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Abomination: Difference between revisions

From Halopedia, the Halo wiki

m (Grim did confirm those weren't Abominations)
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File:HW2-Abomination.png|The Abomination
File:HW2-Abomination.png|The Abomination
File:HW2 juggernaut.png|The Abomination in [[Terminus Firefight]].
File:HW2 juggernaut.png|The Abomination in [[Terminus Firefight]].
File:HW2-Abomination Render.jpg|Render of an Abomination.
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Revision as of 16:50, November 9, 2017

"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!"
This article may contain information based upon upcoming, unreleased, or recently-released content from Halo Wars 2: Awakening the Nightmare, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
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Template:Flood Species Infobox The Abomination is a large and powerful Flood key mind war-form.[1][2]

Background

A mobile key mind form below the level of a Proto-Gravemind, the Abomination is an evolution of the Juggernaut command form. The Abomination's role is to direct lesser Flood in combat, greatly increasing their effectiveness with its coordinating intelligence. Abominations are created when normal Flood hives cannot be formed and the Flood must remain mobile. As the Flood gathers strength, it will assemble attack waves of lesser Flood forms around Abominations for protection.[2]

Gameplay

The Abomination is the super unit for the Flood faction in Halo Wars 2's expansion Awakening the Nightmare.

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Production notes

The Abomination was introduced as the Flood super unit in Halo Wars 2's Awakening the Nightmare expansion. Its design is derived from the Flood Juggernaut, a Flood form that was originally created for Halo 2 but was ultimately cut from the game, though the Abomination is significantly larger than its forebear in-game.

Gallery

List of appearances

Sources