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Halo: Ground Command: Difference between revisions

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*[[ODST armor]]
*[[ODST armor]]
*[[Sangheili combat harness]]
*[[Sangheili combat harness]]
**[[Sangheili Minor|Minor]] variant
**[[Sangheili Field Marshal|Field Marshal]] variant
*[[Stealth pylon]]<ref>[http://www.spartangames.co.uk/halo-ground-command-part-1 '''Spartan Games''': ''Halo: Ground Command Part 1'']</ref>
*[[Stealth pylon]]<ref>[http://www.spartangames.co.uk/halo-ground-command-part-1 '''Spartan Games''': ''Halo: Ground Command Part 1'']</ref>
*[[Unggoy combat harness]]
*[[Unggoy combat harness]]
**[[Unggoy Minor|Minor]] variant
*[[UNSC Army Battle Dress Uniform]]
}}
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Revision as of 14:20, July 27, 2016

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This article may contain information based upon upcoming, unreleased, or recently-released content, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
Halo: Ground Command
Halo Ground Command Logo.jpg

Developer(s):

Spartan Games[1]

Publisher(s):

Microsoft Studios[1]

Release date(s):

July 20, 2016[2]

Genre(s):

Tabletop wargaming[1]

 

Halo: Ground Command is a tabletop game developed by Spartan Games,[1] released to distributors on July 20, 2016 and directly to customers on July 27, 2016.[2] Set in the year 2552, Ground Command takes place during the Fall of Reach. The figures in the game are detailed at a 1:100 scale.[1][3]

Halo: Ground Command features dice-based game mechanics, similar to Halo: Fleet Battles, though troop morale plays a key role. The game was designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. Dropships and drop pods both play an important role in the game.[4]

Appearances

Characters



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External links

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