Halo: Spartan Assault: Difference between revisions
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'''''Halo: Spartan Assault''''' is an upcoming | '''''Halo: Spartan Assault''''' is an upcoming isometric shooter video game developed by [[Vanguard Games]] in collaboration with [[343 Industries]]; it is the eighth game in the ''Halo'' series. ''Spartan Assault'' is designed for [[Wikipedia:Windows 8|Microsoft Windows 8]] (with support for both PC and tablets), as well as [[Wikipedia:Windows Phone 8|Windows Phone 8]]. Set between the events of ''[[Halo 3]]'' and ''[[Halo 4]]'', the game will feature 25 missions that tell the story of the [[SPARTAN-IV Program]]'s earliest operations.<ref name="official">[http://www.halowaypoint.com/en-US/games/halospartanassault '''Halo Waypoint''' - ''Halo: Spartan Assault'']</ref><ref name="firsttrailer">[https://www.youtube.com/watch?v=BxsYQtltOco ''Halo: Spartan Assault'' '''Announce Trailer''']</ref><ref name="windows8only">[http://www.gameinformer.com/games/halo_spartan_assault/b/pc/archive/2013/06/04/343-industries-reveals-halo-spartan-assault.aspx '''GameInformer''': ''343 Industries Reveals Halo: Spartan Assault'']</ref> The game went by the codename "'''Bootcamp'''" prior to its official announcement.<ref name="Waypoint 652013">[http://blogs.halowaypoint.com/Headlines/post/2013/06/05/The-Halo-Bulletin-6513.aspx '''Halo Waypoint:''' ''The Halo Bulletin 6.5.2012'']</ref> | ||
==Plot summary== | ==Plot summary== | ||
Set sometime between [[2553#March|March 2553]] and [[2557|July 2557]], ''Halo: Spartan Assault'' explores the SPARTAN-IVs' first Spartan Ops<!--This is the in-universe term, not the game mode.--> during the [[Battle of Draetheus V]].<ref name="gameplay 1">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-defend&id=984bc596-d52b-49e4-be4c-93457bd55bf3&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault - Defend'']</ref><ref name="gameplay 2">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-clear&id=8704efa0-1cc1-4920-8209-5c9e13440c97&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault -Clear'']</ref> This battle is part of the [[Second Human-Covenant War|second war]] between the [[United Nations Space Command|UNSC]] and the [[Covenant remnant|remnants]] of the [[Covenant]], which is still being waged during the events of ''Halo 4''.<ref name="official"/><ref name="Reed">[http://blogs.halowaypoint.com/Headlines/post/2013/06/03/Halo-Initiation-Writer-Interview.aspx '''Halo Waypoint''' - ''Halo Initiation Writer Interview'']</ref><ref>[http://blogs.windows.com/windows_phone/b/windowsphone/archive/2013/06/04/coming-this-summer-a-new-halo-for-windows-phone-8.aspx Coming this summer: '''Windows Phone Blog''' ''A new Halo for Windows Phone 8'']</ref> The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like ''Halo 4''<nowiki>'</nowiki>s [[War Games]] mode;<ref name="firsttrailer"/><ref name="pareport''>[http://penny-arcade.com/report/article/the-next-halo-game-is-coming-to-hardware-you-dont-have-and-software-you-don '''The PA Report''': ''The next Halo game is coming to hardware you don’t have, and software you don’t want'']</ref> this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.<ref name="gameplay 1"/><ref name="gameplay 2"/> | Set sometime between [[2553#March|March 2553]] and [[2557#July|July 2557]], ''Halo: Spartan Assault'' explores the SPARTAN-IVs' first Spartan Ops<!--This is the in-universe term, not the game mode.--> during the [[Battle of Draetheus V]].<ref name="gameplay 1">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-defend&id=984bc596-d52b-49e4-be4c-93457bd55bf3&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault - Defend'']</ref><ref name="gameplay 2">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-clear&id=8704efa0-1cc1-4920-8209-5c9e13440c97&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault -Clear'']</ref> This battle is part of the [[Second Human-Covenant War|second war]] between the [[United Nations Space Command|UNSC]] and the [[Covenant remnant|remnants]] of the [[Covenant]], which is still being waged during the events of ''Halo 4''.<ref name="official"/><ref name="Reed">[http://blogs.halowaypoint.com/Headlines/post/2013/06/03/Halo-Initiation-Writer-Interview.aspx '''Halo Waypoint''' - ''Halo Initiation Writer Interview'']</ref><ref>[http://blogs.windows.com/windows_phone/b/windowsphone/archive/2013/06/04/coming-this-summer-a-new-halo-for-windows-phone-8.aspx Coming this summer: '''Windows Phone Blog''' ''A new Halo for Windows Phone 8'']</ref> The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like ''Halo 4''<nowiki>'</nowiki>s [[War Games]] mode;<ref name="firsttrailer"/><ref name="pareport''>[http://penny-arcade.com/report/article/the-next-halo-game-is-coming-to-hardware-you-dont-have-and-software-you-don '''The PA Report''': ''The next Halo game is coming to hardware you don’t have, and software you don’t want'']</ref> this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.<ref name="gameplay 1"/><ref name="gameplay 2"/> | ||
The campaign has two protagonists, [[Sarah Palmer|Commander Sarah Palmer]] and [[Davis (Spartan)|Spartan Davis]], whose first meeting will be depicted in the ''[[Halo: Initiation]]'' limited comic series.<ref name="Reed"/> Rather than the in-engine cutscenes used in most ''Halo'' games, ''Spartan Assault'' will instead make use of motion comic-style animations between missions, much like the terminals in ''[[Halo: Combat Evolved Anniversary]]'' and ''Halo 4''.<ref name="windows8only"/> | The campaign has two protagonists, [[Sarah Palmer|Commander Sarah Palmer]] and [[Davis (Spartan)|Spartan Davis]], whose first meeting will be depicted in the ''[[Halo: Initiation]]'' limited comic series.<ref name="Reed"/> Rather than the in-engine cutscenes used in most ''Halo'' games, ''Spartan Assault'' will instead make use of motion comic-style animations between missions, much like the terminals in ''[[Halo: Combat Evolved Anniversary]]'' and ''Halo 4''.<ref name="windows8only"/> | ||
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===Control=== | ===Control=== | ||
[[File:HSA touch input.jpg|thumb|right|250px|Touch input for ''Halo: Spartan Assault'']] | [[File:HSA touch input.jpg|thumb|right|250px|Touch input for ''Halo: Spartan Assault'']] | ||
As a twin-stick top-down shooter title, ''Halo: Spartan Assault'' is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. ''Halo''<nowiki>'</nowiki>s staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.<ref name="debut">[http://www.youtube.com/watch?v=rKjakadAOic '''YouTube''': ''Halo: Spartan Assault - Debut Gameplay Reveal'']</ref> | As a "twin-stick" top-down shooter title, ''Halo: Spartan Assault'' is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. ''Halo''<nowiki>'</nowiki>s staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.<ref name="debut">[http://www.youtube.com/watch?v=rKjakadAOic '''YouTube''': ''Halo: Spartan Assault - Debut Gameplay Reveal'']</ref> | ||
On Windows 8 PCs and tablets, the game can also be played with a mouse and keyboard. Keyboard controls use a standard shooter format: the "WASD" key group controls movement and the mouse is for aiming and firing. An update will be applied to the game following its release which would enable the use of an [[Xbox 360]] controller.<ref name="debut"/> | On Windows 8 PCs and tablets, the game can also be played with a mouse and keyboard. Keyboard controls use a standard shooter format: the "WASD" key group controls movement and the mouse is for aiming and firing. An update will be applied to the game following its release which would enable the use of an [[Xbox 360]] controller.<ref name="debut"/> | ||
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Players will be able to customize their Spartan character's primary and secondary weapon loadout, armor ability, and booster (akin to ''Halo 4''<nowiki>'</nowiki>s a tactical packages and support upgrades) at the start of each mission. | Players will be able to customize their Spartan character's primary and secondary weapon loadout, armor ability, and booster (akin to ''Halo 4''<nowiki>'</nowiki>s a tactical packages and support upgrades) at the start of each mission. | ||
{{clear}} | {{clear}} | ||
== | ==''Halo 4'' integration features== | ||
''Halo: Spartan Assault'' will be closely integrated with the player's experience in ''Halo 4''. Experience points, all-new Achievements, and unique emblems can all be unlocked for one's ''Halo 4'' Spartan career. Additional integration features available after launch.<ref name="official"/> | ''Halo: Spartan Assault'' will be closely integrated with the player's experience in ''Halo 4''. Experience points, all-new Achievements, and unique emblems can all be unlocked for one's ''Halo 4'' Spartan career. Additional integration features available after launch.<ref name="official"/> | ||
Revision as of 00:50, June 9, 2013
This article is about an upcoming work. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the citation policy. |
Template:Game Infobox Halo: Spartan Assault is an upcoming isometric shooter video game developed by Vanguard Games in collaboration with 343 Industries; it is the eighth game in the Halo series. Spartan Assault is designed for Microsoft Windows 8 (with support for both PC and tablets), as well as Windows Phone 8. Set between the events of Halo 3 and Halo 4, the game will feature 25 missions that tell the story of the SPARTAN-IV Program's earliest operations.[1][2][3] The game went by the codename "Bootcamp" prior to its official announcement.[4]
Plot summary
Set sometime between March 2553 and July 2557, Halo: Spartan Assault explores the SPARTAN-IVs' first Spartan Ops during the Battle of Draetheus V.[5][6] This battle is part of the second war between the UNSC and the remnants of the Covenant, which is still being waged during the events of Halo 4.[1][7][8] The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like Halo 4's War Games mode;[2][9] this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.[5][6]
The campaign has two protagonists, Commander Sarah Palmer and Spartan Davis, whose first meeting will be depicted in the Halo: Initiation limited comic series.[7] Rather than the in-engine cutscenes used in most Halo games, Spartan Assault will instead make use of motion comic-style animations between missions, much like the terminals in Halo: Combat Evolved Anniversary and Halo 4.[3]
Gameplay
Control
As a "twin-stick" top-down shooter title, Halo: Spartan Assault is developed primarily for touchscreen platforms. The default controls for the game use some of the common control mechanics of touchscreen games: the movement control is located on the left screen whereas the aiming and firing control is located on the right. Halo's staple abilities, (such as grenade with a single button and using vehicles seamlessly), are readily accessible to the player and are placed next to the aiming and firing controls for ease of use.[10]
On Windows 8 PCs and tablets, the game can also be played with a mouse and keyboard. Keyboard controls use a standard shooter format: the "WASD" key group controls movement and the mouse is for aiming and firing. An update will be applied to the game following its release which would enable the use of an Xbox 360 controller.[10]
Player loadout
Players will be able to customize their Spartan character's primary and secondary weapon loadout, armor ability, and booster (akin to Halo 4's a tactical packages and support upgrades) at the start of each mission.
Halo 4 integration features
Halo: Spartan Assault will be closely integrated with the player's experience in Halo 4. Experience points, all-new Achievements, and unique emblems can all be unlocked for one's Halo 4 Spartan career. Additional integration features available after launch.[1]
Appearances
Characters
UNSC
- Davis (First appearance)[3]
- Commander Sarah Palmer[1]
Covenant
Equipment and technology
- Hard light
- M2705 Regenerative Kinetic Dispersal Field
- MJOLNIR Powered Assault Armor
- Sangheili combat harness
- Type-27 Responsive Holographic Form Emulator
- Unggoy combat harness
Vehicles
- UNSC
- UNSC Infinity
- UNSC Eminent Domain (First appearance)
- Charon-class light frigate
- AV-14 Hornet
- D77H-TCI Pelican
- M313 Heavy Recovery Vehicle
- M808 Main Battle Tank
- M850 Main Battle Tank
- M9 Main Anti-Aircraft Tank
- Covenant
- CAS-class assault carrier
- CCS-class battlecruiser
- Type-25 Troop Carrier
- Type-26 Assault Gun Carriage
- Type-26 Ground Support Aircraft
- Type-29 Anti-Infantry Stationary Gun
- Type-47 Ultra Heavy Assault Platform
- Type-52 Anti-Aircraft Artillery
- Type-52 Troop Carrier
Weapons
- UNSC
- MA5D Individual Combat Weapon System
- BR85 Heavy Barrel Service Rifle
- M395 Designated Marksman Rifle
- M6H Personal Defense Weapon System
- M45D Tactical Shotgun
- M7/Caseless Submachine Gun
- M247 General Purpose Machine Gun
- M247T Medium Machine Gun
- M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon
- M363 Remote Projectile Detonator
- M6 Grindell/Galilean Nonlinear Rifle
- M9 High-Explosive Dual-Purpose grenade
- Sniper Rifle System 99-Series 5 Anti-Matériel
- Covenant
- Type-1 Antipersonnel grenade
- Type-1 Energy Weapon/Sword
- Type-2 Energy Weapon/Hammer
- Type-25 Directed Energy Pistol
- Type-33 Guided Munitions Launcher
- Type-51 Directed Energy Rifle/Improved
- Type-52 Special Applications Rifle
Locations
- Draetheus system (First appearance)
- Draetheus V (First appearance)
Organizations
Species
Gallery
A damaged Charon-class light frigate falling from the sky.
Sources
- ^ a b c d Halo Waypoint - Halo: Spartan Assault
- ^ a b Halo: Spartan Assault Announce Trailer
- ^ a b c GameInformer: 343 Industries Reveals Halo: Spartan Assault
- ^ Halo Waypoint: The Halo Bulletin 6.5.2012
- ^ a b Halo Waypoint - Halo: Spartan Assault - Defend
- ^ a b Halo Waypoint - Halo: Spartan Assault -Clear
- ^ a b Halo Waypoint - Halo Initiation Writer Interview
- ^ Coming this summer: Windows Phone Blog A new Halo for Windows Phone 8
- ^ The PA Report: The next Halo game is coming to hardware you don’t have, and software you don’t want
- ^ a b YouTube: Halo: Spartan Assault - Debut Gameplay Reveal
- ^ YouTube, Reveal Trailer