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Covenant Dance

From Halopedia, the Halo wiki

Covenant Dance

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

01:57

Previous:

Devils... Monsters...

Next:

Alien Corridors

 

Covenant Dance is the fourteenth track included in the Halo: Original Soundtrack.

Overview[edit]

As its name implies, the piece is carried by a strong dance beat. At 00:16, the beat becomes underlaid to a more dominant snare-drum beat. Starting at 00:30, a variation of the Halo theme, followed by long ascending notes, which consists of the monkish chorus in time to the beat. At 00:52, the beat and chant grind to a halt and are replaced by a less regular synth beat, still following a tempo matching the drum beat. At 01:08, a higher synth melody arises to follow the new synth beat. At 01:15, the drumbeat starts up again. At 01:31, the chant returns, but shortly disappears again. Soon after, the drum and synth follow it, allowing the song to smoothly conclude. The piece was arranged into Choreographite in the Halo: Combat Evolved Anniversary: Original Soundtrack.

Appearances[edit]

It can be heard:

The opening percussion plays in the Halo 2 level The Great Journey, when Arbiter Thel 'Vadam enters the cavern area in the Bastion of the Brutes.

Production notes[edit]

  • This track is a partial remake of Alexander Seropian's Leela theme heard in the first Marathon game.
  • The percussion in this track is reminiscent of a motif from the soundtracks for Myth and Myth II, including With Friends Like These and Shiver.
  • The track uses the following instruments and patches/samples:[1]
    • E-MU Procussion:
      • 082 Sarengeti (Main rhythmic percussion)
    • E-MU Proteus 2000:
      • Protozoa ROM - 082-0 GulaGula (Synth bass)
      • Protozoa ROM - 067-3 Miya Daiko (Additional percussion)
      • Composer ROM - 041-3 Snares 1 (Left channel snare)
      • Composer ROM - 042-3 Snares 2 (Right channel snare)
    • Kurzweil K2500X
      • Orchestral ROM - 975: Timpani

Sources[edit]