Canon

Porta: Difference between revisions

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{{Era|HCW}}
{{Status|Canon}}
{{disambig header|the Flood counterpart of doors|the [[Forerunner]] artifact|The Portal}}
{{disambig header|the Flood counterpart of doors|the [[Forerunner]] artifact|The Portal}}
[[File:Porta profile.jpg|thumb|200px|A porta within the Flood-infested ''High Charity''.]]
[[File:Porta profile.jpg|thumb|200px|A porta within the Flood-infested ''High Charity''.]]
A '''porta'''<ref>'''[[Halo 3: The Official Guide]]''', ''page 99''</ref> is a sphincter-like orifice embedded into the floors and walls of [[Flood hive]]s that acts as the [[Flood]] analog to [[door]]ways. Portas were sighted in the Flood-infested ''[[High Charity]]''<ref name="cort">'''[[Halo 3]]''', [[campaign]] level ''[[Cortana (level)|Cortana]]''</ref> and on the [[Flood den]]s.<ref>'''[[Halo Wars]]'''</ref>
A '''porta'''<ref>'''[[Halo 3: The Official Guide]]''', ''page 99''</ref> is a sphincter-like orifice embedded into the floors and walls of [[Flood hive]]s that acts as the [[Flood]] analog to [[door]]ways. Portas were sighted in the Flood-infested ''[[High Charity]]''<ref name="cort">'''[[Halo 3]]''', [[campaign]] level ''[[Cortana (level)|Cortana]]''</ref> and on the [[Flood den]]s.<ref>'''[[Halo Wars]]'''</ref>


The portas replace the doors in the original architecture of the Flood hive, because of the excessive growth of [[Flood blister]]s in the area. Even though the [[Gravemind]] controls all Flood forms, it doesn't control the opening and closing of a porta. This is supported by the fact that during [[Master Chief Petty Officer|Master Chief]] [[John-117]]'s [[raid on High Charity]], the portas in front of him opens, despite the Gravemind's attempts to stop John's progress to save the [[Artificial intelligence|AI construct]] [[Cortana]].<ref name="cort"/>
The portas replace the doors in the original architecture of the Flood hive, because of the excessive growth of [[Flood blister]]s in the area. Even though the [[Gravemind]] controls all Flood forms, it doesn't control the opening and closing of a porta. This is supported by the fact that during [[Master Chief Petty Officer|Master Chief]] [[John-117]]'s [[raid on High Charity]], the portas in front of him opens, despite the Gravemind's attempts to stop John's progress to save the [[Artificial intelligence|AI construct]] [[Cortana]].{{Ref/Reuse|cort}}


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==Trivia==
==Trivia==
*Portas are comprised of [[seven]] segments, and there are seven Portas on the campaign level ''[[Cortana (level)|Cortana]]''.
*Portas are comprised of [[seven]] segments, and there are seven Portas on the campaign level ''[[Cortana (level)|Cortana]]''.
*The name "porta" probably comes from the Greek word ''porta'' (''πόρτα''), which means "door".
*The name "porta" probably comes from the Greek word ''porta'' (''πόρτα'') or the Italian word ''porta'', which both mean "door".
*On the ''Halo 3'' multiplayer map ''[[Isolation]]'', there is one Porta. Sliding down a hole on the top part of the map will lead the player to slide down a tube. A Porta will open, leading into a Flood-infested cave.
*On the ''Halo 3'' multiplayer map ''[[Isolation]]'', there is one Porta. Sliding down a hole on the top part of the map will lead the player to slide down a tube. A Porta will open, leading into a Flood-infested cave.



Latest revision as of 23:55, March 19, 2022

This article is about the Flood counterpart of doors. For the Forerunner artifact, see The Portal.
A porta within the Flood-infested High Charity.

A porta[1] is a sphincter-like orifice embedded into the floors and walls of Flood hives that acts as the Flood analog to doorways. Portas were sighted in the Flood-infested High Charity[2] and on the Flood dens.[3]

The portas replace the doors in the original architecture of the Flood hive, because of the excessive growth of Flood blisters in the area. Even though the Gravemind controls all Flood forms, it doesn't control the opening and closing of a porta. This is supported by the fact that during Master Chief John-117's raid on High Charity, the portas in front of him opens, despite the Gravemind's attempts to stop John's progress to save the AI construct Cortana.[2]


Trivia[edit]

  • Portas are comprised of seven segments, and there are seven Portas on the campaign level Cortana.
  • The name "porta" probably comes from the Greek word porta (πόρτα) or the Italian word porta, which both mean "door".
  • On the Halo 3 multiplayer map Isolation, there is one Porta. Sliding down a hole on the top part of the map will lead the player to slide down a tube. A Porta will open, leading into a Flood-infested cave.

Gallery[edit]

List of appearances[edit]

Sources[edit]