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Escape from Lockup

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Ambush at the Quarry

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Raid on Control

Escape from Lockup

Conflict:

Post-Covenant War conflicts

Location:

"Lockup", Requiem, Epoloch system

Outcome:

Details
Belligerents
Commanders
Strength
Casualties
  • Light
  • Heavy
 

Roland: "Spartan Miller, I found them."
Jared Miller: "Dalton, we found them! Distract the bad guys for a second."
Robert Dalton: "You got it! Firing solution resolved. Incoming!"
— Roland, Miller and Dalton help Crimson escape.[1]

After being captured during the Requiem Campaign, members of Fireteam Crimson and Icebreaker squad staged an escape from the Covenant holding facility at "Lockup."

Prelude

After Fireteam Crimson succeeded in defending Magma Base in "the Cauldron" from Covenant forces, Roland detected Spartan Gabriel Thorne's IFF transponder nearby. However, while Crimson found the transponder, Thorne was already gone though there was signs of battle. Roland was able to determine which way Thorne had been taken and Spartan Jared Miller ordered Crimson to follow Roland's directions and chase after Thorne.[2]

Roland and Crimson were able to follow Thorne's signal to the "Quarry" which was occupied by heavy Covenant forces. Searching the "Quarry," Crimson discovered that Thorne's signal had disappeared without a trace and fought off a heavy Covenant attack. As the Spartans were about to be extracted by Pelican 653, they were ambushed by heavy Covenant forces, including a CRS-class light cruiser and captured.[3] Rather than killing Crimson, the Covenant instead transported them to their holding facility at "Lockup."[1]

Battle

Initial escape

As Fireteam Crimson regained consciousness at "Lockup," Roland finally discovered their location and contacted Spartan Jared Miller. Miller quickly ordered Robert Dalton to distract the Covenant forces and Dalton launched a diversionary bombardment. The bombardment knocked out power to Crimson's shackles, allowing them to break loose and kill their guards. Using the guard's weapons, Crimson battled the Covenant in the area as Miller, Roland and Dalton attempted to come up with a plan for their escape to safety. A Phantom dropped off reinforcements, but Crimson managed to kill all of the Covenant forces.

Once the area was clear, Roland discovered a heavily-shielded potential evacuation zone. Crimson was able to deactivate the shield as Miller ordered Dalton to send Crimson a ride. Crimson fought off more Covenant troops and made their way to the evac zone as Dalton warned that it was taking longer than expected as Crimson was too deep behind enemy lines. Miller promised to find Crimson a solution as they reached the evac zone which had a CRS-class light cruiser hovering overhead.

With the area under Covenant control, Crimson set to work clearing it out, including reinforcements dropped by heavy orbital insertion pods and Phantoms. After the Covenant were cleared out, Miller detected several Covenant aircraft parked nearby and suggested Crimson try stealing one to escape rather than waiting for a ride from the UNSC Infinity. Crimson fought their way through a nearby passageway to the Phantom landing pad, but the Phantom took off before the Spartans could reach and hijack it.[1]

Rescuing Icebreaker squad

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Stealing a Phantom

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Aftermath

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List of appearances

Notes


Sources