Jiralhanae: Difference between revisions

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{{Covenant}}
gay people everywhere gay people everywhere put ur hands up cki8sdub er;nfisdbnigk;zdrfgkjndfnmhjgftnhjigfnmhjingfmhgfnhgfhjdfnhgfhdfhu8ndfuinhdfhjindfhudfuinhdfndfnhjindfuinhdfui0njhdfuinhdfhduhdfuinhfuidhnfuidnhdfhfdnhhu8ndfuinhudfinhdfuunhdfuinhdfnhidfh{{Covenant}}
[[Category:The Covenant]]
[[Category:The Covenant]]
[[Category:Host Species]]
[[Category:Host Species]]

Revision as of 16:45, July 25, 2010

Template:Erayyyyy Template:Ratingsyyyyyyy Template:New Conteyyyyyyyyyyyyyyyyyyntyyyyyy {{Covenant Species yyy [yyyy[Doisac]]yyyyyyy yyyyyyyyyyyyyownyyyyyyyyyyyy, or Medium Brown fur.y|yyyy]]yyyyyyy

|vehiclyyyyyyyyyyyyyeyyyyys =

|typeyyyyyyyyyyyyyyyys =

|affiliation g= Covenant, later Covenant Loyalists |notable yyyyy= ggggggg*Tartarus

|othernames = *Hair Ball

  • Fur Ball
  • Ape
  • Crazy Gorillas
  • Sasquatch
  • Baby Kongs (variations of which include BK, and its phonetic version Bravo Kilo)
  • Gorilla
  • Brute
  • Bo-Bo
  • Mongrels
  • Big Scary Guy (by Marines)
  • Pussy Cat
  • Dumb Apes
  • Monkey
  • BigFoot
  • Yeti

|hideb = true }}

"We are the Chosen Carriers of the Flame!"
Tartarus, the last known Chieftain of the Jiralhanae

The Jiralhanae (Latin, Servus ferox, translated to "Wild Slave"[1]), also known as Brutes, are the newest members of the Covenant. They are a large, bipedal, ape-like species from Doisac. The Jiralhanae was the second last Covenant species encountered by the Humans, the last being the Yanme'e. They were first encounterd by a team of Spartans on the Covenant space station named the Unyielding Hierophant. The Brutes have a profound hatred of the Sangheili, unmatched by any other feud within the Covenant, fired by the Jiralhanae's natural aggressive nature and the Sangheili's attitudes of superiority.

The Jiralhanae have been part of the Covenant since before the destruction of the UNSC agricultural colony on Harvest[2], and were always feared by the Sangheili for their monomaniacal behavior. The Jiralhanaes' plans to seize power over the Sangheili began with their alliance with the High Prophet of Truth during the Battle of Harvest and continued to gain headway until the eventual splitting of the Covenant. They eventually took the role of the Prophets' Honor Guards from the Sangheili after the Sangheili failed to prevent the assassination of the High Prophet of Regret by the Master Chief, finally culminating with the Jiralhanae replacing the Sangheili as the leaders of the Covenant Military.

They are rated a Native Tier 4/Adopted Tier 2 species by the Forerunner Technological Achievement Tier scale.[3]


Culture

Brutes are extremely zealous creatures, known for their willingness to cling to ancient, bloody traditions and are deep believers in the promise of the Great Journey and in the Forerunners. Their home world is war torn, and Brutes are known for their particular joy in vicious activity, complimented by regimented discipline.

They prefer using weapons from their homeworld, rather than the Covenant standard-issue plasma-based firearms. Brute weapons are notable for being extremely dangerous, somewhat primitive and brutal, and always featuring a blade attachment such as the Spiker, Mauler, Brute Shot, and the Gravity Hammer. These weapons show their barbaric nature, for example, the fact that all of the weapons are named after ways of injury or causing bodily harm to another being. Although they do have their own type of Plasma Rifle, it is only found in Halo 2 and Halo 3: ODST (the rifle is red, but fires twice as fast as its blue counterpart, also causing it to overheat twice as fast). This type of Plasma Rifle was removed in Halo 3, being replaced by the Spiker.

In general, Brutes have a pronounced dislike of the Sangheili, due to the fact that they believe that they are better protectors of the Prophets than the Elites. The Prophet of Truth took advantage of this to ignite the Great Schism during the events of Halo 2.

Society

Brutes have a fierce pack culture and lineage, a close knit affair that ties each member to another, and forces them into varying states of rage known as "berserking", and desperate mourning for their fallen pack mates should one die in the midst of battle. What a pack member kills may be the food of the pack. Each pack is led by a prominent Brute Chieftain that wields a ceremonial Gravity Hammer, passed from one leader to another upon his death, to denote his status. A Brute becomes a pack Chieftain by challenging the current Chieftain to a Mortal duel; the victor claims the title after executing the other. The chieftain rules his pack like his own little empire. Their warrior culture is extremely patriarchal, with rank measured by success on and off the battlefield, unlike the Sangheili.[3]

It is unlikely, given their combative and aggressive nature, that the Jiralhanae have a single cohesive government. Instead, Jiralhanae society can be viewed as an extension to the simply pack structure, but with a number of different levels:

  • Alpha Tribes - seem to be the political body of the Jiralhanae, and are comprised of smaller Master Packs. Lead by Alpha Jiralhanae.
  • Master Packs - more military oriented groups, Master-Packs are comprised of many smaller packs. Prior to contact with the Covenant, rival Master Packs reduced Jiralhanae society to a preindustrial level through warfare.
  • Packs - range in size and importance, with less important packs made up largely of Unggoy or Kig-Yar forces and led by a low-ranked Jiralhanae, and more important packs led by War Chieftains and comprised of more experienced veteran Jiralhanae bodyguards.

Naming

Most known Jiralhanae have Latin-sounding names, such as Tartarus and Bracktanus. In Contact Harvest, it is revealed that the "-us" at the end of their name is an honor denoting maturity or experience in battle (similar to the "-ee" suffix on Elite's names.) However, it is possible that different naming conventions are used among different tribes, as evidenced by the names of Gargantum and Parabum.

Home World

Main article: Doisac

Doisac is the name of the Jiralhanae home world. It possesses three satellites: Warial, Solrapt, and Teash, and is the fourth planet of the Oth Sonin system. The gravity on the planet is approximately 2.1G [3] while the atmosphere is 1.3 ATM. Surface temperature is between -15'C to 52'C. The estimated population of the planet is approximately 12.5 billion. Its habitat is described as being dominated by magma and magnetism.[4]

Rank Structure

The Brute species is arranged in a pack society, based on a hierarchy determined by viciousness and number of war kills. A “pack master” leads brute packs. A chieftain will frequently be addressed as such while issuing orders during combat. In Halo 2, the ranks were mostly determined by red flags on their backs, the amount of armor they wore and the color of their fur (sometimes even their weapons). Like the Elites, ranks in Halo 3 are differentiated by armor color. Furthermore, the higher the rank, the more advanced and resilient the armor becomes.

Rank Image Description
Brute Heroes
Chieftain File:H3 Brute Chieftain Weapon.gif These Brute Chieftains are clad in crimson/black armor and wield close-ranged Melee weapons such as Gravity Hammers. They use Invincibility, a Power Drainer, or a Flare and their Power Armor cannot be stuck by Plasma/Spike grenades or Needler needles. However, they can be stuck by Incendiary Grenades. Also, their weapon can be stuck by any sticking grenade. Identification: Black and Red Armor.
War Chieftain File:H3 Brute Chieftain Armor.gif These Brute Chieftains rely upon powerful weapons like Portable Plasma Cannons and Fuel Rod Guns to crush their foes, while often throwing or possessing Power Drains and Flares. Their armor cannot be stuck by Plasma Grenades/Spike Grenades or Needler needles. However, they can be stuck by Incendiary Grenades or their weapon can by any sticking grenade for an immediate kill. Identification: Dark Golden Armor.
Brute Leaders
Brute Captain Ultra File:H3 Brute Captain Ultra.gif The Brute Captain Ultras are the highest captain rank and use heavier weapons, such as Brute Shots and Fuel Rod Guns. Identification: Cyan/Cobalt Armor.
Brute Captain Major File:H3 Brute Captain Major.gif The Brute Captain Majors are even more experienced than their younger comrades and lead larger packs into battle. Also usually wield Brute Shots and Fuel Rods Identification: Golden Armor.
Brute Captain File:H3 Brute Captain Minor.gif The Brute Captains are experienced Brutes who now lead their comrades and the lesser races into battle. Identification: Purple-Red Armor.
Brute Specialists
Brute Honor Guard File:Guardsmen2.png Brute Honor Guards were chosen by the Prophets to replace the Honor Guard Elites as their protectors after murder of the High Prophet of Regret. They are exclusive of Halo 2 and are some of the best warriors the Brutes have. Identification: Orange, Yellow and Red Ceremonial Armor; Red Flag.
Brute Bodyguard File:H3 Bodyguard.gif Brute Bodyguards are some of the Chieftain's most reliable warriors and not only protect their chieftain but enforce his tribal law. They seem to be the Halo 3 Brute counterparts of the Honor Guard Elite Unit. Identification: Grayish-Blue/Steel Blue armor.
Jump Pack Brute Captain File:Bruteultra.gif These veteran Brutes utilize jump packs to launch aerial attacks from afar, and use their enhanced mobility for guerrilla battle tactics. They seem to be the Brute counterparts of the Ranger Elite Unit. Identification: Jump pack, Gold armor.
Jump Pack Brute Major File:Brutemajor.gif These veteran Brutes utilize jump packs to launch aerial attacks from afar, and use their enhanced mobility for guerrilla battle tactics. They seem to be the Brute counterparts of the Ranger Elite Unit. Identification: Jump pack, Red armor.
Jump Pack Brute Minor File:H3 Brute Jumppack.gif These veteran Brutes utilize jump packs to launch aerial attacks from afar, and use their enhanced mobility for guerrilla battle tactics. They seem to be the Brute counterparts of the Ranger Elite Unit. Identification: Jump pack, Blue armor.
Brute Stalker File:H3 Brute Stalker.gif Brute Stalkers are the secret police of the Brutes and specialize in stealth techniques with their Active Camouflage generators. They seem to be the Brute counterparts of the Stealth Elite unit. Identification: Grayish Black armor, Flame Grenades, Radar Jammers, Maulers.
Brute Infantry
Brute Ultra File:H3 Brute Ultra.gif Brute Ultras are now armed with violet Armor, they are comprised of the best of the regular infantrymen, showing tact, cunning skill and strength. Identification: Purple-Blue/Indigo armor.
Brute Major File:H3 Brute Major.gif Brute Majors are clad in dark blue Armor and are promoted in a similar fashion to the Elites. They are promoted on the casualties they inflict. Identification: Blue armor.
Brute Minor File:H3 Brute Minor.gif Brute Minors are the lowest rank of the Brute race, clad in turquoise Armor and typically armed with the Type-25 Carbine. Not only do they compete for their posting but also for their equipment. Identification: Teal-Green armor, unarmored in Halo 2.

Also in Halo 2, Brute Minors are seen with little to no armor, the only armor being a helmet-like head plate which, ironically, gives no protection from headshots from even the weaker weapons such as the Plasma Pistol and Magnum. It is known they do not switch weapons at any time.

Other Ranks

Chieftain of the Jiralhanae - The Leader of the entire Jiralhanae race. Both Maccabeus and Tartarus were of this rank. Since Tartarus was killed in the Battle of Installation 05, the current Chieftain is unknown, if there is one at all.

Brute Ship Master/Alpha Jiralhanae - Commanders of ships. They may be equivalent to Captains or Chieftains of the Jiralhanae.

Jiralhanae Army Commander - Only in Halo Wars, probably same rank or near same rank as Chieftain of the Jiralhanae. May be a specific rank created for war and conflict, such as the Human-Covenant war.

Template:BruteRanks

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Trivia

  • During concept stages for Halo 3, the Brutes were planned to use deployable metal shields, rather than the energy shields used by Elites. This idea was eventually cut from the final game, although it would inspire the Brutes ducking animation.[5]
  • Before Halo 3 was released, Brutes had lime green blood instead of the dark purple/red blood they have in the final game.
  • In Halo 3: ODST the power armor of the Brutes completely lights up instead of small sparks marking where gun fire hits their armor like in Halo 3. This makes them similar to Elite and Spartan-II Energy Shields.
  • In Contact Harvest, it is said that the honorable way to finish off one's relative when battling to the death for leadership rights to become the next Chieftain is to use their ceremonial dagger to slice their opponent's throat.
  • According to First Strike, Brutes were first encountered by SPARTAN-II personnel aboard the Unyielding Hierophant in 2552. However, Contact Harvest, Halo Wars, and multiple stories in Halo Evolutions clearly indicate that Brutes were encountered by humanity in general much earlier, while The Package reveals that they had been encountered by SPARTAN-IIs as early as 2535.
  • The Brutes are referred to as "Bravo kilos" by Marines, being phonetic code for "Baby Kongs", a joke about the species' gorilla-like appearance.
  • The word "Jiralhanae" is a Korean word, roughly meaning "stupid aggressive lunatic", which describes the Brutes' aggressive personality.[6]
  • In the ViDoc, Et Tu Brute, Chris Butcher describes the Brutes in Halo 2 as "damage sponges", referring to how they weren't very interesting to fight against, acting mainly like less agile Elites who dropped their guns and ran straight into you when they got angry. The ViDoc shows Brutes wielding Energy Swords; however they are never seen doing so in either game. Et Tu Brute also shows a Brute Minor with a Brute Shot using the corpse of another Brute as cover from which to fire from, and another tearing the arms off a captured Marine. Additionally,a Brute Chieftain wielding a plasma cannon is wielding the version from Halo 2. This is because Bungie was using it as a placeholder until they developed the Halo 3 variant.
  • Servus is Latin for slave. Ferox means "headstrong, spirited, courageous, warlike/wild, arrogant, unbridled, or belligerent". In a translation, their name means "headstrong slave", likely a nudge at their devout faith in the Great Journey.
  • In Halo 2, it is possible to find Brutes wielding Human Shotguns. This is the only in-game instance of a Covenant member making use of human weaponry by default.
  • In Halo 2, Brute blood is a dark shade of blue, while it is red with blue splotches in Halo 3.
  • Brutus was the one who betrayed and killed Julius Caesar, and was later hunted down by Rome. This is similar to how the Brutes betrayed the Elites and were eventually defeated. "Brute" is also a literal translation from the Covenant language when spoken by Covenant characters.
  • The "-us" suffix on the end of Brute names is actually a Latin noun ending, which designates something as masculine.
  • Although in Contact Harvest the Brutes wear the armor that they wear in Halo 3, the armor changes for some reason in Halo 2. For example, Tartarus wore the Red Captain armor but it disappears in Halo 2. This may be accounted for the fact that the Brutes were added "a little too late" (according to Et Tu Brute) in Halo 2. Nonetheless, the question remains of why the Brutes gave up their power armor. The Brutes seen in Halo Wars also wear the Halo 3 Brute armor. This is most likely because Tartarus' pack had a different armor code.
  • Halo Wars was the first game to have the Brutes, or any Covenant species for that matter, mentioned by their actual name rather than their human equivalent. This is when they are encountered on the level, Anders' Signal. Serina describes them as Jiralhanae, then states that they are also known as Brutes.
  • In the Halo Legends episode The Package, Brutes are depicted without their armor, have green blood, and appear to be less resilient to ballistic damage than in the games. In the episode, Brutes are shown commanding squads of Grunts and Jackals instead of Elites on an Elite-controlled ship.
  • The Jiralhanae species have been compared with the Romans. Their nickname "Brute" originates from the Shakespearean line "Et tu, Brute? Then fall, Caesar!". Towards the end of the Roman republic, Marcus Julius Brutus and his followers assassinate their dictator Gais Julius Caesar over political opposition. This can be compared to when Tartarus killed his uncle Maccabeus over political reasons (Tartarus believed he had a right to become the new Chieftain). Both Brutus and Tartarus would be killed in a civil war.

Glitches

Main article: Glitches
  • In Halo 2, if a berserk Brute charges into a group of fixed objects it will continue its charging animation, but it will remain where it is.
  • In Halo 3, if any Brute becomes infected by the Flood he will turn into a Flood-infected Brute Minor due to graphical restraints. However, if the player triggers a loading point that removes the Flood from the level while a Infection Form has begun the infection process, the Flood Infection Form will be deleted, the infection process will be stopped yet the transformation will simultaneously complete. This will result in infected Brutes who are allied with the Flood while retaining berserking, appearance, and hijacking abilities. The only noticeable Flood features are signs of Flood infection growing on their back. The only known instance of half-infected Brutes is on The Covenant.
  • In Halo 3, if a Brute Chieftain with a Plasma Cannon goes berserk, the Plasma Cannon disappears. When the Chieftain is killed, the same Plasma Cannon reappears by its body. This is due that the support weapon has no "putting away" animation. This has been fixed in Halo 3: ODST - if the War Chieftain goes berserk, the Plasma Cannon will hang across his back just like a normal two-handed weapon.

Gallery

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gay people everywhere gay people everywhere put ur hands up cki8sdub er;nfisdbnigk;zdrfgkjndfnmhjgftnhjigfnmhjingfmhgfnhgfhjdfnhgfhdfhu8ndfuinhdfhjindfhudfuinhdfndfnhjindfuinhdfui0njhdfuinhdfhduhdfuinhfuidhnfuidnhdfhfdnhhu8ndfuinhudfinhdfuunhdfuinhdfnhidfhTemplate:Covenant