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  • M6G magnum (category M6 magnum variants) (section List of appearances)
    This article is about M6G magnum introduced in Halo: Reach. For M6G variant introduced in Halo 3, see M6G2 magnum. The M6G Personal Defense Weapon System
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  • M6G2 magnum (category M6 magnum variants) (section List of appearances)
    This article is about M6G2 magnum introduced in Halo 3. For M6G variant introduced in Halo: Reach, see M6G magnum. "The M6 is either the world’s biggest
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  • M6C magnum (category M6 magnum variants) (section Changes from the M6D PDWS in Halo: Combat Evolved)
    fired. An M6C magazine. The M6C in Halo 2. An in-game profile view of the M6C Magnum Pistol in Halo 2. Models for the cinematic appearance of the Halo Wars
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  • M6H magnum (category M6 magnum variants) (section Changes from the M6G PDWS in Halo: Reach)
    the M6H. Note that it closely resembles the M6G from Halo: Reach. Concept art of the final build of the M6H magnum pistol. The M6H in Halo 4. An in-game side
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  • M6D magnum (category M6 magnum variants) (section List of appearances)
    upgrade from the Pillar of Autumn. A view of the M6D in Halo: Combat Evolved. Front and Back views of the M6D. A view of the M6D Pistol being held. An in-game
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  • M6/Z magnum (category M6 magnum variants) (section Menu images)
    Allen The M6/Z Magnum is a fully-automatic machine pistol variant of the veritable M6 series of sidearms produced by Misriah Armory. The M6/Z is a modified
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  • M6H2 magnum (category M6 magnum variants) (section Developmental images)
    The M6H2 Personal Defense Weapon (M6H PDWS) is a variant of the M6H magnum of the M6 series of handguns and was issued to all branches of the UNSC. The
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  • M6C/SOCOM (category M6 magnum variants) (section Changes from the M6G PDWS in Halo 3)
    scope of the M6C/SOCOM in Halo 3: ODST. The scope of the M6C/SOCOM with VISR activated. Kojo Agu with an M6C/SOCOM. Edward Buck in combat with an M6C/SOCOM
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  • known as .50-caliber, is a form of ammunition employed by the UNSC's M6 Personal Defense Weapon System line of handguns. M6 series pistols, the weapons that
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  • This makes the DMR one of the most versatile weapons in-game; it is much more powerful than the BR55. Compared with the M6G magnum, the DMR has a slower
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  • 1:17-1:18 show a close-up of the Master Chief firing the M6G Pistol. It then switches to a first person view of a series of plasma grenade explosions.
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  • advantage of Reach-era gameplay options. Forge and Theater support is available. The M6G magnum can be modified to function like the M6D magnum from the
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  • Series Season One. Kai-125 with a M6G magnum during Operation: DEFIANT GLASS. Kai-125 (right) alongside John-117 and Riz-028 on Madrigal. Kai-125 looking
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  • members of Omega Team. A Riz-028 weapon charm in Halo Infinite. Promotional image of Riz-028. Riz-028 putting on her armor. Riz Dual wielding M6G magnums
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  • the M12 Warthog, M12G1 Gauss Warthog, M12R Rocket Warthog, M820 Scorpion, Mantis, and M290 Mongoose Woodland vehicle variants for the M12 Warthog, M12G1
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  • trials. The M6G magnum has traditionally reigned as the standard sidearm adopted by the Army (with the Marine Corps instead preferring the M6G2 variant)
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  • the M6C/SOCOM and the Tactical variant of the M6H2 magnum, as well as some other small changes. HUD Icon of the Mk50 Sidekick. An early render of the Mk50
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  • in the final game. The M6D magnum went through a handful of design phases throughout development. The earliest images of the Magnum originate in 1999 and
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  • - An early version of the M6-series of pistols with an 18-round magazine. It was named in reference to the .44 Magnum Mega Class A1. ASW Needler - The pre-Xbox
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  • shots of Kat running are shown, one from first-person view of her firing her pistol (killing a Skirmisher) and another showing the reflection of the Covenant
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  • Nightmare in the form of the Flood infester form. Stealth form The Stealth form has two images featured in the Art of Halo 3. The images both depict a similar
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  • M7 SMG. An angled view of an early render of the M7 SMG. A back-view of an early render of the M7 SMG. Master Chief John-117 dual-wielding M7 SMGs. Master
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  • prosthetic replacement arm. Accordingly, she used an "up-sized" variant of the M6G magnum specially designed for use by Spartans, with further custom modifications
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  • infantry who are not aware of the function of the Plasma Rifle can get themselves killed because of this. The rifle has no known methods of restoring its battery
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  • the shield world of Requiem. Promotional image of John-117. A promotional image of the main cast Poster of Season One. The main cast of the series after
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  • Battle Rifle (Battle Rifle) M6G Magnum Sidearm (Pistol) M7/Caseless Submachine Gun (SMG) M41 SSR MAV/AW Rocket Launcher M90 Close Assault Weapon System
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  • with an M11 in Halo 4. The model of the M11. A close up of the M11 in Halo 4. Sarah Palmer with an unsheathed M11. Gabriel Thorne sneaking up on Kig-Yar
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  • capable of a headshot, and the reticle is moved over the head of an enemy, a small dot will appear in the center of the reticle (with the exception of the
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  • land. During the Battle of Installation 04, a number of C709 Longswords escorted the Pillar of Autumn after escaping the Fall of Reach. They destroyed the
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  • Recon M20. Smart scope with the Recon M20. First-person view of the Hybrid M20. Smart scope with the Hybrid M20. First-person view of the COG M20. Smart
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  • executes the Sangheili officer with a M6G magnum. Silver Team after defeating the Covenant. Kwan Ha cries over the death of her father. A surviving Sangheili
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  • general population of Beta Company, and thus did not participate in Operation: TORPEDO, a mission that resulted in the deaths of almost all of Beta Company.
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  • Loadout (section Menu images)
    menu of Halo 4 on the Xbox 360 edition of the game, in a build of the game seen at E3 2012. The loadout menu of Halo 4 on the Xbox 360 edition of the game
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  • blade made of a hyperdense material. Modern UNSC combat knives are made of strong enough material to pierce a Spartan's helmet, and the hull of a Lich. The
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  • Master Chief in an early build of Halo. The machete being wielded by the player. Another image of the machete. An image showcasing the Pattern-2 Composite
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  • First-person view of the M7S on Last Resort in Halo: The Master Chief Collection. The 2× zoom. Concept art of the M7S for Halo 3: ODST. The M7S in Halo 3: ODST
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  • art of one of the pioneer buildings. Concept art of one of the pioneer buildings. Concept art of one of the pioneer buildings. Concept art of one of the
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  • stages of the Battle of Earth in Halo 2. The marines. Concept art of the Marines for Halo 3. Concept art of a UNSC Marine for Halo 3. Concept art of a UNSC
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  • guards. He tends to favor the M392 DMR or the MA37 assault rifle as his main weapons and is sometimes seen carrying a M6G magnum as a sidearm. In the post-war
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  • 600 pieces of screenshots, renders and several pieces of artwork specially commissioned by Microsoft artists. The book was a collaboration of many at 343
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  • Concept art of the MA5D in Halo 4. Schematic of the MA5D in Halo 4. Render of the MA5D in Halo 4. Left side view of the MA5D ICWS AR. HUD icon of the MA5D
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  • bottom of the image. One of them reads: "[NEW AL]EXANDRIA'S POPULAR CLUB ERRERA - SITE OF MAJOR DRUG OPE[RATIO]N?" Another reads: "SEASON PREMIERE OF 'SAMURAI
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  • assault rifle and Kelly-087 had a MA5C with a M301 grenade launcher attachment, but Linda-058 held only a M6G magnum, since she had been unable to reach for
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  • final moments of the Forerunners. Cradle of Life: The Cradle of Life is a short flash animation web comic, and is one of the first parts of the Iris campaign
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  • buildings and ships, concepts of the Forward Unto Dawn's wreckage, and some concepts of the then-unidentified Requiem. Two of these images were repurposed as the
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  • he learns of the complete destruction of Alpha Company during Operation: PROMETHEUS. Devastated by the images of the battle and the loss of his soldiers
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  • including the Battle of Arcadia, the Battle of Jericho VII, the Battle of Sigma Octanus IV, and the Fall of Reach. One incarnation of Red Team was also among
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  • Kamal Zaman, is also the voice of the Prince in the Prince of Persia series, and Sasuke in the Naruto series. A piece of Kamal's dialog, "People think time
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  • Keyes at the controls of the UNSC In Amber Clad during the Battle of Earth. Art of Miranda Keyes in The Art of Halo 3, and art of her father from Halo Mythos
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  • drastically stronger. The M6G Magnum, for example, is now almost as powerful as the M6D Pistol in Halo: CE, and has an even higher rate of fire. Players are able
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  • Sangheili with an energy sword. John-117 on Halo. John-117 dual wielding a M6G magnum and energy sword. John-117 using a grappleshot against Var. John-117 looks
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  • Halo Wars 2 (redirect from War of Wits) (section Development images)
    The crew of the Spirit of Fire, having been in cryo-sleep since 2531, are unaware of the nature of the installation, nor do they know the result of the Human-Covenant
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  • article: Spirit of Fire Archives A series of personal logs, crew reports, and incident reports centered around the staff of the Spirit of Fire were written
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  • approach to combat. The M6G: Loaded with semi-armor piercing ammo, this semi-automatic, recoil-operated magnum is the weapon of choice for silent Spartans
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  • the floor of the ice quarry. Visibility was so poor that each of the Spartans could barely even see the ends of their rifles, but the flashes of plasma bolts
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  • together with the following three images so they optically spell "HALO." Landscape version of release poster Landscape version of second release poster Viacom
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  • timeframe of the original Halo: Combat Evolved, this new immersive experience hot-drops players feet first into the boots of Fireteam Raven – a group of elite
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  • the game, the logo of one of the factions alongside the avatar on the right. In the first episode of season twenty-one, when a bunch of red-necks are protesting
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  • squad of UNSC Marines. When Sam feigned an injury before the Marines, one of them moved to attack him. However, as part of their plan, the rest of the Spartans
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  • was 2002 Game of the Year for IGN, EGM, OXM, and AIAS. It got a 9.5 out of 10 from Game Informer, and an average meta-score of 97 out of 100, making it
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  • council of ONI officers, where they warned them of the Covenant's inevitable invasion of Earth. During the opening stages of the Covenant invasion of Earth
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  • Team, Jun's weapon of choice was the SRS99-AM sniper rifle, with an M6G magnum for a sidearm. Though he also armed himself with an M392 designated marksman
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  • form. Art of Keyes in Halo Mythos, and art of his daughter from The Art of Halo 3. Close-up of Keyes in Halo Mythos. A MegaConstrux render of Keyes holding
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  • minimum of thirty years of war and five billion dead; the maximum was a conflict of indeterminate length potentially leading to the downfall of human civilization
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  • Silver skulls, and four of them affects the physics, dialog, and appearance of gameplay. Collecting 5, 9, and all 13 skulls of either type will unlock
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  • canonical details. The Fall of Reach box contents include: A full color 129-page rulebook packed full of images and examples Fall of Reach campaign guide 49
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  • sniper and scout of Blue Team. By 2558, she had engaged in a total of 189 military operations (of which 174 were full campaigns), most of them during the
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  • videos of a possible version of the Master Chief's face. This face was an Easter egg left by Bungie, and is, in truth, a photoshopped image of Marcus Lehto
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  • elements of each emblem. Toggling of emblems this time takes the form of the 31st "Transparent" option, which allows players to toggle off any element of any
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  • Halo: The Fall of Reach - The Animated Series (category Halo: The Fall of Reach - The Animated Series)
    the origins of John-117, Blue Team, and the SPARTAN-II program. One of the goals of the project was to bring new life to the backstory of the Master Chief
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  • several redesigns of the film's Covenant to make them look more scary. The Grunts of Faith were based off of gorillas and octopi, with elements of albinism and
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  • remake of the Halo 2 map Midship. Arena map set on one of the ships attached to the Fleet of Particular Justice in a re-imagining of the Battle of Installation
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  • Catherine Halsey (category Office of Naval Intelligence personnel) (section Time of testing)
    showed an image to him. John was atop a grassy hill at the end of the school's playground, engaged in a particularly vicious game of king of the hill.
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  • race by the side of the Elites. The events of this demo were featured in the final version of Halo 2. Some of the events and dialog of this demo was changed
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  • characters are trademarks of the Microsoft group of companies. Microsoft is the author and creator of this motion picture for the purpose of copyright, trademark
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  • characters are trademarks of the Microsoft group of companies. Microsoft is the author and creator of this motion picture for the purpose of copyright, trademark
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  • characters are trademarks of the Microsoft group of companies. Microsoft is the author and creator of this motion picture for the purpose of copyright, trademark
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  • your supply using the corpses of Brutes. Replenish your supply of Needler ammo if required (gaining the maximum amount of needles should be easy). As you
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  • Needler - Xenotech Shard Launcher - Covenant Landscape version of teaser poster Landscape version of release poster The Futon Critic, Shows A-Z – Halo on Paramount+
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  • an example of the Covenant's abhorrence of human weaponry. While this may apply to most of the Covenant species, such behavior is rather out of character
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  • relative lack of agility. Brutes Aggressive and prone to shocking acts of violence, these creatures are easily provoked into foolhardy acts of bravado. Skirmishers
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  • LAAG once more. It took the two of them the better part of the next fifteen minutes to clear the rest of the cavernous room of Covenant forces. Once it seemed
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