This is the Bungie Weekly Update of September 7, 2001, written by Matt Soell.
Bungie Update[edit]
Like Neil Diamond, the Halo Update has steadfastly refused to die. But will there be enough data to keep it going until its first birthday?
- Post-combat behavior is in; AIs now can now comment to themselves or each other after an encounter, shoot enemies on the ground to make sure they're still dead, and so on.
- The crewmen fight better - better than the Bobs in Marathon, notes Chris Butcher.
- AI units now know the difference between darkness and light, and consequently know when to use the flashlight.
- Signaling animations are in; you'll see Marines waving, pointing things out to each other and so on.
- You can order Marines to get the hell out of the Warthog so you can drive it. This is a more humane alternative to the previous procedure for removing them from vehicles.
- Marcus made the Banshee contrails look nicer.
- We fixed some specular lighting issues.
- Marty got all the music hooked up in the last mission of the game and is fiddling around with it so it matches the action and doesn't get obnoxious.
- At nearly all times, several people in the office are playing the game. Co-op in particular is a lot of fun, but there's plenty of multiplayer action to be had. Bungie employees speak in awe of a certain 12-player CTF game that occurred a couple nights back. It was just like a war, said Hardy. Exactly like we hoped it would be.
Early Bungie Weekly Updates
|
|
2000
|
10-05, 10-06, 10-13, 10-20, 10-27, 11-03, 11-10, 11-18, 12-01, 12-08, 12-15
|
|
2001
|
01-20, 01-26, 02-02, 02-09, 02-16, 02-24, 03-02, 03-09, 03-16, 03-23, 03-30, 04-06, 04-13, 04-20, 04-26, 05-04, 05-11, 05-25, 06-01, 06-09, 06-15, 06-22, 06-29, 07-06, 07-13, 07-20, 07-27, 08-03, 08-11, 08-17, 08-24, 08-31, 09-07, 09-14, 09-21, 09-28
|
|
|