List of Blitz cards/Power: Difference between revisions

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|Boost the armor and weapon range of target allied vehicles and turrets.
|Boost the armor and weapon range of target allied vehicles and turrets.
|-
|-
|[[File:Blitz Watchtower.png|150px]]
|[[Watchtower]]
|Uncommon
|60
|Deploy
|UNSC
|Professor Anders
|None
|Place a tower with Detect and a long sight range.
*Detect
|-
|[[File:Blitz Heavy Metal.png|150px]]
|Heavy Metal
|Uncommon
|70
|Buff
|UNSC
|Sergeant Forge
|None
|Boost the armor of target allies but reduce their movement speed.
|-
|[[File:Blitz Mech Overcharge.png|150px]]
|Mech Overcharge
|Rare
|70
|Buff
|UNSC
|Sergeant Johnson
|None
|Briefly speed up all friendly mechs and make them invulnerable.
|-
|[[File:Blitz Restoration Drones.png|150px]]
|Restoration Drones
|Uncommon
|70
|Healing
|UNSC
|Professor Anders
|None
|Heal friendly units in range over a short duration.
|-
|[[File:Blitz Stasis.png|150px]]
|[[Stasis field|Stasis]]
|Rare
|70
|Debuff
|Banished
|[[Ripa 'Moramee|The Arbiter]]
|None
|Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones.
|-
|[[File:Blitz Catacylsm.png|150px]]
|Cataclysm
|Uncommon
|80
|Damage
|Banished
|Voridus
|None
|Infused gel areas flare up and deal damage.
|-
|[[File:Blitz Conduit of Rage.png|150px]]
|Conduit of Rage
|Uncommon
|80
|Buff
|Banished
|The Arbiter
|None
|Boost target's damage, healing and speed. Playing other cards increases this buff's duration.
|-
|[[File:Blitz Enduring Salvo.png|150px]]
|Enduring Salvo
|Uncommon
|80
|Damage
|UNSC
|Commander Jerome
|None
|Bombard target area with debris from a destroyed Banish warship.
|-
|[[File:Blitz Engineer Swarm.png|150px]]
|[[Huragok|Engineer]] Swarm
|Uncommon
|80
|Healing
|UNSC
|Colony
|None
|Call in a swarm of Engineers to heal nearby allied troops.
|-
|[[File:Blitz ODST Drop.png|150px]]
|[[ODST]] Drop
|Uncommon
|60
|Damage
|UNSC
|Captain Cutter
|Demolition Charge - Throws a timed explosive that is especially effective against structures and garrisons.
|Aim Drop Pods that crash to the ground and deploy ODST infantry.
|-
|[[File:Blitz Rain of Fire.png|150px]]
|Rain of Fire
|Uncommon
|80
|Deploy
|UNSC
|Pavium
|DNone
|Unleash a series of damaging [[Glassing|plasma beams]].
|-
|[[File:Blitz Shade Drop.png|150px]]
|[[Banished Shade|Shade]] Drop
|Uncommon
|80
|Deploy
|UNSC
|[[Yapyap|Yapyap the DESTROYER]]
|None
|Deploy multiple small temporary turrets.
|-
|[[File:Blitz Teleport.png|150px]]
|[[Slipspace Translocation|Teleport]]
|Uncommon
|80
|Utility
|Banished
|Shipmaster
|None
|Select any group of units and move them to target location.
|-
|[[File:Blitz Napalm Missiles.png|150px]]
|[[Napalm missile]]s
|Uncommon
|90
|Damage
|UNSC
|Kinsano
|None
|Drop incendiary missiles that leave behind a path of fire.
|-
|[[File:Blitz Plasma Bolt.png|150px]]
|[[Plasma bombardment mortar|Plasma Bolt]]
|Uncommon
|90
|Damage
|Banished
|The Arbiter
|None
|Blast target area for light but quick damage.
|-
|[[File:Blitz Scatter Bomb.png|150px]]
|[[Scatter bomb]]
|Uncommon
|90
|Damage
|UNSC
|Sergeant Forge
|None
|Fire a series of staggered bombs onto the battlefield.
|-
|[[File:Blitz Siphon Field.png|150px]]
|Siphon Field
|Uncommon
|90
|Healing
|Banished
|Decimus
|None
|Heal nearby allies and harm nearby enemies for a short duration.
|-
|[[File:Blitz Skitterer Mob.png|150px]]
|[[Skitterer]] Mob
|Uncommon
|90
|Deploy
|Banished
|Colony
|Protector Mode - Attaches the Skitterer to another unit to increase that unit's health and damage.
|Deploy several controllable Skitterers who can also attach to other units.
*Rush
|-
|[[File:Blitz Spike Turret.png|150px]]
|[[Spike turret]]
|Uncommon
|90
|Deploy
|Banished
|Atriox
|None
|Deploy a temporary defensive turret.
*Rush
|-
|[[File:Blitz Archer Missiles.png|150px]]
|[[Archer missile]]s
|Uncommon
|100
|Damage
|UNSC
|Captain Cutter
|None
|Fire high damage missiles in a specifified direction.
|-
|[[File:Blitz Gruntdome.png|150px]]
|Gruntdome
|Rare
|100
|Utility
|Banished
|Yapyap the DESTROYER
|None
|Deploy a temporary shield tower that protects units within its radius.
|-
|[[File:Blitz Infusion Wake.png|150px]]
|Infusion Wake
|Uncommon
|100
|Debuff
|Banished
|Voridus
|None
|Unleash and direct a vortex that damages enemies and spreads infusion gel.
|-
|[[File:Blitz Shockwave.png|150px]]
|Shockwave
|Uncommon
|100
|Debuff
|Banished
|Atriox
|None
|Draw a wall of energy that stuns passing enemies and lowers their armor.
|-
|[[File:Blitz Siege Turret.png|150px]]
|[[Siege turret]]
|Rare
|100
|Deploy
|UNSC
|Sergeant Johnson
|None
|Deploy a temporary long-range siege turret.
|-





Revision as of 09:43, August 20, 2019

Image Name Rarity Energy Cost Role Faction Leader Restriction Y-Ability Description
Blitz Holo Decoy.png Holo-Decoy Uncommon 30 Utility UNSC Isabel None Create several holograms of friendly units to deceive the enemy.
Blitz Cryogenic Detonator.png Cryogenic Detonator Uncommon 40 Utility UNSC Serina None Place mines that damage and chill or freeze affected enemies. Triggered by ground units.
  • Cloak
Blitz Helldrop.png Helldrop Uncommon 40 Deploy UNSC Kinsano None Aim drop pods that deploy Hellbringers and burn enemies.
Blitz Infused Mines.png Infused Mine]] Uncommon 40 Damage Banished Voridus None Place mines that damage ground units and leave infusion gel upon exploding. Triggered by ground units.
  • Cloak
Blitz Pelican Transport.png Pelican Transport Uncommon 40 Utility UNSC Sergeant Forge None Pick up and move your units to another location.
Blitz Scorch Mines.png Scorch mine Uncommon 40 Damage Banished Atriox None Place mines that damage ground units with burning plasma. Triggered by ground units.
  • Cloak
Blitz Shrapnel Mines.png Shrapnel mine Uncommon 40 Damage UNSC Isabel None Place mines that damage and slow ground units. Triggered by ground units.
  • Cloak
Blitz Bunker Drop.png Bunker Drop Uncommon 50 Deploy UNSC Sergeant Johnson None Deploy a building that infantry can garrison in for protection.
Blitz Ice Barrier.png Ice Barrier Rare 50 Utility UNSC Serina None Manually drop multiple Ice Barriers to obfuscate movement and chill nearby enemies.
Blitz Spartan Morale.png Spartan Morale Uncommon 50 Buff UNSC Commander Jerome None Greatly boost the effectiveness of any rally on the battlefield for a short amount of time.
  • Rally
Blitz Ultra Mines.png Ultra Mine Uncommon 50 Damage Banished Pavium None Place numerous, durable mines that heavily damage ground units. Triggered by ground units.
  • Cloak
Blitz Blast Hammer.png Blast Hammer Uncommon 60 Damage Banished Decimus None Slam the ground, shove enemies away and briefly slow them.
Blitz Cloaking Field.png Cloaking Field Rare 60 Buff Banished Shipmaster None Cloak target friendly units.
  • Cloak
Blitz Double Time.png Double Time Rare 60 Buff UNSC Captain Cutter None Boost the movement speed of all friendly units on the battlefield.
Blitz Enduring Will.png Enduring Will Common 60 Healing Banished Pavium None Heal friendly units in the area over a long duration.
Blitz Hellcharge.png Hellcharge Uncommon 40 Utility UNSC Kinsano None Boost target units' speed and damage. Units explode on death.
Blitz Invigorating Frenzy.png Invigorating Frenzy Uncommon 40 Healing Banished Voridus None Infusion pools grant healing for a brief time.
Blitz Seismic Blast.png Seismic Blast Uncommon 60 Damage UNSC Serina None Blast target area to damage enemies, shattering frozen enemies for massive damage.
Blitz Vehicle Symbiotes.png Vehicle Symbiotes Uncommon 60 Utility Banished Colony None Boost the armor and weapon range of target allied vehicles and turrets.
Blitz Watchtower.png Watchtower Uncommon 60 Deploy UNSC Professor Anders None Place a tower with Detect and a long sight range.
  • Detect
Blitz Heavy Metal.png Heavy Metal Uncommon 70 Buff UNSC Sergeant Forge None Boost the armor of target allies but reduce their movement speed.
Blitz Mech Overcharge.png Mech Overcharge Rare 70 Buff UNSC Sergeant Johnson None Briefly speed up all friendly mechs and make them invulnerable.
Blitz Restoration Drones.png Restoration Drones Uncommon 70 Healing UNSC Professor Anders None Heal friendly units in range over a short duration.
Blitz Stasis.png Stasis Rare 70 Debuff Banished The Arbiter None Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones.
Blitz Catacylsm.png Cataclysm Uncommon 80 Damage Banished Voridus None Infused gel areas flare up and deal damage.
Blitz Conduit of Rage.png Conduit of Rage Uncommon 80 Buff Banished The Arbiter None Boost target's damage, healing and speed. Playing other cards increases this buff's duration.
Blitz Enduring Salvo.png Enduring Salvo Uncommon 80 Damage UNSC Commander Jerome None Bombard target area with debris from a destroyed Banish warship.
Blitz Engineer Swarm.png Engineer Swarm Uncommon 80 Healing UNSC Colony None Call in a swarm of Engineers to heal nearby allied troops.
Blitz ODST Drop.png ODST Drop Uncommon 60 Damage UNSC Captain Cutter Demolition Charge - Throws a timed explosive that is especially effective against structures and garrisons. Aim Drop Pods that crash to the ground and deploy ODST infantry.
Blitz Rain of Fire.png Rain of Fire Uncommon 80 Deploy UNSC Pavium DNone Unleash a series of damaging plasma beams.
Blitz Shade Drop.png Shade Drop Uncommon 80 Deploy UNSC Yapyap the DESTROYER None Deploy multiple small temporary turrets.
Blitz Teleport.png Teleport Uncommon 80 Utility Banished Shipmaster None Select any group of units and move them to target location.
Blitz Napalm Missiles.png Napalm missiles Uncommon 90 Damage UNSC Kinsano None Drop incendiary missiles that leave behind a path of fire.
Blitz Plasma Bolt.png Plasma Bolt Uncommon 90 Damage Banished The Arbiter None Blast target area for light but quick damage.
Blitz Scatter Bomb.png Scatter bomb Uncommon 90 Damage UNSC Sergeant Forge None Fire a series of staggered bombs onto the battlefield.
Blitz Siphon Field.png Siphon Field Uncommon 90 Healing Banished Decimus None Heal nearby allies and harm nearby enemies for a short duration.
Blitz Skitterer Mob.png Skitterer Mob Uncommon 90 Deploy Banished Colony Protector Mode - Attaches the Skitterer to another unit to increase that unit's health and damage. Deploy several controllable Skitterers who can also attach to other units.
  • Rush
Blitz Spike Turret.png Spike turret Uncommon 90 Deploy Banished Atriox None Deploy a temporary defensive turret.
  • Rush
Blitz Archer Missiles.png Archer missiles Uncommon 100 Damage UNSC Captain Cutter None Fire high damage missiles in a specifified direction.
Blitz Gruntdome.png Gruntdome Rare 100 Utility Banished Yapyap the DESTROYER None Deploy a temporary shield tower that protects units within its radius.
Blitz Infusion Wake.png Infusion Wake Uncommon 100 Debuff Banished Voridus None Unleash and direct a vortex that damages enemies and spreads infusion gel.
Blitz Shockwave.png Shockwave Uncommon 100 Debuff Banished Atriox None Draw a wall of energy that stuns passing enemies and lowers their armor.
Blitz Siege Turret.png Siege turret Rare 100 Deploy UNSC Sergeant Johnson None Deploy a temporary long-range siege turret.
Blitz Restoration.png Restoration Rare 90 Healing Banished Atriox None Briefly make target allies invulnerable and heal them over time.