Guillotine: Difference between revisions
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|image=[[File:H5G-Guillotine.jpg|300px]] | |image=[[File:H5G-Guillotine.jpg|300px]] | ||
|game=''[[Halo 5: Guardians]]'' | |game=''[[Halo 5: Guardians]]'' | ||
|location= | |location=City {{Cartographer}} | ||
|terrain=Urban | |terrain=Urban | ||
|playernumber=8-16 | |playernumber=8-16 |
Revision as of 05:48, May 27, 2016
Template:Outofdate Template:Multiplayer Map Infobox Template:Article Quote
Guillotine is a Halo 5: Guardians multiplayer map created in Forge that was released on November 18, 2015 as part of the Battle of Shadow and Light update. The map is a remake of the Halo 2 multiplayer map Headlong.[1] On March 25, 2016, Guillotine was modified for matchmaking, changing the crane section to be more accurate to Headlong.
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