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Capture the Flag

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Revision as of 16:07, December 7, 2021 by Simulacrum (talk | contribs)
The Capture the Flag icon.

Capture the Flag (CTF) is a multiplayer gametype where teams compete to capture a flag from an enemy base and return it to their own. Many variants of this game-type exist, with the most common variation being the number of teams and flags. More variants can be created by altering individual settings. Capture the flag has appeared in every Halo multiplayer game.

Overview

A blue team player protecting the flag.

In Capture the Flag, teams compete to capture and return the opposing team's flag to their own base.

Flag offense and defense

Flags are located at their spawn points, usually held in the teams' respective bases. Players need to defend their flags from the enemy team while trying to take the enemy's flag from their base. While carrying a flag, a player (becoming the "flag carrier") cannot fire their weapons, but they can melee using the flag. When a flag is dropped, either at the carrier's own volition or because they are killed, the flag enters a countdown. At the end of the countdown, the flag returns to the base, and the process could be accelerated by friendly players standing around it. The countdown can be reset by enemy players holding the flag again, even if briefly. Respawn timers are typically longer in CTF than in Slayer, giving more time for players in the offense to capture the flag.

In games other than Halo: Combat Evolved and Halo Infinite, the flag melee can kill a fully-shielded enemy player with one hit, though the setting can be tweaked in custom game settings.

In Halo 4, rather than being wielded with both hands, players now carry the flag with their left hand and wield an M6H magnum in their right, regardless of whichever weapons they are carrying. Players pick up the flag automatically by walking into it, but can no longer drop it; once a player has taken the flag, they are stuck with it until they score it or are killed.

Scoring

Upon returning the enemy team's flag to their own base (or the "flag return point"), a player scores a point for the team. The enemy team's flag automatically returns to the enemy base, and can be taken again. In certain variants of CTF, players cannot score if their own flag has been removed its spawn point.

Victory condition

By default, the team that first reaches the score limit (3 points by default) wins the game. If neither has reach the score limit at the end of the time limit, the team with the most points at the end wins. If there is a tie, the game may enter overtime, and the team that first scores the next point wins the game. Alternatively, if a team is holding the enemy team's flag at the end, the game may enter sudden death. During sudden death, the flag must be taken to its return point or its spawn point, the result of which decides the victor of the match.

Tips

The flag-wielder can choose to melee the opposition with the flag.
  • Designate one player as be the flag carrier. This is the player who will capture the flag and return it to your team's base, and another would be the color guard (the person who guards the flag).
  • Have every other teammate except for a few people defending your flag provide cover fire for the Flag Carrier. One person should (if it is available) grab a Sniper rifle and provide cover from a distance. Everyone else should have decent medium-range weapons, such as the battle rifle or plasma rifle.
  • Use vehicles like the Warthog, so that the flag carrier can make a speedy getaway. Deny the enemy team from pursuing in their own vehicles and destroy all of their vehicles.
  • In Multi-Flag CTF, the strategy is a little different. Designate one defender in the base with the shotgun or a rocket launcher. The sniper should play from either backfield or midfield, and should have a defensive focus most of the time. A good team will be sufficiently defended using the single inside defender and the covering sniper. Remember respawning teammates can at times remain on defense to support. As long as every enemy on the board is accounted for and the inside defender is aware of enemies entering the base, any standard attack will be easily defeated. Any attacking players that enter the base should be easily killed by the shotgun/rocket defender. This defender must always crouch so as to avoid detection. Cover the entrances, not the flag. Other players must also listen to warnings from the sniper or defender, stating that they may soon be overwhelmed by the enemy attackers.
Cooperation between players is the key for winning.
  • Offense will require careful coordination to succeed in higher levels of gameplay. Assuming that a good enemy will kill on average 50% of your attackers, you will need to strike with enough manpower to fight a battle inside the enemy base with half of your team. One strong way to sneak attack your opponents is to skirmish attack your enemy base knowing you will lose the fight. Keep one or two of your teammates inside the enemy base hiding and waiting to attack in unison with the next wave of attack. The enemy will underestimate your attack strength. You should use the hiding players to attack the defense seconds before your teammates arrive in the second wave. This will allow them to enter the enemy base more easily. Without more than half of the team on offense, it is unlikely that you will ever score against a strong enemy. Offensive players must also be able to survive the trip downfield to the enemy base. To do this try to (I) sneak, (II) fight (III) speed your way past the enemy. Sneaking is straight forward; travel undetected. Fighting will require strong coordination of firepower. Battle rifles are great for offensive walks downfield. Make sure that each teammate shoots together at the same enemy, killing him before moving on to the next. Think about it: three shooting enemies half dead are more dangerous than two shooting enemies and one dead enemy. The idea is to minimize the firepower your enemy is using, if you all shoot at one enemy and kill them right away, you will eliminate 1/3 of their firepower (1 out of 3 battle rifles). Speeding will require the Warthog or Mongoose, and will require you to be prepared to fight an enemy that knows you are coming.
  • In 1-Flag CTF, the attack forces are going to rush in full force to take the flag, you have to grab the best weapons you can manage and cover the entrances. It might be wise to have some units avoid the main fray and sneak around the enemy base to ambush them.
  • It is advised not to attempt flag running (dropping the flag while jumping) as it gives away your position for a barely noticeable speed boost.
  • If you decide to leave one player behind to guard the flag, find out if there is any available vehicles and park them over the flag. Using this strategy, you can blow away anyone attempting to grab the flag, because they will try to grab it and instead hop into a vehicle.

Built-in variants

Halo: Combat Evolved

Title Description
CTF The first team to capture the enemy's flag and return it to their own base 3 times wins the game. You must have your own flag to capture.
Assault Teams alternate offense and defense every 2 minutes. Carry the enemy flag into their base to their flag station. 5 assaults wins.
CTF Classic The first team to capture the enemy's flag and return it to their own base 3 times wins the game.
Invasion CTF Carry the enemy flag into their base and plant it at their flag station. 3 successful assaults wins, but you only get 5 lives!
Iron CTF All players start with health at 200% and both teams have Scorpion tanks. 3 flag captures wins the game.
CTF Pro 3 flag captures wins the game, but your flag must be at home to score. Start with Grenades, Pistol, and AR.

Halo 2

Title Description
Multi Flag CTF Defend your flag while launching a coordinated attack on your enemy's flag. 3 captures to win.
CTF Classic Defend your flag while capturing the enemy's. 3 points wins, flag must be home to score, flag may be returned.
1 Flag CTF Take turns on offense/defense. A capture wins a round. Flag may not be returned. Rounds last 3 minutes. First to 3 wins.
1 Flag CTF Fast Intense 2 minute rounds of alternating offense/defense. A capture wins a round. Flag may not be returned. First to 3 wins.

Halo 3

Title Description
Multi Flag Every team has a flag, and may capture when it is away. 3 captures to win.
One Flag Only one team has a flag. 4 rounds, and teams take turns defending the flag.
Tank Flag A variation of Multi Flag where the carrier is very tough, but very slow.
Attrition CTF Highly tactical CTF. Very long respawns, but teams respawn on captures.

Halo: Reach

Title Description
Capture the Flag Invade your opponent's stronghold, seize the enemy flag, and then return it to your base to score.
Multi Flag CTF Invade your opponent's stronghold, seize the enemy flag, and then return it to your base to score.
Neutral Flag CTF Invade your opponent's stronghold, seize the enemy flag, and then return it to your base to score.
One Flag CTF Invade your opponent's stronghold, seize the enemy flag, and then return it to your base to score.

Halo 4

Title Description
Capture the Flag Steal the Enemy Flag, Score Points!

Halo 2: Anniversary

Title Description
Multi Flag CTF Capture the Enemy Flag while defending your own.
Classic CTF Capture the Enemy Flag while defending your own. Flag at home to score and return on pickup enabled.
One Flag Classic CTF Alternating Offense / Defense. A flag capture wins the round. Most flag captures wins the game. Flag return on pickup enabled.
Warlock Classic CTF Capture the Enemy Flag while defending your own. Flag at home to score and return on pickup enabled.
One Flag CTF Alternating Offense / Defense. A flag capture wins the round. Most flag captures wins the game.
Neutral Flag CTF Capture the neutral flag and return it to your team's base! Keep the other team away from it!
Gungoose CTF Use a vehicle to steal the enemy flag and score points!

Halo 5: Guardians

Title Description
Big Team CTF Capture the enemy Flag while defending your own.
Capture the Flag Capture the enemy Flag while defending your own.
Capture the Flag HCS Capture the enemy Flag while defending your own.
Neutral Flag Fight Over a Neutral Flag That All Teams Need to Capture.
Super Fiesta Capture the Flag Capture the Flag with random weapons. This is madness!

Halo Infinite

Title Description
Arena:CTF Capture the enemy flag while defending your own.
BTB:CTF Capture the enemy flag.
Ranked:CTF BR loadouts, Friendly-Fire enabled, Motion Tracker disabled. Capture the enemy flag while defending your own.
Arena:One Flag CTF Only one team has a flag. Teams alternate attacking and defending the flag.
Arena:Neutral Flag CTF Steal and capture the forsaken flag.

Achievements

The following achievements can be unlocked in Capture the Flag gametypes.

'Icon' Title Unlock requirement Games
H2V Achievement Rainman.png
Rainman
Play every available game variant, with at least 3 other players, to the end of each game.
Halo 2 (Windows Vista)
H3 Achievement Flag Dropped.png
Flag Dropped
On a Legendary map, get 2 Flag Carrier kills during any ranked or social match.
Halo 3 (Legendary Map Pack)
H3 Achievement Defend This.png
Defend This
On a Legendary map, get a Flag Melee kill during any ranked or social match.
Halo 3 (Legendary Map Pack)
HR Achievement Return to Sender.png
Return to Sender
Successfully return two flags in a matchmade CTF game.
Halo: Reach (Defiant Map Pack)
HR Achievement Don't Touch That.png
Don't Touch That!
Prevent the attacking team from touching the flag in a matchmaking 1-Flag CTF game.
Halo: Reach (Defiant Map Pack)
HR Achievement Stick it to the Man.png
Stick it to the Man!
Stick and kill the flag carrier with a plasma grenade in a matchmade game.
Halo: Reach (Anniversary Map Pack)
Halo Infinite Steam Achievement icon for numerous multiplayer-related achievements
Running Laps
Capture the flag twice in a matchmade Capture the Flag game.
Halo Infinite

Medals

The following medals can be unlocked in Capture the Flag gametypes.

'Icon' Title Unlock requirement Games
Awarded after you grab the opponent's flag in a Capture the Flag gametype.
Flag Taken
Taken the opponent's flag.
Halo 2
Flag Returned Medal.svg
Flag Returned
Return your flag to your base.
Halo 2
Flag Kill.gif
Flag Kill
Get a melee kill with the flag.
Halo 3
Medal earned for scoring in a capture the flag game.
Flag Score
Capture the opposing team's flag.
Halo 3
Awarded when you kill the flag carrier.
Killed Flag Carrier
Kill the opposing flag carrier.
Halo 3
Flag Kill!.png
Flag Kill
Kill an opponent with a melee attack using a flag.
Halo: Reach
Flag Score!.png
Flag Score
Complete a scoring flag capture in a Capture the Flag game.
Halo: Reach
The Killed Flag Carrier Medal in Halo: Reach.
Killed Flag Carrier
Killed the opponent flag carrier in a Capture the Flag game.
Halo: Reach
H4 - Flag Capture.png
Flag Capture
Deliver the opponent's flag to your base.
Halo 4
H4 - Flag Runner.png
Flag Runner
Capture 2 flags in one game.
Halo 4
H4 - Flag Champion.png
Flag Champion
Capture 3 flags in one game.
Halo 4
H4 - Flag Assist.png
Flag Assist
Help a teammate capture a flag.
Halo 4
H4 - Flag Carrier Kill.png
Flag Carrier Kill
Kill an opponent who is carrying a flag.
Halo 4
H4 - Flag Defense.png
Flag Defense
Kill an opponent who is close to your flag.
Halo 4
H4 - Flag Kill.png
Flag Kill
Kill an opponent while holding a flag.
Halo 4
H4 - Flagsassination.png
Flagsassination
Perform an assassination while holding a flag.
Halo 4
H4 - Flag Joust.png
Flag Joust
Kill a flag carrier while holding a flag.
Halo 4
H4 - Flag Driver.png
Flag Driver
Drive a flag carrier close to your capture point.
Halo 4
Halo Infinite Flag Joust Medal
Flag Joust
Kill an enemy flag carrier while holding a flag.
Halo Infinite
Halo Infinite Stopped Short Medal
Stopped Short
Kill an enemy flag carrier who is about to score.
Halo Infinite
Halo Infinite Goal Line Stand Medal
Goal Line Stand
Return a flag near the enemy flag stand.
Halo Infinite

Commendations

Halo 4

Main article: List of Halo 4 commendations
Flag Victory

Win a match in any Capture the Flag gametype in matchmaking. Completing this commendation will unlock the Vanguard "Converge" (CNVG) armor set

Tier Required # Rewarded XP
Novice 5 250
Proficient 10 500
Adept 25 750
Expert 50 1000
Master 150 2000
Deadly Flag

Kill enemy Spartans while carrying the flag in any Capture the Flag gametype in matchmaking

Tier Required # Rewarded XP
Novice 3 250
Proficient 5 500
Adept 7 750
Expert 15 1000
Master 30 2000
Carrier Takedown

Kill an enemy flag carrier in any Capture the Flag gametype in matchmaking

Tier Required # Rewarded XP
Novice 10 250
Proficient 25 500
Adept 50 750
Expert 75 1000
Master 100 2000
Defender of the Flag

Earn any of these 2 medals: Flag Defense, Flag Assist

Tier Required # Rewarded XP
Novice 10 250
Proficient 25 500
Adept 50 750
Expert 100 1000
Master 250 2000
Capture the Flag Mastery

Complete all of the following commendations: Flag Victory, Deadly Flag, Carrier Takedown, Defender of the Flag. Completing this commendation will unlock the "Flag" emblem

Halo 5: Guardians

Main article: List of Halo 5: Guardians commendations
Flag Mastery

Flag Mastery.pngMaster all Capture the Flag commendations.
Reward: 2500 XP + 1 Requisition Pack

Carrier Takedown

Carrier Takedown commendation.pngKill an enemy flag carrier in any Capture the Flag gametype in matchmaking

Tier Required # Reward
1 10 100 XP
2 30 200 XP
3 60 300 XP + Commendation Reward Pack
4 110 500 XP
5 210 1000 XP + Carrier Takedown Pack
Mine!

Mine! commendation.pngReturn your team's flag in any Capture the Flag gametype in matchmaking

Tier Required # Reward
1 10 100 XP
2 30 200 XP
3 60 300 XP + Commendation Reward Pack
4 110 500 XP
5 210 1000 XP + Mine! Pack
Defender of the Flag

Defender of the Flag.pngProtect your team's flag in any Capture the Flag gametype in matchmaking

Tier Required # Reward
1 10 100 XP
2 30 200 XP
3 60 300 XP + Commendation Reward Pack
4 110 500 XP
5 210 1000 XP + Defender of the Flag Pack
Capture the Flag Mastery

Flag Victory commendation.pngWin a match in any Capture the Flag gametype in matchmaking

Tier Required # Reward
1 5 100 XP
2 15 200 XP
3 30 300 XP + Commendation Reward Pack
4 55 500 XP
5 105 1000 XP + Flag Victory Pack
Patriot

H5G-SpartanCompanyGameModeCommendation-Patriot.pngCapture a flag, assist in capturing a flag or kill with a flag.

Tier Required # Reward
1 500 100 XP
2 1000 200 XP
3 1500 300 XP and 1 Requisition Pack
4 2400 500 XP
5 4900 1000 XP and 1 Requisition Pack
Flag 'Em Down

H5G-SpartanCompanyGameModeCommendation-Flag'EmDown.pngEarn one of the following medals: Stopped Short, Flag Joust, Carrier Kill, Flag return, Flag defense

Tier Required # Reward
1 1000 100 XP
2 2000 200 XP
3 3000 300 XP and 1 Requisition Pack
4 4800 500 XP
5 9700 1000 XP and 1 Requisition Pack

Trivia

  • John-117 and his squad of SPARTAN-IIs played Capture the flag with Tango company on Reach.[1]
  • The CTF weapons glitch can be done in CTF games. When the player exchanges a flag for a weapon, then exchanges the weapon for the flag, then drops the flag, leaving the player with three weapons.

Gallery

Sources

  1. ^ Halo: First Strike, page 157-160

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