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Z-390 incineration cannon: Difference between revisions

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|manufacturer=[[Forerunner]]
|manufacturer=[[Forerunner]]
|series=
|series=
|type= Anti-Materiel/ High-Explosive [[Rocket launcher|Munitions Launcher]]
|type= Anti-matériel/high-explosive [[Rocket launcher|munitions launcher]]
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|cost=
|variant=
|variant=
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|ammotype=Ionized particles<ref>[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref>
|ammotype=Ionized particles<ref>[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref>
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|service=[[Forerunner-Flood War]] <br> [[Second human-Covenant war]]
|service=[[Forerunner-Flood War]] <br> [[Second human-Covenant war]]
}}
}}
The '''Weapon/Anti-Materiel Z-390 High-Explosive Munitions Rifle''', also known as the '''Incineration cannon''', is a [[Forerunner]] anti-matériel weapon designed for combat against [[Gravemind]]s and early Spore Mountains.<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/26/The-Halo-Bulletin-92612-.aspx '''Halo Waypoint''': ''The Halo Bulletin 9.27.12'']</ref><ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]'''''</ref>
The '''Weapon/Anti-Materiel Z-390 High-Explosive Munitions Rifle''', also known as the '''Incineration cannon''', is a [[Forerunner]] anti-matériel weapon originally used to combat the [[Flood]].<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/26/The-Halo-Bulletin-92612-.aspx '''Halo Waypoint''': ''The Halo Bulletin 9.27.12'']</ref><ref name="h4evg">'''[[Halo 4: The Essential Visual Guide]]''', ''page 101''</ref>


==Overview==
==Overview==
The Incineration Cannon was often used to strategically purge infected sites. [[Promethean]]s used the Incineration Cannon when assaulting a location believed to contain a [[Gravemind]], or early-forming spore mountains, that were deemed too small for ship weapons but too large for infantry weapons.<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 101''</ref> The Incineration Cannon fires five streams of explosive particles, which gather into globular projectiles that oscillate along a straight trajectory. The projectiles detonate and spread upon impact with a target, ricocheting and bouncing in tall but short arc trajectories. It initially holds five whole charges at a time with one shot per charge. Each charge is automatically "loaded" after firing and cool-down. It has been described as "mixing traits of a rocket launcher, shotgun, and flamethrower."
The Incineration Cannon was often used to strategically purge infected sites. [[Promethean]]s used the Incineration Cannon when assaulting a location believed to contain a [[Gravemind]], or early-forming spore mountains, that were deemed too small for ship weapons but too large for infantry weapons.<ref name="h4evg"/> The Incineration Cannon fires five streams of explosive particles, which gather into globular projectiles that oscillate along a straight trajectory. The projectiles detonate and spread upon impact with a target, ricocheting and bouncing in tall but short arc trajectories. It initially holds five whole charges at a time with one shot per charge. Each charge is automatically "loaded" after firing and cool-down. It has been described as "mixing traits of a rocket launcher, shotgun, and flamethrower."


===Design details===
===Design details===

Revision as of 10:56, September 17, 2013

Template:Weapon Infobox The Weapon/Anti-Materiel Z-390 High-Explosive Munitions Rifle, also known as the Incineration cannon, is a Forerunner anti-matériel weapon originally used to combat the Flood.[1][2]

Overview

The Incineration Cannon was often used to strategically purge infected sites. Prometheans used the Incineration Cannon when assaulting a location believed to contain a Gravemind, or early-forming spore mountains, that were deemed too small for ship weapons but too large for infantry weapons.[2] The Incineration Cannon fires five streams of explosive particles, which gather into globular projectiles that oscillate along a straight trajectory. The projectiles detonate and spread upon impact with a target, ricocheting and bouncing in tall but short arc trajectories. It initially holds five whole charges at a time with one shot per charge. Each charge is automatically "loaded" after firing and cool-down. It has been described as "mixing traits of a rocket launcher, shotgun, and flamethrower."

Design details

The weapon possesses an angular design and a metallic casing. It appears to be held together, at least partly, by energy fields as indicated by its self-assembly process and reloading mechanics. Red highlights can be seen while the weapon is self-assembling and throughout the casing once assembly is complete; these highlights grow brighter when the weapon is fired.[3] The weapon also features an integrated optical scope for targeting accuracy.

Gallery

List of appearances

Sources