Era-rw.png

Torque: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 5: Line 5:
|game=''[[Halo 5: Guardians]]''
|game=''[[Halo 5: Guardians]]''
|location=[[Auriga Station]]<ref name="Waypoint">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-storm-surge '''Halo Waypoint''': ''Hammer Storm'']</ref>
|location=[[Auriga Station]]<ref name="Waypoint">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-storm-surge '''Halo Waypoint''': ''Hammer Storm'']</ref>
|terrain=Habitat ring
|terrain=[[Habitat ring]]
|playernumber=
|playernumber=
|gametypes=[[Assault]]
|gametypes=[[Assault]]
Line 16: Line 16:


==Overview==
==Overview==
The setting of the map is very unique in that the entire playspace takes place on a rotating ring section of a space station. As the ring rotates, the playspace travels through Auriga Station's main section, and the lighting of the map constantly changes due to the positioning of the sun.
The setting of the map is very unique in that the entire playspace takes place on a rotating ring section of a space station. As the ring rotates, the playspace travels through Auriga Station's main section, and the lighting of the map constantly changes due to the position of the map relative to the sun.


''Torque'' is symmetrical and built with the game modes [[Assault]] and [[Capture the Flag]] in mind. The flow of gameplay is centered around controlling the middle of the map, which contains the [[M57 Pilum|Rocket Launcher]], and provides an excellent vantage point into the enemy base. Two [[Type-2 gravity hammer|Gravity Hammers]] also spawn in the outer corridors of the map. There are several moving pistons on the map that periodically extend and retract, to which the player is alerted by flashing lights and alarms. These pistons dynamically alter the gameplay by opening up shortcuts or providing cover.
''Torque'' is symmetrical and built with the game modes [[Assault]] and [[Capture the Flag]] in mind. The flow of gameplay is centered around controlling the middle of the map, which contains the [[M57 Pilum|Rocket Launcher]], and provides an excellent vantage point into the enemy base. Two [[Type-2 gravity hammer|Gravity Hammers]] also spawn in the outer corridors of the map. There are several moving pistons on the map that periodically extend and retract, to which the player is alerted by flashing lights and alarms. These pistons dynamically alter the gameplay by opening up shortcuts or providing cover.

Revision as of 04:19, May 3, 2016

Template:Multiplayer Map Infobox Template:Article Quote

Torque is an Arena multiplayer map in Halo 5: Guardians. The map is set on Auriga Station, a Lethbridge Industrial research and development space station. It was released as part of the Hammer Storm content update on February 24, 2016.[1]

Overview

The setting of the map is very unique in that the entire playspace takes place on a rotating ring section of a space station. As the ring rotates, the playspace travels through Auriga Station's main section, and the lighting of the map constantly changes due to the position of the map relative to the sun.

Torque is symmetrical and built with the game modes Assault and Capture the Flag in mind. The flow of gameplay is centered around controlling the middle of the map, which contains the Rocket Launcher, and provides an excellent vantage point into the enemy base. Two Gravity Hammers also spawn in the outer corridors of the map. There are several moving pistons on the map that periodically extend and retract, to which the player is alerted by flashing lights and alarms. These pistons dynamically alter the gameplay by opening up shortcuts or providing cover.

Trivia

  • The map is dedicated to community member "thecrzedspartan", who lost his two daughters to a house fire. Out of tribute, the names "Trinity" and "Lena" are spelled out by stars in the sky of the map.[2]
  • Torque is the first DLC map in Halo 5: Guardians Arena to be of completely unique origin as opposed to a remix of a previously included map.
  • From a technical standpoint, the ring and playspace are actually static while the skybox and the rest of Auriga Station are mobile, creating a sense of rotation.

Gallery

Sources

  1. ^ Cite error: Invalid <ref> tag; no text was provided for refs named Waypoint
  2. ^ Halo Waypoint: Spartans Never Walk Alone