Gameplay

Guillotine: Difference between revisions

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{{Status|Gameplay}}
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|terrain=Urban
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*[[Strongholds]]
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{{Article quote|By day, a deadly urban battleground. By night, a playground for the reckless.}}
{{Article quote|By day, a deadly urban battleground. By night, a playground for the reckless.}}

Latest revision as of 15:44, February 18, 2024

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Guillotine
H5G-Guillotine.jpg
Map overview

Game:

Halo 5: Guardians

Lore information

Location:

City
(UNSC Cartographer Initiative)[1]

Gameplay overview

Terrain:

Urban

Recommended number of players:

8-16

Recommended gametype(s):

 
By day, a deadly urban battleground. By night, a playground for the reckless.

Guillotine is a Halo 5: Guardians multiplayer map created in Forge that was released on November 18, 2015 as part of the Battle of Shadow and Light update. The map is a remake of the Halo 2 multiplayer map Headlong.[2] On March 25, 2016, Guillotine was modified for matchmaking, changing the crane section to be more accurate to Headlong.

Sources[edit]