halowaypoint.com/en-US/games/halospartanassault '''Halo Waypoint''' - ''Halo: Spartan Assault'']</ref><ref name="firsttrailer">[https://www.youtube.com/watch?v=BxsYQtltOco ''Halo: Spartan Assault'' '''Announce Trailer''']</ref><ref name="windows8only">[http://www.gameinformer.com/games/halo_spartan_assault/b/pc/archive/2013/06/04/343-industries-reveals-halo-spartan-assault.aspx '''GameInformer''': ''343 Industries Reveals Halo: Spartan Assault'']</ref> The game went by the codename "'''Bootcamp'''" prior to its official announcement.<ref name="Waypoint 652013">[http://blogs.halowaypoint.com/Headlines/post/2013/06/05/The-Halo-Bulletin-6513.aspx '''Halo Waypoint:''' ''The Halo Bulletin 6.5.2012'']</ref>


== Plot summary ==
==Plot summary==
Set sometime between [[2553#March|March 2553]] and [[2557#July|July 2557]], ''Halo: Spartan Assault'' explores the SPARTAN-IVs' first Spartan Ops<!--This is the in-universe term, not the game mode.--> during the [[Battle of Draetheus V]].<ref name="gameplay 1">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-defend&id=984bc596-d52b-49e4-be4c-93457bd55bf3&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault - Defend'']</ref><ref name="gameplay 2">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-clear&id=8704efa0-1cc1-4920-8209-5c9e13440c97&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault -Clear'']</ref> This battle is part of the [[Second Human-Covenant War|second war]] between the [[United Nations Space Command|UNSC]] and the [[Covenant remnant|remnants]] of the [[Covenant]], which is still being waged during the events of ''Halo 4''.<ref name="official"/><ref name="Reed">[http://blogs.halowaypoint.com/Headlines/post/2013/06/03/Halo-Initiation-Writer-Interview.aspx '''Halo Waypoint''' - ''Halo Initiation Writer Interview'']</ref><ref>[http://blogs.windows.com/windows_phone/b/windowsphone/archive/2013/06/04/coming-this-summer-a-new-halo-for-windows-phone-8.aspx Coming this summer: '''Windows Phone Blog''' ''A new Halo for Windows Phone 8'']</ref> The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like ''Halo 4''<nowiki>'</nowiki>s [[War Games]] mode;<ref name="firsttrailer"/><ref name="pareport''>[http://penny-arcade.com/report/article/the-next-halo-game-is-coming-to-hardware-you-dont-have-and-software-you-don  '''The PA Report''': ''The next Halo game is coming to hardware you don’t have, and software you don’t want'']</ref> this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.<ref name="gameplay 1"/><ref name="gameplay 2"/>
Set sometime between [[2553#March|March 2553]] and [[2557#July|July 2557]], ''Halo: Spartan Assault'' explores the SPARTAN-IVs' first Spartan Ops<!--This is the in-universe term, not the game mode.--> during the [[Battle of Draetheus V]].<ref name="gameplay 1">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-defend&id=984bc596-d52b-49e4-be4c-93457bd55bf3&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault - Defend'']</ref><ref name="gameplay 2">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-clear&id=8704efa0-1cc1-4920-8209-5c9e13440c97&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault -Clear'']</ref> This battle is part of the [[Second Human-Covenant War|second war]] between the [[United Nations Space Command|UNSC]] and the [[Covenant remnant|remnants]] of the [[Covenant]], which is still being waged during the events of ''Halo 4''.<ref name="official"/><ref name="Reed">[http://blogs.halowaypoint.com/Headlines/post/2013/06/03/Halo-Initiation-Writer-Interview.aspx '''Halo Waypoint''' - ''Halo Initiation Writer Interview'']</ref><ref>[http://blogs.windows.com/windows_phone/b/windowsphone/archive/2013/06/04/coming-this-summer-a-new-halo-for-windows-phone-8.aspx Coming this summer: '''Windows Phone Blog''' ''A new Halo for Windows Phone 8'']</ref> The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like ''Halo 4''<nowiki>'</nowiki>s [[War Games]] mode;<ref name="firsttrailer"/><ref name="pareport''>[http://penny-arcade.com/report/article/the-next-halo-game-is-coming-to-hardware-you-dont-have-and-software-you-don  '''The PA Report''': ''The next Halo game is coming to hardware you don’t have, and software you don’t want'']</ref> this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.<ref name="gameplay 1"/><ref name="gameplay 2"/>


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===Campaign===
===Campaign===
The [[campaign]] is divided into five chapters called "Operations", with five missions each.
The [[campaign]] is divided into five chapters called "Operations", with five missions each.
{{col-begin}}
{{col-2}}
*'''[[Operation A: Umbra]]'''<ref name="HSA E3">[https://www.youtube.com/watch?v=hYD81rFPuew '''YouTube''' - ''E3 2013: Halo Spartan Assault'' ]</ref>
*'''[[Operation A: Umbra]]'''<ref name="HSA E3">[https://www.youtube.com/watch?v=hYD81rFPuew '''YouTube''' - ''E3 2013: Halo Spartan Assault'' ]</ref>
**Mission 1: Assault on CF-32<ref name="HSA E3"/>
**Mission 1: Assault on CF-32<ref name="HSA E3"/>
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**Mission 4: Infiltration of the Covenant Perimeter
**Mission 4: Infiltration of the Covenant Perimeter
**Mission 5: Superstructure Stand-off
**Mission 5: Superstructure Stand-off
{{col-2}}
*'''[[Operation D: Captured Chance]]'''
*'''[[Operation D: Captured Chance]]'''
**Mission 1: Escape from the Southern Fields
**Mission 1: Escape from the Southern Fields
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**Mission 4: Hunt for the Cult Leader
**Mission 4: Hunt for the Cult Leader
**Mission 5: Battle for the Moon
**Mission 5: Battle for the Moon
 
{{col-end}}
== Gameplay ==
==Gameplay==
=== Control input ===
===Control input===
[[File:HSA touch input.jpg|thumb|right|250px|Touch input for ''Halo: Spartan Assault'']]
[[File:HSA touch input.jpg|thumb|right|250px|Touch input for ''Halo: Spartan Assault'']]
As a "twin-stick" top-down shooter title, ''Halo: Spartan Assault'' is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. ''Halo''<nowiki>'</nowiki>s staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.<ref name="debut">[http://www.youtube.com/watch?v=rKjakadAOic '''YouTube''': ''Halo: Spartan Assault - Debut Gameplay Reveal'']</ref>
As a "twin-stick" top-down shooter title, ''Halo: Spartan Assault'' is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. ''Halo''<nowiki>'</nowiki>s staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.<ref name="debut">[http://www.youtube.com/watch?v=rKjakadAOic '''YouTube''': ''Halo: Spartan Assault - Debut Gameplay Reveal'']</ref>
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{{clear}}
{{clear}}


=== Player loadout ===
===Player loadout===
[[File:HSA loadout.jpg|thumb|right|250px|Player loadout with a skull enabled]]
[[File:HSA loadout.jpg|thumb|right|250px|Player loadout with a skull enabled]]
Players will be able to customize their Spartan character's primary and secondary weapon loadout, armor ability, and booster (akin to ''Halo 4''<nowiki />'s a tactical packages and support upgrades) at the start of each mission.
Players will be able to customize their Spartan character's primary and secondary weapon loadout, armor ability, and booster (akin to ''Halo 4''<nowiki />'s a tactical packages and support upgrades) at the start of each mission.
{{clear}}
{{clear}}


== Features ==
==Features==
{{col-begin}}
{{col-begin}}
{{col-2}}
{{col-2}}
=== Characters ===
===Characters===
==== UNSC ====
====UNSC====
*[[Private]] [[Alexandra Tran]] {{1st}}<ref name="HSA E3w343"/>
*[[Private]] [[Aaron Landvik]] {{1st}}
*Private [[Alexandra Tran]] {{1st}}<ref name="HSA E3w343"/>
*Private [[Amber Penzak]] {{1st}}
*[[Captain]] [[Brad Falkenrath]] {{1st}}
*[[Lieutenant]] [[Caitlin De Sauveterre]] {{1st}}<ref>[http://www.youtube.com/watch?v=DxIhLBpS6Mw '''YouTube''' - ''PC 1080p | Halo: Spartan Assault Gameplay'']</ref>
*[[Lieutenant]] [[Caitlin De Sauveterre]] {{1st}}<ref>[http://www.youtube.com/watch?v=DxIhLBpS6Mw '''YouTube''' - ''PC 1080p | Halo: Spartan Assault Gameplay'']</ref>
*Lieutenant [[Chandana Pasternack]] {{1st}}<ref>[http://www.youtube.com/watch?v=-u5wo4ZNsLQ '''YouTube''' - ''Halo: Spartan Assault Launch Party Demo'']</ref>
*Lieutenant [[Chandana Pasternack]] {{1st}}<ref>[http://www.youtube.com/watch?v=-u5wo4ZNsLQ '''YouTube''' - ''Halo: Spartan Assault Launch Party Demo'']</ref>
*Private [[Charlie Sultan]] {{1st}}
*Private [[Christopher Olsen]] {{1st}}
*[[Davis (Spartan)|Davis]] {{1st}}<ref name="windows8only"/>
*[[Davis (Spartan)|Davis]] {{1st}}<ref name="windows8only"/>
*Private [[Edward Levesque]] {{1st}}
*Lieutenant [[Elizabeth Kwan]] {{1st}}<ref>[https://www.youtubhttps://vine.co/v/hmgIb1VATxb.com/watch?v=M9lvzTHSbXg '''YouTube''' - ''Halo: Spartan Assault on Surface Pro @E3 2013'']</ref>
*Lieutenant [[Elizabeth Kwan]] {{1st}}<ref>[https://www.youtubhttps://vine.co/v/hmgIb1VATxb.com/watch?v=M9lvzTHSbXg '''YouTube''' - ''Halo: Spartan Assault on Surface Pro @E3 2013'']</ref>
*Private [[Gerry Payne]] {{1st}}
*Private [[Guy Amjad]] {{1st}}
*Private [[Harold Amundsen]] {{1st}}<ref>[http://www.youtube.com/watch?v=sPpJvbrjQ7I '''YouTube''' - ''Halo: Spartan Assault On Surface RT gameplay'']</ref>
*Private [[Harold Amundsen]] {{1st}}<ref>[http://www.youtube.com/watch?v=sPpJvbrjQ7I '''YouTube''' - ''Halo: Spartan Assault On Surface RT gameplay'']</ref>
*Private [[Jamie O'Neal]] {{1st}}
*Private [[Jamie O'Neal]] {{1st}}
*Private [[John Rosenfeld]] {{1st}}
*Private [[Matt Salamanca]] {{1st}}
*Private [[Molly Markozi]] {{1st}}
*Private [[Nick Rhee]] {{1st}}
*Lieutenant [[Patton Liao]] {{1st}}
*Lieutenant [[Patton Liao]] {{1st}}
*Private [[Paul Voclain]] {{1st}}
*Private [[Roger Alfarsi]] {{1st}}<ref name="YSAG"/>
*Private [[Roger Alfarsi]] {{1st}}<ref name="YSAG"/>
*[[Roland (AI)|Roland]]<ref>[https://vine.co/v/hmgIb1VATxb '''Vine.co''' - ''Xbox: Meet Roland, your A.I. guide in Halo: Spartan Assault'']</ref>
*[[Roland (AI)|Roland]]<ref>[https://vine.co/v/hmgIb1VATxb '''Vine.co''' - ''Xbox: Meet Roland, your A.I. guide in Halo: Spartan Assault'']</ref>
*Private [[Samantha Hass]] {{1st}}<ref>[https://www.youtube.com/watch?v=6x_8tkluobE '''YouTube''' - ''Halo: Spartan Assault for Windows Phone 8 @E3 2013'']</ref>
*Private [[Samantha Hass]] {{1st}}<ref>[https://www.youtube.com/watch?v=6x_8tkluobE '''YouTube''' - ''Halo: Spartan Assault for Windows Phone 8 @E3 2013'']</ref>
*[[Commander]] [[Sarah Palmer]]<ref name="official"/>
*[[Commander]] [[Sarah Palmer]]<ref name="official"/>
*Lieutenant [[Scott Pham]] {{1st}}
*Lieutenant [[Stefan Morris]] {{1st}}
*Lieutenant [[Tara Nguyen]] {{1st}}<ref name="HSA E3"/>
*Lieutenant [[Tara Nguyen]] {{1st}}<ref name="HSA E3"/>
*[[Sergeant]] [[Tom Winter]] {{1st}}
*[[Sergeant]] [[Tom Winter]] {{1st}}
*Private [[Victor Quintana]] {{1st}}<ref>[https://www.youtube.com/watch?v=MM3sTiCA12M '''YouTube''' - ''vgBR na E3 2013 - Gameplay de Halo Spartan Assault'']</ref>
*Private [[Victor Quintana]] {{1st}}<ref>[https://www.youtube.com/watch?v=MM3sTiCA12M '''YouTube''' - ''vgBR na E3 2013 - Gameplay de Halo Spartan Assault'']</ref>


==== Covenant ====
====Covenant====
*[[Merg Vol]]
*[[Merg Vol]] {{1st}}
*[[Parg Vol]]<ref>[http://www.youtube.com/watch?v=BxsYQtltOco '''YouTube''', ''Reveal Trailer'']</ref>
*[[Parg Vol]] {{Mo}}<ref>[http://www.youtube.com/watch?v=BxsYQtltOco '''YouTube''', ''Halo: Spartan Assault Reveal Trailer'']</ref>


=== Equipment and technology ===
===Equipment and technology===
*[[Hard light]]
*[[Hard light]]
**[[Z-90 Photonic Coalescence Emitter/Aegis]]
**[[Z-90 Photonic Coalescence Emitter/Aegis]]
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**[[Sangheili Warrior|Warrior]] variant
**[[Sangheili Warrior|Warrior]] variant
*Seeker Drone {{1st}}<ref name="H:SAA"/>
*Seeker Drone {{1st}}<ref name="H:SAA"/>
*Stun Blast {{1st}}
*[[Type-27 Responsive Holographic Form Emulator]]
*[[Type-27 Responsive Holographic Form Emulator]]
*[[Unggoy combat harness]]
*[[Unggoy combat harness]]
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***[[Epsilon Expanse]] {{1st}}
***[[Epsilon Expanse]] {{1st}}
***[[Faraday Base]] {{1st}}<ref name="HSA E3"/>
***[[Faraday Base]] {{1st}}<ref name="HSA E3"/>
***[[Red Slate Plateau]] {{1st}}
***[[X50]] {{1st}}
***[[X50]] {{1st}}
****[[Glacial Perch]]
****[[Basalt Maze]] {{1st}}
****[[Mirror Flats]]
****[[Glacial Perch]] {{1st}}
****[[Mirror Flats]] {{1st}}
*****Research Facility Alpha {{1st}}<ref name="YSAG"/>
*****Research Facility Alpha {{1st}}<ref name="YSAG"/>


=== Organizations ===
===Organizations===
*[[Covenant remnant]]
*[[Covenant remnant]]
*[[United Earth Government]]
*[[United Earth Government]]
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****[[UNSC Marine Corps]]
****[[UNSC Marine Corps]]
****[[UNSC Navy]]
****[[UNSC Navy]]
 
{{col-2}}
=== Species ===
===Species===
*[[Human]]
*[[Human]]
*[[Forerunner]] {{Mo}}
*[[Forerunner]] {{Mo}}
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*[[Unggoy]]
*[[Unggoy]]
*[[Yanme'e]]
*[[Yanme'e]]
{{col-2}}


=== Vehicles ===
===Vehicles===
;UNSC
;UNSC
*{{UNSCShip|Infinity}}
*{{UNSCShip|Infinity}}
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*[[Type-52 Anti-Aircraft Artillery]]
*[[Type-52 Anti-Aircraft Artillery]]
*[[Type-52 Troop Carrier]]
*[[Type-52 Troop Carrier]]
 
===Weapons===
=== Weapons ===
;UNSC
;UNSC
*[[MA5D Individual Combat Weapon System]]
*[[MA5D Individual Combat Weapon System]]
Line 198: Line 217:
{{col-end}}
{{col-end}}


== Development ==
==Development==
=== Gameplay and design ===
===Gameplay and design===
{{Expand-section}}
{{Expand-section}}
 
===Integration features with Halo 4===
=== Integration features with Halo 4 ===
The game is closely integrated with the player's experience in ''Halo 4'' where players can unlock experience points, new achievements, and unique emblems for their ''Halo 4'' account.<ref name="official"/>
The game is closely integrated with the player's experience in ''Halo 4'' where players can unlock experience points, new achievements, and unique emblems for their ''Halo 4'' account.<ref name="official"/>


== Gallery ==
==Gallery==
<gallery>
<gallery>
File:HSA-Logo.png|Title art.
File:HSA-Logo.png|Title art.
Line 220: Line 238:
</gallery>
</gallery>


== Sources ==
==Sources==
<references/>
<references/>


{{Halo Games}}
{{Halo Games}}
[[Category:Halo: Spartan Assault| ]]
[[Category:Halo: Spartan Assault| ]]

Revision as of 23:26, July 19, 2013

Template:New Content

This article is about an upcoming work. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the citation policy.

Template:Game Infobox Halo: Spartan Assault is an isometric shooter video game developed by Vanguard Games in collaboration with 343 Industries; it is the eighth game in the Halo series. Spartan Assault is designed for Microsoft Windows 8 (with support for both PC and tablets), as well as Windows Phone 8. Set between the events of Halo 3 and Halo 4, the game will feature 25 missions that tell the story of the SPARTAN-IV Program's earliest operations.[1][2][3] The game went by the codename "Bootcamp" prior to its official announcement.[4]

Plot summary

Set sometime between March 2553 and July 2557, Halo: Spartan Assault explores the SPARTAN-IVs' first Spartan Ops during the Battle of Draetheus V.[5][6] This battle is part of the second war between the UNSC and the remnants of the Covenant, which is still being waged during the events of Halo 4.[1][7][8] The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like Halo 4's War Games mode;[2][9] this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.[5][6]

The campaign has two protagonists, Commander Sarah Palmer and Spartan Davis, whose first meeting will be depicted in the Halo: Initiation limited comic series.[7] Rather than the in-engine cutscenes used in most Halo games, Spartan Assault will instead make use of motion comic-style animations between missions, much like the terminals in Halo: Combat Evolved Anniversary and Halo 4.[3]

Campaign

The campaign is divided into five chapters called "Operations", with five missions each.

  • Operation A: Umbra[10]
    • Mission 1: Assault on CF-32[10]
    • Mission 2: The Mirror Mantle Counter-Assault
    • Mission 3: Reinforcement of the Perch[11]
    • Mission 4: Live to Fight[10]
    • Mission 5: The Last Stand
  • Operation B: Tempered Shield[10]
    • Mission 1: Siege of Faraday[10]
    • Mission 2: Rector Field Relief
    • Mission 3: Hunt for the Sangheili Command
    • Mission 4: Battle for Epsilon Expanse[12]
    • Mission 5: Battle at Red Slate
  • Operation C: Monolith
    • Mission 1: Descend from the Perch
    • Mission 2: Spirit Graveyard Stand-Off
    • Mission 3: Assault on the Supply Lines
    • Mission 4: Infiltration of the Covenant Perimeter
    • Mission 5: Superstructure Stand-off
  • Operation D: Captured Chance
    • Mission 1: Escape from the Southern Fields
    • Mission 2: Liberation of Faraday
    • Mission 3: Assault on the Covenant Landing Zones
    • Mission 4: Escape from Faraday
    • Mission 5: Defense of the Enemies' Airbase
  • Operation E: Frostbite
    • Mission 1: Hunt for the Phantom
    • Mission 2: The scorching of the Thicket
    • Mission 3: Infiltration of the Cult Leader's Base
    • Mission 4: Hunt for the Cult Leader
    • Mission 5: Battle for the Moon

Gameplay

Control input

Touch input for Halo: Spartan Assault

As a "twin-stick" top-down shooter title, Halo: Spartan Assault is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. Halo's staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.[13]

On Windows 8 PCs and tablets, the game can also be played with a mouse and keyboard. Keyboard controls use a standard shooter format: the "WASD" key group controls movement and the mouse is for aiming and firing. An update will be applied to the game following its release which would enable the use of an Xbox 360 controller.[13]

Player loadout

Player loadout with a skull enabled

Players will be able to customize their Spartan character's primary and secondary weapon loadout, armor ability, and booster (akin to Halo 4's a tactical packages and support upgrades) at the start of each mission.

Features

Characters

UNSC

Covenant

Equipment and technology

Locations

Organizations

Species

Vehicles

UNSC
Covenant

Weapons

UNSC
Covenant
Forerunner

Development

Gameplay and design

Help.png This section needs expansion. You can help Halopedia by expanding it.

Integration features with Halo 4

The game is closely integrated with the player's experience in Halo 4 where players can unlock experience points, new achievements, and unique emblems for their Halo 4 account.[1]

Gallery

Sources

Template:Halo Games