Covenant proximity mine: Difference between revisions
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The '''proximity mine''' is a [[Covenant]] [[Mine|landmine]]. The grenade has a similar appearance to a Covenant [[antimatter charge]].<ref name="hh5">'''[[Halo: Helljumper]]''', ''[[Halo: Helljumper Issue 5|Issue 5]]''</ref><ref>'''Halo 2''', campaign level, ''[[ | The '''proximity mine''' is a [[Covenant]] [[Mine|landmine]]. The grenade has a similar appearance to a Covenant [[antimatter charge]].<ref name="hh5">'''[[Halo: Helljumper]]''', ''[[Halo: Helljumper Issue 5|Issue 5]]''</ref><ref>'''Halo 2''', campaign level, ''[[Cairo Station]]''</ref> After being set off, the mine fires a series of [[Blamite|needler projectiles]] in all directions.<ref name="hss">''[[Halo: Spartan Strike]]''</ref> | ||
==Overview== | ==Overview== |
Revision as of 13:37, June 9, 2020
Template:Newcontent Template:Weapon Infobox
The proximity mine is a Covenant landmine. The grenade has a similar appearance to a Covenant antimatter charge.[1][2] After being set off, the mine fires a series of needler projectiles in all directions.[3]
Overview
During the Battle of Ariel, Taylor "Dutch" Miles and Kojo "Romeo" Agu threw one of these explosives at a group of Grunts. The Grunts, not realizing the device wasn't armed (Dutch and Romeo didn't know how to arm it without detonating it), panicked and fled into a corridor rigged with laser traps which sliced them to pieces.[1]
Gameplay
The Covenant proximity mine appears as an armor ability in Halo: Spartan Strike. When deployed by the player, three mines are released at a time, while enemies drop one mine. It is the default armor ability of Brute Chieftains.[3]
Gallery
List of appearances
- Halo: Helljumper (First appearance)
- Halo: Glasslands
- Halo: Spartan Strike
Sources
- ^ a b Halo: Helljumper, Issue 5
- ^ Halo 2, campaign level, Cairo Station
- ^ a b Halo: Spartan Strike
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