Canon

Planet-breaker: Difference between revisions

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{{Era|Forerunner}}
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Planet-breakers were able to carry over five thousand [[Warrior-Servant]]s, an armory stocked with spare [[combat skin]]s, thousands of hand weapons and a plethora of other military devices, hundreds of [[war sphinx]]es, as well as armed scout craft and [[Forerunner picket cruiser|orbital picket cruisers]].<ref>'''Halo: Cryptum''', ''page 126''</ref> A planet-breaker also possessed a facility suited for performing [[Forerunner mutation|brevet mutations]],<ref>'''Halo: Cryptum''', ''page 146''</ref> as well as machinery required to produce [[Forerunner body armor|personal armor]].<ref>'''Halo: Cryptum''', ''page 105''</ref>
Planet-breakers were able to carry over five thousand [[Warrior-Servant]]s, an armory stocked with spare [[combat skin]]s, thousands of hand weapons and a plethora of other military devices, hundreds of [[war sphinx]]es, as well as armed scout craft and [[Forerunner picket cruiser|orbital picket cruisers]].<ref>'''Halo: Cryptum''', ''page 126''</ref> A planet-breaker also possessed a facility suited for performing [[Forerunner mutation|brevet mutations]],<ref>'''Halo: Cryptum''', ''page 146''</ref> as well as machinery required to produce [[Forerunner body armor|personal armor]].<ref>'''Halo: Cryptum''', ''page 105''</ref>


A planet-breaker changed its overall shape and configuration depending on the situation. In spaceflight, the ship was ovoid-shaped and approximately 800 meters long.<ref name="c124">'''Halo: Cryptum''', ''page 124''</ref> When entering a planet's atmosphere, the ship would configure into a more aerodynamic shape, bowing out at the sides, growing landing pads and activating [[fluxor shield]]s to protect against the heating from atmospheric entry.<ref>'''Halo: Cryptum''', ''page 111''</ref> Only approximately half of such as ship was actual matter, one third being fuel and reaction mass and the rest being comprised of various forms of [[hard light]], allowing the captain to reconfigure the ship's layout or change the interior decor at will.<ref name="c124"/> Instead of having actual windows, adjustable, convincing projections of the exterior could be projected to the ship's interior at will.<ref>'''Halo: Cryptum''', ''page 130, 149''</ref>
A planet-breaker changed its overall shape and configuration depending on the situation. In spaceflight, the ship was ovoid-shaped and approximately 800 meters long.<ref name="c124">'''Halo: Cryptum''', ''page 124''</ref> When entering a planet's atmosphere, the ship would configure into a more aerodynamic shape, bowing out at the sides, growing landing pads and activating [[fluxor shield]]s to protect against the heating from atmospheric entry.<ref>'''Halo: Cryptum''', ''page 111''</ref> Only approximately half of such as ship was actual matter, one third being fuel and reaction mass and the rest being comprised of various forms of [[hard light]], allowing the captain to reconfigure the ship's layout or change the interior decor at will.{{Ref/Reuse|c124}} Instead of having actual windows, adjustable, convincing projections of the exterior could be projected to the ship's interior at will.<ref>'''Halo: Cryptum''', ''page 130, 149''</ref>


==Known vessels==
==Known vessels==

Latest revision as of 19:04, March 19, 2022

Planet-breaker
Production information

Manufacturer:

Forerunner

Role:

  • Planetary siege (presumably)
Technical specifications

Engine(s):

Reaction drive

Slipspace drive:

Yes

Complement:

Chronological and affiliation

Era:

Forerunner-Flood War

Affiliation:

Forerunner Navy

 

Planet-breakers were large Forerunner warships known to be captained by Prometheans. The Didact's ship was a planet-breaker.[1]

Design details[edit]

Planet-breakers were able to carry over five thousand Warrior-Servants, an armory stocked with spare combat skins, thousands of hand weapons and a plethora of other military devices, hundreds of war sphinxes, as well as armed scout craft and orbital picket cruisers.[2] A planet-breaker also possessed a facility suited for performing brevet mutations,[3] as well as machinery required to produce personal armor.[4]

A planet-breaker changed its overall shape and configuration depending on the situation. In spaceflight, the ship was ovoid-shaped and approximately 800 meters long.[5] When entering a planet's atmosphere, the ship would configure into a more aerodynamic shape, bowing out at the sides, growing landing pads and activating fluxor shields to protect against the heating from atmospheric entry.[6] Only approximately half of such as ship was actual matter, one third being fuel and reaction mass and the rest being comprised of various forms of hard light, allowing the captain to reconfigure the ship's layout or change the interior decor at will.[5] Instead of having actual windows, adjustable, convincing projections of the exterior could be projected to the ship's interior at will.[7]

Known vessels[edit]

List of appearances[edit]

Sources[edit]

  1. ^ Halo: Cryptum, page 128
  2. ^ Halo: Cryptum, page 126
  3. ^ Halo: Cryptum, page 146
  4. ^ Halo: Cryptum, page 105
  5. ^ a b Halo: Cryptum, page 124
  6. ^ Halo: Cryptum, page 111
  7. ^ Halo: Cryptum, page 130, 149