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Sangheili Zealot: Difference between revisions

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(According to Halo: The Great Journey: The Art of Building Worlds, golden armor indicates that the wearer is a field commander. It does not reflect his status, or lack thereof, as a Zealot.)
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<center>'''''Zealot''' redirects here. For the Halo: Reach multiplayer map, see [[Zealot (level)]].''</center>
<center>'''''Zealot''' redirects here. For the Halo: Reach multiplayer map, see [[Zealot (level)]].''</center>
{{Unit infobox|variant= Cov
{{Unit infobox|variant= Cov
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|role=
|role=
|size=
|size=
|armament=Energy Sword, Plasma Rifle, Needle Rifle, Concussion Rifle
|armament=
|equipment=[[Sangheili combat harness]]
|equipment=[[Sangheili combat harness]]
*[[Sangheili personal energy shield]]
*[[Sangheili personal energy shield]]
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{{Quote|The true devotee honors our name with actions, not words.|Sangheili Zealot's mantra}}
{{Quote|The true devotee honors our name with actions, not words.|Sangheili Zealot's mantra}}


'''Zealot''' is a category of high-ranking [[Sangheili]] warriors in the [[Covenant]].<ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 60''</ref> Less of a rank than a philosophy, Zealots are among the most devout followers of the [[Covenant religion]].<ref name="enc zealot">'''[[Halo Encyclopedia|Halo Encyclopedia (2011)]]''', ''page 134''</ref>
'''Zealot''' is a category of high-ranking [[Sangheili]] warriors in the [[Covenant]], as well as some of its splinter factions in the wake of the [[Great Schism]].<ref name="Storm">''Halo 4''</ref> They were supervised and deployed by the [[Ministry of Fervent Intercession]].<ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 60''</ref> More of a philosophy than a rank, Zealots are among the most devout followers of the [[Covenant religion]],<ref name="enc zealot">'''[[Halo Encyclopedia|Halo Encyclopedia (2011)]]''', ''page 134''</ref> even after the dissolution of the Covenant.<ref name="Storm"/>


==Background==
==Background==
{{Quote|The Path is strict, Jora—it brooks no deviation, no remorse. We are zealots. We serve the Way. These are our orders. We do not question them.|[[Thel 'Vadam]]ee to [[Jora 'Konaree]]<ref name="tcp thel">'''Halo: The Cole Protocol''', ''page 142''</ref>}}
{{Quote|The Path is strict, Jora — it brooks no deviation, no remorse. We are zealots. We serve the Way. These are our orders. We do not question them.|[[Thel 'Vadam]]ee to [[Jora 'Konaree]]<ref name="tcp thel">'''Halo: The Cole Protocol''', ''page 142''</ref>}}


Zealots are greatly experienced and unparalleled in combat skill. Equipped with advanced armor systems and equipment, they are also among the most resilient and powerful Sangheili infantry.<ref name="vis"/> Although Sangheili males are trained in the arts of combat from a young age, it is believed that future Zealots are born with an innate desire to kill.<ref name="enc zealot"/>
Zealots are greatly experienced and unparalleled in combat skill. Equipped with advanced armor systems and equipment, they are also among the most resilient and powerful Sangheili infantry.<ref name="vis"/> Although all Sangheili males are trained in the arts of combat from a young age, Sangheili believe that future Zealots are born with an innate desire to kill.<ref name="enc zealot"/>


Unlike the majority of the Covenant's [[Covenant military|conventional military forces]] which fall under the authority of the [[Ministry of Resolution]], Zealots are a separate group that reports to the [[Ministry of Fervent Intercession]], which deploys small teams of Zealots during all significant engagements to locate, analyze and amass intel regarding [[reliquary]] sites, as well as to recover [[Forerunner]] artifacts or otherwise important data.<ref name="vis"/><ref name="tcp team">'''Halo: The Cole Protocol''', ''page 138-139''</ref>
Unlike the majority of the Covenant's [[Covenant military|conventional military forces]], which fell under the authority of the [[Ministry of Resolution]], the Zealots were a separate group that reported to the Ministry of Fervent Intercession. The ministry deployed small teams of Zealots during all significant engagements to locate, analyze, and amass intelligence regarding [[reliquary]] sites, as well as to recover [[Forerunner]] artifacts or otherwise important data.<ref name="vis"/><ref name="tcp team">'''Halo: The Cole Protocol''', ''page 138-139''</ref> During the [[Human-Covenant War]], many Zealots were assigned to battlefield duties in order to directly partake in the destruction of a species the Covenant viewed as heretical.<ref name="vis"/>


Aside artifact retrieval, Zealots also serve in a variety of roles in the Covenant military. Individual Zealots are often tasked with direct intervention in the battlefield, commanding the forces they fight alongside. These Zealots often assume positions of command such as [[Shipmaster]], [[Field Master]] or [[Fleet Master]]. In addition, the extremely high rank of [[Sangheili Field Marshal|Field Marshal]] is exclusive to the Zealot-class. They hold supreme authority over Covenant land forces, and are occasionally tasked with leading Zealot strike teams.<ref name="enc field marshal">'''[[Halo Encyclopedia|Halo Encyclopedia (2011)]]''', ''page 135''</ref> During the [[Human-Covenant War]], many Zealots were assigned to battlefield duties in order to directly partake in the destruction of a species the Covenant viewed as heretical.<ref name="vis"/>
In addition to artifact retrieval, Zealots may serve in a variety of command roles ranging from [[Shipmaster]]<ref>'''Halo: Combat Evolved''', campaign level ''[[The Truth and Reconciliation]]''</ref><ref name="tcp thel"/> to [[Supreme Commander]].<ref name="Succor">'''Halo Graphic Novel''', ''The Last Voyage of the Infinite Succor''</ref> The rank of [[Sangheili Field Marshal|Field Marshal]] is exclusive to the Zealot class. Field Marshals hold supreme authority over Covenant land, effectively making them the groundside counterpart to a [[Fleet Master]] or Supreme Commander; Field Marshals are also occasionally tasked with leading Zealot strike teams.<ref name="enc field marshal">'''[[Halo Encyclopedia|Halo Encyclopedia (2011)]]''', ''page 135''</ref>


==Physical appearance==
As late as [[2557]], Zealots continued to serve within the [[Storm]], a faction dedicated to the ideals of the Covenant following the hegemony's collapse.<ref name="Storm"/>
Though Zealot special operations teams wear maroon armor, most Zealots who serve with regular Covenant military forces wear gold armor to signify their status as field commanders.<ref>'''[[Halo: The Great Journey: The Art of Building Worlds]]''', ''page 52''</ref> This armor is distinguished from a [[Sangheili General|General]]'s harness by being less elaborate in design.<ref>'''Halo 2''', campaign level ''[[Uprising]]''</ref> In addition, Zealots serving in the position of [[Supreme Commander]] sometimes wear purple armor and a cloak.<ref>'''[[Halo Graphic Novel]]''', ''[[The Last Voyage of the Infinite Succor]]'', ''page 15''</ref>


In ''Halo: Combat Evolved'' Zealots wear solid gold armor,<ref name="vis"/> a pointed helmet and shoulder pauldrons (signifying rank), blue lights running on their armor and a [[Forerunner]] glyph on their back. Their [[Sangheili personal energy shield|shields]] are much more powerful than those of their subordinates, and wield either an Energy Sword or Plasma Rifle (They fire much faster than other Elites and with greater accuracy). In ''Halo 2'' Zealots wear the standard armor of all Elites, with orange lights running on their armor, but this time wear gold and tan armor. Zealots do not appear in ''[[Halo 3]]'', but make a significant appearance in ''[[Halo: Reach]]''. In ''Halo: Reach'', the Zealot wears a more ornamental helmet, with blue lights running on their helmets and shoulder pauldrons and also a little bit on their body and thighs. Zealots have a maroon color, similar to the [[Sangheili Field Marshal|Field Marshal]].
==Armor==
Most Zealots wear ornate maroon armor that, while ornate, is more subdued in design than the suits worn by Sangheili of lower ranks. It features a smooth, organic thoracic cage harness; large, sloping shoulder pauldrons; and a long, backward-swept helmet with side-mounted mandible guards. The helmet and pauldrons feature decorative blue bands composed of either [[Holography|holograms]] or [[hard light]].<ref name="Reach">''Halo: Reach''</ref> Zealots in command positions,<ref>'''[[Halo: The Great Journey: The Art of Building Worlds]]''', ''page 52''</ref> including those who serve with regular Covenant military forces, wear the same armor, albeit colored gold like the suits worn by lower-ranking [[Sangheili General|Generals]].<ref>''[[Halo: Combat Evolved Anniversary]]''</ref><ref group="note">In ''Halo: Combat Evolved'' and ''Halo 2'', Zealots wear a gold-colored version of the standard combat harness. This led to the long-held misconception that golden armor reflects a Sangheili's status as a Zealot. It was first implied in ''Halo: Reach'' and later confirmed in ''Halo: The Great Journey: The Art of Building Worlds'' that golden armor merely indicates the wearer's position as a field commander. ''Halo: The Essential Visual Guide'' states that all the golden-armored Elites seen in these games are Zealots; the color of their armor thus indicates that all Zealots in the first two games are field commanders rather than, (or in addition to), being artifact hunters.</ref> Field Marshals wear a modified version of the standard Zealot harness; the front of the helmet has two horn-like prongs and the pauldrons are wider.<ref name="Reach"/> Zealot Supreme Commanders may wear a similarly colored cloak with their armor.<ref name="Succor"/>


In ''Halo: Combat Evolved Anniversary'', Zealots wear the same armor configuration seen in ''Halo: Reach'', with the only noticeable difference being that the armor is now yellowish gold similar to previous incarnations, rather than the maroon color seen in ''Reach''. The armor retains the blue lights from ''Reach'', however.
Zealots in the Storm wear much more feral-looking armor. Their harnesses and helmets are far more angular, resulting in a vaguely insectoid appearance. Their helmets vaguely resemble those worn by the [[Ascetics]] and have a cross-shaped pattern of purple insets facing outward from a central point.<ref name="Storm"/>


==Known Zealots==
==Known Zealots==
*[[Thel 'Vadam]]<ref name="tcp thel"/> - [[Supreme Commander]] of the ''[[Fleet of Particular Justice]]''; later became the [[Arbiter]].
*[[Thel 'Vadam]] - [[Supreme Commander]] of the ''[[Fleet of Particular Justice]]''; later became the [[Arbiter]].<ref name="tcp thel"/>
*[[Luro 'Taralumee]] - [[Supreme Commander]] of the ''[[Third Fleet of Glorious Consequence]]'' <ref name="TP">'''Halo Legends''', ''The Package''</ref>
*[[Jora 'Konaree]] - A Zealot warrior who fought in Thel 'Vadamee's Zealot team.<ref name="tcp team"/>
*[[Jora 'Konaree]] - A Zealot warrior who fought in Thel 'Vadamee's Zealot team.<ref name="tcp team"/>
*[[Saal]] - A Zealot in Thel 'Vadamee's team.<ref name="tcp team"/>
*[[Saal]] - A Zealot in Thel 'Vadamee's team.<ref name="tcp team"/>
*[[Veer]] - One of the Zealots in 'Vadamee's team.<ref name="tcp team"/>
*[[Veer]] - One of the Zealots in 'Vadamee's team.<ref name="tcp team"/>
*[[Zhar (Sangheili)|Zhar]] - One of the Zealots in 'Vadamee's team.<ref name="tcp team"/>
*[[Zhar (Sangheili)|Zhar]] - One of the Zealots in 'Vadamee's team.<ref name="tcp team"/>
*[[Thon 'Talamee]] - Shipmaster of the ''[[Clarity of Faith]]''.
*[[Lat 'Ravamee]] - Shipmaster of the ''[[Truth and Reconciliation]]'', part of  the Fleet of Particular Justice.<ref>'''Halo: The Essential Visual Guide''', ''page 197''</ref><!-- 'Ravamee's status as a Zealot is indicated by the fact that he wears Zealot armor in Halo: Combat Evolved Anniversary.-->
*[[Re'gish Wamik]] - A Field Master during the [[Harvest Campaign]].
*[[Noga 'Putumee]] - A Field Master during the [[Battle of Installation 04]].
*[[Lat 'Ravamee]] - Shipmaster of the ''[[Truth and Reconciliation]]''.
*[[Avu Med 'Telcam]] - Field Master and Bishop of the Servants of Abiding Truth.


==Trivia==
==Trivia==
*The Zealots featured thus far have not had a black or steel secondary color like lower-ranking Elites. In ''[[Halo: Combat Evolved]]'', they are solid gold. In ''[[Halo 2]]'', they have a tan secondary color.
*In-game, Zealots will never ride or drive in a vehicle, nor will they board an enemy vehicle if one is near them.
*Zealots will never ride or drive in a vehicle, nor will they board an enemy vehicle if one is near them.
*The plasma rifle-wielding Zealots of ''Halo: Combat Evolved'' will not melee. This is because they are programmed to go berserk when they see the [[John-117|Master Chief]] and have no provisions for melee attacking while in berserk mode.
*The plasma rifle-wielding Zealots of ''Halo: Combat Evolved'' will not melee. This is due to the fact that they are programmed to berserk when they see you, and have no provisions to melee while in berserk mode.
*In ''Halo: Reach'', the Zealot armor is available as an [[Armor Permutations (Halo: Reach)|Armor Permutation]] once the player has reached the rank of [[Rank (Halo: Reach)|Captain]]. The game features a loadout called "Zealot" which gives the player a [[Type-31 Rifle|needle rifle]], a plasma pistol, and two plasma grenades. There is another loadout available only in the third phase of Invasion called "Royal Zealot". This loadout is an improved version of the standard Zealot loadout. It provides a needle rifle, a [[Type-33 Guided Munitions Launcher|needler]], and three plasma grenades, although once the player uses the third grenade, they will be able to carry only two.
*On the [[Legendary]] difficulty in ''Halo: Combat Evolved'', it takes two to three [[plasma grenade]]s to kill a Zealot.
*The real-time strategy game ''[[w:c:StarCraft:StarCraft|StarCraft]]'' features an iconic Protoss unit known as the [[w:c:StarCraft:Zealot (StarCraft)|zealot]]; these warriors also wear golden armor and wield powerful energy blades.
*[[Thel 'Vadam]]ee appeared before the Council in the golden armor of a Zealot, although he wore ceremonial armor while commanding [[Fleet of Particular Justice|his fleet]].
*Aside from the Field Marshal, [[List of "seven" references in Halo|seven]] Zealots are encountered in ''Halo: Reach''<nowiki>'</nowiki>s campaign: two on ''[[Winter Contingency]]'', one on ''[[Tip of the Spear]]'', (who can be killed to unlock the ''[[Your Heresy Will Stay Your Feet]]'' achievement), three at the end of ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'', and one in the final cutscene in ''[[Lone Wolf]]'' during Noble Six's Last Stand.
*Some Zealots in ''Halo 2'' have glitches, including running back and forth, teleporting from one spot to the other, disappearing, and saying two things at once.{{citation needed}}
*In ''Halo: Combat Evolved'', Zealots (as with all Elites), will usually jump out of the way to avoid a grenade: when near a ledge, they will jump over and will fall to their deaths. However, on [[Legendary]], the Zealots will sometimes charge through the blast and try to kill the player.
*Zealots have only the shields of a [[Sangheili Major]] in ''Halo 2'', but what they lack in shields they make up for in skill. Their armor is stronger than normal, but they can still be killed by a single headshot.
*Zealots' gauntlets are blue in ''Halo: Combat Evolved'', (the same color [[Special Operation Sangheili|Spec Ops]] have), but in ''Halo 2'', they wear the usual orange gauntlets of all other Elites.
*In ''Halo: Combat Evolved'', Zealots can deflect plasma grenades with their energy sword.
*In ''Halo: Reach'', there is a loadout called Zealot, which gives the player a [[Type-31 Rifle|needle rifle]], a plasma pistol and two plasma grenades. There is also another loadout available only in the third phase of Invasion called "Royal Zealot." This loadout is an improved version of the standard Zealot loadout. It provides a needle rifle, a [[Type-33 Guided Munitions Launcher|needler]], and three plasma grenades, although once the player uses the third grenade, they will only be able to hold two.
*The real-time strategy game ''[[w:c:StarCraft:StarCraft|StarCraft]]'' features a Protoss unit known as the [[w:c:StarCraft:Zealot (StarCraft)|zealot]]; these warriors also wear golden armor and wield powerful energy blades.
*In ''Halo: Reach'', the Zealot armor is available as an [[Armor Permutations (Halo: Reach)|Armor Permutation]] once the player has reached the rank of [[Rank (Halo: Reach)|Captain]].
*There are a total of [[List of "seven" references in Halo|7]] Zealots that appear to fight Noble Team: 2 in [[Winter Contingency]] towards the end (not counting the [[Sangheili Field Marshal|Field Marshal]]), 1 in [[Tip of the Spear]] who can be killed for an [[Your Heresy Will Stay Your Feet|achievement]], 3 in the end of [[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]] (again not counting the Field Marshal), and 1 in the final cutscene in [[Lone Wolf]] during Noble Six's Last Stand.
*In ''Halo: Reach'', the Zealot encountered in the level [[Tip of the Spear]] is able to use [[Active Camouflage]] once he jumps down the gap in the floor while trying to escape. The Zealot is also able to switch from his Concussion Rifle to his Energy Sword once he is close enough to the enemy.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Scrn 067.jpg|A Zealot standing triumphant over its foe, a dead [[Flood]] [[Flood Combat Form|combat form]], on [[Installation 04]].
File:HReach - Sangheili Zealot.png|A Zealot wielding an energy sword.
File:H1 ZealotCartographer.jpg|A Zealot guarding the entrance to the Silent Cartographer.
File:Elite Zealot.png|A Zealot attacking [[SPARTAN-B312]] from the latter's perspective.
File:Zealot attack.jpg|A Zealot issuing orders to its [[lance]] in ''[[Halo: Combat Evolved]]''.
File:CEA Zealot.png|A Zealot field commander.
File:HCE-SangheiliZealot.png|An in-game preview of the Sangheili Zealot in ''Halo: Combat Evolved''.
File:Cartographer Zealot.jpg|A Zealot brandishing his energy sword near the entrance to the [[Silent Cartographer]].
File:GoldSword4.jpg|A Zealot from ''[[Halo 2]]''.
File:H1 ZealotCartographer.jpg|The same Zealot as seen in ''Halo: Combat Evolved''.
File:Sangheili FieldM 01.png|An in-game preview of the Sangheili Zealot in ''Halo 2''.
File:Scrn 067.jpg|A Zealot standing over a dead [[Flood combat form]] on [[Installation 04]].
File:FearlessLeader26001200.PNG|A Zealot issuing orders to its lance in ''Halo 2''.
File:Zealot attack.jpg|A Zealot issuing orders to an infantry [[lance]].
File:Arbiter & Zealot.jpg|[[Re'gish Wamik]], a Zealot in ''Halo Wars''.
File:FearlessLeader26001200.PNG|A Zealot issuing orders to his subordinates in [[Old Mombasa]].
File:HReach - Sangheili Zealot.png|Render of a Zealot in ''Halo: Reach''.
File:GoldSword4.jpg|A Zealot eager to fight the [[Jiralhanae]] shortly after the murder of the [[Sangheili Councilor]]s.
File:Elite Zealot.png|A close-up of an Elite Zealot in ''Halo: Reach''.
File:HCE-SangheiliZealot.png|An Zealot in ''Halo: Combat Evolved''. Note that his armor is simply a recolored version of the combat harness used for all Sangheili in the game.
FIle:CEA Zealot.png|A gold Zealot as seen in ''[[Halo: Combat Evolved Anniversary]]''.
File:Sangheili FieldM 01.png|An Zealot in ''Halo 2''. As in the previous image, the armor is a palette-swapped version of the standard combat harness.
File:Cartographer Zealot.jpg|A Zealot brandishing its energy sword in ''Halo: Combat Evolved Anniversary''.
</gallery>
</gallery>


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**''[[Halo: Combat Evolved Anniversary]]''
**''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo 2]]''
*''[[Halo 2]]''
*''[[Halo Graphic Novel]]''
**''[[Last Voyage of the Infinite Succor]]''
*''[[Halo: The Cole Protocol]]''
*''[[Halo: The Cole Protocol]]''
*''[[Halo: Reach]]''
*''[[Halo: Reach]]''
*''[[Halo: Glasslands]]'' {{mo}}
*''[[Reclaimer Trilogy]]''
*''[[Reclaimer Trilogy]]''
**''[[Halo 4]]''
**''[[Halo 4]]''
==Note==
<references group="note"/>


==Sources==
==Sources==

Revision as of 14:42, September 12, 2012

Zealot redirects here. For the Halo: Reach multiplayer map, see Zealot (level).
Sangheili Zealot
File:Halo 4 Elite2.jpg

Function:

Apostolic delivery and coercion, reliquary acquisition[1]

Ministry:

Ministry of Fervent Intercession[1]

 

"The true devotee honors our name with actions, not words."
— Sangheili Zealot's mantra

Zealot is a category of high-ranking Sangheili warriors in the Covenant, as well as some of its splinter factions in the wake of the Great Schism.[2] They were supervised and deployed by the Ministry of Fervent Intercession.[1] More of a philosophy than a rank, Zealots are among the most devout followers of the Covenant religion,[3] even after the dissolution of the Covenant.[2]

Background

"The Path is strict, Jora — it brooks no deviation, no remorse. We are zealots. We serve the Way. These are our orders. We do not question them."
Thel 'Vadamee to Jora 'Konaree[4]

Zealots are greatly experienced and unparalleled in combat skill. Equipped with advanced armor systems and equipment, they are also among the most resilient and powerful Sangheili infantry.[1] Although all Sangheili males are trained in the arts of combat from a young age, Sangheili believe that future Zealots are born with an innate desire to kill.[3]

Unlike the majority of the Covenant's conventional military forces, which fell under the authority of the Ministry of Resolution, the Zealots were a separate group that reported to the Ministry of Fervent Intercession. The ministry deployed small teams of Zealots during all significant engagements to locate, analyze, and amass intelligence regarding reliquary sites, as well as to recover Forerunner artifacts or otherwise important data.[1][5] During the Human-Covenant War, many Zealots were assigned to battlefield duties in order to directly partake in the destruction of a species the Covenant viewed as heretical.[1]

In addition to artifact retrieval, Zealots may serve in a variety of command roles ranging from Shipmaster[6][4] to Supreme Commander.[7] The rank of Field Marshal is exclusive to the Zealot class. Field Marshals hold supreme authority over Covenant land, effectively making them the groundside counterpart to a Fleet Master or Supreme Commander; Field Marshals are also occasionally tasked with leading Zealot strike teams.[8]

As late as 2557, Zealots continued to serve within the Storm, a faction dedicated to the ideals of the Covenant following the hegemony's collapse.[2]

Armor

Most Zealots wear ornate maroon armor that, while ornate, is more subdued in design than the suits worn by Sangheili of lower ranks. It features a smooth, organic thoracic cage harness; large, sloping shoulder pauldrons; and a long, backward-swept helmet with side-mounted mandible guards. The helmet and pauldrons feature decorative blue bands composed of either holograms or hard light.[9] Zealots in command positions,[10] including those who serve with regular Covenant military forces, wear the same armor, albeit colored gold like the suits worn by lower-ranking Generals.[11][note 1] Field Marshals wear a modified version of the standard Zealot harness; the front of the helmet has two horn-like prongs and the pauldrons are wider.[9] Zealot Supreme Commanders may wear a similarly colored cloak with their armor.[7]

Zealots in the Storm wear much more feral-looking armor. Their harnesses and helmets are far more angular, resulting in a vaguely insectoid appearance. Their helmets vaguely resemble those worn by the Ascetics and have a cross-shaped pattern of purple insets facing outward from a central point.[2]

Known Zealots

Trivia

  • In-game, Zealots will never ride or drive in a vehicle, nor will they board an enemy vehicle if one is near them.
  • The plasma rifle-wielding Zealots of Halo: Combat Evolved will not melee. This is because they are programmed to go berserk when they see the Master Chief and have no provisions for melee attacking while in berserk mode.
  • In Halo: Reach, the Zealot armor is available as an Armor Permutation once the player has reached the rank of Captain. The game features a loadout called "Zealot" which gives the player a needle rifle, a plasma pistol, and two plasma grenades. There is another loadout available only in the third phase of Invasion called "Royal Zealot". This loadout is an improved version of the standard Zealot loadout. It provides a needle rifle, a needler, and three plasma grenades, although once the player uses the third grenade, they will be able to carry only two.
  • The real-time strategy game StarCraft features an iconic Protoss unit known as the zealot; these warriors also wear golden armor and wield powerful energy blades.
  • Aside from the Field Marshal, seven Zealots are encountered in Halo: Reach's campaign: two on Winter Contingency, one on Tip of the Spear, (who can be killed to unlock the Your Heresy Will Stay Your Feet achievement), three at the end of The Pillar of Autumn, and one in the final cutscene in Lone Wolf during Noble Six's Last Stand.

Gallery

List of appearances

Note

  1. ^ In Halo: Combat Evolved and Halo 2, Zealots wear a gold-colored version of the standard combat harness. This led to the long-held misconception that golden armor reflects a Sangheili's status as a Zealot. It was first implied in Halo: Reach and later confirmed in Halo: The Great Journey: The Art of Building Worlds that golden armor merely indicates the wearer's position as a field commander. Halo: The Essential Visual Guide states that all the golden-armored Elites seen in these games are Zealots; the color of their armor thus indicates that all Zealots in the first two games are field commanders rather than, (or in addition to), being artifact hunters.

Sources

  1. ^ a b c d e f Halo: The Essential Visual Guide, page 60
  2. ^ a b c d Halo 4
  3. ^ a b Halo Encyclopedia (2011), page 134
  4. ^ a b c Halo: The Cole Protocol, page 142
  5. ^ a b c d e Halo: The Cole Protocol, page 138-139
  6. ^ Halo: Combat Evolved, campaign level The Truth and Reconciliation
  7. ^ a b Halo Graphic Novel, The Last Voyage of the Infinite Succor
  8. ^ Halo Encyclopedia (2011), page 135
  9. ^ a b Halo: Reach
  10. ^ Halo: The Great Journey: The Art of Building Worlds, page 52
  11. ^ Halo: Combat Evolved Anniversary
  12. ^ Halo: The Essential Visual Guide, page 197

Template:Elite Ranks Template:Sangheili Armor