Canon

Shroud Screen: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
No edit summary
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Status|Canon}}
{{Status|Canon}}
{{Newcontent}}
{{Weapon infobox
{{Weapon infobox
|image=[[File:HINF ShroudScreenPad.png|250px]]
|image=[[File:HINF ShroudScreenPad.png|250px]]
Line 7: Line 6:
|type=[[Equipment]]{{Ref/Reuse|Holiday22}}
|type=[[Equipment]]{{Ref/Reuse|Holiday22}}
|feed-title=Duration
|feed-title=Duration
|capacity=
|feed=
|feed=
|weight=
|weight=
|service=[[Post-Covenant War conflicts]]{{Ref/Reuse|HI}}  
|service=[[Post-Covenant War conflicts]]{{Ref/Reuse|HI}}  
|affiliation=
|affiliation=
|hidec=yes
|pagelabel=Equipment
|pagelabel=Equipment
}}
}}
The '''Shroud Screen''' is a piece of [[equipment]] compatible that, when deployed, produces a spherical region intended to block the visibility of hostiles. The Shroud Screen was added to ''[[Halo Infinite]]'' with the release of [[Season 03: Echoes Within]].{{Ref/YouTube|Id=Sep22|Ramqlt7vxJ8|HALO|Halo Infinite <nowiki>|</nowiki> Update – September 2022|D=17|M=12|Y=2022}}{{Ref/YouTube|Id=Holiday22|-lihCw0on1w|HALO|Holiday Community Livestream <nowiki>|</nowiki> Halo Infinite|D=17|M=12|Y=2022}}{{Ref/Game|Id=HI|HINF}}
The '''Shroud Screen''' is a piece of infantry [[equipment]] developed for use by the [[United Nations Space Command]]. When deployed, the Shroud Screen produces a spherical region intended to block the visibility of hostiles.{{Ref/YouTube|Id=Sep22|Ramqlt7vxJ8|HALO|Halo Infinite <nowiki>|</nowiki> Update – September 2022|D=17|M=12|Y=2022}}{{Ref/YouTube|Id=Holiday22|-lihCw0on1w|HALO|Holiday Community Livestream <nowiki>|</nowiki> Halo Infinite|D=17|M=12|Y=2022}}{{Ref/Game|Id=HI|HINF|Shroud Screen in-game equipment}}


==Overview==
==Overview==
The Shroud Screen functions in a similar manner to the [[Threat Sensor]], as both consist of a device fired from a handheld launching mechanism. Upon deployment, the Shroud Screen emits a [[Holography|holographic]] spherical region. The opaque blue sphere prevents those outside of the region from both seeing into and past the sphere. The same effect is true for those caught within the sphere—anyone who enters the region cannot see out of it. Additionally, for those within the region, all external sounds become attenuated. On top of this, the Shroud Screen is capable of blocking the sensing capabilities of the [[motion tracker]]s included in [[MJOLNIR Powered Assault Armor]].{{Ref/Reuse|Holiday22}}{{Ref/Reuse|HI}}
===Design details===
The Shroud Screen was developed for use by [[Office of Naval Intelligence]] infiltration teams.{{Ref/Twitter|Id=Database|Halo|1636789506778058752|Halo|Quote=SHROUD SCREEN - Developed primarily for use by ONI infiltration teams, the Shroud Screen create a localized field that disrupts electro-optical sensors and motion trackers.|D=17|M=03|Y=2023}} It functions in a similar manner to the [[Threat Sensor]] equipment, consisting of a device fired from a handheld launching mechanism. Upon deployment, the Shroud Screen emits a [[Holography|holographic]] localised hemisphere which disrupts electro-optical sensors and [[motion tracker]]s.{{Ref/Reuse|Database}} The opaque blue sphere prevents those outside of the region from both seeing into and past the sphere. The same effect is true for those caught within the sphere—anyone who enters the region cannot see out of it. Additionally, for those within the region, all external sounds become attenuated. On top of this, the Shroud Screen is capable of blocking the sensing capabilities of the motion trackers included in [[MJOLNIR Powered Assault Armor]].{{Ref/Reuse|Holiday22}}{{Ref/Reuse|HI}}


==Gameplay==
==Gameplay==
Line 23: Line 23:
The Shroud Screen is a piece of [[equipment]] in ''[[Halo Infinite]]'', released in [[Season 03: Echoes Within]]. Like the Threat Sensor, the Shroud Screen can be fired across considerable distances and will activate after coming into contact with any surface. Unlike the Threat Sensor, however, the Shroud Screen will not become attached to any players or vehicles it lands on. Instead, the Shroud Screen will remain stationary until it deactivates. The spherical region is opaque, preventing players outside of its perimeter from seeing into or past the sphere. Any players within the sphere are likewise prevented from seeing out of it. However, a well-placed Threat Sensor will reveal any enemy players within the sphere. Additionally, the motion trackers of any players within the sphere will cease displaying the positions of nearby enemy players. Also, any external audio experienced while within the Shroud Screen's perimeter will become muffled. Unlike the [[Z-4190 bubble shield|Bubble shield]] and [[Drop shield]] of previous games, the Shroud Screen does not block any projectiles.{{Ref/Reuse|Holiday22}}{{Ref/Reuse|HI}}  
The Shroud Screen is a piece of [[equipment]] in ''[[Halo Infinite]]'', released in [[Season 03: Echoes Within]]. Like the Threat Sensor, the Shroud Screen can be fired across considerable distances and will activate after coming into contact with any surface. Unlike the Threat Sensor, however, the Shroud Screen will not become attached to any players or vehicles it lands on. Instead, the Shroud Screen will remain stationary until it deactivates. The spherical region is opaque, preventing players outside of its perimeter from seeing into or past the sphere. Any players within the sphere are likewise prevented from seeing out of it. However, a well-placed Threat Sensor will reveal any enemy players within the sphere. Additionally, the motion trackers of any players within the sphere will cease displaying the positions of nearby enemy players. Also, any external audio experienced while within the Shroud Screen's perimeter will become muffled. Unlike the [[Z-4190 bubble shield|Bubble shield]] and [[Drop shield]] of previous games, the Shroud Screen does not block any projectiles.{{Ref/Reuse|Holiday22}}{{Ref/Reuse|HI}}  


Players can by default hold up to four charges of the Shroud Screen in [[multiplayer]].{{Ref/Reuse|Holiday22}}{{Ref/Reuse|HI}}  
Players can by default hold up to four charges of the Shroud Screen in [[multiplayer]].{{Ref/Reuse|Holiday22}}{{Ref/Reuse|HI}} The [[Blind Fire]] medal can be earned for killing an enemy from within a Shroud Screen.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
===Development images===
<gallery>
<gallery>
File:HINF Concept EarlyGrapple.jpg|Early concept exploration of the [[Grappleshot]] that would ultimately be used for the Shroud Screen.
File:HINF Concept EarlyGrapple.jpg|Early concept exploration of the [[Grappleshot]] that would ultimately be used for the Shroud Screen.
Line 33: Line 35:
File:HINF ShroudScreen.png|A pre-release screenshot of the exterior of a Shroud Screen.
File:HINF ShroudScreen.png|A pre-release screenshot of the exterior of a Shroud Screen.
File:HINF ShroudScreened.png|A pre-release screenshot of the interior of a Shroud Screen.
File:HINF ShroudScreened.png|A pre-release screenshot of the interior of a Shroud Screen.
</gallery>
===Screenshots===
<gallery>
File:HINF ShroudScreen Icon.png|[[Heads-up display|HUD]] icon for the Shroud Screen.
File:HINF-ShroudScreenProjectile.jpg|Shroud Screen projectile after being fired.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo Infinite]]'' {{1st}}
*''[[Halo Infinite]]''
**''[[Season 03: Echoes Within]]'' {{1st}}


==Sources==
==Sources==

Latest revision as of 08:41, December 21, 2023

Shroud Screen
A Shroud Screen module on an equipment pad.
Production overview

Type:

Equipment[1]

Service history

In service:

Post-Covenant War conflicts[2]

 

The Shroud Screen is a piece of infantry equipment developed for use by the United Nations Space Command. When deployed, the Shroud Screen produces a spherical region intended to block the visibility of hostiles.[3][1][2]

Overview[edit]

Design details[edit]

The Shroud Screen was developed for use by Office of Naval Intelligence infiltration teams.[4] It functions in a similar manner to the Threat Sensor equipment, consisting of a device fired from a handheld launching mechanism. Upon deployment, the Shroud Screen emits a holographic localised hemisphere which disrupts electro-optical sensors and motion trackers.[4] The opaque blue sphere prevents those outside of the region from both seeing into and past the sphere. The same effect is true for those caught within the sphere—anyone who enters the region cannot see out of it. Additionally, for those within the region, all external sounds become attenuated. On top of this, the Shroud Screen is capable of blocking the sensing capabilities of the motion trackers included in MJOLNIR Powered Assault Armor.[1][2]

Gameplay[edit]

Halo Infinite[edit]

The Shroud Screen is a piece of equipment in Halo Infinite, released in Season 03: Echoes Within. Like the Threat Sensor, the Shroud Screen can be fired across considerable distances and will activate after coming into contact with any surface. Unlike the Threat Sensor, however, the Shroud Screen will not become attached to any players or vehicles it lands on. Instead, the Shroud Screen will remain stationary until it deactivates. The spherical region is opaque, preventing players outside of its perimeter from seeing into or past the sphere. Any players within the sphere are likewise prevented from seeing out of it. However, a well-placed Threat Sensor will reveal any enemy players within the sphere. Additionally, the motion trackers of any players within the sphere will cease displaying the positions of nearby enemy players. Also, any external audio experienced while within the Shroud Screen's perimeter will become muffled. Unlike the Bubble shield and Drop shield of previous games, the Shroud Screen does not block any projectiles.[1][2]

Players can by default hold up to four charges of the Shroud Screen in multiplayer.[1][2] The Blind Fire medal can be earned for killing an enemy from within a Shroud Screen.

Gallery[edit]

Development images[edit]

Screenshots[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e YouTube - HALO, Holiday Community Livestream | Halo Infinite (Retrieved on Dec 17, 2022)
  2. ^ a b c d e Halo Infinite, Shroud Screen in-game equipment
  3. ^ YouTube - HALO, Halo Infinite | Update – September 2022 (Retrieved on Dec 17, 2022)
  4. ^ a b Twitter, Halo (@Halo): "SHROUD SCREEN - Developed primarily for use by ONI infiltration teams, the Shroud Screen create a localized field that disrupts electro-optical sensors and motion trackers." (Retrieved on Mar 17, 2023) [archive]