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Protector (medal): Difference between revisions

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[[File:Protector.jpg|thumb|162px|The medal as it appears in ''Halo: Reach''.]]
[[File:H4 - Protector.png|right]]


'''Protector''' is a ''[[Halo: Reach]]'' [[multiplayer]] medal. Appearing as a life ring with a red and white yin-yang symbol in the center, the medal is awarded to a player who saves a teammate from death by killing the teammate's antagonist. It has almost the same look as the assist medal, except there is a life saver surrounding it.
'''Protector''' is a ''[[Halo: Reach]]'' and ''[[Halo 4]]'' [[multiplayer]], [[campaign]], [[Firefight]] and [[Spartan Ops]] medal. It is awarded to a player who saves a teammate from death by killing the teammate's antagonist. It has almost the same look as the assist medal, except there is a life saver surrounding it.


The Bungie weekly update in which it was revealed has a piece of text accompanying the medal, delving into detail on the mechanics:
The Bungie weekly update in which it was revealed describes the mechanics of the medal as follows:


::''" In "Protector"’s case, after a certain amount of damage has been done to a Player A by Player B, if Player C kills Player B, he earns the Protector Medal. Player A receives a message (in the same place as messages like "You sniped JimmyAwful") that says Player C saved your life. "''<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_070910 '''Bungie.net''': ''Bungie Weekly Update: 07.09.10'']</ref>
::''" In "Protector"’s case, after a certain amount of damage has been done to a Player A by Player B, if Player C kills Player B, he earns the Protector Medal. Player A receives a message (in the same place as messages like "You sniped JimmyAwful") that says Player C saved your life. "''<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_070910 '''Bungie.net''': ''Bungie Weekly Update: 07.09.10'']</ref>
In ''Halo: Reach'' it is represented by a life ring with a red and white yin-yang symbol in the center on a four-point star. In ''Halo 4'' it is represented by a white 'x' on a red road sign with a halo and wings, imposed on a blue circle and grey cross.


==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery captionalign="left">
File:Protector.jpg|The medal as it appears in ''Halo: Reach''.
File:ProtectorMedal.jpg|A player being awarded the medal while in a [[Slayer]] game on [[Reflection]].
File:ProtectorMedal.jpg|A player being awarded the medal while in a [[Slayer]] game on [[Reflection]].
</gallery>
</gallery>
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{{HRmedals|Protector!.png|25px}}
{{HRmedals|Protector!.png|25px}}
{{H4Medals|H4 - Protector.png|25}}

Revision as of 22:17, November 25, 2012

H4 - Protector.png

Protector is a Halo: Reach and Halo 4 multiplayer, campaign, Firefight and Spartan Ops medal. It is awarded to a player who saves a teammate from death by killing the teammate's antagonist. It has almost the same look as the assist medal, except there is a life saver surrounding it.

The Bungie weekly update in which it was revealed describes the mechanics of the medal as follows:

" In "Protector"’s case, after a certain amount of damage has been done to a Player A by Player B, if Player C kills Player B, he earns the Protector Medal. Player A receives a message (in the same place as messages like "You sniped JimmyAwful") that says Player C saved your life. "[1]

In Halo: Reach it is represented by a life ring with a red and white yin-yang symbol in the center on a four-point star. In Halo 4 it is represented by a white 'x' on a red road sign with a halo and wings, imposed on a blue circle and grey cross.

Gallery

Sources

Halo: Reach Slayer on Reflection Gameplay

Template:HRmedals