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Z-390 incineration cannon: Difference between revisions

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==Overview==
==Overview==
The Incineration Cannon fires multiple streams of explosive particles that detonate and spread upon impact with a target. The additional explosive projectiles generated at the site of impact spread out in tall but short arc trajectories. It internally holds five whole charges at a time with one shot per charge. Each charge is automatically "loaded" after firing and cool-down. It has been described as "mixing traits of a rocket launcher, shotgun, and flamethrower."
The Incineration Cannon fires five streams of explosive particles, which gather into globular projectiles that oscillate along a straight trajectory. The projectiles detonate and spread upon impact with a target, ricocheting and bouncing in tall but short arc trajectories. It internally holds five whole charges at a time with one shot per charge. Each charge is automatically "loaded" after firing and cool-down. It has been described as "mixing traits of a rocket launcher, shotgun, and flamethrower."


===Design details===
===Design details===

Revision as of 03:08, November 26, 2012

Template:Weapon Infobox The Weapon/Anti-Materiel Z-390 High-Explosive Munitions Rifle, also known as the Incineration cannon, is a Forerunner anti-matériel weapon.[1]

Overview

The Incineration Cannon fires five streams of explosive particles, which gather into globular projectiles that oscillate along a straight trajectory. The projectiles detonate and spread upon impact with a target, ricocheting and bouncing in tall but short arc trajectories. It internally holds five whole charges at a time with one shot per charge. Each charge is automatically "loaded" after firing and cool-down. It has been described as "mixing traits of a rocket launcher, shotgun, and flamethrower."

Design details

The weapon possesses an angular design and a metallic casing. It appears to be held together, at least partly, by energy fields as indicated by its self-assembly process and reloading mechanics. Red highlights can be seen while the weapon is self-assembling and throughout the casing once assembly is complete; these highlights grow brighter when the weapon is fired.[2]

Gallery

List of appearances

Sources