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Razor's Edge: Difference between revisions

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|operation = Coil set architecture
|operation = Coil set architecture
|range =  Medium
|range =  Medium
* 42.05 m (138.0 ft) {{C|unscoped}}<ref name="analysis">[https://www.youtube.com/watch?v=sETQ0tXHS0w '''YouTube''' - ''Halo 5 | Suppressors Analysis'']</ref>
* 58.88 m (193.2 ft) {{C|scoped}}<ref name="analysis"/>
|service = [[Forerunner-Flood war]] <br /> [[Post-Covenant War conflicts]]
|service = [[Forerunner-Flood war]] <br /> [[Post-Covenant War conflicts]]
}}
}}
{{Quote|As extinction loomed, desperation led the Forerunners to experiment with volatile derivations of hard light. Advanced Suppressor firing fast-moving metastable energy shards. If multiple shards strike a target they will create a "supercombine" explosion.|In-game description<ref name="REQ">'''''[[Halo 5: Guardians]]''''' - ''[[Requisition system]]''</ref>}}
{{Quote|As extinction loomed, desperation led the Forerunners to experiment with volatile derivations of hard light. Advanced Suppressor firing fast-moving metastable energy shards. If multiple shards strike a target they will create a "supercombine" explosion.|In-game description<ref name="REQ">'''''[[Halo 5: Guardians]]''''' - ''[[Requisition system]]''</ref>}}
The '''Razor's Edge''' is a special variant of the [[Z-130 Suppressor|Z-130 Directed Energy Automatic Weapon]]. Its chassis is based on the regular Z-130's except that the main weapon color is now dark gray with orange and turquoise stripes painted around the weapon's main body and grip area.<ref name="H5G">'''''[[Halo 5: Guardians]]''''' - ''[[Multiplayer]]''</ref>
The '''Razor's Edge''' is a special variant of the [[Z-130 Suppressor|Z-130 Directed Energy Automatic Weapon]].<ref name="H5G">'''''[[Halo 5: Guardians]]''''' - ''[[Multiplayer]]''</ref>


== Background ==
== Overview ==
The ''Razor's Edge'' is a named variant of the Z-130 DEAW, modified to fire metastable energy shards similar in operation to the [[Subanese crystal]]s found in weapons like the [[Type-56 needler|needler]]. Its first use was towards the end of the [[Forerunner-Flood war]], where the Forerunners faced their extinction from the [[Flood]] and became desperate, eventually resorting to experimenting with volatile derivations of [[hard light]]. These experiments eventually led to the inception of weapons like the ''Razor's Edge''.
=== Design details ===
The ''Razor's Edge'' is a named variant of the Z-130 DEAW, modified to fire metastable energy shards similar in operation to the [[Subanese crystal]]s found in weapons like the [[Type-56 needler|needler]]. Its chassis is based on the regular Z-130's except that the main weapon color is now dark gray with orange and turquoise stripes painted around the weapon's main body and grip area.<ref name="H5G"/>
 
=== Service history ===
The ''Razor's Edge''{{'}}s first use was towards the end of the [[Forerunner-Flood war]], where the Forerunners faced their extinction from the [[Flood]] and became desperate, eventually resorting to experimenting with volatile derivations of [[hard light]]. These experiments eventually led to the inception of weapons like the ''Razor's Edge''.<ref name="REQ"/>


In late [[2558]], the ''Razor's Edge'' was integrated into the {{UNSCShip|Infinity}}'s [[War Games]] simulations for use by [[SPARTAN-IV program|Spartan-IVs]].<ref name="H5G"/>
In late [[2558]], the ''Razor's Edge'' was integrated into the {{UNSCShip|Infinity}}'s [[War Games]] simulations for use by [[SPARTAN-IV program|Spartan-IVs]].<ref name="H5G"/>
Line 33: Line 35:
== Gameplay ==
== Gameplay ==
=== ''Halo 5: Guardians'' ===
=== ''Halo 5: Guardians'' ===
The ''Razor's Edge'', a Rare Level 3 [[Requisition system|REQ]] that grants 100 REQ Points when sold, operates exactly identically to a normal Suppressor albeit with the added supercombine functionality of the Needler along with the ability to directly damage heavy armor. However, out of all the supercombine-capable weapons in the game, the ''Razor's Edge'' has the tightest supercombine time window, lasting only 0.9 seconds. Six shards are needed for a supercombine explosion. In addition, the ''Razor's Edge'' has a lower rate of fire in comparison to the lesser Suppressor models. Despite these drawbacks, the ''Razor's Edge'' is the most powerful of the Suppressors, as it has a very high round count (maximum 288) and can deal decent damage to vehicles and heavy armor, even serving as an alternative to the ''[[Talon of the Lost]]'' if the player is running short on their supply of the latter weapon.<ref name="H5G"/>
The ''Razor's Edge'', a Rare Level 3 [[Requisition system|REQ]] that grants 100 REQ Points when sold, operates exactly identically to a normal Suppressor albeit with the added supercombine functionality of the Needler (six shards result in a supercombine) along with the ability to directly damage heavy armor. However, out of all the supercombine-capable weapons in the game, the ''Razor's Edge'' has the tightest supercombine time window, lasting only 0.9 seconds. In addition, the ''Razor's Edge'' has a lower rate of fire in comparison to the lesser Suppressor models, with only a maximum of 1 round / 0.7 seconds (420 RPM). Despite these drawbacks, the ''Razor's Edge'' is the most powerful of the Suppressors, as it has a very high round count (maximum 288) and can deal decent damage to vehicles and heavy armor, even serving as an alternative to the ''[[Talon of the Lost]]'' if the player is running short on their supply of the latter weapon.<ref name="H5G"/> The ''Razor's Edge'' has an increaesd overall range from the normal Suppressor, with 42.05 m (137.96 ft) in hipfire and 58.88 m (193.18 ft) with Smart-Link.<ref name="analysis">[https://www.youtube.com/watch?v=sETQ0tXHS0w '''YouTube''' - ''Halo 5 | Suppressors Analysis'']</ref>


Unlike the other supercombine-capable weapons in the game, the ''Razor's Edge''{{'}}s supercombine explosions also disintegrate any dead bodies within their blast radius.
Unlike the other supercombine-capable weapons in the game, the ''Razor's Edge''{{'}}s supercombine explosions also disintegrate any dead bodies within their blast radius.
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==== Changes from the Z-130 Directed Energy Automatic Weapon ====
==== Changes from the Z-130 Directed Energy Automatic Weapon ====
* Shoots metastable energy shards that create a supercombine explosion if six of them strike a target within 0.9 seconds.
* Shoots metastable energy shards that create a supercombine explosion if six of them strike a target within 0.9 seconds.
* Red reticle range increased by 15% for hipfire and 34.167% for Smart-Link.
* Red reticle range increased.
* Vertical recoil reduced.
* Vertical recoil reduced.
* Rate of fire reduced.
* Rate of fire reduced to a maximum of 1 round / 0.7 seconds.
* Exudes a white glowing light from the top of the weapon, which glows brighter when it is zoomed in.
* Exudes a white glowing light from the top of the weapon, which glows brighter when it is zoomed in.
* Reverts back to the 48 round magazine of the ''[[Halo 4]]'' rendition of the Suppressor.
* Reverts back to the 48 round magazine of the ''[[Halo 4]]'' rendition of the Suppressor.

Revision as of 23:27, September 7, 2019

Razor's Edge
H5G-Razor's Edge render.png
Production overview

Manufacturer:

Forerunner

Model series:

Z-130

Type:

Directed Energy Automatic Weapon

Specifications

Length:

94.2 centimeters (37.1 in)[1]

Width:

15 centimeters (5.9 in)[1]

Height:

36 centimeters (14 in)[1]

Weight:

6.4 kilograms (14 lb)[2]

Ammunition type:

Metastable energy shards[3]

Feed system:

48 rounds

Operation:

Coil set architecture

Rate of fire:

420 RPM (maximum)

Effective range:

Medium

Service history

In service:

Forerunner-Flood war
Post-Covenant War conflicts

 

"As extinction loomed, desperation led the Forerunners to experiment with volatile derivations of hard light. Advanced Suppressor firing fast-moving metastable energy shards. If multiple shards strike a target they will create a "supercombine" explosion."
— In-game description[3]

The Razor's Edge is a special variant of the Z-130 Directed Energy Automatic Weapon.[4]

Overview

Design details

The Razor's Edge is a named variant of the Z-130 DEAW, modified to fire metastable energy shards similar in operation to the Subanese crystals found in weapons like the needler. Its chassis is based on the regular Z-130's except that the main weapon color is now dark gray with orange and turquoise stripes painted around the weapon's main body and grip area.[4]

Service history

The Razor's Edge's first use was towards the end of the Forerunner-Flood war, where the Forerunners faced their extinction from the Flood and became desperate, eventually resorting to experimenting with volatile derivations of hard light. These experiments eventually led to the inception of weapons like the Razor's Edge.[3]

In late 2558, the Razor's Edge was integrated into the UNSC Infinity's War Games simulations for use by Spartan-IVs.[4]

Gameplay

Halo 5: Guardians

The Razor's Edge, a Rare Level 3 REQ that grants 100 REQ Points when sold, operates exactly identically to a normal Suppressor albeit with the added supercombine functionality of the Needler (six shards result in a supercombine) along with the ability to directly damage heavy armor. However, out of all the supercombine-capable weapons in the game, the Razor's Edge has the tightest supercombine time window, lasting only 0.9 seconds. In addition, the Razor's Edge has a lower rate of fire in comparison to the lesser Suppressor models, with only a maximum of 1 round / 0.7 seconds (420 RPM). Despite these drawbacks, the Razor's Edge is the most powerful of the Suppressors, as it has a very high round count (maximum 288) and can deal decent damage to vehicles and heavy armor, even serving as an alternative to the Talon of the Lost if the player is running short on their supply of the latter weapon.[4] The Razor's Edge has an increaesd overall range from the normal Suppressor, with 42.05 m (137.96 ft) in hipfire and 58.88 m (193.18 ft) with Smart-Link.[5]

Unlike the other supercombine-capable weapons in the game, the Razor's Edge's supercombine explosions also disintegrate any dead bodies within their blast radius.

Changes from the Z-130 Directed Energy Automatic Weapon

  • Shoots metastable energy shards that create a supercombine explosion if six of them strike a target within 0.9 seconds.
  • Red reticle range increased.
  • Vertical recoil reduced.
  • Rate of fire reduced to a maximum of 1 round / 0.7 seconds.
  • Exudes a white glowing light from the top of the weapon, which glows brighter when it is zoomed in.
  • Reverts back to the 48 round magazine of the Halo 4 rendition of the Suppressor.
    • Can hold up to 240 reserve rounds.

Gallery

Normal gallery

Halo 5: Guardians REQ cards

Sources