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Erudo'ma'keth-pattern pulse carbine: Difference between revisions

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==Gameplay==
==Gameplay==
===''Halo Infinite''===
===''Halo Infinite''===
The Pulse Carbine has a charge of 100%. The pickup prompt indicates that the Pulse Carbine is an Assault Rifle, with Plasma and Burst properties. If fired continuously, the pulse carbine will overheat.{{Ref/Reuse|HICGP}}
The Pulse Carbine has a charge of 100%. The pickup prompt indicates that the Pulse Carbine is an Assault Rifle, with Plasma and Burst properties. The carbine fires in four-bolt bursts and easily strips enemy shields. If fired continuously, the pulse carbine will overheat, and the player can vent the rifle before the rifle overheats completely.{{Ref/Reuse|HICGP}}


==Gallery==
==Gallery==

Revision as of 23:19, August 3, 2021

This article is about the weapon introduced in Halo Infinite. For the ancient San'Shyuum weapon, see Pulse rifle.
Pulse carbine
HI Screenshot Gameplay-PulseCarbine1.png
Production overview

Type:

Carbine[1]

 

The Pulse Carbine is a weapon in service with the Banished.[1]

Gameplay

Halo Infinite

The Pulse Carbine has a charge of 100%. The pickup prompt indicates that the Pulse Carbine is an Assault Rifle, with Plasma and Burst properties. The carbine fires in four-bolt bursts and easily strips enemy shields. If fired continuously, the pulse carbine will overheat, and the player can vent the rifle before the rifle overheats completely.[1]

Gallery

List of appearances

Sources