Brothers in Arms
From Halopedia, the Halo wiki
This article is about Halo: Combat Evolved soundtrack. For Halo: Legends music track, see Brothers in Arms (Halo Legends).
Brothers in Arms is the third track of the Halo: Original Soundtrack.
The track opens with a synthetic drum beat; then, the melody of the piece begins on the flute. In the middle of the piece, the melody segues over to strings, who continue the piece's main motif an octave lower. They are shortly joined by a fanfare on synth organ. In the end, the drums fade out, allowing the strings and flute to slow the tempo and bring the piece in for its serene conclusion.
The soundtrack can be heard:
The track is reorchestrated into the following:
Composition of Brothers in Arms began in early 2001 as Battle Sketch, a piece played on piano by Martin O'Donnell. He later added percussion and brass to the arrangement, alongside strings, a choir and woodwind instruments. O'Donnell continued to work on the piece in some form or another during the production of Halo 2 and Halo 3, ultimately recording the final rendition in 2007. Although the piece was known as Brother in Arms during production, it was included in Halo 3: Original Soundtrack under the title Follow Our Brothers.