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Halo: Spartan Assault: Difference between revisions

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'''''Halo: Spartan Assault''''' is an upcoming isometric shooter video game developed by [[Vanguard Games]] in collaboration with [[343 Industries]]; it is the eighth game in the ''Halo'' series. ''Spartan Assault'' is designed for [[Wikipedia:Windows 8|Microsoft Windows 8]] (with support for both PC and tablets), as well as [[Wikipedia:Windows Phone 8|Windows Phone 8]]. Set between the events of ''[[Halo 3]]'' and ''[[Halo 4]]'', the game will feature 25 missions that tell the story of the [[SPARTAN-IV Program]]'s earliest operations.<ref name="official">[http://www.halowaypoint.com/en-US/games/halospartanassault '''Halo Waypoint''' - ''Halo: Spartan Assault'']</ref><ref name="firsttrailer">[https://www.youtube.com/watch?v=BxsYQtltOco ''Halo: Spartan Assault'' '''Announce Trailer''']</ref><ref name="windows8only">[http://www.gameinformer.com/games/halo_spartan_assault/b/pc/archive/2013/06/04/343-industries-reveals-halo-spartan-assault.aspx '''GameInformer''': ''343 Industries Reveals Halo: Spartan Assault'']</ref> The game went by the codename "'''Bootcamp'''" prior to its official announcement.<ref name="Waypoint 652013">[http://blogs.halowaypoint.com/Headlines/post/2013/06/05/The-Halo-Bulletin-6513.aspx '''Halo Waypoint:''' ''The Halo Bulletin 6.5.2012'']</ref>
'''''Halo: Spartan Assault''''' is an upcoming isometric shooter video game developed by [[Vanguard Games]] in collaboration with [[343 Industries]]; it is the eighth game in the ''Halo'' series. ''Spartan Assault'' is designed for [[Wikipedia:Windows 8|Microsoft Windows 8]] (with support for both PC and tablets), as well as [[Wikipedia:Windows Phone 8|Windows Phone 8]]. Set between the events of ''[[Halo 3]]'' and ''[[Halo 4]]'', the game will feature 25 missions that tell the story of the [[SPARTAN-IV Program]]'s earliest operations.<ref name="official">[http://www.halowaypoint.com/en-US/games/halospartanassault '''Halo Waypoint''' - ''Halo: Spartan Assault'']</ref><ref name="firsttrailer">[https://www.youtube.com/watch?v=BxsYQtltOco ''Halo: Spartan Assault'' '''Announce Trailer''']</ref><ref name="windows8only">[http://www.gameinformer.com/games/halo_spartan_assault/b/pc/archive/2013/06/04/343-industries-reveals-halo-spartan-assault.aspx '''GameInformer''': ''343 Industries Reveals Halo: Spartan Assault'']</ref> The game went by the codename "'''Bootcamp'''" prior to its official announcement.<ref name="Waypoint 652013">[http://blogs.halowaypoint.com/Headlines/post/2013/06/05/The-Halo-Bulletin-6513.aspx '''Halo Waypoint:''' ''The Halo Bulletin 6.5.2012'']</ref>


==Plot summary==
== Plot summary ==
Set sometime between [[2553#March|March 2553]] and [[2557#July|July 2557]], ''Halo: Spartan Assault'' explores the SPARTAN-IVs' first Spartan Ops<!--This is the in-universe term, not the game mode.--> during the [[Battle of Draetheus V]].<ref name="gameplay 1">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-defend&id=984bc596-d52b-49e4-be4c-93457bd55bf3&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault - Defend'']</ref><ref name="gameplay 2">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-clear&id=8704efa0-1cc1-4920-8209-5c9e13440c97&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault -Clear'']</ref> This battle is part of the [[Second Human-Covenant War|second war]] between the [[United Nations Space Command|UNSC]] and the [[Covenant remnant|remnants]] of the [[Covenant]], which is still being waged during the events of ''Halo 4''.<ref name="official"/><ref name="Reed">[http://blogs.halowaypoint.com/Headlines/post/2013/06/03/Halo-Initiation-Writer-Interview.aspx '''Halo Waypoint''' - ''Halo Initiation Writer Interview'']</ref><ref>[http://blogs.windows.com/windows_phone/b/windowsphone/archive/2013/06/04/coming-this-summer-a-new-halo-for-windows-phone-8.aspx Coming this summer: '''Windows Phone Blog''' ''A new Halo for Windows Phone 8'']</ref> The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like ''Halo 4''<nowiki>'</nowiki>s [[War Games]] mode;<ref name="firsttrailer"/><ref name="pareport''>[http://penny-arcade.com/report/article/the-next-halo-game-is-coming-to-hardware-you-dont-have-and-software-you-don  '''The PA Report''': ''The next Halo game is coming to hardware you don’t have, and software you don’t want'']</ref> this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.<ref name="gameplay 1"/><ref name="gameplay 2"/>
Set sometime between [[2553#March|March 2553]] and [[2557#July|July 2557]], ''Halo: Spartan Assault'' explores the SPARTAN-IVs' first Spartan Ops<!--This is the in-universe term, not the game mode.--> during the [[Battle of Draetheus V]].<ref name="gameplay 1">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-defend&id=984bc596-d52b-49e4-be4c-93457bd55bf3&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault - Defend'']</ref><ref name="gameplay 2">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-clear&id=8704efa0-1cc1-4920-8209-5c9e13440c97&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault -Clear'']</ref> This battle is part of the [[Second Human-Covenant War|second war]] between the [[United Nations Space Command|UNSC]] and the [[Covenant remnant|remnants]] of the [[Covenant]], which is still being waged during the events of ''Halo 4''.<ref name="official"/><ref name="Reed">[http://blogs.halowaypoint.com/Headlines/post/2013/06/03/Halo-Initiation-Writer-Interview.aspx '''Halo Waypoint''' - ''Halo Initiation Writer Interview'']</ref><ref>[http://blogs.windows.com/windows_phone/b/windowsphone/archive/2013/06/04/coming-this-summer-a-new-halo-for-windows-phone-8.aspx Coming this summer: '''Windows Phone Blog''' ''A new Halo for Windows Phone 8'']</ref> The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like ''Halo 4''<nowiki>'</nowiki>s [[War Games]] mode;<ref name="firsttrailer"/><ref name="pareport''>[http://penny-arcade.com/report/article/the-next-halo-game-is-coming-to-hardware-you-dont-have-and-software-you-don  '''The PA Report''': ''The next Halo game is coming to hardware you don’t have, and software you don’t want'']</ref> this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.<ref name="gameplay 1"/><ref name="gameplay 2"/>


The campaign has two protagonists, [[Sarah Palmer|Commander Sarah Palmer]] and [[Davis (Spartan)|Spartan Davis]], whose first meeting will be depicted in the ''[[Halo: Initiation]]'' limited comic series.<ref name="Reed"/> Rather than the in-engine cutscenes used in most ''Halo'' games, ''Spartan Assault'' will instead make use of motion comic-style animations between missions, much like the terminals in ''[[Halo: Combat Evolved Anniversary]]'' and ''Halo 4''.<ref name="windows8only"/>
The campaign has two protagonists, [[Sarah Palmer|Commander Sarah Palmer]] and [[Davis (Spartan)|Spartan Davis]], whose first meeting will be depicted in the ''[[Halo: Initiation]]'' limited comic series.<ref name="Reed"/> Rather than the in-engine cutscenes used in most ''Halo'' games, ''Spartan Assault'' will instead make use of motion comic-style animations between missions, much like the terminals in ''[[Halo: Combat Evolved Anniversary]]'' and ''Halo 4''.<ref name="windows8only"/>


==Gameplay==
== Gameplay ==
===Control===
=== Control input ===
[[File:HSA touch input.jpg|thumb|right|250px|Touch input for ''Halo: Spartan Assault'']]
[[File:HSA touch input.jpg|thumb|right|250px|Touch input for ''Halo: Spartan Assault'']]
As a "twin-stick" top-down shooter title, ''Halo: Spartan Assault'' is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. ''Halo''<nowiki>'</nowiki>s staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.<ref name="debut">[http://www.youtube.com/watch?v=rKjakadAOic '''YouTube''': ''Halo: Spartan Assault - Debut Gameplay Reveal'']</ref>
As a "twin-stick" top-down shooter title, ''Halo: Spartan Assault'' is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. ''Halo''<nowiki>'</nowiki>s staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.<ref name="debut">[http://www.youtube.com/watch?v=rKjakadAOic '''YouTube''': ''Halo: Spartan Assault - Debut Gameplay Reveal'']</ref>
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{{clear}}
{{clear}}


===Player loadout===
=== Player loadout ===
[[File:HSA loadout.jpg|thumb|right|250px|Player loadout with a skull enabled]]
[[File:HSA loadout.jpg|thumb|right|250px|Player loadout with a skull enabled]]
Players will be able to customize their Spartan character's primary and secondary weapon loadout, armor ability, and booster (akin to ''Halo 4''<nowiki>'</nowiki>s a tactical packages and support upgrades) at the start of each mission.
Players will be able to customize their Spartan character's primary and secondary weapon loadout, armor ability, and booster (akin to ''Halo 4''<nowiki />'s a tactical packages and support upgrades) at the start of each mission.
{{clear}}
{{clear}}
==''Halo 4'' integration features==
''Halo: Spartan Assault'' will be closely integrated with the player's experience in ''Halo 4''. Experience points, all-new Achievements, and unique emblems can all be unlocked for one's ''Halo 4'' Spartan career. Additional integration features available after launch.<ref name="official"/>


==Appearances==
== Features ==
===Characters===
=== Characters ===
====UNSC====
==== UNSC ====
*[[Davis (Spartan)|Davis]] {{1st}}<ref name="windows8only"/>
*[[Davis (Spartan)|Davis]] {{1st}}<ref name="windows8only"/>
*[[Lieutenant]] [[Elizabeth Kwan]] {{1st}}<ref>[https://www.youtube.com/watch?v=M9lvzTHSbXg YouTube - Halo: Spartan Assault on Surface Pro @E3 2013]</ref>
*[[Lieutenant]] [[Elizabeth Kwan]] {{1st}}<ref>[https://www.youtube.com/watch?v=M9lvzTHSbXg YouTube - Halo: Spartan Assault on Surface Pro @E3 2013]</ref>
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*[[Commander]] [[Sarah Palmer]]<ref name="official"/>
*[[Commander]] [[Sarah Palmer]]<ref name="official"/>


====Covenant====
==== Covenant ====
*[[Jul 'Mdama]]''
*[[Jul 'Mdama]]''
*[[Parg Vol]]<ref>[http://www.youtube.com/watch?v=BxsYQtltOco '''YouTube''', ''Reveal Trailer'']</ref>
*[[Parg Vol]]<ref>[http://www.youtube.com/watch?v=BxsYQtltOco '''YouTube''', ''Reveal Trailer'']</ref>


===Equipment and technology===
=== Equipment and technology ===
*[[Hard light]]
*[[Hard light]]
**[[Z-90 Photonic Coalescence Emitter/Aegis]]
**[[Z-90 Photonic Coalescence Emitter/Aegis]]
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*[[Unggoy combat harness]]
*[[Unggoy combat harness]]


===Vehicles===
=== Vehicles ===
;;UNSC
;UNSC
*{{UNSCShip|Infinity}}
*{{UNSCShip|Infinity}}
*{{UNSCShip|Eminent Domain}} {{1st}}
*{{UNSCShip|Eminent Domain}} {{1st}}
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*[[M850 Main Battle Tank]]
*[[M850 Main Battle Tank]]
*[[M9 Main Anti-Aircraft Tank]]
*[[M9 Main Anti-Aircraft Tank]]
;;Covenant
;Covenant
*{{Class|CAS|assault carrier}}
*{{Class|CAS|assault carrier}}
*{{Class|CCS|battlecruiser}}
*{{Class|CCS|battlecruiser}}
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*[[Type-52 Troop Carrier]]
*[[Type-52 Troop Carrier]]


===Weapons===
=== Weapons ===
;;UNSC
;UNSC
*[[MA5D Individual Combat Weapon System]]
*[[MA5D Individual Combat Weapon System]]
*[[BR85 Heavy Barrel Service Rifle]]
*[[BR85 Heavy Barrel Service Rifle]]
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*[[M9 High-Explosive Dual-Purpose grenade]]
*[[M9 High-Explosive Dual-Purpose grenade]]
*[[Sniper Rifle System 99-Series 5 Anti-Matériel]]
*[[Sniper Rifle System 99-Series 5 Anti-Matériel]]
;;Covenant
;Covenant
*[[Type-1 Antipersonnel grenade]]
*[[Type-1 Antipersonnel grenade]]
*[[Type-1 Energy Weapon/Sword]]
*[[Type-1 Energy Weapon/Sword]]
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*[[Type-52 Special Applications Rifle]]
*[[Type-52 Special Applications Rifle]]


===Locations===
=== Location s===
*Draetheus system {{1st}}
*Draetheus system {{1st}}
**[[Draetheus V]] {{1st}}
**[[Draetheus V]] {{1st}}


===Organizations===
=== Organizations ===
*[[Covenant remnant]]
*[[Covenant remnant]]
*[[United Earth Government]]
*[[United Earth Government]]
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****[[SPARTAN-IV Program]]
****[[SPARTAN-IV Program]]


===Species===
=== Species ===
*[[Human]]
*[[Human]]
*[[Kig-Yar]]
*[[Kig-Yar]]
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*[[Mgalekgolo]]
*[[Mgalekgolo]]


==Gallery==
== Development ==
=== Gameplay and design ===
{{Expand-section}}
 
=== Integration features with Halo 4 ===
The game is closely integrated with the player's experience in ''Halo 4'' where players can unlock experience points, new achievements, and unique emblems for their ''Halo 4'' account.<ref name="official"/>
 
== Gallery ==
<gallery>
<gallery>
File:HSA-Logo.png|Title art.
File:HSA-Logo.png|Title art.
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</gallery>
</gallery>


==Sources==
== Sources ==
<references/>
<references/>


{{Halo Games}}
{{Halo Games}}
[[Category:Halo: Spartan Assault| ]]
[[Category:Halo: Spartan Assault| ]]

Revision as of 13:02, June 13, 2013

Template:New Content

This article is about an upcoming work. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the citation policy.

Template:Game Infobox Halo: Spartan Assault is an upcoming isometric shooter video game developed by Vanguard Games in collaboration with 343 Industries; it is the eighth game in the Halo series. Spartan Assault is designed for Microsoft Windows 8 (with support for both PC and tablets), as well as Windows Phone 8. Set between the events of Halo 3 and Halo 4, the game will feature 25 missions that tell the story of the SPARTAN-IV Program's earliest operations.[1][2][3] The game went by the codename "Bootcamp" prior to its official announcement.[4]

Plot summary

Set sometime between March 2553 and July 2557, Halo: Spartan Assault explores the SPARTAN-IVs' first Spartan Ops during the Battle of Draetheus V.[5][6] This battle is part of the second war between the UNSC and the remnants of the Covenant, which is still being waged during the events of Halo 4.[1][7][8] The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like Halo 4's War Games mode;[2][9] this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.[5][6]

The campaign has two protagonists, Commander Sarah Palmer and Spartan Davis, whose first meeting will be depicted in the Halo: Initiation limited comic series.[7] Rather than the in-engine cutscenes used in most Halo games, Spartan Assault will instead make use of motion comic-style animations between missions, much like the terminals in Halo: Combat Evolved Anniversary and Halo 4.[3]

Gameplay

Control input

Touch input for Halo: Spartan Assault

As a "twin-stick" top-down shooter title, Halo: Spartan Assault is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. Halo's staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.[10]

On Windows 8 PCs and tablets, the game can also be played with a mouse and keyboard. Keyboard controls use a standard shooter format: the "WASD" key group controls movement and the mouse is for aiming and firing. An update will be applied to the game following its release which would enable the use of an Xbox 360 controller.[10]

Player loadout

Player loadout with a skull enabled

Players will be able to customize their Spartan character's primary and secondary weapon loadout, armor ability, and booster (akin to Halo 4's a tactical packages and support upgrades) at the start of each mission.

Features

Characters

UNSC

Covenant

Equipment and technology

Vehicles

UNSC
Covenant

Weapons

UNSC
Covenant

Location s

  • Draetheus system (First appearance)

Organizations

Species

Development

Gameplay and design

Help.png This section needs expansion. You can help Halopedia by expanding it.

Integration features with Halo 4

The game is closely integrated with the player's experience in Halo 4 where players can unlock experience points, new achievements, and unique emblems for their Halo 4 account.[1]

Gallery

Sources

Template:Halo Games