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M6H magnum: Difference between revisions

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File:H5G-Magnum-Scratched.png|Scratched skin
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File:H5G-Magnum-GoldStandard.png|Gold Standard skin
File:H5G-Magnum-GoldStandard.png|Gold Standard skin
File:H5G-LastDawn-Magnum.png|Last Dawn skin
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Revision as of 05:23, March 6, 2016

Template:Weapon Infobox

The M6H Personal Defense Weapon System is a handgun in service with the UNSC. It is part of Misriah Armory's widespread M6 series. The M6H was in service as an officer's model[1] as early as 2526[2][3] and was made the standard-issue sidearm of all UNSC personnel in 2555.[4]

Specifications

The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized model (17% larger than standard versions) with a smart-linked KFA-2 x2 scope and an electroless nickel finish.[1] It fires the M6 series' standard 12.7x40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.[4]

Variant

D variants

  • M6-D10

R variants

  • M6-R59

M6H2 Personal Defense Weapon

The M6H2 variant

The M6H2 variant had entered service by at least 2557.[5] This variant sports a black polymer finish and a 12-round magazine. The M6H2 also boasts increased accuracy in comparison to the base model. It features a smoother slide design and a different top-mounted module (in place of the venerable KFA-2 x2) to support the smart scope Projection Sight functionality. Additionally the weapon appears to no longer be recoil operated and is instead gas operated. Also in 2557, this weapon had a Ruptive skin approved by the UNSC Ordnance Commission.

By October 2558, this weapon saw heavy use by Fireteam Osiris, Blue Team, and Template:UNSCship personnel.

M6H2 Whispered Truth

The M6H2 Whispered Truth variant

It is a cut-down M6H2 magnum without a smart scope system, under-barrel flashlight, or forward trigger guard. It also has a custom slide and can mount a suppressor. This variant sports a 18-round magazine. Unlike other pistols Whispered Truth fires in three-round bursts.


Gameplay

Changes from the M6G PDWS in Halo: Reach

  • Less damage, requires 6 shots to kill rather than 5
  • Higher accuracy/less bloom

Changes from M6H in Halo 4 to M6H2 in Halo 5: Guardians

  • Increased damage, requiring 4 shots to deplete shields followed by 1 headshot or 3 body shots
  • Drastically lowered rate of fire
  • Less bloom/greater accuracy
  • Increased magazine size to 12
  • More reserve ammunition
  • Can be smart scoped rather than utilizing smart-linked scope zoom

Halo Online

In Halo Online the M6H comes in several variants.

  • The default M6H has an 8 round magazine and 40 rounds in maximum reserve ammo.
  • The M6C/SOCOM has a superior fire rate than the default M6H.
  • The DMG M6H does more damage than the standard MA5D at the cost of fire rate. It has a 6 round magazine and 18 rounds in maximum reserve ammo.
  • The ADV M6H is more accurate than the default M6H.
  • The golden M6H has superior stats all around. It has an 8 round magazine and 40 rounds in maximum reserve.

Gallery

Normal Gallery

Halo 4 skins

Halo 5: Guardians skins

Halo Online variants

Videos

<youtube width="300" height="250">_oKTyfl21GA</youtube>

<youtube width="300" height="250">hBpwQdrfm0I</youtube>

List of appearances

Sources

Template:UNSC pistols